Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.11 @ 18:06:36 Player: H3-RMN Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (355) 1775 Value Destroyed (15219) 15219 Prototype IDs (68) 1360 Alien Tech Used (2) 400 Bonus (17523) 17523 TOTAL SCORE: 45377 Bonus ------- High Alert Combat Kills 5692 Follower Combat Kills 5964 Entered DSFs 500 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Pursued by Intercept 1000 Friendly Fire -1033 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Matter Compressor (250) Long-range Terrain Scanner Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Zionite Composite Leg II Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Experimental Cooling System Advanced Coolant Injector Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Actuator Array Experimental Reaction Control System Advanced Phase Shifter Zionite Light Carapace Experimental Thermal Shield > --- WEAPON ----------- Compact Linear Accelerator Gravity Flail Molecular Scythe Molecular Scythe > --- INVENTORY -------- Energy Well Matter Compressor Improved Particle Charger Improved Particle Charger Graphene Brace Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Railgun Mini Smartbomb Launcher [Rating: 201] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Advanced Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Experimental Thermal Shield Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Guided EMP Blaster Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . 1 . Utility 11 | . . . 1 . . . 3 . . . . 1 . . . . 2 . 1 . . 1 2 Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Attached 361 | 7 6 3 25 . 13 10 61 9 5 . 14 26 10 1 3 8 2 9 89 3 . 32 25 Power 43 | 1 1 1 2 . . . 7 1 1 . 2 5 . . 1 . . 1 11 1 . 5 3 Engine 12 | 1 1 1 2 . . . 4 . . . 2 1 . . . . . . . . . . . Core 6 | . . . . . . . 1 . . . . 4 . . . . . 1 . . . . . Reactor 25 | . . . . . . . 2 1 1 . . . . . 1 . . . 11 1 . 5 3 Propulsion 89 | 2 2 1 9 . 2 2 15 4 1 . 5 5 1 . 2 2 . 3 21 . . 8 4 Treads 17 | . 1 . 7 . 1 2 3 . . . . . 1 . . . . . . . . 2 . Leg 48 | . . . . . . . 4 4 1 . 3 3 . . 2 2 . 3 20 . . 5 1 Wheel 17 | 2 1 1 1 . 1 . 8 . . . . 2 . . . . . . 1 . . . . Hover 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 Flight 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 2 Utility 128 | 2 1 . 5 . 6 5 25 3 2 . 5 9 4 1 . 3 1 5 29 1 . 13 8 Device 62 | 1 . . 2 . 1 3 11 1 . . 1 3 1 1 . 1 . 2 16 1 . 11 6 Storage 10 | 1 1 . 1 . . . 2 1 . . 1 . . . . . . . 2 . . . 1 Processor 23 | . . . . . 3 . 6 1 . . . 3 2 . . 1 1 3 2 . . 1 . Hackware 5 | . . . . . . . . . . . . 1 . . . . . . 3 . . . 1 Protection 28 | . . . 2 . 2 2 6 . 2 . 3 2 1 . . 1 . . 6 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 2 2 1 9 . 5 3 14 1 1 . 2 7 5 . . 3 1 . 28 1 . 6 10 Energy Gun 25 | 1 . . 2 . . . 1 . . . 1 1 . . . 1 1 . 11 1 . . 5 Energy Cannon 13 | . . . 1 . . 1 4 . 1 . . . 1 . . . . . 3 . . 1 1 Ballistic Gun 26 | 1 . 1 5 . 2 . 5 . . . . 3 . . . 1 . . 5 . . . 3 Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Launcher 10 | . 1 . 1 . . 2 1 . . . 1 . . . . . . . 4 . . . . Special Weapon 4 | . 1 . . . . . . . . . . 1 2 . . . . . . . . . . Impact Weapon 4 | . . . . . 1 . . . . . . . 2 . . . . . 1 . . . . Slashing Weapon 15 | . . . . . 1 . 2 1 . . . 1 . . . 1 . . 4 . . 5 . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 3 . 5 . 7 3 1 . 6 . . . 2 1 . . 8 . . 5 5 Corrupted Parts 9 | . . . . . . . . . . . 1 . . . . 1 . . 4 . . 3 . System Corruption 59 | . . . . . . . . . . . 10 . . . . 1 . . 30 . . 18 . Parts Lost 165 | . 2 1 5 . 1 . 10 3 1 . 13 10 2 . . 2 . 1 63 5 1 9 36 Power 18 | . 1 . . . . . 1 . . . 3 2 . . . . . 1 6 1 . 1 2 Propulsion 48 | . 1 . 2 . . . 4 2 . . 3 4 . . . . . . 17 1 . 5 9 Utility 51 | . . . 2 . 1 . 2 1 1 . 3 3 . . . 1 . . 20 1 1 1 14 Weapon 48 | . . 1 1 . . . 3 . . . 4 1 2 . . 1 . . 20 2 . 2 11 Highest Loss Streak 31 | . 1 1 1 . 1 . 5 1 1 . 11 4 2 . . 2 . 1 20 5 1 4 31 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Backups 19 | 3 13 24 24 23 21 21 21 18 19 20 18 16 17 18 18 17 14 17 16 4 3 4 7 Power . | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . Propulsion 1 | 1 2 2 1 2 . . 1 1 3 3 3 1 2 3 2 2 2 4 2 . 1 1 . Utility 9 | . 4 12 11 9 10 11 11 10 9 10 9 9 8 7 8 7 5 6 5 . 1 . 3 Weapon 7 | . 6 9 10 10 9 8 8 6 6 7 5 6 7 7 7 6 6 5 6 1 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . . 1 9 1 1 4 9 3 1 . 1 . 1 1 1 1 . 4 6 1 . 6 1 Power 4 | . . . 2 . . 1 . . . . . . . . . . . . . 1 . . . Propulsion 11 | . . . . . . . 1 . . . 1 . . . 1 . . 3 4 . . 1 . Utility 22 | . . . 1 1 1 3 5 3 . . . . 1 . . . . 1 2 . . 3 1 Weapon 15 | . . 1 6 . . . 3 . 1 . . . . 1 . 1 . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 100 98 100 95 92 93 93 96 85 97 100 94 96 97 98 87 95 81 83 81 Engine 6 | . 14 14 10 11 11 11 8 6 6 6 6 . . . . . . . . . . . . Core 1 | . . . . . . . 2 . . . . 7 11 11 8 5 5 3 . . . . . Reactor 2 | . . . . . . . 1 6 6 6 4 . . . 2 5 5 5 6 9 9 7 5 Treads 9 | . 6 14 21 22 22 22 10 . . . . . 3 5 2 . . . . . . 1 6 Leg 10 | . . . . . . . 4 25 26 26 25 20 7 5 12 23 21 21 19 23 23 22 12 Wheel 6 | . 21 14 11 11 11 11 10 . . . . . 11 11 6 . . . . . . . . Device 10 | . 14 14 10 11 1 10 7 3 5 6 6 9 5 5 5 5 10 5 19 34 29 24 32 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 4 9 9 7 3 Processor 8 | . . . . . . . 14 15 20 20 19 17 20 17 17 15 14 19 8 . . . 4 Protection 7 | . . . 10 11 18 11 6 6 6 6 5 3 2 5 5 6 10 10 4 2 . . 2 Energy Gun 3 | . 13 13 7 . . . 1 . . . . 3 . . . . 3 5 6 2 . . 1 Energy Cannon 1 | . . . 1 . . . 3 . 4 6 2 . . . . 1 . 2 1 5 4 2 . Ballistic Gun 6 | . 13 14 12 11 1 21 11 . . . . 8 3 . . 2 5 2 3 . . . . Launcher 1 | . . . . 11 1 . . . 5 6 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . 4 11 11 9 10 10 1 4 4 4 2 Slashing Weapon 3 | . . . . . 9 . 2 12 2 . 7 2 5 5 5 3 . . 1 1 . 8 9 Peak Build Rating 201 | 7 10 11 27 25 34 36 93 95 104 103 103 102 80 78 97 106 112 121 163 143 126 183 201 Average Rating 69 | 5 8 10 22 25 27 34 67 90 101 103 95 82 75 77 79 101 110 116 129 137 121 149 159 On Entrance 75 | . 7 10 11 27 25 30 36 85 89 103 103 75 70 77 77 97 104 112 121 137 126 107 173 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 13 88 89 100 100 108 108 147 93 95 95 100 101 97 91 93 100 96 111 123 77 58 86 98 Greatest Support 167 | 26 26 10 12 12 12 12 108 112 104 104 104 104 32 32 104 106 100 116 142 134 134 167 114 Greatest Overweight (x) 31 | . 8 8 9 8 8 8 10 1 . 31 1 4 3 2 2 1 . . 4 . . . 3 Average Overweight (x) 3 | . 4 8 8 8 7 8 4 . . 23 . . 2 2 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 10 Average Capacity 21 | 7 24 25 25 25 25 25 24 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 8 Most Carried 25 | 6 23 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 18 20 20 5 4 5 10 Average Carried 20 | 3 13 24 24 24 24 24 23 19 19 20 19 18 19 20 19 19 16 19 17 4 4 4 7 Final Capacity 25 | 8 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 25 | 6 23 25 25 25 25 25 20 20 20 20 13 20 20 20 20 18 17 20 5 4 4 5 3 Class Distribution -------------------- 37% | Mutant 13% | Scavenger-Gunner 10% | Scavenger-Mutant 10% | Commander-Gunner 8% | Derelict-Gladiator 7% | Scavenger-Tank 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -6/Extension Commander-Gunner | -6/Cetus Commander-Gunner | -6/Archives Scavenger-Gladiator | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Zhirov Derelict-Gladiator | -4/Proximity Caves Derelict-Gladiator | -4/Factory Derelict-Gladiator | -4/DSF Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Mutant | -3/Lab Scavenger-Gladiator | -2/Research Messiah-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Matter Collected 9894 | 279 296 202 884 . 150 358 2007 145 175 60 281 469 243 147 . 350 . 213 2600 161 . 388 486 Remotely 417 | . . . . . . . . . . . . . . . . . . . 261 156 . . . Salvage Created 17857 | 119 326 263 1725 . . 236 3036 764 249 90 1290 703 284 177 . 283 . 123 6245 194 . 483 1267 Parts 780 | 10 16 21 104 . . 10 139 37 12 3 60 30 13 5 . 16 . 13 214 7 . 18 52 Haulers Intercepted 10 | . . . 4 . . . 1 . . . 2 . . . . . . . 2 . . . 1 Recyclers Shooed 19 | . 2 . 1 . . . 11 . . . . 1 . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . 16 . . . . . . 18 7 . 23 . . . . . . . Prevented 17 | . . . . . . 4 . . . . . . 6 2 . 5 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Combat Hostiles Destroyed 245 | . 9 7 27 . . 8 25 11 3 1 13 13 6 4 . 9 . 2 80 3 . 4 20 Melee 37 | . . . . . . . 4 11 . . 5 3 1 . . . . . 1 . . 1 11 Guns 86 | . 5 4 18 . . 2 18 . . . . 10 . . . . . 2 25 1 . . 1 Cannons 21 | . . . 6 . . . 3 . . . 3 . 2 1 . . . . 4 1 . 1 . AOE 73 | . 4 3 3 . . 6 . . 1 1 4 . 3 3 . 8 . . 29 . . 2 6 Classes Destroyed 22 | 2 4 . 6 . . 1 3 1 . . 1 . . . . . . . 3 1 . . . Worker 33 | . 1 2 10 . . . 7 . . . 3 . . . . . . . 7 . . . 3 Builder 15 | . . . 1 . . . 5 2 . . 1 . . . . . . . 6 . . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 10 | . . . 4 . . . 1 . . . 2 . . . . . . . 2 . . . 1 Recycler 24 | 1 1 1 2 . . . 9 1 . . . . . . . . . . 7 . . 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 9 | . . . 3 . . . 1 1 . . 2 . . . . . . . . . . 1 1 Watcher 11 | . 1 . 3 . . . 1 1 1 . 3 . . . . . . . . . . 1 . Swarmer 47 | . 3 3 6 . . 2 . 3 . . . 3 2 . . 6 . 1 9 . . 3 6 Saboteur 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Grunt 90 | . 6 4 9 . . 4 11 4 . . 3 3 2 4 . 2 . . 35 . . . 3 Brawler 13 | . . . 1 . . 1 . . . . 4 . . . . . . . 6 . . . 1 Duelist 11 | . . . 1 . . . 1 . . . 1 1 . . . . . . 7 . . . . Protector 4 | . . . . . . 1 . . . . . . . . . . . . 3 . . . . Sentry 25 | . . . 10 . . . 3 1 . 1 1 2 1 . . . . . 1 1 . 1 3 Specialist 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hunter 11 | . . . . . . . 2 2 . . 2 . . . . . . . 5 . . . . Programmer 29 | . . . . . . . 7 . . . 1 4 1 . . . . . 12 . . . 4 Heavy 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Behemoth 4 | . . . . . . . . 1 . . 1 . . . . 1 . . 1 . . . . Cetus Guard 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 20 | 4 6 3 5 . . 4 5 4 4 1 9 4 4 4 . 3 . 1 20 1 . 3 7 Combat Bots Only 15 | . 5 3 3 . . 4 4 4 3 1 6 4 4 4 . 3 . 1 15 1 . 3 7 Max Kills in Single Turn 5 | 2 3 2 3 . . 3 2 2 2 1 5 1 3 3 . 3 . 1 5 1 . 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 3 . . 3 . . 1 1 3 . 3 3 . 3 . . 2 . . 2 4 Melee 2 | . . . . . . . 1 2 . . 1 1 1 . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Hostile Shots Fired 2071 | . 37 27 130 . . 68 239 118 7 1 197 95 25 7 . 43 . 9 620 34 18 64 332 Missed 633 | . 12 10 31 . . 21 78 51 1 . 71 24 7 1 . 15 . 5 202 13 3 14 74 Hits 1438 | . 25 17 99 . . 47 161 67 6 1 126 71 18 6 . 28 . 4 418 21 15 50 258 Melee 36 | . . . 5 . . . . . . . 2 1 . . . . . . 24 . . . 4 Projectile 1402 | . 25 17 94 . . 47 161 67 6 1 124 70 18 6 . 28 . 4 394 21 15 50 254 AOE 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 90 | . . 1 4 . . 3 8 2 . 1 10 6 1 . . 3 . . 30 . . 1 20 Actively Blocked 37 | . . . . . . . . . . . 5 6 . . . 3 . . 22 . . 1 . Part Disruptions 9 | . . . . . . . . . . . 1 1 . . . . . . 5 . . . 2 Damage Taken 31391 | . 276 264 1565 . . 832 2534 1338 131 46 3037 1484 442 136 . 649 . 251 10367 802 402 1131 5704 Core 3933 | . 50 31 330 . . 15 100 153 29 . 133 167 . . . 41 . . 1130 37 81 . 1636 Absorbed by Shields 373 | . . . . . . 149 155 . 69 . . . . . . . . . . . . . . Redirected to Shielding 30 | . . . . . . . . . . . . . . . . . . . 30 . . . . Ignored by Resistances 387 | . . . . . . . . . . . 98 . . . . . . . . . . 56 233 Regen/Repaired (Parts) 601 | . . . 156 . . . 47 . . . . . . . . . 173 . 225 . . . . Core Remaining (%) 64 | 100 . 67 . . . 13 . . . . 51 . . . . 79 . 100 . . 3 100 . Volleys Fired 701 | 3 33 27 117 . . 22 113 . 8 8 20 31 9 2 . 10 . 10 222 19 . 8 39 Largest 4 | 2 2 2 2 . . 2 3 . 1 1 2 4 1 1 . 1 . 2 4 3 . 2 2 Hottest 303 | 70 100 70 116 . . 93 150 . 90 75 180 241 81 47 . 45 . 166 303 254 . 191 155 Shots Fired 1375 | 6 62 50 230 . . 42 308 . 8 8 24 78 9 2 . 10 . 17 421 36 . 13 51 Gun 1012 | 6 58 46 192 . . 29 233 . . . . 74 . . . 5 . 13 312 14 . . 30 Cannon 261 | . . . 34 . . 7 75 . 1 3 21 4 7 1 . . . 4 51 22 . 12 19 Launcher 100 | . 3 4 4 . . 6 . . 7 5 3 . 1 1 . 5 . . 58 . . 1 2 Special 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 604 | 3 29 23 123 . . 29 211 . . . . 48 3 1 . 5 . 6 107 . . . 16 Thermal 538 | 3 30 23 103 . . 7 93 . 1 . 16 30 . . . . . 10 185 4 . . 33 Explosive 56 | . 3 4 4 . . 6 . . . . . . 1 1 . 5 . . 29 . . 1 2 Electromagnetic 154 | . . . . . . . 4 . 7 8 8 . 4 . . . . 1 78 32 . 12 . Phasic 22 | . . . . . . . . . . . . . . . . . . . 22 . . . . Robot Hit Streak 15 | 4 8 12 14 . . 12 15 . . 10 4 6 8 4 . 3 . 7 11 10 . 3 4 Robot Miss Streak 9 | . 3 2 5 . . 2 4 . . 1 3 5 3 . . 3 . 2 6 9 . 4 6 Penetration Max 2 | . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 Secondary Targets 11 | . . 1 1 . . . 2 . . . . 1 . . . . . . 6 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . 1 . . . . . . 1 . . . . Shots Hit Robots 1030 | 4 38 32 156 . 2 28 228 41 . 2 42 55 10 1 . 7 . 9 262 11 1 17 84 Core Hits 747 | 5 24 18 68 . . 35 134 22 10 5 48 22 18 16 . 28 . 5 237 6 . 10 36 Critical Kills 6 | . . . 1 . . . 2 . . . . 1 . . . . . . 1 . . . 1 Critical Parts Destroyed 16 | . . 1 . . . . 4 . . . . 2 . . . . . . 5 . . . 4 Critical Strikes 60 | . 2 3 4 . . . 8 5 . . 3 11 . 1 . . . . 10 1 . 1 11 Burn 9 | . 2 2 3 . . . . . . . . 2 . . . . . . . . . . . Destroy 16 | . . 1 1 . . . 7 . . . . 3 . . . . . . 3 . . . 1 Blast 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Smash 7 | . . . . . . . . . . . . . . . . . . . 3 . . . 4 Sever 20 | . . . . . . . 1 3 . . 1 6 . . . . . . 2 . . 1 6 Impale 4 | . . . . . . . . 2 . . 2 . . . . . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 322 | . . . . . 3 . 34 58 . . 42 19 2 . . 2 . . 45 . 6 17 94 Impact 58 | . . . . . . . . . . . . . . . . 2 . . 26 . 6 4 20 Slashing 181 | . . . . . 1 . 21 18 . . 14 19 2 . . . . . 19 . . 13 74 Piercing 81 | . . . . . . . 13 40 . . 28 . . . . . . . . . . . . Sneak Attacks 29 | . . . . . 2 . 3 4 . . 12 . . . . . . . 3 . . 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 77 | . . . . . . . 6 11 . . 8 . . . . . . . 11 . . 5 36 Damage Inflicted 48183 | 63 826 604 2734 . . 1676 5645 1493 731 204 3438 1688 740 377 . 1059 . 214 19753 555 109 1295 4979 Guns 14567 | 63 487 400 2009 . . 430 3393 . . . . 1089 . . . 61 . 214 5773 123 . . 525 Cannons 4511 | . . . 422 . . 134 1222 . . 56 240 65 250 36 . . . . 1134 293 . 348 311 Explosions 17923 | . 339 204 303 . . 1112 . . 731 148 1565 . 365 341 . 880 . . 11019 139 . 243 534 Melee 11146 | . . . . . . . 1030 1493 . . 1613 534 125 . . 118 . . 1813 . 109 704 3607 Ramming 36 | . . . . . . . . . . . 20 . . . . . . . 14 . . . 2 Kinetic 8336 | 25 249 203 1294 . . 430 2908 . . . . 732 102 36 . 61 . 106 1879 . . . 311 Thermal 8945 | 38 238 197 1137 . . 134 1608 . 317 . 300 422 . . . . . 108 3633 288 . . 525 Explosive 11741 | . 339 204 303 . . 1112 . . . . . . 365 341 . 880 . . 7420 . . 243 534 Electromagnetic 7409 | . . . . . . . 99 . 414 204 1505 . 148 . . . . . 4424 267 . 348 . Impact 2546 | . . . . . . . . . . . . . . . . 118 . . 1164 . 109 337 818 Slashing 6182 | . . . . . . . 764 417 . . 537 534 125 . . . . . 649 . . 367 2789 Piercing 2418 | . . . . . . . 266 1076 . . 1076 . . . . . . . . . . . . Phasic 570 | . . . . . . . . . . . . . . . . . . . 570 . . . . Highest Corruption 96 | . . . 2 2 2 . 4 . . . 27 8 9 9 4 7 . . 90 90 96 19 35 Average Corruption 10 | . . . 2 2 2 . 2 . . . 11 4 8 7 4 5 . . 29 89 90 14 10 Corruption Purged 14 | . . . . . . . 4 . . . . . . 5 . . . . . 3 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 328 | . . . 51 3 1 . 46 . . . 1 9 20 20 6 17 . . 115 22 3 4 10 Message Errors 64 | . . . 9 1 1 . 15 . . . . 2 6 4 1 3 . . 19 1 1 . 1 Matter Fused 76 | . . . 18 . . . 11 . . . . . 4 9 1 5 . . 20 4 1 1 2 Heat Flow Errors 41 | . . . 3 . . . 5 . . . . 2 4 6 . 3 . . 15 1 . 1 1 Energy Discharges 35 | . . . 9 . . . 3 . . . 1 2 2 1 . 1 . . 13 1 . . 2 Parts Rejected 4 | . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . Parts Fused 6 | . . . 1 1 . . . . . . . 1 . . 1 . . . 2 . . . . Data Loss (minor) 37 | . . . 7 1 . . 3 . . . . . 3 . 2 3 . . 12 3 . 1 2 Data Loss (major) 15 | . . . 2 . . . 4 . . . . . 1 . 1 2 . . 3 . . 1 1 Misfires 4 | . . . 1 . . . 2 . . . . . . . . . . . 1 . . . . Alerts 7 | . . . . . . . 2 . . . . 1 . . . . . . 2 2 . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 2 3 . . . Weapon Failures 34 | . . . . . . . 1 . . . . 1 . . . . . . 25 6 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1543 | . 17 . 12 . . . 65 36 . . 90 37 71 . . 26 . . 597 . . 167 425 Projectiles 92 | . . . . . . . 18 . . . . . . . . . . . 17 . . 52 5 Explosions 387 | . 17 . 12 . . . . . . . 10 . 1 . . 6 . . 336 . . . 5 Melee 1064 | . . . . . . . 47 36 . . 80 37 70 . . 20 . . 244 . . 115 415 Knockbacks 13 | . . . . . . . . . . . . . . . . . . . 5 . 1 4 3 Impact 12 | . . . . . . . . . . . . . . . . . . . 5 . 1 3 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 476 | . 5 34 . . . 2 . . . . 161 . . 15 . 27 . . 129 102 . . 1 Shots 15 | . 1 2 . . . 1 . . . . 3 . . 1 . 1 . . 5 1 . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . . . . . . . . . . . 3 . . . . . . . 2 . . . 1 Kicked 5 | . . . . . . . . . . . 3 . . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | 9 70 142 269 . . 239 408 150 46 80 301 247 221 263 . 278 . 87 358 197 . 264 215 Average Temperature 71 | 6 17 50 55 . . 81 90 29 29 32 101 94 97 90 . 92 . 32 109 82 . 98 59 Received Heat Transfer 3742 | . 120 144 522 . . 191 489 270 . . 509 135 117 45 . 96 . . 801 27 . 45 231 Effects 7 | . . . . . . . 1 . . . . . . . . . . . 5 . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 4 | . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . . . . . . 2 . 2 . . . . 1 . . 18 1 . 2 2 Combat Hostiles 25 | . . . . . . . . . 2 . 1 . . . . 1 . . 18 1 . . 2 Parts Fried 54 | . . . . . . . 2 . 2 . 12 . . . . . . . 36 . . 2 . Impact Corruptions 15 | . . . . . . . . . . . . . . . . 1 . . 6 . . 3 5 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Melted 24 | . 2 3 7 . . . 3 1 . . . 1 . . . . . 1 6 . . . . Heat Transferred 13653 | 111 851 740 3071 . . 222 2896 . 250 . 100 703 . . . . . 300 3680 211 . . 518 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 2 . 3 . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Maximum Alert Level 5 | . . . 2 . . . 3 2 2 1 5 3 . . . . . 1 5 4 . 2 2 Low Security (%) 46 | 100 100 100 53 100 . . 43 . . 87 11 . . . . . 100 64 9 . . 82 11 Level 1 20 | . . . 36 . . . 28 21 99 12 5 . . . . . . 35 . . . 5 65 Level 2 16 | . . . 9 . . . 25 78 . . 35 . . . . . . . 25 . . 12 22 Level 3 7 | . . . . . . . 2 . . . 35 100 . . . . . . 9 . . . . Level 4 2 | . . . . . . . . . . . 7 . . . . . . . 10 100 . . . Level 5 5 | . . . . . . . . . . . 4 . . . . . . . 43 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Peak Influence 2930 | 10 137 111 440 170 . . 783 555 409 322 1710 974 . . . . 12 294 2930 1519 . 498 453 Initial 1519 | . . . 15 170 . . 39 382 286 141 . 779 . . . . . . 165 1519 . . 269 Average 414 | 1 33 27 157 137 . . 271 446 337 52 699 883 . . . . 1 155 1516 1494 . 124 302 Influence Increases 14552 | 20 302 240 1016 . . 450 1460 718 343 191 2298 587 224 162 . 371 12 304 4211 102 . 850 691 Destroy 0b10 Robot/C 7420 | . 180 140 560 . . 320 760 420 160 80 720 260 180 120 . 280 . 200 2260 60 . 300 420 Destroy 0b10 Robot/NC 695 | 20 15 15 110 . . 5 130 25 10 . 115 . 5 . . 10 . . 180 . . 25 30 Destroy Leader 1502 | . 42 30 194 . . 30 226 52 . . 194 70 10 20 . 40 . 20 356 20 . 104 94 Allied During Kill 2054 | . . . 3 . . 95 127 176 142 80 534 . 29 22 . 41 . 66 471 . . 235 33 Successful Hack 240 | . 43 6 28 . . . 56 21 . . . 23 . . . . 12 . 24 . . . 27 Disable Machine 990 | . . 30 45 . . . 105 15 15 30 405 45 . . . . . . 240 . . 30 30 Destroy Structure 1381 | . 22 19 76 . . . 26 9 16 1 270 84 . . . . . 18 620 22 . 156 42 Lose Combat Pursuer 270 | . . . . . . . 30 . . . 60 105 . . . . . . 60 . . . 15 Influence Decreases 14310 | 20 302 199 620 337 100 386 742 988 502 544 706 1255 633 409 268 371 12 10 1611 1525 1471 400 899 Entered New Map 5935 | . . . 26 267 100 . 25 400 226 212 . 813 343 99 268 . . . 129 1375 1471 . 181 Time Decay 5838 | 20 282 189 554 70 . 346 578 398 206 332 336 342 270 310 . 333 12 . 632 100 . 210 318 Lost Part 1587 | . 20 10 40 . . . 89 30 10 . 130 100 20 . . 18 . 10 630 50 . 70 360 Lost Ally 950 | . . . . . . 40 50 160 60 . 240 . . . . 20 . . 220 . . 120 40 Squads Dispatched 90 | . 1 . 2 . . 1 18 1 . . 18 3 . . . . . 1 31 . . 7 7 Investigation 8 | . 1 . . . . . 4 . . . . . . . . . . . 3 . . . . Extermination 20 | . . . . . . . 8 . . . 2 2 . . . . . . 6 . . 1 1 Reinforcement 22 | . . . 2 . . . 2 1 . . 8 1 . . . . . 1 5 . . 1 1 Assault 20 | . . . . . . 1 4 . . . 2 . . . . . . . 11 . . 2 . Garrison 14 | . . . . . . . . . . . 6 . . . . . . . 6 . . . 2 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 1 . . . 2 . . . . . . . 4 . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Distress Signals 25 | . . . 3 . . . 1 1 2 . 8 . . . . . . . 6 1 . 2 1 Communications Jammed 42 | . . . . . . . . . . . . . . . . 1 . . 41 . . . . Distress Signals 39 | . . . . . . . . . . . . . . . . . . . 39 . . . . Times Spotted 486 | . 14 7 54 . . 17 50 24 8 3 58 20 9 6 . 15 . 9 142 7 1 19 23 Peak Tracking Total 18 | . 6 3 5 . . 7 5 4 5 1 18 5 5 5 . 5 . 4 11 4 1 6 8 Tactical Retreats 15 | . . . . . . . 2 . . . 3 5 . . . . . . 4 . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Traps Triggered 9 | . 2 . . . . . 5 1 . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Machines Disabled 67 | . . 2 3 . . 1 7 1 1 2 27 3 . . . . . . 16 . . 2 2 Max in Single Turn 17 | . . 2 3 . . 1 1 . 1 1 17 2 . . . . . . 2 . . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Network Hub 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Machines Accessed 58 | . 9 1 12 . 1 . 10 5 1 . . 3 1 1 4 . 2 . 6 . . . 2 Terminals 28 | . 8 1 9 . . . 1 5 1 . . 1 . 1 . . 1 . . . . . . Fabricators 7 | . . . . . . . 3 . . . . . . . . . . . 3 . . . 1 Repair Stations 6 | . . . 1 . . . 2 . . . . 1 . . . . 1 . 1 . . . . Recycling Units 5 | . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Total Hacks 186 | . 24 3 50 . 5 . 30 6 3 . . 8 1 1 17 . 4 . 24 . . . 10 Successful 106 | . 9 1 29 . 5 . 13 5 . . . 3 1 1 17 . 3 . 14 . . . 5 Failed 80 | . 15 2 21 . . . 17 1 3 . . 5 . . . . 1 . 10 . . . 5 Catastrophic 16 | . 4 . 2 . . . 2 . . . . 3 . . . . . . 3 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 143 | . 22 3 15 . . . 22 20 1 . 20 4 . . . . 3 . 25 . 1 7 . Terminals 79 | . 22 3 40 . . . 1 6 3 . . 2 . 1 . . 1 . . . . . . Fabricators 32 | . . . . . . . 9 . . . . . . . . . . . 17 . . . 6 Repair Stations 20 | . . . 4 . . . 7 . . . . 4 . . . . 3 . 2 . . . . Recycling Units 12 | . 2 . . . . . 8 . . . . 2 . . . . . . . . . . . Scanalyzers 14 | . . . 6 . . . 5 . . . . . . . . . . . 3 . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . 2 . . . 4 Terminal Hacks 49 | . 1 1 15 . 5 . 1 5 . . . 1 1 1 17 . 1 . . . . . . Record 6 | . . . . . . . . . . . . . . 1 5 . . . . . . . . Part Schematic 11 | . 1 . 1 . 5 . . . . . . . . . 4 . . . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . 4 . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 6 | . . . 2 . . . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . . . . . . . 5 . . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Locate Traps 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . 2 . . . . . . . . . . . 7 . . . 4 Network Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Load Schematic 6 | . . . . . . . 1 . . . . . . . . . . . 4 . . . 1 Build 5 | . . . . . . . 1 . . . . . . . . . . . 2 . . . 2 Repair Station Hacks 11 | . . . 4 . . . 4 . . . . 1 . . . . 2 . . . . . . Scan Component 7 | . . . 2 . . . 3 . . . . 1 . . . . 1 . . . . . . Repair 4 | . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . Report Inventory 4 | . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . Scanalyzer 5 | . . . 3 . . . 1 . . . . . . . . . . . 1 . . . . Insert Component 4 | . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Unauthorized Hacks 22 | . 7 . 7 . . . 3 . . . . . . . . . . . 5 . . . . Terminals 14 | . 7 . 7 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 9 1 11 . . . 7 4 1 . . 2 . . . . 1 . 3 . . . 2 Full Trace Events 5 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . 1 . . 4 . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Time 62 | . . . . . . . . . . . . . . . . . . . . . . . 62 Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Part Schematics Acquired 49 | . 1 . 2 . 18 . 8 . . . 16 . . . 4 . . . . . . . . Parts Built 7 | . . . . . . . 2 . . . . . . . . . . . 3 . . . 2 Authchips 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Time 283 | . . . . . . . 128 . . . . . . . . . . . 109 . . . 46 Total Part Build Rating 51 | . . . . . . . 16 . . . . . . . . . . . 17 . . . 18 Parts Repaired 4 | . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . Time 242 | . . . 83 . . . 112 . . . . . . . . . 47 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . parse_system 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 2 1 6 . . . . . . . . . . . . . . . Allies Hacked 8 | . . . . . . . . . . . . . . . . . . . 1 . . 6 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Total Allies 63 | . 1 1 . . 4 2 6 16 5 . 5 2 . . . . 2 . 9 . . 8 2 Largest Group 12 | . 1 2 2 . 4 4 3 8 12 10 9 2 2 2 2 2 3 3 6 . . 7 2 Highest-Rated Group 822 | . 10 41 41 . 148 148 197 381 822 679 536 170 170 170 170 170 291 291 522 . . 812 136 Highest-Rated Ally 159 | . 10 31 31 . 38 38 96 159 159 143 96 85 85 85 85 85 103 103 103 . . 122 109 Zionite Dispatches 17 | . . . . . . . 2 2 . . 3 1 . . . . 1 . 5 . . 3 . Heavy 6 | . . . . . . . 1 . . . 1 1 . . . . 1 . 1 . . 1 . Light 5 | . . . . . . . . 1 . . 1 . . . . . . . 1 . . 2 . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Heavy Resupply 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 9 | . . . . . . . 1 . . . 5 . . . . . . . 3 . . . . STAY 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . DROP 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 693 | . . . 7 . . 45 54 96 33 17 149 . 9 5 . 16 . 17 152 . . 84 9 Total Damage 26207 | . . . 106 . . 1268 2039 1928 887 575 5129 . 597 321 . 897 . 1097 7680 . . 3185 498 Kills 161 | . . . 1 . . 10 16 10 6 3 35 . 3 2 . 7 . 8 45 . . 13 2 Allies Corrupted 6 | . . . . . . . 1 . . . 1 . . . . . . . 2 . . 2 . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Active Infowar (turns) 6516 | 15 979 984 599 . . 264 117 . . . . 112 . . . 212 95 157 2008 208 32 147 587 Sensors 807 | . . . . . . 264 . . . . . . . . . . . . . . . 147 396 Terrain 810 | . . . . . . . . . . . . . . . . . . . 163 . . 135 512 Seismic 2579 | 15 979 984 599 . . . . . . . . . . . . . . . . . . 2 . Decoding 2199 | . . . . . . . . . . . . . . . . . 84 157 1958 . . . . Machine Analysis 558 | . . . . . . . . . . . . . . . . . . . 558 . . . . Jamming 2050 | . . . . . . . 117 . . . . 112 . . . 212 95 16 1258 208 32 . . Robot Analysis Total 8 | . . . 4 . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . 1 2 . . . . . . 2 2 . 2 . . . . . . . Drone Launches 6 | . . . . . . . . . . . 2 . . . . . . . 4 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Decoded 0b10 Intel 55 | . . . . . . . . . . . . . . . . . 2 4 49 . . . . Traps 6 | . . . . . . . . . . . . . . . . . 1 1 4 . . . . Items 41 | . . . . . . . . . . . . . . . . . 1 3 37 . . . . Machines 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Guards 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Intel Received 9 | . . . . . . . 2 3 . . 3 . . . . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Turns Passed 23695 | 84 981 984 3283 146 2450 1018 3339 947 428 2179 865 763 584 693 201 776 95 157 2211 208 42 560 701 Spaces Moved 11050 | 68 528 445 1293 68 1144 426 1644 584 191 169 479 385 409 388 147 588 47 84 1109 122 23 376 333 Core 158 | 5 . . . . . . . . . 129 . . . . . . . . . . . . 24 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Legs 4585 | . . . . . . . 288 584 191 40 479 348 . . 70 588 47 84 1041 122 23 376 304 Wheels 6302 | 63 528 445 1293 68 1144 426 1356 . . . . 37 409 388 77 . . . 68 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Fastest Speed 40 | 50 90 200 210 210 195 210 112 112 117 117 117 120 130 130 120 120 117 115 112 116 116 112 40 Average Speed 171 | 86 155 200 212 210 209 210 156 115 117 1248 117 139 130 130 125 120 117 115 118 116 116 114 108 Slowest Speed 1600 | 90 200 200 215 210 210 210 240 186 117 1600 190 190 145 130 190 190 117 117 260 116 116 116 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . 2 . . . . . . . 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 49 | 3 79 92 97 26 90 59 35 75 67 66 63 13 55 58 60 75 1 89 31 10 25 12 8 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 12 | . . . 2 . . 1 . . . . . . 1 . 3 1 . . 4 . . . . Known Exits Taken 9 | . . 1 1 . . . 1 . . . 1 1 . . . 1 1 . 1 . . 1 . Unknown Exits Taken 13 | 1 1 . . 1 1 1 . 1 1 1 . . 1 1 1 . . . . 1 1 . . Scrap Searched 19 | . . 2 . . 3 5 . . . . . . 4 2 . 3 . . . . . . . Spaces Dug 178 | . 1 29 24 . . . 2 . . . 6 . . 35 . . . 3 77 . . 1 . Terrain Destroyed 962 | . 20 29 74 . . 46 4 . 19 . 337 48 12 35 . 41 . 3 258 18 . 6 12 Melee 7 | . . . . . . . 2 . . . 3 . . . . . . . 1 . . 1 . Projectile 72 | . 1 . . . . . 2 . . . 9 8 . . . 3 . 3 40 1 . . 5 AOE 882 | . 19 29 74 . . 46 . . 19 . 325 40 12 35 . 38 . . 217 17 . 5 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Total 14292 | 83 620 491 1612 72 1190 518 2187 786 390 229 701 517 448 572 164 641 87 126 1662 163 29 476 528 Wait 1115 | . 29 6 118 . 9 4 208 69 160 53 109 29 . 176 . 11 35 4 45 10 1 8 31 Move 11028 | 67 527 444 1292 67 1143 425 1643 583 190 168 479 384 408 387 146 587 46 83 1108 121 22 375 333 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 238 | 6 20 5 20 2 6 6 39 9 9 . 8 10 5 1 3 4 2 8 48 3 . 12 12 Fast Attach 231 | 7 2 . 8 . 7 2 33 5 3 . 12 19 7 2 5 3 . 5 63 3 . 26 19 Attach 147 | . 3 1 8 . 2 . 29 5 4 . 12 7 3 . 1 4 3 . 45 3 . 5 12 Detach 34 | . . . . . . . 10 1 . . . 4 1 . . 1 1 1 12 . . 1 2 Swap 178 | . 5 4 19 1 7 15 24 5 5 . 8 5 4 2 1 12 . 7 35 1 . 7 11 Drop 295 | . 1 4 30 2 13 10 60 9 11 . 19 9 9 2 8 7 . 8 50 3 . 24 16 Fire 701 | 3 33 27 117 . . 22 113 . 8 8 20 31 9 2 . 10 . 10 222 19 . 8 39 Melee 226 | . . . . . 3 . 26 44 . . 31 19 2 . . 2 . . 31 . 6 10 52 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 5 | . . . . . . . . . . . 3 . . . . . . . 2 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Rewire 88 | . . . . . . 34 2 51 . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research -3/Armory -3/Lab -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Discovered new exit (range 10) 684 | -10/Materials | Identified exit to Materials 684 | -10/Materials | Identified exit to Subcaves 784 | -10/Materials | Learned 4 Subcaves zone layouts 818 | -10/Materials | Learned location of 2 exits from Subcaves 840 | -10/Materials | Learned Storage trap positions 850 | -10/Materials | Learned 2 Materials zone layouts 871 | -10/Materials | Learned Storage emergency access door positions 901 | -10/Materials | Learned Storage stockpile data 1066 | -10/Materials | Entered Mines 1066 | -10/Mines | Accompanied by 1 ally 1253 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1405 | -10/Mines | Learned 2 Materials zone layouts 1534 | -10/Mines | Discovered exit to Materials (range 16) 1602 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1952 | -10/Mines | Discovered exit to Materials (range 11) 1999 | -10/Mines | Received a Mining Laser from a helpful Derelict 2050 | -10/Mines | Entered Materials 2050 | -9/Materials | Accompanied by 2 allies 2050 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2051 | -9/Materials | Identified exit to Mines 2638 | -9/Materials | Discovered new exit (range 4) 2820 | -9/Materials | Discovered exit to Mines (range 7) 2938 | -9/Materials | Build established: Scavenger-Mutant 2987 | -9/Materials | Learned location of 1 exit from Recycling 3024 | -9/Materials | Identified exit to Materials 3049 | -9/Materials | Learned location of 1 exit from Storage 3064 | -9/Materials | Loaded intel: 2 repair station locations 3079 | -9/Materials | Identified exit to Storage 3079 | -9/Materials | Learned location of 1 exit from Materials 3096 | -9/Materials | Learned location of 1 exit from Recycling 3524 | -9/Materials | Repaired Arm. Wheel 3683 | -9/Materials | Core integrity fell below 50% 3852 | -9/Materials | Build established: Mutant 3982 | -9/Materials | Repaired Cld. Ion Engine 4976 | -9/Materials | Core integrity fell below 20% 5333 | -9/Materials | Entered Mines 5385 | -9/Mines | Found a hidden stash of uninstalled traps 5452 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5479 | -9/Mines | Entered Zion 5547 | -7/Zion | System corruption cleaned by Quarantine Array 5680 | -7/Zion | Found Prototype Device 5680 | -7/Zion | Identified Bomb Factory No. 2 5912 | -7/Zion | Found Prototype Processor 5912 | -7/Zion | Identified Exp. Target Analyzer 5916 | -7/Zion | Found Prototype Processor 5916 | -7/Zion | Identified Exp. Melee Analysis Suite 5922 | -7/Zion | Found Prototype Processor 5922 | -7/Zion | Identified Exp. Core Analyzer 5925 | -7/Zion | Found Prototype Processor 5925 | -7/Zion | Identified Exp. Targeting Computer 6051 | -7/Zion | System corruption cleaned by Quarantine Array 6173 | -7/Zion | Found Exp. Target Analyzer 6265 | -7/Zion | Given A8's code to call for help 6456 | -7/Zion | Learned Factory emergency access door positions 6755 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6827 | -7/Zion | Met Imprinter 6862 | -7/Zion | Imprinted 6865 | -7/Zion | Declared Zion's savior 7070 | -7/Zion | Found GAL Module 7883 | -7/Zion | Discovered new exit (range 16) 7929 | -7/Zion | Entered Proximity Caves 7929 | -6/Proximity Caves | Accompanied by 4 allies 8072 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8183 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8236 | -6/Proximity Caves | Lost 3 allies 8431 | -6/Proximity Caves | Learned Factory emergency access door positions 8639 | -6/Proximity Caves | Spotted B-75 Beast 8677 | -6/Proximity Caves | Allies destroyed B-75 Beast 8937 | -6/Proximity Caves | Discovered new exit (range 3) 8947 | -6/Proximity Caves | Entered Factory 8947 | -6/Factory | Accompanied by 3 allies 8947 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 9121 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9240 | -6/Factory | Build established: Scavenger-Tank 9308 | -6/Factory | Found Exp. Targeting Computer 9789 | -6/Factory | Discovered new exit (range 5) 9845 | -6/Factory | Lost 3 allies 9863 | -6/Factory | Lost 4 parts (3n1w) 9865 | -6/Factory | Build established: Scavenger-Gunner 9935 | -6/Factory | Lost 5 parts (1p1n1u2w) 9937 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 9938 | -6/Factory | Zion Heavy Resupply teleported in 9970 | -6/Factory | Zion Heavy squad teleported in 10314 | -6/Factory | Fabricated Biometal Leg? 10392 | -6/Factory | Found Prototype Protection 10392 | -6/Factory | Identified Zio. Weapon Casing 10546 | -6/Factory | Terminal network hard line cut 10828 | -6/Factory | Identified exit to Factory 11119 | -6/Factory | Spotted B-75 Beast 11125 | -6/Factory | Enhanced Grunt warped into view, answering call for help 11129 | -6/Factory | Enhanced Grunt warped into view, answering call for help 11152 | -6/Factory | Allies destroyed B-75 Beast 11397 | -6/Factory | First assault squad dispatched 11779 | -6/Factory | Found Prototype Device 11779 | -6/Factory | Identified Exp. Thermal Shield 12047 | -6/Factory | Build established: Mutant 12116 | -6/Factory | Repaired Broken Enh. Flexi-carbon Leg? 12263 | -6/Factory | Discovered new exit (range 11) 12285 | -6/Factory | Identified exit to Extension 12286 | -6/Factory | Entered Extension 12324 | -6/Extension | Rescued a captive Derelict 12377 | -6/Extension | Zion Light squad teleported in 12403 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 12404 | -6/Extension | Zion Hover Resupply teleported in 12597 | -6/Extension | Spotted B-75 Beast 12603 | -6/Extension | Spotted B-75 Beast 12619 | -6/Extension | Destroyed B-75 Beast 12649 | -6/Extension | Lost 3 allies 12650 | -6/Extension | Allies destroyed B-75 Beast 12744 | -6/Extension | Rescued a captive Derelict 12765 | -6/Extension | Rescued a captive Derelict 12767 | -6/Extension | Rescued a captive Derelict 12821 | -6/Extension | Retrieved Zion intel report: Active Terminals 12827 | -6/Extension | Rescued a captive Derelict 12926 | -6/Extension | Lost 4 allies 12992 | -6/Extension | Retrieved Zion intel report: Component Stockpiles 13091 | -6/Extension | Rescued A7 13161 | -6/Extension | Discovered exit to Factory (range 10) 13162 | -6/Extension | Discovered new exit (range 6) 13233 | -6/Extension | Entered Cetus 13233 | -6/Cetus | Accompanied by 8 allies (A7) 13238 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13248 | -6/Cetus | Spotted Cetus Guard 13248 | -6/Cetus | Spotted Cetus Guard 13258 | -6/Cetus | Spotted Cetus Guard 13261 | -6/Cetus | Allies destroyed Cetus Guard 13269 | -6/Cetus | Spotted Cetus Guard 13271 | -6/Cetus | Allies destroyed Cetus Guard 13370 | -6/Cetus | Escorted A7 to Cetus Mainframe 13382 | -6/Cetus | Started Cetus Manufacturing Module 13407 | -6/Cetus | Manufactured an Enhanced Grunt 13432 | -6/Cetus | Manufactured an Enhanced Grunt 13457 | -6/Cetus | Manufactured an Enhanced Grunt 13482 | -6/Cetus | Manufactured an Enhanced Grunt 13507 | -6/Cetus | Manufactured an Enhanced Grunt 13516 | -6/Cetus | Discovered new exit (range 15) 13539 | -6/Cetus | Spotted Cetus Guard 13539 | -6/Cetus | Spotted Cetus Guard 13544 | -6/Cetus | Allies destroyed Cetus Guard 13544 | -6/Cetus | Spotted Cetus Guard 13545 | -6/Cetus | Destroyed Cetus Guard 13548 | -6/Cetus | Destroyed Cetus Guard 13551 | -6/Cetus | Destroyed Cetus Guard 13568 | -6/Cetus | Discovered exit to Factory (range 15) 13573 | -6/Cetus | Scared off Revision 17 13661 | -6/Cetus | Entered Archives 13661 | -6/Archives | Accompanied by 10 allies (A7) 13666 | -6/Archives | Received a hacking code to weaken MAIN.C 13724 | -6/Archives | Build established: Commander-Gunner 15776 | -6/Archives | Discovered new exit (range 15) 15840 | -6/Archives | Entered Hub_04(d) 15840 | -6/Hub_04(d) | Accompanied by 9 allies 15903 | -6/Hub_04(d) | Retrieved Zion intel report: Guard Positions 15918 | -6/Hub_04(d) | Spotted B-75 Beast 15940 | -6/Hub_04(d) | Destroyed B-75 Beast 15951 | -6/Hub_04(d) | Garrison activated, responded to threat 15965 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 15966 | -6/Hub_04(d) | Zion Light squad teleported in 15987 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 15994 | -6/Hub_04(d) | Lost 4 allies 16064 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 16085 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 16086 | -6/Hub_04(d) | Zion Recon squad teleported in 16190 | -6/Hub_04(d) | Found Zio. Weapon Casing 16254 | -6/Hub_04(d) | Build established: Scavenger-Gladiator 16274 | -6/Hub_04(d) | Found Prototype Launcher 16274 | -6/Hub_04(d) | Identified Rocket Array 16298 | -6/Hub_04(d) | Garrison activated, responded to threat 16391 | -6/Hub_04(d) | Zion Heavy squad teleported in 16540 | -6/Hub_04(d) | First assault squad dispatched 16605 | -6/Hub_04(d) | Network Hub disabled 16647 | -6/Hub_04(d) | Network Hub disabled 16659 | -6/Hub_04(d) | Spotted Lightning 16668 | -6/Hub_04(d) | Spotted Lightning 16674 | -6/Hub_04(d) | System corruption reached 10% 16674 | -6/Hub_04(d) | Spotted Lightning 16675 | -6/Hub_04(d) | Spotted Lightning 16699 | -6/Hub_04(d) | Spotted Lightning 16705 | -6/Hub_04(d) | Entered Factory 16705 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16729 | -5/Factory | Lost 11 parts (2p3n3u3w) 16845 | -5/Factory | Found Launcher Loader 17156 | -5/Factory | Lost 4 parts (1p2n1u) 17252 | -5/Factory | Discovered new exit (range 13) 17333 | -5/Factory | Lost 3 parts (1p1n1w) 17380 | -5/Factory | Zion Heavy squad teleported in 17466 | -5/Factory | Identified exit to Upper Caves 17468 | -5/Factory | Entered Upper Caves 17468 | -5/Upper Caves | Accompanied by 2 allies 17647 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17690 | -5/Upper Caves | Learned location of Armory (-3) 18035 | -5/Upper Caves | Discovered new exit (range 7) 18052 | -5/Upper Caves | Entered another Upper Caves area 18052 | -5/Upper Caves | Accompanied by 2 allies 18151 | -5/Upper Caves | Build established: Derelict-Gladiator 18240 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 18468 | -5/Upper Caves | Learned 4 Factory zone layouts 18698 | -5/Upper Caves | Discovered new exit (range 12) 18745 | -5/Upper Caves | Entered Zhirov 18745 | -5/Zhirov | Accompanied by 2 allies 18746 | -5/Zhirov | Discovered new exit (range 3) 18769 | -5/Zhirov | Met Zhirov 18793 | -5/Zhirov | Learned location of Quarantine (-2) 18793 | -5/Zhirov | Learned location of Testing (-3) 18793 | -5/Zhirov | Learned location of Command (-1) 18804 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18825 | -5/Zhirov | Found Alien Artifact 18825 | -5/Zhirov | Identified Integrated Reactor 18825 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18891 | -5/Zhirov | Found Alien Artifact 18946 | -5/Zhirov | Entered Proximity Caves 18946 | -4/Proximity Caves | Accompanied by 2 allies 18947 | -4/Proximity Caves | Identified exit to Factory 19315 | -4/Proximity Caves | Learned Research emergency access door positions 19344 | -4/Proximity Caves | Spotted B-86 Titan 19354 | -4/Proximity Caves | Destroyed B-86 Titan 19524 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19722 | -4/Proximity Caves | Entered Factory 19722 | -4/Factory | Accompanied by 1 ally 19722 | -4/Factory | Evolved 2 slots: Utility x2 19780 | -4/Factory | Repaired Broken Biometal Leg 19810 | -4/Factory | Zion Heavy squad teleported in 19814 | -4/Factory | Identified exit to DSF 19817 | -4/Factory | Entered DSF 19817 | -4/DSF | Accompanied by 3 allies 19838 | -4/DSF | Additional patrols routed to DSF 19930 | -4/DSF | Sterilization system engaged 19935 | -4/DSF | Discovered new exit (range 14) 19950 | -4/DSF | Ambient heat levels rising (+10) 19965 | -4/DSF | Ambient heat levels rising (+10) 19974 | -4/DSF | Entered Research 19974 | -3/Research | Accompanied by 3 allies 19974 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19975 | -3/Research | Identified exit to Armory 20003 | -3/Research | Identified Transdimensional Reconstructor 20118 | -3/Research | Found Fusion Bomb Launcher 20247 | -3/Research | Build established: Gladiator 20282 | -3/Research | Spotted B-86 Titan 20310 | -3/Research | Lost 3 allies 20339 | -3/Research | Destroyed B-86 Titan 20348 | -3/Research | System corruption reached 10% 20361 | -3/Research | Core integrity fell below 50% 20412 | -3/Research | Lost 20 parts (2p7n6u5w) 20474 | -3/Research | First assault squad dispatched 20477 | -3/Research | Found Adv. Force Booster 20479 | -3/Research | Found Adv. Force Booster 20499 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 20500 | -3/Research | Zion Heavy squad teleported in 20543 | -3/Research | Fabricated Assault Drone Bay (x1) 20690 | -3/Research | Build established: Scavenger-Gunner 20797 | -3/Research | Zion Melee Resupply teleported in 20881 | -3/Research | Zion Light squad teleported in 21026 | -3/Research | Found Tesla Bomb Launcher 21125 | -3/Research | Build established: Scavenger-Tank 21145 | -3/Research | Zion Demo squad teleported in 21193 | -3/Research | Zion Explosive Resupply teleported in 21199 | -3/Research | Found Prototype Launcher 21199 | -3/Research | Identified Mni. Smartbomb Launcher 21293 | -3/Research | Destroyed 10 combat bots 21318 | -3/Research | Fabricated Adv. Terrain Scanner? 21410 | -3/Research | Destroyed 15 combat bots 21432 | -3/Research | Garrison activated, responded to threat 21480 | -3/Research | Lost 4 parts (1p2n1u) 21497 | -3/Research | Terminal network hard line cut 21500 | -3/Research | Destroyed 10 combat bots 21643 | -3/Research | System corruption reached 30% 21707 | -3/Research | Lost 13 parts (1p4n4u4w) 21880 | -3/Research | Garrison activated, responded to threat 21894 | -3/Research | Core integrity fell below 20% 21918 | -3/Research | Lost 8 parts (1p2n2u3w) 21945 | -3/Research | Destroyed 9 combat bots 21983 | -3/Research | Lost 8 parts (1p2n3u2w) 22127 | -3/Research | Lost 3 parts (1u2w) 22185 | -3/Research | Entered Armory 22370 | -3/Armory | Found Corrupted Quantum Capacitor 22392 | -3/Armory | Warped through subspace to slip node 22392 | -3/Armory | Discovered new exit (range 1) 22393 | -3/Armory | Entered Lab 22393 | -3/Lab | Discovered new exit (range 9) 22396 | -3/Lab | Lost 5 parts (1p1n1u2w) 22407 | -3/Lab | Unable to decrypt terminal 22407 | -3/Lab | Opened the door to a hidden lab 22408 | -3/Lab | Gained access to the hidden lab's interior 22410 | -3/Lab | Detected by scanners 22416 | -3/Lab | Confronted by A5 22435 | -3/Lab | Entered Research 22435 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22508 | -2/Research | Zion Heavy squad teleported in 22610 | -2/Research | Found Prototype Device 22610 | -2/Research | Identified Exp. Actuator Array 22624 | -2/Research | Lost 3 parts (1n1u1w) 22658 | -2/Research | Discovered new exit (range 12) 22707 | -2/Research | Found Exp. Thermal Shield 22749 | -2/Research | Zion Light squad teleported in 22869 | -2/Research | Intercept squad dispatched 22884 | -2/Research | Spotted Tracker 22885 | -2/Research | Spotted Tracker 22887 | -2/Research | Zion Light squad teleported in 22895 | -2/Research | Allies destroyed Tracker 22896 | -2/Research | Allies destroyed Tracker 22902 | -2/Research | Spotted Combat Programmer 22903 | -2/Research | Allies destroyed Combat Programmer 22919 | -2/Research | System corruption reached 10% 22922 | -2/Research | Spotted Combat Programmer 22926 | -2/Research | Lost 4 parts (4n) 22944 | -2/Research | Allies destroyed Combat Programmer 22972 | -2/Research | Lost 5 allies 22983 | -2/Research | Cargo convoy interrupted 22993 | -2/Research | Identified exit to Access 22995 | -2/Research | Entered Access 22995 | -1/Access | Accompanied by 1 ally 22995 | -1/Access | Evolved 2 slots: Utility x2 23014 | -1/Access | Found Quantum Capacitor 23064 | -1/Access | Energy Cycler disabled 23184 | -1/Access | Fabricated Enh. Quantum Rifle (x2) 23208 | -1/Access | Build established: Messiah-Gladiator 23249 | -1/Access | Fabricated X-77 Beamer? 23363 | -1/Access | P-80 Master assimilated allied Beamer 10a 23372 | -1/Access | Garrison activated, responded to threat 23454 | -1/Access | Destroyed 7 combat bots 23456 | -1/Access | Lost 5 parts (1n3u1w) 23525 | -1/Access | Intercept squad dispatched 23534 | -1/Access | System corruption reached 10% 23563 | -1/Access | Spotted Tracker 23564 | -1/Access | Spotted Tracker 23583 | -1/Access | Destroyed Tracker 23646 | -1/Access | Destroyed Tracker 23650 | -1/Access | Spotted Combat Programmer 23651 | -1/Access | Spotted Combat Programmer 23652 | -1/Access | Core integrity fell below 50% 23686 | -1/Access | Core integrity fell below 20% 23686 | -1/Access | System corruption reached 30% 23696 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 23683_ Penetrated by EMDS Slug. 23683_ Phase Gun destroyed. 23683_ Slug penetrates Wall. 23683_ Penetrated by EMDS Slug. 23684_ K-01 Serf collects debris. 23685_ Railgun destroyed. 23685_ Acquired 97 matter. 23685_ Slammed into Combat Programmer. 23685_ Penetrated by EMDS Slug. 23687_ K-01 Serf collects debris. 23688_ Combat Programmer resets Combat Programmer, system corruption cleaned. 23689_ Acquired Xenon Bombardment Thruster. 23690_ Penetrated by EMDS Slug. 23691_ Acquired 13 matter. 23691_ Xenon Bombardment Thruster destroyed. 23691_ Acquired 1 matter. 23693_ EMDS Slug penetrates Wall. 23695_ Combat Programmer resets P-80 Master, system corruption cleaned. 23696_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?#???##????????????? ????????????????????????????? | | ??????? ? ?????#?????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???? ??????????#?????????????????????????????????? | | ?? ????? ????#???????? ??????????????????????????? | | ?? ????? ?????#???????? ???????????????????????? | | ??? ?????? ###?#?????????????????????????????????? | | ?? ??? ??????#?#????????????????????????????????? | | ?????? ??????#??????????????????? ??????????????? | | ? ???? ???????#??????????????? ?????????????????? | | ???? ? ??????#???????? ????????????????????????? | | ?? ? ??? ??????#??????#??#??????????????????????? | | ???? ?????????#?#???????#? ???????????????????? | | #####+###########################+### ??????????? | | ??????????? | | p ??????????? | | ?????????? | | %=p A ?????????? | | = ! ????????? | | [%!%[[ ????????? | | !=*p % @ ????????? | | ##[ ######+#############+#######???????????????? | | =#% # [!!=%%*!%! # ???? ?????????????????? | | %+[! =/ ]!![=!!= # ???????????????????????????? | | =###### [= *% #? ????????? ?????????????????? | | %[ ### !! !! #?? ???????? ?????????????????? | | #?# !%= # ???? ????#????????????????? | | ## ## ! # ?????????????????????????? | | ### #? ???????????????????????? | | # ##?# ! #?? ? ????????????????????????? | | # ##?# " # ? ? ????????????????????????? | | # ##?# ""G"" # ? ????? ???????????????????? | | ###??# # ?? ???????????????????????? | | #????# # ?????? ?????????????????? | | ####?###############??##????????#????????????????? | | ?????#????????????????#??????????????????????????? | | ???????#???#????#????????????#?#?????????????????? | | ?#????????#?#?#???????????????#??????????????????? | | ??????????#?#?????????#?##???????????????????????? | | ?#?#???????#??##??#??????????????????????????????? | | ?????#??#????????????????????????????????????????? | | ???????????#?#????????#??????????????????????????? | | #????????????????????????????????????????????????? | | #???##??##??????#?#??#???????????????????????????? | | ???????????#??#????????#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 120 Energy Generation 73 Energy Capacity 950 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Armor Coverage 600 Resistance: TH 30 Core Shielding 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Force Boost 20 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Mak. Sword | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked IFF Parser | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Antigrav System | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Plasma Flamer | -7/Zion | Free Gravity Neutralizer | -6/Factory | Z-intel Prc. Beam Rifle | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Nuclear Pulse Thruster | -6/Hub_04(d) | Z-intel Med. Treads | -6/Hub_04(d) | Z-intel Lgt. Angular Momentum Engine | -6/Hub_04(d) | Z-intel Flak Cannon | -6/Hub_04(d) | Z-intel Imp. Trap Scanner | -6/Hub_04(d) | Z-intel Hcp. Matter Pod | -6/Hub_04(d) | Z-intel Hvy. Plasma Cannon | -6/Hub_04(d) | Z-intel Lgt. Fission Core | -6/Hub_04(d) | Z-intel Drone Bay | -6/Hub_04(d) | Z-intel Adv. Terrain Scanner | -6/Hub_04(d) | Z-intel Shock Absorption System | -6/Hub_04(d) | Z-intel Pulse Rifle | -6/Hub_04(d) | Z-intel Flak Gun | -6/Hub_04(d) | Z-intel Com. Wheel | -6/Hub_04(d) | Z-intel Thermic Laser | -6/Hub_04(d) | Z-intel Adv. Assault Cannon | -6/Hub_04(d) | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked K-01 Serf | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Biometal Leg | x2 | -6/Factory | Preloaded Assault Drone Bay | x1 | -3/Research | Authchip Adv. Terrain Scanner | x2 | -3/Research | Authchip Enh. Quantum Rifle | x2 | -1/Access | Preloaded X-77 Beamer | x2 | -1/Access | Authchip Repaired ---------- Arm. Wheel | 34% | -9/Materials Cld. Ion Engine | 18% | -9/Materials Enh. Flexi-carbon Leg | 73% | -6/Factory | Broken Biometal Leg | 3% | -4/Factory | Broken Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeShieldCasing Manual? 0 Play Time 04:33:34 Cumulative 787.1 hours Start 2025.08.11 @ 12:44:26 End 2025.08.11 @ 18:06:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 300 Adventurer 4 Explorer 0 Win Type - Total 13 Types 8/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 283bf426-a087-4b28-8202-66f46f92124a