Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.20 @ 13:45:34 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed self with Precision Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (266) 1330 Value Destroyed (7975) 7975 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (4486) 4486 TOTAL SCORE: 20651 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2802 Follower Combat Kills 549 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -565 Cogmind --------- Core Integrity 0/1100 Matter 102/300 Energy 59/385 System Corruption 0% Temperature Cool (-200) Movement Hovering (52) Location -4/Garrison Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (4) --- Combat Airjet Gravmag Array Linear Gravjet > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Signal Interpreter Advanced Terrain Scanner Advanced Launcher Guidance Computer Advanced Core Analyzer Improved Armor Integrity Analyzer Weapon Cycler Improved Medium Armor Plating Reflective Plating Improved Shield Generator Advanced System Shield > --- WEAPON (4) ------- Heavy Disruptor Cannon Hardcell Cannon Precision Rocket Launcher > --- INVENTORY (5) ---- Launcher Loader Improved Medium Armor Plating System Restoration Module Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Combat Airjet Gravmag Array Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Signal Interpreter Advanced Terrain Scanner Advanced Launcher Guidance Computer Advanced Core Analyzer Improved Armor Integrity Analyzer Weapon Cycler Improved Medium Armor Plating Reflective Plating Improved Shield Generator Advanced System Shield > --- WEAPON ----------- Heavy Disruptor Cannon Hardcell Cannon Precision Rocket Launcher > --- INVENTORY -------- Launcher Loader Improved Medium Armor Plating System Restoration Module Field Lobotomy Kit [Rating: 118] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Neutrino Core Propulsion Combat Airjet Treads Armored Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Medium Armor Plating Device Improved Terrain Scanner Processor Advanced Core Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Gar Slots Evolved 17 | 3 1 1 5 2 . . 1 . . . 2 1 1 . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 3 | 1 . 1 1 . . . . . . . . . . . Utility 10 | 1 1 . 2 1 . . 1 . . . 2 1 1 . Weapon 3 | 1 . . 2 . . . . . . . . . . . Parts Attached 98 | 7 11 3 20 6 8 . 12 3 . 1 8 8 11 . Power 8 | 1 1 . 1 1 1 . . . . . 1 . 2 . Engine 4 | 1 . . 1 1 . . . . . . 1 . . . Core 4 | . 1 . . . 1 . . . . . . . 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 26 | 2 3 2 8 3 2 . 3 . . . . 1 2 . Treads 3 | . . . 1 2 . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . Hover 19 | . 3 1 7 1 2 . 3 . . . . 1 1 . Flight 1 | . . 1 . . . . . . . . . . . . Utility 37 | 2 5 . 6 2 3 . 6 . . . 3 5 5 . Device 10 | 1 . . 2 . . . 2 . . . 2 1 2 . Storage . | . . . . . . . . . . . . . . . Processor 9 | 1 1 . 1 2 3 . 1 . . . . . . . Hackware 4 | . 1 . . . . . 1 . . . . . 2 . Protection 14 | . 3 . 3 . . . 2 . . . 1 4 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 2 2 1 5 . 2 . 3 3 . 1 4 2 2 . Energy Gun 7 | 2 2 . 1 . . . 2 . . . . . . . Energy Cannon 5 | . . . . . . . . . . . 2 2 1 . Ballistic Gun 5 | . . . 3 . . . . 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . Launcher 8 | . . 1 1 . 1 . 1 1 . 1 2 . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 2 2 . . . . 1 . Parts Lost 3 | . . . . . 2 . 1 . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | . . . . . 2 . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 2 . 1 . . . . . . . Average Slot Usage (%) 95 | . 98 100 98 90 98 93 93 94 94 94 93 94 93 90 Engine 4 | . 1 . . 6 9 6 5 5 5 5 5 5 1 . Core 5 | . 11 11 6 . 2 6 5 5 5 5 5 5 8 9 Treads 4 | . . . 2 10 16 . . . . . . . . . Hover 16 | . 25 26 24 13 6 18 17 17 17 17 15 14 14 14 Device 11 | . 13 11 15 12 12 12 5 5 5 5 12 16 16 19 Processor 13 | . 2 . 2 9 14 25 23 23 23 23 21 20 19 19 Hackware 3 | . 3 11 5 . . . 3 5 5 5 4 . 3 4 Protection 8 | . 12 11 14 12 8 . 4 5 5 5 5 12 9 9 Energy Gun 9 | . 26 11 7 6 6 6 10 11 11 11 7 . . . Energy Cannon 1 | . . . . . . . . . . . 2 10 9 4 Ballistic Gun 6 | . . . 10 12 12 12 5 5 5 5 5 5 3 . Launcher 4 | . . 11 4 6 5 6 5 5 5 5 5 5 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 76 | 9 19 19 31 34 39 25 39 35 35 35 55 70 76 71 Greatest Support 72 | 25 25 28 38 70 70 68 71 71 71 71 71 72 72 72 Greatest Overweight (x) 5 | . 1 1 . . . . . . . . . . 5 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 3 3 3 4 4 5 5 5 5 5 5 5 Average Capacity 3 | 1 2 2 2 3 3 3 4 4 5 5 5 5 5 5 Most Carried 5 | 1 2 2 3 3 3 3 4 5 5 5 5 5 5 5 Average Carried 3 | . 1 2 2 2 2 3 3 4 5 5 4 4 5 5 Final Capacity 5 | 2 2 2 3 3 3 4 4 5 5 5 5 5 5 5 Final Carried 5 | 1 2 2 3 3 3 3 4 5 5 5 5 5 5 5 Class Distribution -------------------- 22% | Scavenger-Mutant 22% | Scavenger-Scout 17% | Scavenger-Gunner 10% | Mutant 8% | Scout 7% | Hacker-Mutant 6% | Hacker-Scout 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Scout | -9/Materials Scout | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Gar Matter Collected 3429 | 270 100 80 729 150 438 148 445 219 24 146 289 41 350 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 7994 | 91 687 264 1808 211 315 153 1363 980 154 255 941 190 508 74 Parts 514 | 6 32 20 133 9 41 18 97 67 12 12 21 10 14 22 Haulers Intercepted 12 | . 1 . 2 . . . 4 3 . . 1 . 1 . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Gar Combat Hostiles Destroyed 201 | . 16 10 42 4 6 16 39 20 4 7 11 7 5 14 Melee 1 | . . . . . . . . . . . 1 . . . Guns 118 | . 16 4 37 4 1 3 26 18 4 . 5 . . . Cannons 10 | . . . . . . . . . . . 1 4 4 1 AOE 71 | . . 6 5 . 5 13 13 2 . 7 4 3 . 13 Classes Destroyed 22 | 2 6 . 5 1 2 . 1 1 . 1 1 2 . . Worker 11 | . 1 1 5 1 . . 3 . . . . . . . Builder 5 | . . . 1 1 . . 3 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 12 | . 1 . 2 . . . 4 3 . . 1 . 1 . Recycler 9 | 1 . . . . . . 1 . . 4 3 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 7 | . 2 . 2 . . . 2 1 . . . . . . Drone 7 | . . . . . . . . . . 7 . . . . Turret 1 | . . . . . 1 . . . . . . . . . Watcher 10 | . 2 . 3 . . . 1 2 . . 1 1 . . Swarmer 46 | . 3 6 . . . 13 10 2 . . . . . 12 Saboteur 1 | . . . . . . . . . . . 1 . . . Grunt 90 | . 13 4 28 1 . 3 16 9 2 . 8 3 3 . Brawler 6 | . . . 3 1 . . 2 . . . . . . . Duelist 3 | . . . . . . . 2 . 1 . . . . . Protector 2 | . . . 1 . . . . . . . 1 . . . Sentry 32 | . . . 10 . . . 9 8 1 . 1 1 2 . Hunter 3 | . . . . . . . . 1 . . 1 . . 1 Programmer 2 | . . . . . . . . . . . . 2 . . Behemoth 2 | . . . . . . . . . . . . 1 . 1 Zionite 1 | . . . . . 1 . . . . . . . . . Assembled 9 | . . . . 2 7 . . . . . . . . . Best Kill Streak 14 | 2 4 3 10 2 6 4 8 5 3 8 9 7 3 14 Combat Bots Only 14 | . 4 3 6 2 5 4 6 4 3 4 3 3 3 14 Max Kills in Single Turn 5 | 1 1 3 3 1 4 2 4 2 1 3 2 1 1 5 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . Exploded 5 | . . 3 2 . 4 2 4 2 . 1 2 1 . 5 Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . 2 . . . . . . . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Gar Damage Taken 7271 | . 818 144 586 95 1398 107 878 385 131 69 1397 357 252 654 Core 5035 | . 579 101 408 64 951 80 581 276 108 46 1011 235 176 419 Absorbed by Shields 1966 | . . . 219 34 354 45 274 151 49 26 469 130 97 118 Redirected to Core 4367 | . 451 95 341 64 844 80 515 266 61 31 882 180 158 399 Core Remaining (%) 57 | 100 . 61 . . . 26 . . . 100 25 35 . . Volleys Fired 612 | 5 81 24 102 51 64 16 90 52 8 10 49 21 21 18 Largest 4 | 2 2 1 3 3 3 3 3 4 3 3 3 3 3 2 Hottest 205 | 90 90 45 92 92 92 92 145 190 147 147 175 205 205 175 Shots Fired 1195 | 10 161 24 212 71 112 24 219 141 24 12 84 37 43 21 Gun 1076 | 10 161 20 212 70 109 14 212 138 24 3 70 12 21 . Cannon 61 | . . . . . . . . . . . 9 18 22 12 Launcher 58 | . . 4 . 1 3 10 7 3 . 9 5 7 . 9 Special . | . . . . . . . . . . . . . . . Kinetic 441 | . . . 117 20 75 10 76 48 8 1 44 12 21 9 Thermal 476 | 10 151 . . . . . 132 90 16 2 35 18 22 . Explosive 58 | . . 4 . 1 3 10 7 3 . 9 5 7 . 9 Electromagnetic 220 | . 10 20 95 50 34 4 4 . . . . . . 3 Robot Hit Streak 30 | 3 17 7 16 15 27 8 28 13 7 1 17 30 15 24 Robot Miss Streak 5 | 2 4 1 5 5 5 2 3 4 1 3 2 2 1 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 11 | . 2 . 2 1 . . 3 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . 1 . . . Shots Hit Robots 841 | 5 121 17 148 52 95 21 151 77 15 2 61 26 33 17 Core Hits 527 | 4 41 13 103 28 50 24 88 43 8 13 47 21 17 27 Critical Hits 2 | . . . . . . . 1 1 . . . . . . Critical Kills 1 | . . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22515 | 86 1404 597 3471 798 2191 1245 3982 1578 291 828 1995 1396 886 1767 Guns 12837 | 86 1384 278 2821 798 1619 203 2734 1352 291 40 897 109 225 . Cannons 1636 | . . . . . . . . . . . 165 510 661 300 Explosions 8011 | . 20 319 650 . 572 1042 1248 226 . 788 905 774 . 1467 Melee . | . . . . . . . . . . . . . . . Ramming 31 | . . . . . . . . . . . 28 3 . . Kinetic 5616 | . . . 1685 201 1311 153 778 290 53 20 557 109 225 234 Thermal 7107 | 86 1299 53 650 . 125 . 1898 1062 238 20 505 510 661 . Explosive 7163 | . . 266 . . 447 1042 1248 226 . 788 905 774 . 1467 Electromagnetic 2598 | . 105 278 1136 597 308 50 58 . . . . . . 66 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . 4 . . Average Corruption 2 | . . . . . . . . . . . . 2 . . Corruption Purged 2 | . . . . . . . . . . . . 2 . . Effects 3 | . . . . . . . . . . . . 3 . . Message Errors 1 | . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . Targeting Errors 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 449 | . . 7 15 . 9 76 113 . . 40 42 17 4 126 Projectiles 9 | . . . . . . . . . . . . 5 4 . Explosions 440 | . . 7 15 . 9 76 113 . . 40 42 12 . 126 Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 438 | . . . 79 . . 42 . . 52 98 60 77 . 30 Shots 14 | . . . 2 . . 2 . . 1 3 1 4 . 1 Rammed 3 | . . . . . . . . . . . 2 1 . . Targets Rammed 3 | . . . . . . . . . . . 2 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 390 | 60 244 . 12 . . . 213 266 186 62 198 252 390 . Average Temperature 75 | 28 70 . 4 . . . 62 90 81 37 86 102 159 . Received Heat Transfer 1599 | . 411 51 219 . . 12 300 138 36 . 297 42 57 36 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 2 1 . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . Parts Fried 6 | . 3 1 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 27 | 1 8 . 1 . 3 . 6 2 . . 2 2 2 . Heat Transferred 12720 | 235 3297 50 700 . 150 . 3441 1850 407 37 853 700 1000 . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 1 4 . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Gar Peak Influence 1823 | 15 334 272 1330 578 . 488 1053 1095 655 661 1823 1320 807 961 Average Influence 637 | 6 176 215 894 512 . 260 636 707 556 457 1468 1136 696 600 Maximum Alert Level 5 | . 1 1 4 2 . 2 3 3 2 2 5 4 3 3 Low Security (%) 14 | 100 58 26 7 . . 41 5 . . . . . . . Level 1 20 | . 41 73 8 28 . 30 19 . . 52 . . . . Level 2 29 | . . . 9 71 . 27 28 70 100 47 . . 64 85 Level 3 18 | . . . 33 . . . 45 29 . . . 38 35 14 Level 4 13 | . . . 41 . . . . . . . 53 61 . . Level 5 1 | . . . . . . . . . . . 27 . . . High Security 1 | . . . . . . . . . . . 18 . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 1 7 . . . 7 5 . . 5 5 1 . Investigation 8 | . 2 . 2 . . . 3 . . . . 1 . . Extermination 1 | . . . . . . . . . . . . 1 . . Reinforcement 10 | . 2 . 2 . . . 1 2 . . 2 . 1 . Assault 9 | . . 1 3 . . . . . . . 2 3 . . Garrison 7 | . . . . . . . 3 3 . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Gar Distress Signals 10 | . 1 . 5 . . . 2 . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 341 | . 35 10 68 4 45 17 52 24 4 10 37 15 5 15 Peak Tracking Total 13 | . 5 3 5 2 8 4 8 3 3 3 12 6 3 13 Tactical Retreats 30 | . 2 1 2 . 14 1 4 . . . 3 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Gar Traps Triggered 3 | . . . 1 . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Gar Machines Disabled 26 | . . . 3 . 7 1 4 4 2 4 1 . . . Max in Single Turn 2 | . . . 1 . 2 1 1 1 2 1 1 . . . Garrison Access 2 | . . . . . . . . . . . 1 1 . . Phase Generator 1 | . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Gar Machines Accessed 59 | . 7 . 12 . 2 . 10 13 . 5 2 4 4 . Terminals 46 | . 6 . 10 . . . 8 12 . 5 1 3 1 . Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units 4 | . 1 . 1 . . . 1 . . . . 1 . . Scanalyzers 3 | . . . 1 . . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . Total Hacks 269 | . 37 . 51 . 3 . 42 61 . 39 6 16 14 . Successful 170 | . 25 . 39 . 3 . 18 41 . 27 4 6 7 . Failed 97 | . 11 . 11 . . . 24 20 . 12 2 10 7 . Catastrophic 8 | . 1 . 1 . . . 2 1 . . . 1 2 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . Manual 156 | . 21 . 27 . 1 . 21 44 . 25 2 7 8 . Terminals 225 | . 34 . 39 . . . 36 58 . 39 3 11 5 . Fabricators 4 | . . . . . . . . . . . . . 4 . Repair Stations 2 | . . . . . . . . . . . . . 2 . Recycling Units 13 | . 3 . 2 . . . 3 . . . . 5 . . Scanalyzers 16 | . . . 10 . . . 3 . . . 3 . . . Garrison Access 6 | . . . . . . . . 3 . . . . 3 . Terminal Hacks 82 | . 14 . 12 . 3 . 10 21 . 18 1 2 1 . Record 2 | . . . . . 2 . . . . . . . . . Part Schematic 7 | . . . . . . . . 2 . 5 . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . Robot Analysis 8 | . 4 . 2 . . . 1 1 . . . . . . Prototype ID Bank 16 | . 2 . 2 . . . 2 3 . 6 1 . . . Open Door 4 | . . . . . . . . 4 . . . . . . Level Access Points 2 | . . . . . . . . 1 . 1 . . . . Branch Access Points 4 | . 1 . 1 . . . 2 . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . Terminal Index 5 | . 1 . 2 . . . . . . 1 . . 1 . Fabricator Index 1 | . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . Unreport Threat 7 | . 1 . . . . . 1 3 . 1 . 1 . . Locate Traps 5 | . 1 . 2 . . . 1 . . . . 1 . . Hauler Manifests 6 | . 1 . 1 . . . 2 2 . . . . . . Registered Components 2 | . 1 . . . . . . 1 . . . . . . Registered Prototypes 2 | . . . . . . . . 1 . 1 . . . . Zone Layout 7 | . 1 . 1 . . . 1 2 . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks 5 | . 1 . 2 . . . 2 . . . . . . . Report Inventory 3 | . 1 . 1 . . . 1 . . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . . Scanalyzer 12 | . . . 10 . . . . . . . 2 . . . Insert Component 5 | . . . 4 . . . . . . . 1 . . . Analyze 7 | . . . 6 . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . Unlock Access 2 | . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 66 | . 10 . 15 . . . 6 19 . 9 1 4 2 . Terminals 62 | . 9 . 15 . . . 5 19 . 9 1 3 1 . Track 16 | . 2 . 4 . . . . 6 . 3 . 1 . . Assimilate 1 | . . . . . . . . 1 . . . . . . Botnet 41 | . 6 . 10 . . . 5 11 . 5 1 2 1 . Operators 4 | . 1 . 1 . . . . 1 . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . Report 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . 1 . . Reject 2 | . 1 . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 49 | . 6 . 11 . . . 10 7 . 5 2 4 4 . Full Trace Events 6 | . 1 . 1 . . . 3 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . 318 . Time 169 | . . . . . . . . . . . . . 169 . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 4 . . . . 2 . 5 1 . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . Time 44 | . . . . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 2 . . . 9 . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . . . . . 1 . . . Part Schematics Acquired 5 | . . . 4 . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Gar Total Allies 7 | . . 1 . . . . . . . 6 . . . . Largest Group 6 | . . 1 1 . . . . . . 6 6 . . . Highest-Rated Group 108 | . . 31 31 . . . . . . 108 108 . . . Highest-Rated Ally 34 | . . 31 31 . . . . . . 34 34 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 91 | . . . 39 . . . 6 . . 10 36 . . . Total Damage 2691 | . . . 647 . . . 298 . . 1015 731 . . . Kills 30 | . . . 10 . . . 2 . . 12 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Gar Robot Analysis Total 8 | . 4 . 2 . . . 1 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Gar Turns Passed 8543 | 85 950 376 1126 561 1693 319 962 631 198 316 449 394 309 174 Spaces Moved 7343 | 63 762 505 1070 469 977 468 854 756 265 178 367 345 204 60 Core 24 | 23 . . . . . . . . . . . . 1 . Treads 891 | . . . . 73 818 . . . . . . . . . Legs 59 | 40 19 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 6369 | . 743 505 1070 396 159 468 854 756 265 178 367 345 203 60 Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 50 56 52 48 72 58 58 55 55 55 55 55 52 52 52 Average Speed 73 | 94 75 55 60 86 150 58 55 55 55 55 55 53 69 52 Slowest Speed 300 | 120 120 116 72 166 166 58 58 55 55 55 55 55 300 52 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 95 99 95 66 82 93 82 94 64 71 12 9 4 21 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . Scrap Searched 5 | . . 2 . . . 3 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 688 | . 3 40 17 13 16 101 53 53 73 130 43 81 1 64 Melee . | . . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . 2 1 1 1 AOE 683 | . 3 40 17 13 16 101 53 53 73 130 41 80 . 63 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Gar Total 9509 | 75 981 575 1359 559 1090 494 1165 885 301 383 570 535 349 188 Wait 1045 | . 92 35 84 15 11 7 127 48 15 144 124 135 98 110 Move 7329 | 62 761 504 1069 468 976 467 853 755 263 177 367 344 203 60 Hop . | . . . . . . . . . . . . . . . Pick Up 44 | 1 5 1 11 2 9 . 4 4 . . 5 2 . . Fast Attach 59 | 7 5 2 9 2 6 . 9 2 . 1 5 3 8 . Attach 10 | . 1 . 5 1 . . 1 . . . 2 . . . Detach 5 | . . . 3 . . . 2 . . . . . . . Swap 29 | . 5 1 6 3 2 . 2 1 . . 1 5 3 . Drop 87 | . 13 2 16 2 14 . 10 6 . 1 8 8 7 . Fire 612 | 5 81 24 102 51 64 16 90 52 8 10 49 21 21 18 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 1 1 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . . . Rewire 47 | . . . . 1 . . . . . 46 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 239 | . 18 6 54 14 8 4 67 17 14 4 8 16 9 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory -5/Factory -4/Factory -4/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 180 | -10/Materials | Discovered new exit (range 14) 284 | -10/Materials | Discovered new exit (range 17) 284 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 354 | -10/Materials | Identified exit to Mines 566 | -10/Materials | Reached level 2 578 | -10/Materials | Upgraded with Utility slot (x1) 604 | -10/Materials | Discovered new exit (range 10) 1036 | -10/Materials | Entered Mines 1038 | -10/Mines | Reached level 3 1052 | -10/Mines | Upgraded with Propulsion slot (x1) 1064 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1087 | -10/Mines | Build established: Hacker-Mutant 1127 | -10/Mines | Core integrity fell below 50% 1147 | -10/Mines | Learned location of Zion (-6) 1162 | -10/Mines | Met a Derelict testing a Signal Generator 1213 | -10/Mines | Discovered new exit (range 13) 1379 | -10/Mines | Discovered new exit (range 6) 1412 | -10/Mines | Entered Materials 1412 | -9/Materials | Accompanied by 1 ally 1414 | -9/Materials | Reached level 4 1414 | -9/Materials | Upgraded with Utility slot (x1) 1521 | -9/Materials | Reached level 5 1525 | -9/Materials | Upgraded with Utility slot (x1) 1538 | -9/Materials | Discovered new exit (range 15) 1559 | -9/Materials | Central database locked down 1681 | -9/Materials | Identified exit to Mines 1696 | -9/Materials | Reached level 6 1699 | -9/Materials | Upgraded with Weapon slot (x1) 1799 | -9/Materials | Discovered new exit (range 16) 1812 | -9/Materials | First assault squad dispatched 1850 | -9/Materials | Reached level 7 1859 | -9/Materials | Build established: Hacker-Scout 1906 | -9/Materials | Upgraded with Propulsion slot (x1) 2048 | -9/Materials | Discovered new exit (range 4) 2048 | -9/Materials | Reached level 8 2055 | -9/Materials | Upgraded with Weapon slot (x1) 2266 | -9/Materials | Discovered new exit (range 17) 2448 | -9/Materials | Build established: Scout 2538 | -9/Materials | Entered Mines 2540 | -9/Mines | Reached level 9 2541 | -9/Mines | Upgraded with Power slot (x1) 2541 | -9/Mines | Upgraded with Utility slot (x1) 2618 | -9/Mines | Met a Derelict bent on vengeance 2656 | -9/Mines | Discovered new exit (range 12) 2667 | -9/Mines | Identified exit to Materials 2748 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2748 | -9/Mines | Discovered new exit (range 5) 2750 | -9/Mines | Identified exit to Exiles 2763 | -9/Mines | Assembled infested the area 2803 | -9/Mines | Met 8R-AWN 3099 | -9/Mines | Entered Exiles 3127 | -9/Exiles | Discovered new exit (range 16) 3184 | -9/Exiles | Welcomed by 8R-AWN 3212 | -9/Exiles | Met EX-HEX 3271 | -9/Exiles | Met EX-DEC 3326 | -9/Exiles | Visited The Gauntlet 3351 | -9/Exiles | Build established: Scavenger-Mutant 3539 | -9/Exiles | Met EX-BIN 3559 | -9/Exiles | Aligned with FarCom system 3560 | -9/Exiles | Given EX-Vault access code 3603 | -9/Exiles | Opened EX-Vault 3621 | -9/Exiles | Found Field Lobotomy Kit 3656 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3733 | -9/Exiles | Learned about 8R-AWN's background 4127 | -9/Exiles | Attacked by the Exiles 4132 | -9/Exiles | Destroyed EX-HEX 4212 | -9/Exiles | Destroyed 8R-AWN 4292 | -9/Exiles | Core integrity fell below 50% 4312 | -9/Exiles | Core integrity fell below 20% 4431 | -9/Exiles | Build established: Scavenger-Skirmisher 4476 | -9/Exiles | Destroyed EX-DEC 4509 | -9/Exiles | Found Deploy-a-Sentry 4538 | -9/Exiles | Destroyed EX-BIN 4792 | -9/Exiles | Identified exit to Mines 4792 | -9/Exiles | Stole two prototypes: Field Lobotomy Kit, Deploy-a-Sentry 4792 | -9/Exiles | Entered Mines 4811 | -8/Mines | Discovered exit to Materials (range 9) 4861 | -8/Mines | Discovered exit to Materials (range 8) 4899 | -8/Mines | Reached level 10 4948 | -8/Mines | Build established: Scavenger-Scout 5111 | -8/Mines | Entered Materials 5112 | -8/Materials | Core integrity fell below 50% 5113 | -8/Materials | Reached level 11 5142 | -8/Materials | Discovered new exit (range 12) 5182 | -8/Materials | Reached level 12 5254 | -8/Materials | Core integrity fell below 20% 5319 | -8/Materials | Upgraded with Utility slot (x1) 5355 | -8/Materials | Discovered new exit (range 7) 5366 | -8/Materials | Identified exit to Factory 5381 | -8/Materials | DAS Turret deployed 5403 | -8/Materials | Garrison activated, responded to threat 5643 | -8/Materials | Identified exit to Storage 5645 | -8/Materials | Reached level 13 5728 | -8/Materials | Discovered exit to Factory (range 17) 5855 | -8/Materials | Discovered exit to Factory (range 4) 5967 | -8/Materials | Build established: Scavenger-Gunner 6073 | -8/Materials | Entered Storage 6235 | -8/Storage | Reached level 14 6264 | -8/Storage | Garrison activated, responded to threat 6587 | -8/Storage | Identified exit to Garrison 6704 | -8/Storage | Entered Garrison 6742 | -8/Garrison | Discovered new exit (range 10) 6747 | -8/Garrison | Identified exit to Recycling 6754 | -8/Garrison | Triggered checkpoint 6795 | -8/Garrison | Phase Generator disabled 6865 | -8/Garrison | Discovered exit to Recycling (range 15) 6876 | -8/Garrison | Installed Relay Interface Framework 6902 | -8/Garrison | Entered Recycling 7059 | -8/Recycling | Spotter reported a threat 7060 | -8/Recycling | Spotter reported a threat 7070 | -8/Recycling | Spotter reported a threat 7097 | -8/Recycling | Spotter reported a threat 7107 | -8/Recycling | Spotter reported a threat 7154 | -8/Recycling | Spotter reported a threat 7175 | -8/Recycling | Identified exit to Factory 7183 | -8/Recycling | Spotter reported a threat 7191 | -8/Recycling | Spotter reported a threat 7199 | -8/Recycling | Build established: Scavenger-Mutant 7218 | -8/Recycling | Entered Factory 7218 | -6/Factory | Accompanied by 6 allies 7220 | -6/Factory | Reached level 15 7221 | -6/Factory | Upgraded with Utility slot (x1) 7355 | -6/Factory | Reached level 16 7422 | -6/Factory | Garrison activated, responded to threat 7448 | -6/Factory | Reached level 17 7448 | -6/Factory | Upgraded with Utility slot (x1) 7528 | -6/Factory | Build established: Scavenger-Scout 7565 | -6/Factory | Found Launcher Loader 7568 | -6/Factory | First assault squad dispatched 7582 | -6/Factory | High security lockdown imminent 7624 | -6/Factory | Reached level 18 7627 | -6/Factory | Core integrity fell below 50% 7648 | -6/Factory | Discovered new exit (range 14) 7662 | -6/Factory | High security lockdown engaged 7665 | -6/Factory | Identified exit to Factory 7667 | -6/Factory | Entered another Factory area 7668 | -5/Factory | Core integrity fell below 50% 7669 | -5/Factory | Reached level 19 7674 | -5/Factory | Upgraded with Utility slot (x1) 7816 | -5/Factory | Spotted B-75 Beast 7900 | -5/Factory | Destroyed B-75 Beast 7967 | -5/Factory | First assault squad dispatched 8053 | -5/Factory | Discovered new exit (range 16) 8059 | -5/Factory | Identified exit to Factory 8061 | -5/Factory | Entered another Factory area 8062 | -4/Factory | Core integrity fell below 50% 8063 | -4/Factory | Reached level 20 8121 | -4/Factory | Repaired Imp. Shield Generator 8260 | -4/Factory | Reached level 21 8290 | -4/Factory | Upgraded with Utility slot (x1) 8360 | -4/Factory | Identified exit to Garrison 8370 | -4/Factory | Entered Garrison 8393 | -4/Garrison | Spotted B-86 Titan 8515 | -4/Garrison | Destroyed B-86 Titan 8518 | -4/Garrison | Reached level 22 8520 | -4/Garrison | Triggered checkpoint 8531 | -4/Garrison | Core integrity fell below 20% 8544 | -4/Garrison | Destroyed self with Precision Rocket Launcher Last Messages --------------- 08524_ Slug penetrates Wall. 08526_ Penetrated by Slug. 08528_ Slug penetrates Wall. 08528_ Penetrated by Slug. 08529_ Slug penetrates Wall. 08532_ The unstable cave ceiling collapses. 08533_ Penetrated by Slug. 08535_ S-27 Virus destroyed. 08535_ Destroyed VTOL Module. 08535_ S-27 Virus destroyed. 08536_ Slug penetrates Wall. 08537_ Destroyed VTOL Module. 08537_ Destroyed Lgt. Nuclear Core. 08537_ S-27 Virus destroyed. 08538_ Destroyed VTOL Module. 08538_ Destroyed Autogun. 08538_ Destroyed VTOL Module. 08540_ S-27 Virus destroyed. 08542_ Slug penetrates Wall. 08542_ H-77 Assassin destroyed. Map ----- +----------------------------------------------------+ | ???????????????????#?????????????????????????????? | | ????????????????????????????? #?? ???????????????? | | ???????????????????? #??? ?#?#??????????????????? | | ????????????? ??#??#??# #??###???????????????? | | ????????????? ##?###?### [ # ?? ##??#???????????? | | ??????????? ??????#???## #"""????#????????????? | | ????? ?????#? #?#?##### ? ???????????? | | ??#???? ???##? ? ?????????? | | ????#???? ?######## ### ????????? | | ?#??????##?#?###?## # # ? ## #??????????? | | ????????########### #### # ## #??#???????? | | ?????#??##?######## # = " ?##??????? | | ???###??####?######### !%! " ####?????? | | ??##?#?#?##########?## ! " ##???????? | | ???#???############### " ####?????? | | ?????##?################Y ## ######?????? | | ?##????############### ^^## ###?#?#????? | | ?#????######## ?????? | | ??????######## [% ?????? | | ??#???######## ###### h "###### ???? | | ?????######### ### ### # ## ##### ##????? | | ??????######## ### ##?# # ## ##?## ##????? | | ?############# ### #### ####?## ##### ##????? | | ???# # ; ###### #####?##????? | | ##?# ######### ##### ### ####### # ##????? | | ?#???######### ##### ###@ ######## ##### # ???? | | #? ??? ## ######### ######## ##?#####????? | | ??????##### ## ######## ########????? | | #??# ?##### ## #?###### ????? | | #??#?###### ## ################?## ????? | | ??#???##### ## ###############?#############????? | | #?## ###### ## ########?###################?????? | | ??#? ? # # ############################?????? | | ##??#?? ?##### #####################?######?????? | | ??#??"""""#### ###########################??????? | | ??????#?###### #########?###?#############??????? | | ??#????####### ##########################???????? | | #??#?#?#?##### ##########################???????? | | ?##??#?#?##### #########################????????? | | #?#?########## #####################?##?????????? | | #???# #####################?##?????????? | | #??## ############?######?##???????????? | | #???# ############?########?######?????????????? | | ????# #????????##########??#####???????????????? | | ????#####???????################?????????????????? | | ???????#??#???##?#???#?#??##???#?????????????????? | | ??##???#?#???#?#?????????????????????????????????? | | ??#?????????????#????????????????????????????????? | | ????#??#????????#????????##??????????????????????? | | ????????????#?????????????#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 33 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 55 Launcher Accuracy 40 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 15 Defensive Hacking 19 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Storage | Hacked Lrn. Tractor Beam | -8/Storage | Hacked Hacking Suite | -8/Recycling | Hacked Enh. Optical Array | -8/Recycling | Hacked Imp. Light Armor Plating | -8/Recycling | Hacked Adv. Heat Sink | -8/Recycling | Hacked Powered Hammer | -8/Recycling | Hacked Weapon Cycler | -6/Factory | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Fac Fac Gar Levels Raised 21 | . 1 1 5 1 . 1 3 1 . . 4 1 2 1 XP Earned 35831 | 3000 2235 1715 7858 471 169 2429 3961 1196 360 490 4619 2832 2257 2239 XP Spent 32260 | 2970 1525 1475 6625 2200 200 1450 2995 1250 . . 4900 2900 3770 . Upgrades 57 | 12 6 3 9 2 4 6 7 1 . . 2 1 4 . Power Slot 1 | . . . . 1 . . . . . . . . . . Propulsion Slot 3 | 1 . 1 1 . . . . . . . . . . . Utility Slot 10 | 1 1 . 2 1 . . 1 . . . 2 1 1 . Weapon Slot 3 | 1 . . 2 . . . . . . . . . . . Core Integrity 10 | . 1 . . . 4 4 1 . . . . . . . Heat Dissipation 9 | 2 2 . . . . . 2 . . . . . 3 . Mass Support 2 | 1 . 1 . . . . . . . . . . . . Inventory Capacity 5 | 2 . . 1 . . 1 . 1 . . . . . . Sight Range 1 | . 1 . . . . . . . . . . . . . Sensor Range 8 | 1 . 1 3 . . . 3 . . . . . . . Terrain Scan Density 2 | 1 . . . . . 1 . . . . . . . . Ranged Accuracy 1 | . 1 . . . . . . . . . . . . . Hack Attack % 1 | 1 . . . . . . . . . . . . . . Hack Defense % 1 | 1 . . . . . . . . . . . . . . Protomatter Created 2409 | . 162 49 579 88 10 32 607 356 107 . 165 97 70 87 Integrity Restored 4691 | . 357 129 923 189 174 87 1437 297 288 69 192 339 210 . Core 3935 | . 300 129 617 106 174 87 1351 162 222 46 192 339 210 . Parts 756 | . 57 . 306 83 . . 86 135 66 23 . . . . Protomatter Decayed 1038 | . 41 . 278 109 . . 145 251 7 57 130 20 . . Game ------ Seed MasterGreatNukerbomber Manual? 0 Play Time 02:24:16 Cumulative 148.6 hours Start 2020.08.03 @ 10:40:22 End 2020.08.20 @ 13:45:34 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 77 Gallery% 70 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b94ea96-c78c-4149-af7d-3ec841b6fd24