Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 06:42:43 Player: lepire Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (174) 870 Value Destroyed (5121) 5121 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 9398 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/700 Matter 30/300 Energy 99/100 System Corruption 18% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Terrain Scanner Improved Terrain Scan Processor Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Light Nuclear Core Kinecellerator Improved Weapon Shielding Hardened Medium Armor Plating Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Targeting Computer Hacking Suite Improved Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Target Analyzer Kinecellerator Improved Weapon Shielding Layered Heavy Armor Plating [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . . 2 . 1 2 . . Weapon . | . . . . . . . . . Parts Attached 93 | 3 10 2 28 3 9 29 2 7 Power 9 | . 1 . 2 . 1 4 . 1 Engine 5 | . 1 . 2 . 1 1 . . Core 4 | . . . . . . 3 . 1 Reactor . | . . . . . . . . . Propulsion 27 | 2 1 1 11 2 4 5 1 . Treads 13 | 1 . 1 7 . 3 1 . . Leg . | . . . . . . . . . Wheel 8 | 1 1 . 4 1 1 . . . Hover . | . . . . . . . . . Flight 6 | . . . . 1 . 4 1 . Utility 34 | . 4 1 6 1 2 14 1 5 Device 10 | . . . 1 . . 6 . 3 Storage 2 | . 2 . . . . . . . Processor 6 | . . . 2 . . 2 . 2 Hackware 2 | . . . . . . 1 1 . Protection 14 | . 2 1 3 1 2 5 . . Artifact . | . . . . . . . . . Weapon 23 | 1 4 . 9 . 2 6 . 1 Energy Gun 4 | . 2 . 2 . . . . . Energy Cannon 2 | . . . . . . 2 . . Ballistic Gun 6 | 1 1 . 3 . 1 . . . Ballistic Cannon 7 | . . . 3 . . 4 . . Launcher 2 | . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 1 1 . . Parts Lost 36 | . 2 7 3 . 1 17 5 1 Power 4 | . . 1 . . . 2 1 . Propulsion 11 | . . 2 2 . 1 4 1 1 Utility 14 | . 1 2 1 . . 7 3 . Weapon 7 | . 1 2 . . . 4 . . Highest Loss Streak 9 | . 2 5 2 . 1 9 5 1 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 18 | 5 10 9 15 25 23 20 4 4 Power 1 | 1 1 1 1 1 . 2 . . Propulsion 3 | 3 2 1 2 6 4 3 . . Utility 9 | . 5 5 6 11 14 10 3 3 Weapon 3 | 1 2 1 4 5 3 3 . . Tool/Special . | . . . . . . . . . Unused Backups 35 | . 2 . 1 3 14 6 2 7 Power 2 | . 1 . . . . 1 . . Propulsion 6 | . . . . 1 3 2 . . Utility 21 | . 1 . . 1 9 3 1 6 Weapon 5 | . . . . 1 2 . 1 1 Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 91 | . 98 94 88 100 98 88 69 36 Engine 8 | . 14 12 8 11 9 4 . . Treads 12 | . 14 13 9 11 17 13 . . Wheel 9 | . 14 14 10 11 8 3 . . Device 4 | . . . 5 8 1 9 13 6 Storage 9 | . 14 14 11 11 9 6 . . Processor 15 | . . . 17 22 18 15 22 16 Protection 10 | . 12 12 4 2 16 15 2 . Energy Gun 1 | . 16 . . . . . . . Ballistic Gun 2 | . 9 26 . . . . . . Ballistic Cannon 14 | . . . 17 22 17 13 . . Peak Build Rating 43 | 6 9 9 18 19 25 39 43 30 Average Rating 18 | 6 8 8 13 17 22 30 35 15 On Entrance 14 | 6 6 9 3 17 17 25 34 10 Avg Prop Armor Cover (%) 11 | 3 5 8 10 10 14 12 . 11 Naked Turns . | . . . . . . . . . Heaviest Build 120 | 12 96 96 101 101 102 120 9 5 Greatest Support 40 | 20 20 20 16 16 16 40 19 6 Greatest Overweight (x) 39 | . 5 5 6 6 10 39 1 1 Average Overweight (x) 5 | . 3 4 5 6 7 4 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 Average Capacity 23 | 8 19 25 25 25 25 22 5 5 Most Carried 25 | 6 13 10 25 25 25 25 5 5 Average Carried 18 | 4 10 9 15 24 24 21 4 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 Final Carried 25 | 4 10 8 25 25 25 5 5 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 4061 | 230 339 80 1268 116 1083 853 . 92 Remotely . | . . . . . . . . . Salvage Created 5116 | . 738 65 1668 206 1146 1201 . 92 Parts 299 | . 46 8 108 14 65 55 . 3 Haulers Intercepted 14 | . 1 . 6 . 6 1 . . Recyclers Shooed 3 | . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 127 | . 17 5 36 4 29 36 . . Melee 2 | . . . 2 . . . . . Guns 24 | . 15 5 4 . . . . . Cannons 91 | . . . 27 4 29 31 . . AOE 9 | . 2 . 3 . . 4 . . Classes Destroyed 16 | . 6 1 4 . 1 4 . . Worker 4 | . . . 3 . 1 . . . Builder 1 | . . . 1 . . . . . Tunneler 1 | . . . . . . 1 . . Hauler 14 | . 1 . 6 . 6 1 . . Recycler 10 | . 2 . 4 1 . 2 . 1 Operator 5 | . 1 . 2 . 1 1 . . Watcher 12 | . 2 . 5 . 3 2 . . Swarmer 36 | . 9 4 7 . 4 12 . . Grunt 54 | . 8 . 18 1 15 12 . . Duelist 4 | . . . 2 1 1 . . . Protector 1 | . . . . . . 1 . . Sentry 19 | . . . 9 2 8 . . . Demolisher 1 | . . 1 . . . . . . Specialist 2 | . . . . . . 2 . . Hunter 4 | . . . . . 1 3 . . Programmer 6 | . . . . . . 6 . . Best Kill Streak 9 | . 5 3 9 2 7 6 . 1 Combat Bots Only 7 | . 5 3 6 2 7 4 . . Max Kills in Single Turn 5 | . 2 1 5 2 2 3 . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . 2 . 3 . . 3 . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 793 | . 69 69 165 4 93 339 2 52 Missed 226 | . 16 17 45 1 34 79 1 33 Hits 567 | . 53 52 120 3 59 260 1 19 Melee 3 | . . 1 1 . . . 1 . Projectile 564 | . 53 51 119 3 59 260 . 19 AOE 7 | . . 7 . . . . . . Critical Strikes 16 | . . . 1 . 1 14 . . Part Disruptions 1 | . . 1 . . . . . . Damage Taken 7970 | . 703 809 1451 48 881 3845 77 156 Core 1236 | . 52 135 270 . 79 607 . 93 Absorbed by Shields 119 | . . . . . . 119 . . Redirected to Shielding 134 | . . . 12 . 76 46 . . Ignored by Resistances 24 | . . . . . . 24 . . Regen/Repaired (Parts) 733 | . 134 . 227 . 372 . . . Core Remaining (%) 60 | 100 . 25 . 32 85 . . . Volleys Fired 365 | . 62 10 104 7 88 94 . . Largest 2 | . 2 2 2 2 2 2 . . Hottest 130 | . 80 40 79 66 66 130 . . Shots Fired 717 | . 116 19 207 14 174 187 . . Gun 169 | . 116 19 34 . . . . . Cannon 544 | . . . 172 14 172 186 . . Launcher 4 | . . . 1 . 2 1 . . Special . | . . . . . . . . . Kinetic 621 | . 58 19 192 14 172 166 . . Thermal 34 | . . . 14 . . 20 . . Explosive 4 | . . . 1 . 2 1 . . Electromagnetic 58 | . 58 . . . . . . . Robot Hit Streak 23 | . 9 8 23 8 21 18 . . Robot Miss Streak 5 | . 2 2 5 1 2 3 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 516 | . 72 14 151 8 135 135 . 1 Core Hits 228 | . 31 7 62 6 58 63 . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 21 | . . . 6 . 8 7 . . Burn 1 | . . . 1 . . . . . Blast 20 | . . . 5 . 8 7 . . Melee Attacks 30 | . 7 . 22 . . . . 1 Impact . | . . . . . . . . . Slashing 30 | . 7 . 22 . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . 2 . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11704 | . 1252 168 3600 198 2810 3604 . 72 Guns 1581 | . 1036 168 377 . . . . . Cannons 8625 | . . . 2513 198 2810 3104 . . Explosions 1007 | . 216 . 299 . . 492 . . Melee 483 | . . . 411 . . . . 72 Ramming 8 | . . . . . . 8 . . Kinetic 9171 | . 494 168 2746 198 2810 2755 . . Thermal 591 | . 98 . 144 . . 349 . . Explosive 909 | . 118 . 299 . . 492 . . Electromagnetic 542 | . 542 . . . . . . . Impact . | . . . . . . . . . Slashing 483 | . . . 411 . . . . 72 Piercing . | . . . . . . . . . Highest Corruption 18 | . 1 1 . . . 6 18 18 Average Corruption 4 | . 1 1 . . . 3 13 18 Corruption Purged 6 | . . . . . . 6 . . Corruption Blocked . | . . . . . . . . . Effects 52 | . 3 4 . . . 28 8 9 Message Errors 12 | . . 1 . . . 8 . 3 Matter Fused 16 | . 3 2 . . . 7 . 4 Heat Flow Errors 3 | . . 1 . . . 1 1 . Energy Discharges 9 | . . . . . . 7 . 2 Data Loss (minor) 2 | . . . . . . 2 . . Misfires 2 | . . . . . . 2 . . Alerts 2 | . . . . . . 1 1 . Misdirections 6 | . . . . . . . 6 . Overload Shots . | . . . . . . . . . Overflow Damage 148 | . 5 . 49 . 21 73 . . Projectiles 118 | . . . 24 . 21 73 . . Explosions 5 | . 5 . . . . . . . Melee 25 | . . . 25 . . . . . Knockbacks 84 | . . . 16 1 29 38 . . Impact . | . . . . . . . . . Kinetic 79 | . . . 16 1 27 35 . . Secondary 5 | . . . . . 2 3 . . Self-Inflicted Damage 278 | . 208 . 48 . 22 . . . Shots 5 | . 3 . 1 . 1 . . . Rammed 2 | . . . . . . 2 . . Targets Rammed 2 | . . . . . . 2 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 308 | . 126 204 84 27 57 308 84 . Average Temperature 53 | . 38 110 17 12 21 91 49 . Received Heat Transfer 1798 | . 174 40 456 9 387 681 . 51 Effects 1 | . . . . . . 1 . . Matter Decay 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . 2 . . . . 6 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 2 . . 1 . . Heat Transferred 1064 | . 150 . 433 . . 481 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Maximum Alert Level 2 | . 1 . 1 . 1 2 . . Low Security (%) 79 | 100 97 100 60 100 91 67 100 100 Level 1 18 | . 2 . 39 . 8 21 . . Level 2 2 | . . . . . . 11 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 514 | . 209 74 311 60 268 514 194 79 Initial 179 | . . 74 6 60 . 53 179 79 Average 114 | . 46 19 153 7 117 159 167 62 Influence Increases 4086 | . 521 144 1140 112 926 1118 15 110 Destroy 0b10 Robot/C 2540 | . 340 120 720 80 580 700 . . Destroy 0b10 Robot/NC 235 | . 30 . 100 5 55 40 . 5 Destroy Leader 612 | . 66 20 212 10 168 136 . . Allied During Kill 4 | . . 4 . . . . . . Successful Hack 123 | . 18 . 55 . 7 43 . . Disable Machine 165 | . 30 . 30 15 30 60 . . Destroy Structure 107 | . 37 . 23 2 26 19 . . Partial Spotted 45 | . . . . . . . 15 30 Lose Combat Pursuer 255 | . . . . . 60 120 . 75 Influence Decreases 4037 | . 330 317 1002 268 809 723 413 175 Entered New Map 657 | . . 117 12 96 . 64 333 35 Time Decay 2424 | . 310 114 520 172 649 499 30 130 Lost Part 320 | . 20 50 20 . 10 160 50 10 Lost Ally 36 | . . 36 . . . . . . Purge Threat 600 | . . . 450 . 150 . . . Squads Dispatched 24 | . 3 . 5 . 3 13 . . Investigation 10 | . 1 . 4 . 2 3 . . Extermination 5 | . . . . . . 5 . . Reinforcement 8 | . 2 . 1 . 1 4 . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 10 | . 1 . 1 . 5 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 213 | . 26 25 47 4 45 53 6 7 Peak Tracking Total 19 | . 4 19 7 2 6 6 6 3 Tactical Retreats 17 | . . 4 . . 4 6 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 5 | . 1 . 2 . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled 12 | . 2 . 2 2 2 4 . . Max in Single Turn 2 | . 2 . 2 1 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 39 | . 4 . 16 . 11 7 . 1 Terminals 23 | . 1 . 10 . 7 5 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 6 | . 1 . 2 . 2 . . 1 Recycling Units 6 | . 2 . 2 . 1 1 . . Scanalyzers 3 | . . . 2 . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 129 | . 13 . 52 . 38 25 . 1 Successful 87 | . 12 . 41 . 21 13 . . Failed 41 | . 1 . 10 . 17 12 . 1 Catastrophic 8 | . . . 3 . 1 3 . 1 Database Lockouts 1 | . . . 1 . . . . . Manual 38 | . 3 . 15 . 12 8 . . Terminals 75 | . 5 . 28 . 20 22 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 28 | . 6 . 9 . 12 . . 1 Recycling Units 10 | . 2 . 4 . 2 2 . . Scanalyzers 15 | . . . 11 . 4 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 29 | . 3 . 15 . 4 7 . . Record 1 | . . . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 4 | . . . 3 . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Alert Level 7 | . . . 3 . 2 2 . . Unreport Threat 4 | . . . 3 . 1 . . . Locate Traps 4 | . 1 . 1 . . 2 . . Hauler Manifests 2 | . . . 1 . 1 . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 3 | . . . 1 . . 2 . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 23 | . 6 . 9 . 8 . . . Scan Component 12 | . 3 . 5 . 4 . . . Repair 11 | . 3 . 4 . 4 . . . Recycling Unit Hacks 10 | . 2 . 4 . 2 2 . . Process 1 | . . . 1 . . . . . Report Inventory 6 | . 2 . 2 . 1 1 . . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 2 | . . . . . 1 1 . . Scanalyzer 12 | . . . 9 . 3 . . . Insert Component 4 | . . . 4 . . . . . Analyze 4 | . . . 4 . . . . . Retrieve Study 4 | . . . 1 . 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 1 . 4 . 4 3 . . Terminals 12 | . 1 . 4 . 4 3 . . Assimilate 1 | . . . 1 . . . . . Botnet 11 | . 1 . 3 . 4 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 25 | . 1 . 7 . 10 6 . 1 Full Trace Events 7 | . . . 3 . 1 3 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . 1 . 3 . . . Parts Repaired 11 | . 3 . 4 . 4 . . . Time 397 | . 84 . 166 . 147 . . . Parts Recycled . | . . . . . . . . . Recycled Matter 97 | . . . 97 . . . . . Retrieved Matter 138 | . . . 138 . . . . . Retrieved Components 19 | . . . . . 9 10 . . Parts Scanalyzed 4 | . . . 4 . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies 4 | . . 3 1 . . . . . Largest Group 3 | . . 3 1 . . . . . Highest-Rated Group 40 | . . 40 10 . . . . . Highest-Rated Ally 16 | . . 16 10 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 25 | . . 25 . . . . . . Total Damage 256 | . . 256 . . . . . . Kills 5 | . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Active Infowar (turns) 5395 | . . . 1841 1037 386 1842 62 227 Sensors 179 | . . . . . . 117 62 . Terrain 414 | . . . . . . 125 62 227 Structural 4981 | . . . 1841 1037 386 1717 . . Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 12508 | 20 1080 483 3881 1279 2994 2430 76 265 Spaces Moved 5822 | 10 416 246 1521 635 1251 1063 153 527 Core 32 | . . . . . . 25 . 7 Treads 471 | 10 164 8 . . . 289 . . Legs . | . . . . . . . . . Wheels 4331 | . 252 238 1521 635 1251 434 . . Hover . | . . . . . . . . . Flight 988 | . . . . . . 315 153 520 Fastest Speed 32 | 160 160 160 160 190 180 32 37 40 Average Speed 172 | 160 176 184 187 190 195 192 39 40 Slowest Speed 2000 | 160 240 480 190 190 230 2000 120 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 18 | . . . . . . 4 5 9 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 2 63 44 90 98 61 24 79 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 4 | . 3 . 1 . . . . . Terrain Destroyed 97 | . 40 . 17 1 27 12 . . Melee 4 | . 3 . 1 . . . . . Projectile 8 | . . . 4 1 3 . . . AOE 85 | . 37 . 12 . 24 12 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 7502 | 14 631 257 2289 698 1632 1251 164 566 Wait 996 | . 118 . 556 38 215 30 9 30 Move 5781 | 9 415 245 1520 634 1250 1055 144 509 Hop 16 | . . . . . . 4 3 9 Pick Up 88 | . 9 . 28 6 25 16 1 3 Fast Attach 32 | . 4 . 8 . 3 8 2 7 Attach 31 | . 2 2 6 . 3 17 . 1 Detach 4 | . . . . . . 2 . 2 Swap 78 | 3 9 . 29 6 20 11 . . Drop 79 | 2 5 . 16 7 28 12 5 4 Fire 365 | . 62 10 104 7 88 94 . . Melee 30 | . 7 . 22 . . . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . . . 2 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 21 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 7) 323 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 12) 787 | -10/Materials | Repaired EM Pulse Gun 815 | -10/Materials | Repaired EM Pulse Gun 848 | -10/Materials | Repaired Med. Armor Plating 874 | -10/Materials | Discovered new exit (range 5) 1101 | -10/Materials | Entered Mines 1131 | -10/Mines | Discovered new exit (range 8) 1226 | -10/Mines | Discovered new exit (range 4) 1241 | -10/Mines | Learned Materials terminal intel 1426 | -10/Mines | Learned location of Zion (-7) 1447 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1462 | -10/Mines | Assembled infested the area 1532 | -10/Mines | Core integrity fell below 50% 1534 | -10/Mines | Lost 3 allies 1584 | -10/Mines | Entered Materials 1584 | -9/Materials | Evolved 2 slots: Utility x2 1585 | -9/Materials | Loaded intel: 12 terminal locations 1596 | -9/Materials | Lost 5 parts (1p1n1u2w) 2175 | -9/Materials | Discovered new exit (range 16) 2644 | -9/Materials | Core integrity fell below 50% 2973 | -9/Materials | Repaired Imp. Light Cannon 3025 | -9/Materials | Repaired Cld. Ion Engine 3650 | -9/Materials | Discovered new exit (range 15) 4090 | -9/Materials | Discovered new exit (range 6) 4180 | -9/Materials | Identified exit to Mines 4180 | -9/Materials | Identified exit to Storage 4247 | -9/Materials | Central database locked down 4447 | -9/Materials | Repaired Imp. Light Cannon+ 4500 | -9/Materials | Repaired Cld. Ion Engine 4601 | -9/Materials | Discovered new exit (range 6) 5284 | -9/Materials | Discovered new exit (range 15) 5465 | -9/Materials | Entered Mines 5486 | -9/Mines | Learned Materials non-interactive machine intel 5503 | -9/Mines | Found a hidden stash of uninstalled traps 5935 | -9/Mines | Discovered new exit (range 11) 6113 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6133 | -9/Mines | Discovered new exit (range 14) 6744 | -9/Mines | Entered Materials 6744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6745 | -8/Materials | Loaded intel: 45 non-interactive machine locations 7187 | -8/Materials | Repaired Imp. Light Cannon+ 7340 | -8/Materials | Destroyed 7 combat bots 8025 | -8/Materials | Repaired Cld. Ion Engine 8080 | -8/Materials | Repaired Hrd. Light Armor Plating 8113 | -8/Materials | Repaired Imp. Light Cannon+ 8540 | -8/Materials | Discovered new exit (range 12) 9738 | -8/Materials | Entered Factory 9738 | -7/Factory | Evolved 2 slots: Utility x2 10601 | -7/Factory | Cargo convoy interrupted 11925 | -7/Factory | Core integrity fell below 50% 11936 | -7/Factory | Lost 9 parts (1p2n3u3w) 11999 | -7/Factory | Core integrity fell below 20% 12138 | -7/Factory | First assault squad dispatched 12168 | -7/Factory | Manually triggered Chute Trap 12168 | -7/Factory | Sucked down chute 12168 | -7/Factory | Entered Waste 12182 | -7/Waste | Spotted C-40 Crusher 12183 | -7/Waste | EMP discharged 12183 | -7/Waste | System corruption reached 10% 12191 | -7/Waste | Spotted C-40 Crusher 12199 | -7/Waste | Spotted C-40 Crusher 12200 | -7/Waste | Spotted C-40 Crusher 12201 | -7/Waste | Spotted C-40 Crusher 12213 | -7/Waste | Spotted C-40 Crusher 12230 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12238 | -7/Waste | Discovered new exit (range 16) 12244 | -7/Waste | Entered Factory 12263 | -7/Factory | Lost 5 parts (1p1n3u) 12509 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 12414_ K-01 Serf cleans the Nuclear Reactor. 12433_ Sneak attack on R-06 Scavenger. 12433_ R-06 Scavenger destroyed. 12434_ K-01 Serf collects debris. 12435_ R-06 Scavenger collects Sml. Storage Unit. 12435_ Acquired 92 matter. 12439_ K-01 Serf collects debris. 12439_ R-06 Scavenger collects Tractor Beam. 12448_ Acquired Lgt. Nuclear Core. 12450_ Dropped Adv. ECM Suite. 12451_ System corrupted: Matter fused (-7). 12463_ Acquired Microactuators. 12466_ Dropped Microactuators. 12468_ Acquired Imp. Melee Analysis Suite. 12477_ PJ3VUKYX2X5#GN=WXEC9UBFB=KG#G2 12490_ R-06 Scavenger collects Microactuators. 12497_ System corrupted: Energy discharge (-54). 12506_ R-06 Scavenger destroyed. 12509_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????"???????????????????? | | ?????????????? ???????????????????????????????? | | ????????????? ??????????????????????????????? | | ????????????? r ??#? ?""????????????????????? | | ????????????? ??#???"?????????????????????? | | ?????????? ??? a ?#???? ?? ??????????????????? | | ???????????????# ??#?? ? ???????????????? | | ?????????????### ##########+#######??????????? | | ?????????#???#?# ?????????? | | ?????????????#?# ?????????? | | ?????????#? ???# ????????? | | ??????????????## ????????? | | ?????????#?+?### r @ k ????????? | | ????????? ?? ??# ###/#########?#????#????????? | | ?????? ? ?"?? # # g = ##?##??#???????????? | | ????#? ?? ?R"?# # !%! ! #?#???##???????????? | | #???????? ?"" # #Y #?###??????????????? | | ???????"?? ?? # + #??#???#???????????? | | #????????? ?? # # ] ##?##??????????????? | | #???????"? ? # # !! ###?#??#???????????? | | #????? ????? ?# # !! * ##?#??? ???????????? | | ##?#######+##### # ##?????? ??????????? | | # ! ] #?#? ??" ??????????? | | ##########?#? "?? ??????????? | | #?###?#?##??? ? ??????????? | | ###???????#?#? ?? ??????????? | | #######???##????? ??????????? | | ????##### ###+#############?## ????????????? | | ????????# # ###????###????????????? | | ????????# # """""" #?##???? ????????????? | | ??? ????# # """""" ##?#??????????????????? | | "?? ? ??# + """""" / #??###????????????????? | | ????????# # """""" #????#????????????????? | | ????????# # ##????????????????????? | | ?? ?????## ## """""" ##???#????????????????? | | ????"????# ## """""" ###??#????????????????? | | ???"?????# ## """""" #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Utility Shielding 33 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 10 Melee Accuracy 12 Recoil Reduction 6 Offensive Hacking 22 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 26% | -10/Materials EM Pulse Gun | 40% | -10/Materials Med. Armor Plating | 38% | -10/Materials Imp. Light Cannon | 64% | -9/Materials Cld. Ion Engine | 58% | -9/Materials Imp. Light Cannon | 37% | -9/Materials Cld. Ion Engine | 56% | -9/Materials Imp. Light Cannon | 31% | -8/Materials Cld. Ion Engine | 12% | -8/Materials Hrd. Light Armor Plating | 31% | -8/Materials Imp. Light Cannon | 54% | -8/Materials Studied --------- Imp. Light Cannon | -9/Materials | Hacked Com. Wheel | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Ghost 'Em Challenges ------------ None Game ------ Seed MinesnifferThrusterMinigun Manual? 0 Play Time 01:37:47 Cumulative 96.2 hours Start 2025.11.10 @ 04:58:32 End 2025.11.10 @ 06:42:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 79 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25d84592-2dc8-477e-8408-7afa71787d47