Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 04:12:32 Player: daddywarlord Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (235) 235 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1575 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 273/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Medium Matter Pod (3) Experimental Sensor Array Light Armor Plating Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Medium Matter Pod Experimental Sensor Array Advanced Targeting Computer Utility Shielding Light Armor Plating Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 18 | 7 2 1 8 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 . 1 Treads . | . . . . Leg 4 | 2 1 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 . 1 3 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 3 1 . 3 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 2 | . . . 2 Highest Loss Streak 9 | . . . 9 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 87 | . 81 89 85 Engine 12 | . 14 14 9 Leg 26 | . 26 28 24 Device 3 | . . . 10 Storage 12 | . 14 14 10 Processor 5 | . . 4 9 Ballistic Gun 25 | . 26 28 19 Naked Turns 6 | . . . 6 Heaviest Build 16 | 10 10 10 16 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 6 6 8 8 Average Carried 6 | 3 4 6 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 5 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 493 | 227 . 59 207 Remotely . | . . . . Salvage Created 270 | . . . 270 Parts 17 | . . . 17 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 8 | . . . 8 Guns 8 | . . . 8 Classes Destroyed 3 | . . . 3 Swarmer 2 | . . . 2 Grunt 5 | . . . 5 Sentry 1 | . . . 1 Best Kill Streak 3 | . . . 3 Combat Bots Only 3 | . . . 3 Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 136 | . . . 136 Missed 40 | . . . 40 Damage Taken 1216 | . . . 1216 Core 411 | . . . 411 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 35 | . 2 . 33 Largest 2 | . 2 . 2 Hottest 43 | . 40 . 43 Shots Fired 62 | . 4 1 57 Gun 62 | . 4 1 57 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 62 | . 4 1 57 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 1 . 7 Robot Miss Streak 3 | . 1 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 42 | . 2 . 40 Core Hits 15 | . 2 . 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 554 | . 12 . 542 Guns 554 | . 12 . 542 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 554 | . 12 . 542 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 17 | . 1 1 17 Average Corruption 1 | . 1 1 13 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 5 2 Message Errors 3 | . . 2 1 Matter Fused 1 | . . . 1 Energy Discharges 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 5 | . . 2 5 Average Temperature 3 | . . 2 3 Received Heat Transfer 273 | . . . 273 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 175 | . . . 175 Initial . | . . . . Average 19 | . . . 59 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 3 . 19 Peak Tracking Total 8 | . 2 . 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1490 | 59 99 858 474 Spaces Moved 1037 | 45 75 687 230 Core 20 | 20 . . . Treads . | . . . . Legs 1017 | 25 75 687 230 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 90 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 16 98 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1238 | 63 81 720 374 Wait 116 | 3 . 29 84 Move 1034 | 44 74 686 230 Hop . | . . . . Pick Up 25 | 8 3 4 10 Fast Attach 2 | 2 . . . Attach 12 | 5 2 1 4 Detach 2 | 1 . . 1 Swap 4 | . . . 4 Drop 8 | . . . 8 Fire 35 | . 2 . 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 10) 159 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 309 | -10/Mines | Found a hidden stash of uninstalled traps 384 | -10/Mines | Learned location of 1 exit from Materials 628 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 631 | -10/Mines | Found Prototype Device 670 | -10/Mines | Learned location of Storage (-8) 863 | -10/Mines | Discovered new exit (range 5) 960 | -10/Mines | Discovered new exit (range 6) 1017 | -10/Mines | Entered Materials 1017 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1018 | -9/Materials | Identified exit to Materials 1458 | -9/Materials | System corruption reached 10% 1472 | -9/Materials | Core integrity fell below 50% 1482 | -9/Materials | Core integrity fell below 20% 1491 | -9/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 01436_ System corrupted by crushing effect (+1). 01439_ Critical hit (Smash). 01439_ Ion Engine destroyed. 01439_ System corrupted by crushing effect (+1). 01444_ Adv. Targeting Computer destroyed. 01444_ System corrupted by crushing effect (+1). 01450_ Aluminum Leg destroyed. 01450_ System corrupted by crushing effect (+1). 01451_ System corrupted: Matter fused (-6). 01457_ Aluminum Leg destroyed. 01457_ System corrupted by crushing effect (+4). 01460_ Sensor Array destroyed. 01460_ System corrupted by crushing effect (+4). 01463_ Hvy. Assault Rifle destroyed. 01466_ 4F>T&U6R9SFKW45JDX8JX9KBPIR0VOGCTTT5WB