Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 15:14:35 Player: ChromeKnight Result: Destroyed by QH-X6T(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (509) 509 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2834 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 26/100 System Corruption 0% Temperature Cool (14) Movement Flying (32) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VTOL Module VTOL Module > --- UTILITY (2) ------ Small Storage Unit Surveybot 24 Chip > --- WEAPON (2) ------- Compact Gauss Rifle Scythe > --- INVENTORY (8) ---- Light Deuterium Engine MA-1KR's Cyclogen VTOL Module VTOL Module Experimental Sensor Array Voltaic Drivehammer (0/40) Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Surveybot 24 Chip > --- WEAPON ----------- Compact Gauss Rifle Axe > --- INVENTORY -------- Light Deuterium Engine MA-1KR's Cyclogen VTOL Module VTOL Module Experimental Sensor Array Voltaic Drivehammer Vortex Trap DRS Beacon [Rating: 26] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor A0-MCA's Component Scanner Protection Improved Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Axe Build | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 34 | 7 5 4 7 2 9 Power 4 | 1 . 1 1 1 . Engine 4 | 1 . 1 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 2 2 1 2 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 5 | . . 2 2 1 . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 7 | 1 2 . 1 . 3 Device 3 | . 2 . . . 1 Storage 1 | 1 . . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 14 | 3 3 1 3 . 4 Energy Gun 8 | 2 3 1 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 1 2 6 1 . Power 2 | . . . 1 1 . Propulsion 4 | . . 2 2 . . Utility . | . . . . . . Weapon 4 | . 1 . 3 . . Highest Loss Streak 3 | . 1 2 3 1 . To Critical Strikes 1 | . . 1 . . . Average Backups 7 | 1 5 7 7 7 6 Power . | . . . 1 . . Propulsion 4 | . 3 4 4 4 3 Utility 1 | . . 1 1 1 1 Weapon 1 | . 1 1 1 2 . Tool/Special . | . . . . . . Unused Backups 12 | . 1 1 1 . 9 Power 2 | . 1 . . . 1 Propulsion 4 | . . 1 . . 3 Utility 4 | . . . . . 4 Weapon 2 | . . . 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 92 99 98 80 76 Engine 11 | . 14 14 13 9 7 Treads 9 | . 28 23 . . . Wheel 9 | . . 3 26 14 7 Flight 4 | . . . . . 12 Device 6 | . 7 14 13 . . Storage 14 | . 14 14 14 14 14 Protection 6 | . . . . 14 12 Energy Gun 14 | . 27 28 7 . 7 Ballistic Cannon 5 | . . . 20 28 . Slashing Weapon 4 | . . . . . 10 Peak Build Rating 26 | 6 12 15 17 23 26 Average Rating 15 | 4 9 13 15 18 18 On Entrance 11 | . 6 12 15 15 23 Avg Prop Armor Cover (%) 4 | . . . 4 . . Naked Turns . | . . . . . . Heaviest Build 24 | 14 17 17 24 24 24 Greatest Support 40 | 40 40 40 40 28 28 Greatest Overweight (x) 5 | . . 5 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 2 8 8 8 8 8 Average Carried 7 | 1 5 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 7 8 7 8 8 Class Distribution -------------------- 92% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 813 | 244 76 50 209 94 140 Remotely . | . . . . . . Salvage Created 524 | . 183 112 194 35 . Parts 41 | . 15 8 18 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . 12 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 24 | . 7 8 8 1 . Guns 14 | . 5 8 1 . . Cannons 8 | . . . 7 1 . AOE 2 | . 2 . . . . Classes Destroyed 6 | . 2 1 2 1 . Turret 2 | . . . 2 . . Swarmer 11 | . 4 3 4 . . Grunt 3 | . 3 . . . . Sentry 1 | . . . . 1 . Subdweller 4 | . . . 4 . . Assembled 5 | . . 5 . . . Best Kill Streak 4 | . 4 3 4 1 . Combat Bots Only 4 | . 4 3 4 1 . Max Kills in Single Turn 2 | . 2 1 1 1 . Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 199 | . 36 26 98 36 3 Missed 62 | . 8 7 38 7 2 Hits 137 | . 28 19 60 29 1 Melee 2 | . . 2 . . . Projectile 135 | . 28 17 60 29 1 Critical Strikes 1 | . . 1 . . . Damage Taken 1358 | . 255 272 592 217 22 Core 262 | . 24 63 135 18 22 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 73 | . 15 18 36 4 . Largest 2 | . 2 2 2 2 . Hottest 90 | . 90 90 90 74 . Shots Fired 123 | . 29 36 50 8 . Gun 81 | . 29 36 16 . . Cannon 42 | . . . 34 8 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 42 | . . . 34 8 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 81 | . 29 36 16 . . Robot Hit Streak 8 | . 6 8 6 5 . Robot Miss Streak 4 | . 3 3 4 2 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 73 | . 15 22 30 6 . Core Hits 36 | . 7 10 12 7 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 2 3 . . Blast 3 | . . . 3 . . Corrupt 2 | . . 2 . . . Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1441 | . 362 284 642 153 . Guns 689 | . 282 284 123 . . Cannons 622 | . . . 469 153 . Explosions 130 | . 80 . 50 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 622 | . . . 469 153 . Thermal 130 | . 80 . 50 . . Explosive . | . . . . . . Electromagnetic 689 | . 282 284 123 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 40 | . 25 . 15 . . Projectiles 15 | . . . 15 . . Explosions 25 | . 25 . . . . Melee . | . . . . . . Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 111 | . 60 17 4 111 . Average Temperature 35 | . 24 12 4 62 . Received Heat Transfer 383 | . 51 20 240 60 12 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . 100 . 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . 1 . . Alert | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 102 | . 102 95 . 58 . Initial 43 | . . 35 . 43 . Average 10 | . 13 8 . 15 . Influence Increases 427 | . 172 70 150 35 . Destroy 0b10 Robot/C 340 | . 140 60 120 20 . Destroy Leader 40 | . 30 10 . . . Disable Machine 15 | . . . . 15 . Destroy Structure 2 | . 2 . . . . Lose Combat Pursuer 30 | . . . 30 . . Influence Decreases 427 | . 80 162 60 125 . Entered New Map 104 | . . 57 . 47 . Time Decay 283 | . 70 105 40 68 . Lost Part 40 | . 10 . 20 10 . Squads Dispatched 3 | . 2 1 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 10 8 15 1 5 Peak Tracking Total 6 | . 4 3 6 1 2 Tactical Retreats 4 | . . . 4 . . Traps | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . . . 1 Machines | -11 -10 -10 -10 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 6 | . . . 1 1 4 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 6 | . 2 1 1 . 2 Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 4 1 5 . 2 Successful 8 | . . 1 5 . 2 Failed 4 | . 4 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 1 5 . 2 Record 6 | . . . 5 . 1 Open Door 1 | . . 1 . . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 4 | . . . . . 4 Intel | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 2 | . . . . . 2 Sensors 2 | . . . . . 2 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 4586 | 97 385 1257 787 304 1756 Spaces Moved 3477 | 56 202 369 601 272 1977 Core 6 | 4 . 2 . . . Treads 467 | 52 202 213 . . . Legs . | . . . . . . Wheels 1928 | . . 154 601 272 901 Hover . | . . . . . . Flight 1076 | . . . . . 1076 Fastest Speed 32 | 50 160 100 100 100 32 Average Speed 89 | 152 160 135 112 104 63 Slowest Speed 300 | 160 160 300 120 120 112 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . . 4 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 40 71 39 42 79 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 6 | . . . 2 . 4 Spaces Dug . | . . . . . . Terrain Destroyed 7 | . 2 . 5 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . 2 . 5 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Total 4806 | 64 234 1089 661 284 2474 Wait 1160 | . 1 691 10 2 456 Move 3466 | 55 201 368 600 271 1971 Hop 2 | . . . . . 2 Pick Up 29 | 2 7 4 3 3 10 Fast Attach 19 | 6 4 2 1 1 5 Attach 13 | . 1 . 4 1 7 Detach 3 | . . . . . 3 Swap 10 | 1 1 2 5 . 1 Drop 27 | . 4 4 2 2 15 Fire 73 | . 15 18 36 4 . Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 8) 483 | -10/Materials | Entered Mines 484 | -10/Mines | Learned location of Storage (-7) 513 | -10/Mines | Assembled infested the area 1093 | -10/Mines | Met a Derelict shopkeep closing up shop 1645 | -10/Mines | Discovered new exit (range 15) 1740 | -10/Mines | Entered Subcaves 1784 | -10/Subcaves | Learned location of Zion (-6) 1784 | -10/Subcaves | Met a Zionite searching for "candidates" 1830 | -10/Subcaves | Disturbed a concealed Subdweller 1902 | -10/Subcaves | Lost 3 parts (1p2w) 1965 | -10/Subcaves | Discovered new exit (range 15) 1977 | -10/Subcaves | Core integrity fell below 50% 2101 | -10/Subcaves | Visited Clippyterm 2104 | -10/Subcaves | Identified exit to Recycling 2104 | -10/Subcaves | Learned Research security intel 2411 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2487 | -10/Subcaves | Core integrity fell below 20% 2527 | -10/Subcaves | Entered Recycling 2724 | -7/Recycling | Discovered new exit (range 7) 2806 | -7/Recycling | Scanned before Scraplab entrance 2820 | -7/Recycling | Entered Scraplab 2828 | -7/Recycling | Discovered new exit (range 4) 2831 | -7/Recycling | Entered Scraptown 2991 | -7/Scraptown | Discovered new exit (range 11) 3086 | -7/Scraptown | Visited SPCMW 3095 | -7/Scraptown | Visited Red Mages 3108 | -7/Scraptown | Visited Assassins FH 3229 | -7/Scraptown | Visited UFD Registry 3229 | -7/Scraptown | Registered with UFD as "Toolforce" 3263 | -7/Scraptown | Visited Science Guys 3299 | -7/Scraptown | Visited Supply Room 3340 | -7/Scraptown | Visited Analyses Database 3355 | -7/Scraptown | Visited A0-MCA Data Center 3366 | -7/Scraptown | Visited Junk Repository 3387 | -7/Scraptown | Visited Infowarlord's Domain 3402 | -7/Scraptown | Visited Curators Association 3517 | -7/Scraptown | Visited Junk Repository 3532 | -7/Scraptown | Visited Derelict Rescue Squad 3719 | -7/Scraptown | Found Exp. Sensor Array 3752 | -7/Scraptown | Visited Scrap Suit Storage 3937 | -7/Scraptown | Given a B+ rating by A0-MCA 3940 | -7/Scraptown | Found A0-MCA's Component Scanner 4059 | -7/Scraptown | Found DRS Beacon 4110 | -7/Scraptown | Met Optimus 4110 | -7/Scraptown | Accepted into 0bPrime 4114 | -7/Scraptown | Build established: Sprinter 4446 | -7/Scraptown | Build established: Mutant 4510 | -7/Scraptown | Civil war broke out across Scraptown 4517 | -7/Scraptown | Found Voltaic Drivehammer 4560 | -7/Scraptown | Found Surveybot 24 Chip 4572 | -7/Scraptown | Found MA-1KR's Cyclogen 4587 | -7/Scraptown | Destroyed by QH-X6T(j) with Overtuned Pulse Rifle Last Messages --------------- 04527_ LQ-S9L(b) destroyed. 04533_ Acquired 60 matter. 04548_ Machine disabled. 04548_ Slug penetrates FV-89J(j). 04548_ FV-89J(j) suffers critical hit (Destroy). 04549_ V0-71E(E) heat damages Mak. Light Armor Plating. 04549_ FV-89J(j) destroyed. 04555_ Enclosure breached. 04560_ Acquired Surveybot 24 Chip. 04561_ Dropped Imp. Light Armor Plating. 04563_ Enclosure breached. 04568_ OT-WHR(E) destroyed. 04572_ Acquired MA-1KR's Cyclogen. 04573_ J8-RZP(x): "All who oppose us are siding with MC!" 04578_ Acquired Com. Gauss Rifle. 04579_ Dropped Axe. 04582_ Acquired 40 matter. 04587_ Acquired Scythe. 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"##%= #???????????????????????????? | | #####??#"! !"##/ ############????????????????? | | ???????#" "## #????????????????? | | ???????## X##### ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 2010 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetArcsightCorpse Manual? 0 Play Time 00:25:58 Cumulative 508.8 hours Start 2025.11.06 @ 13:42:57 End 2025.11.06 @ 15:14:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 847 Rogue 692 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 75 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5230a1e-c54c-46c6-92e1-5c7a14a6b84e