Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.01 @ 16:00:43 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (135) 675 Value Destroyed (3393) 3393 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (626) 626 TOTAL SCORE: 7114 Bonus ------- High Alert Combat Kills 285 Follower Combat Kills 41 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/950 Matter 265/300 Energy 370/370 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Mines Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (7) ------ Gravity Neutralizer Experimental Sensor Array Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Makeshift Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle 8R-AWN's Boregun > --- INVENTORY (4) ---- Light Nuclear Core Aluminum Leg Medium Armor Plating AS-neutralizer No. 17b Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Fission Core > --- PROPULSION ------- Makeshift Leg Makeshift Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Gravity Neutralizer Experimental Sensor Array Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Makeshift Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle 8R-AWN's Boregun > --- INVENTORY -------- Light Ion Engine Medium Armor Plating AS-neutralizer No. 17b [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Light Armor Plating Device Tractor Beam Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 11 | 4 1 1 3 . 2 . Power 1 | 1 . . . . . . Propulsion 3 | 1 . . 1 . 1 . Utility 6 | 1 1 1 2 . 1 . Weapon 1 | 1 . . . . . . Parts Attached 54 | 8 9 3 11 2 17 4 Power 8 | 2 . 2 2 . 1 1 Engine 5 | 2 . 1 2 . . . Core 3 | . . 1 . . 1 1 Reactor . | . . . . . . . Propulsion 16 | 2 2 . 1 1 8 2 Treads . | . . . . . . . Leg 13 | . 2 . 1 1 7 2 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 17 | 1 2 1 5 1 7 . Device 5 | 1 . 1 . . 3 . Storage . | . . . . . . . Processor 3 | . . . 1 . 2 . Hackware . | . . . . . . . Protection 9 | . 2 . 4 1 2 . Artifact . | . . . . . . . Weapon 13 | 3 5 . 3 . 1 1 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 3 . 3 . 1 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . 2 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 1 1 . 6 . Parts Lost 2 | . . . . . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 92 99 97 93 91 100 Engine 10 | . 23 12 9 7 3 . Core 7 | . . 8 9 7 10 13 Leg 19 | . 23 20 19 16 17 26 Device 16 | . 11 19 18 15 17 20 Processor 4 | . . . . 7 12 20 Protection 17 | . 8 20 21 23 13 6 Ballistic Gun 15 | . 6 20 18 15 13 13 Launcher 2 | . 12 . . . . . Peak Build Rating 90 | 7 9 20 27 28 90 90 Average Rating 28 | 4 7 19 22 26 62 88 On Entrance 24 | . 7 9 20 26 28 84 Naked Turns . | . . . . . . . Heaviest Build 52 | 13 21 21 28 29 52 42 Greatest Support 122 | 20 25 25 35 40 122 112 Greatest Overweight (x) 1 | . 1 . . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 1 1 1 1 1 4 4 Average Capacity 1 | 1 1 1 1 1 3 4 Most Carried 4 | . 1 1 1 1 4 4 Average Carried . | . . 1 1 1 1 3 Final Capacity 4 | 1 1 1 1 1 4 4 Final Carried 4 | . 1 1 1 1 3 4 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2820 | 215 606 126 1090 92 545 146 Remotely 2117 | 91 606 126 1090 92 112 . Salvage Created 3997 | 81 700 146 2385 120 409 156 Parts 339 | 2 50 23 161 14 80 9 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 103 | . 24 10 54 6 6 3 Guns 86 | . 8 10 53 6 6 3 AOE 17 | . 16 . 1 . . . Classes Destroyed 16 | 1 6 1 5 . 3 . Worker 6 | . 2 . 4 . . . Builder 6 | . 5 . . 1 . . Tunneler 1 | . . 1 . . . . Hauler 5 | . 2 . 3 . . . Recycler 3 | 1 . . 2 . . . Operator 2 | . . . 2 . . . Turret 1 | . . . . . 1 . Watcher 8 | . 3 . 5 . . . Swarmer 23 | . 3 6 11 3 . . Grunt 56 | . 21 4 27 2 . 2 Brawler 4 | . . . 2 1 . 1 Duelist 3 | . . . 3 . . . Protector 1 | . . . 1 . . . Sentry 10 | . . . 10 . . . Zionite 8 | . . . . . 8 . Assembled 5 | . . . . . 5 . Best Kill Streak 16 | 1 16 3 7 4 4 3 Combat Bots Only 9 | . 9 3 7 3 4 3 Max Kills in Single Turn 5 | 1 5 2 2 2 1 1 Gunslinging 1 | . . 1 1 . . . Exploded 3 | . 3 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 437 | . 51 50 208 18 88 22 Missed 117 | . 14 14 53 10 26 . Damage Taken 3929 | . 335 301 1628 56 885 724 Core 2662 | . 265 181 974 36 609 597 Absorbed by Shields . | . . . . . . . Redirected to Core 2365 | . 216 162 875 36 595 481 Ignored by Resistances 1153 | . 102 98 489 19 248 197 Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 343 | 3 53 24 166 12 78 7 Largest 2 | 1 2 2 2 2 2 2 Hottest 70 | 20 70 40 46 46 46 58 Shots Fired 631 | 3 102 48 332 24 111 11 Gun 597 | 3 68 48 332 24 111 11 Cannon . | . . . . . . . Launcher 34 | . 34 . . . . . Special . | . . . . . . . Kinetic 563 | 3 34 48 332 24 111 11 Thermal 34 | . 34 . . . . . Explosive 34 | . 34 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 79 | 3 27 13 34 47 79 24 Robot Miss Streak 2 | . 2 2 2 . 1 . Penetration Max 2 | . . . . . 2 . Secondary Targets 7 | . 1 2 4 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 510 | 3 68 34 274 21 99 11 Core Hits 229 | 2 52 17 108 9 34 7 Critical Kills 6 | . . . 1 . 4 1 Critical Parts Destroyed 17 | . . . 3 . 14 . Critical Strikes 25 | . 2 . 4 . 18 1 Burn 2 | . 2 . . . . . Destroy 23 | . . . 4 . 18 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8998 | 34 2266 375 4125 329 1706 163 Guns 7388 | 34 717 375 4064 329 1706 163 Cannons . | . . . . . . . Explosions 1610 | . 1549 . 61 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 7027 | 34 356 375 4064 329 1706 163 Thermal 361 | . 361 . . . . . Explosive 1549 | . 1549 . . . . . Electromagnetic 61 | . . . 61 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 34 | . 34 . . . . . Projectiles . | . . . . . . . Explosions 34 | . 34 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 25 | . 8 . 17 . . . Shots 2 | . 1 . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 1025 | . 231 150 606 18 20 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 5 . . . . . Heat Transferred 1221 | . 1221 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 736 | 5 736 298 701 376 . 107 Initial 231 | . 2 163 7 231 . . Average 326 | 2 456 180 371 215 . 72 Maximum Alert Level 3 | . 3 1 3 1 . . Low Security (%) 30 | 100 15 54 16 58 . 100 Level 1 38 | . 28 45 41 41 . . Level 2 23 | . 35 . 37 . . . Level 3 6 | . 20 . 4 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 19 | . 10 . 9 . . . Investigation 17 | . 10 . 7 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 23 10 68 6 20 3 Peak Tracking Total 9 | . 5 3 7 3 9 2 Tactical Retreats 9 | . 1 . 3 . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 4 | . 2 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 18 | . 4 . 3 . 11 . Max in Single Turn 2 | . 2 . 2 . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged 3 | . 2 . 1 . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 22 | . 9 . 12 . 1 . Terminals 17 | . 7 . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 61 | . 26 . 34 . 1 . Successful 40 | . 16 . 23 . 1 . Failed 21 | . 10 . 11 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 49 | . 21 . 27 . 1 . Terminals 56 | . 24 . 32 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 7 . 8 . 1 . Record 1 | . 1 . . . . . Robot Analysis 7 | . 3 . 4 . . . Prototype ID Bank 3 | . 3 . . . . . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 24 | . 9 . 15 . . . Terminals 20 | . 7 . 13 . . . Assimilate 1 | . . . 1 . . . Botnet 9 | . 2 . 7 . . . Disrupt 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Sabotage 8 | . 5 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 10 | . 4 . 6 . . . Full Trace Events 6 | . 2 . 4 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 3 Highest-Rated Group 40 | . . . . 40 40 40 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders 4 | . . . . . 4 . STAY 3 | . . . . . 3 . FOLLOW 1 | . . . . . 1 . Ally Attacks 104 | . . . . . 100 4 Total Damage 603 | . . . . . 541 62 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 7 | . 3 . 4 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 6800 | 41 1207 858 2300 964 1375 55 Spaces Moved 4606 | 33 836 622 1314 679 1102 20 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs 4206 | . 810 622 1314 679 761 20 Wheels 48 | 22 26 . . . . . Hover . | . . . . . . . Flight 341 | . . . . . 341 . Fastest Speed 50 | 50 80 120 120 120 50 120 Average Speed 115 | 70 118 120 120 128 98 120 Slowest Speed 190 | 80 190 120 120 190 130 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 3 96 98 93 99 90 6 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . 2 2 2 . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 13 | . 13 . . . . . Terrain Destroyed 240 | . 229 . . . 5 6 Melee . | . . . . . . . Projectile 11 | . . . . . 5 6 AOE 229 | . 229 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 5442 | 44 943 690 1704 748 1272 41 Wait 306 | . 30 22 162 42 50 . Move 4600 | 32 835 621 1313 678 1101 20 Hop . | . . . . . . . Pick Up 4 | . 1 . . . 3 . Fast Attach 27 | 8 2 1 6 1 9 . Attach . | . . . . . . . Detach 1 | . . . . . 1 . Swap 27 | . 7 2 5 1 8 4 Drop 18 | 1 1 1 2 1 9 3 Fire 343 | 3 53 24 166 12 78 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 116 | . 14 19 50 13 13 7 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 453 | -10/Materials | Reached level 2 521 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Reached level 3 616 | -10/Materials | Destroyed 9 combat bots 716 | -10/Materials | Discovered new exit (range 8) 839 | -10/Materials | Upgraded with Utility slot (x1) 940 | -10/Materials | Discovered new exit (range 15) 1249 | -10/Materials | Entered Mines 1251 | -10/Mines | Reached level 4 1264 | -10/Mines | Met a Derelict bent on vengeance 1267 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1269 | -10/Mines | Upgraded with Utility slot (x1) 1270 | -10/Mines | Found Prototype Device 1270 | -10/Mines | Identified Exp. Sensor Array 1470 | -10/Mines | Discovered new exit (range 8) 1859 | -10/Mines | Learned location of Storage (-7) 1923 | -10/Mines | Learned location of Recycling (-7) 1936 | -10/Mines | Discovered new exit (range 10) 2107 | -10/Mines | Entered Materials 2109 | -9/Materials | Reached level 5 2256 | -9/Materials | Reached level 6 2589 | -9/Materials | Reached level 7 2748 | -9/Materials | Discovered new exit (range 15) 3128 | -9/Materials | Discovered new exit (range 15) 3206 | -9/Materials | Reached level 8 3387 | -9/Materials | Identified exit to Mines 3519 | -9/Materials | Discovered new exit (range 16) 3539 | -9/Materials | Upgraded with Propulsion slot (x1) 3539 | -9/Materials | Upgraded with Utility slot (x1) 3847 | -9/Materials | Build established: Scavenger-Mutant 3856 | -9/Materials | Reached level 9 4038 | -9/Materials | Discovered new exit (range 15) 4067 | -9/Materials | Upgraded with Utility slot (x1) 4107 | -9/Materials | First assault squad dispatched 4153 | -9/Materials | Destroyed 7 combat bots 4245 | -9/Materials | Sterilization system engaged 4245 | -9/Materials | Non-combat units ordered to evacuate 4245 | -9/Materials | Core integrity fell below 50% 4345 | -9/Materials | Combat units ordered to evacuate 4407 | -9/Materials | Entered Mines 4465 | -9/Mines | Reached level 10 4696 | -9/Mines | Learned location of 1 exit from Materials 4717 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4790 | -9/Mines | Discovered new exit (range 12) 5095 | -9/Mines | Assembled infested the area 5139 | -9/Mines | Discovered new exit (range 9) 5175 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5362 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5362 | -9/Mines | Discovered new exit (range 5) 5371 | -9/Mines | Entered Exiles 5371 | -9/Exiles | Accompanied by 3 allies 5401 | -9/Exiles | Met 8R-AWN 5421 | -9/Exiles | Met EX-HEX 5470 | -9/Exiles | Met EX-DEC 5589 | -9/Exiles | Met EX-BIN 5628 | -9/Exiles | Aligned with FarCom system 5629 | -9/Exiles | Given EX-Vault access code 5657 | -9/Exiles | Opened EX-Vault 5675 | -9/Exiles | Upgraded with Propulsion slot (x1) 5676 | -9/Exiles | Found Flying Fortress v7 5688 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5825 | -9/Exiles | Attacked by the Exiles 5945 | -9/Exiles | Core integrity fell below 20% 5968 | -9/Exiles | Build established: Mutant 5984 | -9/Exiles | Destroyed 8R-AWN 6006 | -9/Exiles | Found Prototype Ballistic Gun 6006 | -9/Exiles | Identified 8R-AWN's Boregun 6009 | -9/Exiles | Found Prototype Processor 6009 | -9/Exiles | Identified Exp. Targeting Computer 6014 | -9/Exiles | Found Prototype Device 6014 | -9/Exiles | Identified AS-neutralizer No. 17b 6062 | -9/Exiles | Upgraded with Utility slot (x1) 6149 | -9/Exiles | Destroyed EX-BIN 6211 | -9/Exiles | Destroyed EX-HEX 6251 | -9/Exiles | Destroyed EX-DEC 6267 | -9/Exiles | Found Prototype Processor 6267 | -9/Exiles | Identified Exp. Core Analyzer 6305 | -9/Exiles | Build established: Scavenger-Mutant 6586 | -9/Exiles | Discovered new exit (range 14) 6732 | -9/Exiles | Discovered new exit (range 12) 6746 | -9/Exiles | Entered Mines 6746 | -8/Mines | Accompanied by 3 allies 6793 | -8/Mines | 99-TNT came to Exiles' defense 6801 | -8/Mines | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 06771_ G-47 Trooper destroyed. 06790_ Used Protomatter to restore core integrity (+156, depleted) 06792_ Acquired 24 matter. 06793_ 99-TNT: "I came as fast as I could... Wait, it was you!" 06793_ Trooper 2a destroyed. 06793_ Trooper 2b destroyed. 06793_ Mercenary 2a destroyed. 06794_ The unstable cave ceiling collapses. 06794_ HV Slug penetrates 99-TNT. 06794_ HV Slug penetrates Wall. 06796_ The unstable cave ceiling collapses. 06797_ Upgraded: Core Integrity (+50) 06797_ HV Slug penetrates 99-TNT. 06797_ HV Slug penetrates Wall. 06798_ The unstable cave ceiling collapses. 06799_ HV Slug penetrates 99-TNT. 06799_ HV Slug penetrates Wall. 06800_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????? ???????????????????????? | | ???????????????????# ##?????????????????????? | | ????????????????# ##???????????????????? | | ????????????????# ????????????????????? | | ????????????????# ????????????????????? | | ???????????? ???# ????????????????????? | | ??????????# ??# ????????????????????? | | ??????????# ?# ?????????????????????? | | ??????????? # # ?????????????????????? | | ???????????# # ?????????????????????? | | ????????????# ##????????????????????? | | ?????????????# ##???????????????????? | | ??????????????# ##??????????????????? | | ???????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# # @ #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# d #??????????????????? | | ??????????????????## ##??????????????????? | | ???????????????????## #???????????????????? | | ????????????????????## ;## #???????????????????? | | ?????????????????????# ##? #???????????????????? | | ???????????????????### #???#???????????????????? | | ??????????????????## ##??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# = ##?????????????????????? | | ??????????????????# * ##????????????????????? | | ??????????????????## [ [ #????????????????????? | | ???????????????????## ##????????????????????? | | ????????????????????######?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 60 Targeting Accuracy 12 Core Analysis 8 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Levels Raised 9 | . 2 1 5 1 . . XP Earned 18855 | 4000 4200 1700 7275 513 117 1050 XP Spent 17455 | 3920 900 1100 5200 600 5650 85 Upgrades 35 | 14 2 1 5 1 11 1 Power Slot 1 | 1 . . . . . . Propulsion Slot 3 | 1 . . 1 . 1 . Utility Slot 6 | 1 1 1 2 . 1 . Weapon Slot 1 | 1 . . . . . . Core Integrity 7 | . . . . . 6 1 Heat Dissipation 7 | 7 . . . . . . Mass Support 2 | . 1 . . 1 . . Inventory Capacity 4 | 1 . . . . 3 . Ranged Accuracy 4 | 2 . . 2 . . . Protomatter Created 1375 | . 209 173 736 105 100 52 Integrity Restored 2301 | . 263 386 917 279 300 156 Core 1712 | . 206 240 531 279 300 156 Parts 589 | . 57 146 386 . . . Protomatter Decayed 348 | . 85 26 237 . . . Game ------ Seed GammaProcessingWand Manual? 0 Play Time 01:10:30 Cumulative 303.9 hours Start 2025.04.01 @ 08:08:04 End 2025.04.01 @ 16:00:43 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 121 Rogue 0 Adventurer 121 Explorer 0 Win Type - Total 12 Types 2/3/3/2/1/0/0/0/1 Lore% 83 Gallery% 80 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3af8a717-0385-40b3-85e8-f2069c48c4d5