Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 19:49:58 Player: Reflectatory Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1545) 1545 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 5246 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 187/550 Matter 290/300 Energy 100/100 System Corruption 1% Temperature Cool (8) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Lightpack 2.0 > --- WEAPON (2) ------- Scythe > --- INVENTORY (40) --- Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Medium Storage Unit Weight Redist. System Improved Weapon Shielding Relay Coupler [NC] (21) Relay Coupler [NC] (21) Relay Coupler [Swarmer] (27) Relay Coupler [Grunt] (23) Relay Coupler [Grunt] (21) Relay Coupler [Hunter] (12) Remote Datajack Scythe Scythe Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Lightpack 2.0 Improved Weapon Shielding Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Medium Storage Unit Weight Redist. System Improved Weapon Shielding Light Armor Plating Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Hunter] Remote Datajack Scythe Scythe Scythe [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Light Armor Plating Device Heat Sink Storage Lightpack 2.0 Processor Targeting Computer Protection Light Armor Plating Weapon Scythe Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . 2 . . . 2 . Weapon . | . . . . . . . . Parts Attached 48 | 5 9 10 . . 6 13 5 Power 10 | 1 1 2 . . 1 3 2 Engine 5 | 1 1 1 . . . 1 1 Core 5 | . . 1 . . 1 2 1 Reactor . | . . . . . . . . Propulsion 12 | 2 4 1 . . 2 3 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 12 | 2 4 1 . . 2 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | . 2 4 . . 2 5 3 Device 1 | . 1 . . . . . . Storage 3 | . . 2 . . . 1 . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 11 | . 1 1 . . 2 4 3 Artifact . | . . . . . . . . Weapon 10 | 2 2 3 . . 1 2 . Energy Gun 3 | 1 1 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . 2 . . 1 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 22 | . 2 4 . . 5 4 7 Power 3 | . . 2 . . 1 . . Propulsion 5 | . 1 1 . . 2 . 1 Utility 12 | . . 1 . . 2 4 5 Weapon 2 | . 1 . . . . . 1 Highest Loss Streak 6 | . 1 2 . . 5 3 6 To Critical Strikes . | . . . . . . . . Average Backups 10 | . 4 5 5 6 5 8 19 Power 2 | . 1 1 1 1 1 2 4 Propulsion 4 | . 2 3 3 4 2 3 7 Utility 2 | . . . . . 1 2 5 Weapon 1 | . . . 1 1 1 1 2 Tool/Special . | . . . . . . . . Unused Backups 20 | . . 1 . . . . 19 Power 2 | . . . . . . . 2 Propulsion 7 | . . . . . . . 7 Utility 9 | . . . . . . . 9 Weapon 1 | . . 1 . . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 82 | . 87 90 100 100 75 83 70 Engine 6 | . 14 10 . . . 1 8 Core 3 | . . . 11 11 8 7 . Wheel 17 | . 27 21 22 22 18 16 8 Device 3 | . 6 11 11 11 . . . Storage 7 | . . 8 11 11 11 9 9 Processor 3 | . . 3 11 11 11 4 . Protection 18 | . 10 12 11 11 3 26 26 Energy Gun 3 | . 14 10 . . . . . Ballistic Gun 3 | . 14 10 . . . . . Slashing Weapon 13 | . . 1 22 22 22 18 17 Peak Build Rating 65 | 5 7 15 15 18 22 62 65 Average Rating 32 | 3 6 8 15 16 15 36 61 On Entrance 18 | . 5 7 15 15 18 22 62 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 29 | 7 11 21 21 21 24 29 27 Greatest Support 32 | 20 32 32 32 32 32 32 28 Greatest Overweight (x) 4 | . . 1 . . 4 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 40 | 5 5 10 10 10 10 40 40 Average Capacity 20 | 5 5 8 10 10 10 21 40 Most Carried 34 | 2 5 5 6 9 9 24 34 Average Carried 13 | . 4 4 5 7 7 11 26 Final Capacity 40 | 5 5 10 10 10 10 40 40 Final Carried 32 | 2 5 5 6 9 7 24 32 Class Distribution -------------------- 56% | Mutant 40% | Hauler-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Matter Collected 819 | 116 325 158 . . 40 140 40 Remotely . | . . . . . . . . Salvage Created 1736 | . 432 183 . . 60 634 427 Parts 92 | . 22 14 . . 3 21 32 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 37 | . 10 5 . . 1 11 10 Melee 22 | . . . . . 1 11 10 Guns 15 | . 10 5 . . . . . Classes Destroyed 9 | . 2 3 . . 1 2 1 Worker 2 | . 1 . . . . 1 . Recycler 2 | . . . . . . 2 . Watcher 1 | . . 1 . . . . . Swarmer 8 | . . 2 . . . 3 3 Grunt 17 | . 10 2 . . . 4 1 Brawler 1 | . . . . . . 1 . Sentry 8 | . . 1 . . . 2 5 Hunter 2 | . . . . . 1 1 . Programmer 1 | . . . . . . . 1 Best Kill Streak 10 | . 5 3 . . 1 10 5 Combat Bots Only 7 | . 4 2 . . 1 7 5 Max Kills in Single Turn 2 | . 2 1 . . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Hostile Shots Fired 282 | . 48 25 . . 26 62 121 Missed 68 | . 15 3 . . 4 16 30 Hits 214 | . 33 22 . . 22 46 91 Melee 20 | . . . . . . 1 19 Projectile 194 | . 33 22 . . 22 45 72 AOE 2 | . . . . . . . 2 Critical Strikes 19 | . . . . . . 3 16 Actively Blocked 2 | . . . . . . . 2 Damage Taken 2944 | . 400 255 . . 336 584 1369 Core 566 | . 21 79 . . 103 65 298 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 190 | . . 3 . . 19 76 92 Core Remaining (%) 81 | 100 91 . . . 54 . . Volleys Fired 55 | . 38 17 . . . . . Largest 2 | . 2 2 . . . . . Hottest 76 | . 70 76 . . . . . Shots Fired 110 | . 76 34 . . . . . Gun 110 | . 76 34 . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 55 | . 38 17 . . . . . Thermal 55 | . 38 17 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 16 5 . . . . . Robot Miss Streak 3 | . 3 3 . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 134 | . 52 20 . . 7 27 28 Core Hits 55 | . 23 9 . . 1 12 10 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 2 3 . . 1 3 1 Burn 4 | . 2 2 . . . . . Destroy 1 | . . 1 . . . . . Sever 5 | . . . . . 1 3 1 Melee Attacks 134 | . . . . . 15 36 83 Impact . | . . . . . . . . Slashing 134 | . . . . . 15 36 83 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 5 | . . . . . . 2 3 Damage Inflicted 2956 | . 649 250 . . 219 970 868 Guns 899 | . 649 250 . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 2057 | . . . . . 219 970 868 Ramming . | . . . . . . . . Kinetic 407 | . 302 105 . . . . . Thermal 492 | . 347 145 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 2057 | . . . . . 219 970 868 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 115 | . . . . . . 106 9 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 115 | . . . . . . 106 9 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 324 | . 324 . . . . 8 277 Average Temperature 101 | . 106 . . . . 7 87 Received Heat Transfer 1017 | . 228 105 . . . 225 459 Effects 2 | . 2 . . . . . . Energy Bleed 1 | . 1 . . . . . . Matter Decay 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1644 | . 1148 496 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . 1 . . . . 1 2 Low Security (%) 74 | 100 76 100 100 . 100 97 41 Level 1 24 | . 23 . . . . 2 54 Level 2 1 | . . . . . . . 3 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 409 | . 215 132 34 . 30 207 409 Initial 126 | . . 74 34 . . . 126 Average 138 | . 126 105 17 . 4 96 226 Influence Increases 1288 | . 385 185 . . 30 395 293 Destroy 0b10 Robot/C 740 | . 200 100 . . 20 220 200 Destroy 0b10 Robot/NC 25 | . 5 5 . . . 15 . Destroy Leader 132 | . 40 12 . . 10 60 10 Successful Hack 37 | . 4 23 . . . 10 . Select Force Hacks 60 | . 60 . . . . . . Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 34 | . 1 . . . . . 33 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 195 | . 75 45 . . . 75 . Influence Decreases 939 | . 208 273 89 . 30 200 139 Entered New Map 227 | . . 103 55 . . . 69 Time Decay 542 | . 188 130 34 . 30 160 . Lost Part 170 | . 20 40 . . . 40 70 Squads Dispatched 5 | . 2 2 . . . 1 . Investigation 3 | . 2 1 . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . 1 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Distress Signals 7 | . . 4 . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 13 11 . . 1 17 18 Peak Tracking Total 9 | . 6 4 . . 1 6 9 Tactical Retreats 6 | . 2 2 . . . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Accessed 17 | . 5 3 . 3 . 6 . Terminals 9 | . 3 3 . . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access 1 | . . . . . . 1 . Total Hacks 47 | . 10 10 . 11 . 16 . Successful 28 | . 4 6 . 11 . 7 . Failed 19 | . 6 4 . . . 9 . Catastrophic 2 | . 1 1 . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . 4 . . 1 . . . Terminals 24 | . 6 10 . . . 8 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 7 | . . . . . . 7 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 22 | . 2 6 . 11 . 3 . Record 12 | . . 2 . 10 . . . Prototype ID Bank 3 | . 1 1 . . . 1 . Emergency Access Points 1 | . . 1 . . . . . Locate Traps 2 | . 1 . . . . 1 . Dispatch Records 1 | . . . . . . 1 . Security Status 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . 3 . Retrieve Study 3 | . . . . . . 3 . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . 2 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 3 . . . 5 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . . . 3 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . . 7 Machine Destruction 3 | . . . . . . . 3 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Turns Passed 2481 | 48 409 268 87 233 143 490 803 Spaces Moved 1554 | 49 283 208 77 233 99 318 287 Core 5 | 2 . . . . 3 . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1549 | 47 283 208 77 233 96 318 287 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 100 100 90 80 100 Average Speed 95 | 78 92 94 100 100 95 94 100 Slowest Speed 250 | 80 100 115 100 100 250 105 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 37 25 30 61 22 30 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 3 | . . . . . . . 3 Melee 3 | . . . . . . . 3 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total 2236 | 55 354 242 87 233 123 453 689 Wait 421 | . 18 4 10 . 4 73 312 Move 1547 | 48 282 207 76 232 98 317 287 Hop . | . . . . . . . . Pick Up 31 | 2 3 2 1 1 . 11 11 Fast Attach 24 | 5 3 6 . . 3 5 2 Attach 7 | . 1 1 . . 2 1 2 Detach 1 | . . . . . . 1 . Swap 19 | . 5 3 . . 1 7 3 Drop 11 | . 4 2 . . . 5 . Fire 55 | . 38 17 . . . . . Melee 120 | . . . . . 15 33 72 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 15) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Utility x2 677 | -9/Materials | Met 8R-AWN 698 | -9/Materials | Discovered new exit (range 13) 726 | -9/Materials | Entered Mines 727 | -9/Mines | Followed 8R-AWN into the Mines 808 | -9/Mines | Discovered new exit (range 5) 813 | -9/Mines | Entered Exiles 837 | -9/Exiles | Welcomed by 8R-AWN 854 | -9/Exiles | Met EX-HEX 888 | -9/Exiles | Met EX-BIN 899 | -9/Exiles | Aligned with FarCom system 900 | -9/Exiles | Given EX-Vault access code 932 | -9/Exiles | Opened EX-Vault 937 | -9/Exiles | Found Lightpack 2.0 971 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1000 | -9/Exiles | Met EX-DEC 1035 | -9/Exiles | Discovered new exit (range 12) 1046 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1046 | -9/Exiles | Entered Mines 1110 | -8/Mines | Lost 5 parts (1p2n2u) 1176 | -8/Mines | Discovered new exit (range 6) 1189 | -8/Mines | Entered Materials 1189 | -8/Materials | Evolved 2 slots: Utility x2 1477 | -8/Materials | Lost 3 parts (3u) 1482 | -8/Materials | Destroyed 7 combat bots 1678 | -8/Materials | Identified exit to Garrison 1679 | -8/Materials | Entered Garrison 1764 | -8/Garrison | Build established: Hauler-Mutant 1943 | -8/Garrison | Triggered checkpoint 2014 | -8/Garrison | Garrison Relay disabled 2291 | -8/Garrison | Triggered checkpoint 2478 | -8/Garrison | Core integrity fell below 50% 2482 | -8/Garrison | Self-destructed Last Messages --------------- G-47 Trooper destroyed. Acquired Relay Coupler [NC]. [Achievement: Packrat] Acquired Relay Coupler [Hunter]. System corrupted: Heat flow error (+297). Acquired Relay Coupler [Grunt]. Acquired Remote Datajack. Acquired 10 matter. Imp. Light Armor Plating destroyed. Lgt. Armor Plating destroyed. Garrison Door activated. Critical hit (Burn: +37). Lgt. Armor Plating severed. Acquired Lgt. Armor Plating. Lgt. Armor Plating destroyed. Arm. Huge Wheel destroyed. Imp. Weapon Shielding destroyed. Scythe+ destroyed. Critical hit (Burn: +37). Mic. Nuclear Core severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????## #######[ | | ?????????????????????????????????????#"" ""#????#[ | | ?????????????????????????????????????#######????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????########## | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ????????????????????????????????????#### ###"#### | | ????????????????????????????????????# ## ### #??? | | ????????????????????????????????????#!%=[ " #??? | | ????????????????????????????????????# ## #####??? | | ????????????????????????????????????# ## #??????? | | ????????????????????????????????????# ## #??????? | | ????????????????????????#############"## #??????? | | ???????????????????????##= [=%=*= #??????? | | ???????????????????????#; %=%[%[ #??????? | | ???????????????????????## ##############"#??????? | | ???????????????????????##%!#????????????###??????? | | ???????????????????????#; =#?????????????????????? | | ???????????????????????## #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????????####### #?????????????????????? | | ??????????????????# ##! #?????????????????????? | | ???????????????#### ##@ ##????????????????????? | | ?????????????# ccc #????????????????????? | | ???????? g g #????????????????????? | | ???????? #????????????????????? | | ????????###### ## ## g #????????????????????? | | ?????????????# ??# ## #????????????????????? | | ?????????????" ?? g ????????????????????? | | ????????????Y??? g ????????????????????? | | ??????????????? ???????????????????? | | ?????????????" ???????????????????? | | ?????????????# ## ## ###??????????????????? | | ?????????????# ?# ?? #????????????????????? | | ????????????? ?? ?? ????????????????????? | | ?????????????? ??? ?? ????????????????????? | | ????????????????? ?? #????????????????????? | | ???????????????????""""?? ##????????????????????? | | ?????????????????????C???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Scythe | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Packrat Challenges ------------ None Game ------ Seed HardenedPiercelightSheargun Manual? 0 Play Time 00:24:26 Cumulative 55.9 hours Start 2025.11.20 @ 19:27:54 End 2025.11.20 @ 19:49:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aeee6153-7d39-47a9-89b9-e8b53d6c414f