Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 21:51:44 // Halloween2019/Abominations Player: Gitida Result: Destroyed by Minor Abomination with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (912) 912 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1947 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 167/300 Energy 123/125 System Corruption 8% Temperature Cool (9) Location -9/Materials Parts ------- Power (1) Light Ion Engine Propulsion (3) Light Treads Light Treads Utility (3) Small Storage Unit Large Storage Unit Visual Processing Unit Weapon (2) Assault Rifle Assault Rifle Inventory (12) Hover Unit Sensor Array Small Laser Light EM Pulse Cannon Peak State ------------ Power Ion Engine Propulsion Light Treads Light Treads Utility Small Storage Unit Large Storage Unit Visual Processing Unit Weapon Light EM Pulse Cannon Assault Rifle Inventory Light Ion Engine Hover Unit Sensor Array Medium Laser Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | 6 7 12 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 5 | 2 1 2 Leg . | . . . Wheel . | . . . Hover 1 | . 1 . Flight 1 | . 1 . Utility 5 | 1 1 3 Device 1 | . 1 . Storage 2 | 1 . 1 Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun 4 | . 1 3 Energy Cannon 1 | . . 1 Ballistic Gun 5 | 2 1 2 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 1 | . . 1 Weapon 4 | . 2 2 Highest Loss Streak 2 | . 2 2 Average Slot Usage (%) 83 | . 85 80 Engine 12 | . 14 11 Treads 21 | . 24 18 Device 5 | . 3 7 Storage 13 | . 14 12 Processor 4 | . . 9 Energy Gun 7 | . 5 9 Ballistic Gun 16 | . 21 11 Naked Turns . | . . . Heaviest Build 31 | 13 14 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 6 12 Average Capacity 6 | 5 6 6 Most Carried 6 | 3 6 6 Average Carried 4 | 1 3 5 Final Capacity 12 | 6 6 12 Final Carried 6 | 2 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 676 | 232 237 207 Remotely . | . . . Salvage Created 757 | . 443 314 Parts 68 | . 33 35 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 10 7 Guns 15 | . 8 7 Cannons 2 | . 2 . Classes Destroyed 5 | . 5 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 2 | . 2 . Grunt 1 | . 1 . Abomination 14 | . 7 7 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2657 | . 759 1898 Core 493 | . 86 407 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 65 . Volleys Fired 99 | . 32 67 Largest 2 | . 2 2 Hottest 76 | . 70 76 Shots Fired 196 | . 64 132 Gun 190 | . 59 131 Cannon 6 | . 5 1 Launcher . | . . . Special . | . . . Kinetic 129 | . 51 78 Thermal 66 | . 13 53 Explosive . | . . . Electromagnetic 1 | . . 1 Robot Hit Streak 16 | . 16 16 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 135 | . 41 94 Core Hits 50 | . 22 28 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1873 | . 559 1314 Guns 1770 | . 469 1301 Cannons 90 | . 90 . Explosions . | . . . Melee . | . . . Ramming 13 | . . 13 Kinetic 1081 | . 380 701 Thermal 779 | . 179 600 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 11 | . . 11 Matter Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Targeting Errors 8 | . . 8 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 455 | . 45 455 Average Temperature 69 | . 18 84 Received Heat Transfer 309 | . . 309 Effects 2 | . . 2 Energy Bleed 1 | . . 1 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 562 | . 183 379 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 142 | . 142 15 Average Influence 12 | . 25 . Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 1 8 Investigation 4 | . 1 3 Extermination . | . . . Reinforcement 3 | . . 3 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 7 | . 2 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 22 14 Peak Tracking Total 9 | . 5 9 Tactical Retreats 7 | . 5 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 7 3 Successful 4 | . 3 1 Failed 6 | . 4 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Security Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1427 | 70 696 661 Spaces Moved 641 | 40 356 245 Core 9 | 6 3 . Treads 626 | 34 347 245 Legs . | . . . Wheels . | . . . Hover 6 | . 6 . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 143 161 160 Slowest Speed 250 | 160 250 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 49 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 805 | 53 415 337 Wait 17 | . 9 8 Move 639 | 39 355 245 Hop . | . . . Pick Up 21 | 8 10 3 Fast Attach 5 | . . 5 Attach 15 | 6 5 4 Detach . | . . . Swap 5 | . 2 3 Drop 3 | . 2 1 Fire 99 | . 32 67 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 15) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1364 | -9/Materials | Core integrity fell below 50% 1394 | -9/Materials | Core integrity fell below 20% 1428 | -9/Materials | Destroyed by Minor Abomination with Heavy Assault Rifle Last Messages --------------- Lesser Abomination destroyed. Switching to secondary target: Minor Abomination. Med. Laser destroyed. Acquired Sml. Laser. Minor Abomination spits out Hrd. Medium Armor Plating. Minor Abomination feeds off Hungry Anomaly, taking Lgt. Armor Plating. Hungry Anomaly eats Hrd. Medium Armor Plating. Hungry Anomaly eats Med. Matter Pod. System corrupted: Assault Rifle targeting data glitched. Unstable Anomaly suddenly flashes brightly. Lesser Abomination spits out Med. Armor Plating. Lesser Abomination feeds off Hungry Anomaly, taking Hrd. Medium Armor Plating. Hungry Anomaly eats Med. Armor Plating. System corrupted: Assault Rifle jammed. System corrupted: Assault Rifle targeting data glitched. Unstable Anomaly suddenly flashes brightly. System corrupted: Matter fused (-10). Acquired 56 matter. Acquired 25 matter. System corrupted: Assault Rifle targeting data glitched. Map ----- +----------------------------------------------------+ | ?? """ " " ?##?########### #???????# ## | | ?? """ " # # """ # ############+### | | ?# ######## % "R" # ## | | ? # " " # "" | | " # "" | | ? % " # "" ########### | | ???##""T""# % "" % # "" #???######## | | ?????"""""# """"+###### "" #???# """ # | | ??????##### " " " #?####"""" #???# """ # | | ???????# # % " " " ### #???# """ + | | #########"# ####"""""# #???# # | | + + # # #???# # | | ?# # #""" " #"""######## # | | ?# # % #"R " # ######### | | ?# " #""" " # #???????# | | ?# " # " + #???????# | | ?# " """ # # # """ """ #??????## | | ?# " # " # # # """ """%???????# | | ?# # # " # # # """ """ #??????# | | ?# %# " " # # # #??????# | | ?###""""##" # " # ######## # #??????# | | ????? ?#""""### ## #"#########??????# | | ???? ?# "# ## # #??????????????# | | ????? % ?# """ "#"" ## # #??????????????# | | ????########??# """ "#"" ##=! # #??????????????# | | ????????"?????# """%"#"T @## * # #??????????????## | | ??????? ??????# "#"" ## = # #???????????????? | | ??????????????#% "#"" ##= # #???????????????? | | ??????????????###""""# ## #"#???????????????? | | ???????????????# ###A### #" ??????????????? | | ???????????????# #" "S?????????????? | | ???????????????# #" """????????????? | | ???????????????# % #" "" ???????????? | | ???????????????# ### #######"% ????????????? | | ???????????????#######?# " # " ????????????? | | ???????????????????????# " ## ???????????? | | ???????????????????????# " ?? ??????????? | | ???????????????????????# # """???###+##?????????? | | ???????????????????????# ? "" ????? ????????????? | | ???????????????????????# ? "" ??????????????????? | | ????????????????????????# # " ??????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightRemoteReactor Manual? 0 Play Time 00:12:32 Cumulative 111.9 hours Start 2019.10.31 @ 21:39:35 End 2019.10.31 @ 21:51:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 61 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 52feae31-d8c7-4539-b5ab-981d69c767cf