Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 23:35:57 Player: Raspberry Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1073) 1073 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3291 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 207/300 Energy 24/100 System Corruption 5% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Deuterium Engine Carbon-fiber Leg Heat Sink Heat Sink Heat Sink Large Storage Unit Medium Matter Pod (100) Visual Processing Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Thermal Generator Large Storage Unit Large Storage Unit Weight Redist. System > --- WEAPON ----------- Improved EM Shotgun Shock Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Heat Sink Heat Sink Heat Sink Large Storage Unit Medium Matter Pod Visual Processing Unit Weapon Shielding Shock Rifle Beam Rifle [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 51 | 5 12 1 11 8 14 Power 5 | 1 . . 1 1 2 Engine 5 | 1 . . 1 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 2 . 3 1 7 Treads 3 | . . . . . 3 Leg 10 | . 2 . 3 1 4 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | . 6 1 5 1 3 Device 10 | . 4 . 5 . 1 Storage 2 | . 1 . . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 15 | 2 4 . 2 5 2 Energy Gun 9 | . 3 . 2 4 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 24 | . 4 . . 10 10 Power 4 | . 1 . . 2 1 Propulsion 8 | . . . . 4 4 Utility 4 | . 1 . . 1 2 Weapon 8 | . 2 . . 3 3 Highest Loss Streak 10 | . 4 . . 10 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 84 85 94 68 77 Engine 4 | . 3 . 6 4 6 Treads 1 | . . . . . 13 Leg 22 | . 20 28 33 15 10 Wheel 2 | . 7 . . . . Device 13 | . 16 2 19 13 9 Storage 12 | . 8 14 11 18 18 Protection 3 | . . 11 2 . 6 Energy Gun 18 | . 18 28 21 12 5 Ballistic Gun 3 | . 7 . . . 3 Impact Weapon 1 | . . . . 3 4 Naked Turns . | . . . . . . Heaviest Build 60 | 7 27 27 41 60 54 Greatest Support 69 | 20 20 20 41 51 69 Greatest Overweight (x) 4 | . 1 1 1 4 4 Average Overweight (x) . | . . 1 . 2 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 11 15 15 15 15 Most Carried 15 | 4 6 6 15 15 14 Average Carried 7 | 1 4 5 6 14 10 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 2 5 6 15 14 9 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 884 | 203 436 10 110 65 60 Remotely . | . . . . . . Salvage Created 1330 | 49 300 . 434 345 202 Parts 79 | . 26 . 25 12 16 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 26 | 1 7 . 8 6 4 Melee 1 | . . . . 1 . Guns 24 | 1 7 . 8 4 4 AOE 1 | . . . . 1 . Classes Destroyed 8 | 1 3 . 2 2 . Worker 2 | . 2 . . . . Recycler 1 | . . . 1 . . Watcher 4 | . 3 . . 1 . Swarmer 3 | . 3 . . . . Grunt 18 | 1 4 . 7 4 2 Brawler 1 | . . . . 1 . Sentry 3 | . . . 1 . 2 Hunter 1 | . . . . 1 . Best Kill Streak 5 | 1 3 . 3 5 2 Combat Bots Only 4 | 1 3 . 3 4 2 Max Kills in Single Turn 1 | 1 1 . 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 288 | 6 53 . 30 101 98 Missed 77 | 1 12 . 10 27 27 Damage Taken 3027 | 57 443 . 253 1182 1092 Core 693 | 23 86 . 22 403 159 Absorbed by Shields . | . . . . . . Redirected to Shielding 45 | . . . . . 45 Core Remaining (%) 80 | 90 . 56 94 . . Volleys Fired 116 | 5 37 . 16 30 28 Largest 2 | 2 2 . 2 2 2 Hottest 130 | 40 130 . 100 100 79 Shots Fired 178 | 10 66 . 32 40 30 Gun 178 | 10 66 . 32 40 30 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 77 | 10 53 . . . 14 Thermal 42 | . 13 . . 13 16 Explosive . | . . . . . . Electromagnetic 59 | . . . 32 27 . Robot Hit Streak 18 | 3 8 . 9 17 18 Robot Miss Streak 5 | 2 5 . 3 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 122 | 6 34 . 21 38 23 Core Hits 62 | 2 20 . 12 19 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 1 1 Burn 2 | . . . . 1 1 Melee Attacks 14 | . . . . 9 5 Impact 14 | . . . . 9 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2240 | 85 541 . 438 818 358 Guns 1860 | 85 541 . 380 532 322 Cannons . | . . . . . . Explosions 195 | . . . 58 137 . Melee 185 | . . . . 149 36 Ramming . | . . . . . . Kinetic 703 | 85 426 . . . 192 Thermal 627 | . 115 . 58 324 130 Explosive . | . . . . . . Electromagnetic 725 | . . . 380 345 . Impact 185 | . . . . 149 36 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 5 | . . . . 5 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 2 6 Message Errors 3 | . . . . 1 2 Matter Fused 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 170 | . 48 . 170 144 42 Average Temperature 35 | . 18 . 45 44 12 Received Heat Transfer 1590 | 30 207 . 111 648 594 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 1471 | . 259 . 150 655 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 1 . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 308 | 20 177 10 308 152 209 Initial 63 | . 13 10 3 45 63 Average 83 | 1 82 10 94 117 135 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 96 | 100 100 100 85 100 93 Level 1 3 | . . . 14 . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 4 1 1 Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 4 | . . . 2 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | 1 11 . 10 12 7 Peak Tracking Total 7 | 1 4 . 3 7 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 42 | . . 42 42 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 5 | . . . 5 . . Total Damage 63 | . . . 63 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1872 | 71 627 256 421 291 206 Spaces Moved 869 | 62 323 134 221 69 60 Core 56 | 22 . . . 30 4 Treads 35 | . . . . . 35 Legs 639 | . 224 134 221 39 21 Wheels 139 | 40 99 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 190 120 190 160 Average Speed 155 | 69 148 190 143 216 178 Slowest Speed 260 | 80 190 190 190 250 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 7 44 57 25 10 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . 12 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . . . 12 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1184 | 79 403 135 294 155 118 Wait 86 | 1 17 . 27 35 6 Move 864 | 61 322 133 220 68 60 Hop . | . . . . . . Pick Up 44 | 7 11 1 15 5 5 Fast Attach 1 | . 1 . . . . Attach 33 | 5 5 . 7 6 10 Detach 3 | . 1 . 2 . . Swap 17 | . 6 1 4 2 4 Drop 6 | . 3 . 3 . . Fire 116 | 5 37 . 16 30 28 Melee 14 | . . . . 9 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 72 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 7) 273 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Lost 4 parts (1p1u2w) 314 | -10/Materials | Build established: Mutant 699 | -10/Materials | Entered Mines 776 | -10/Mines | Found a hidden stash of uninstalled traps 831 | -10/Mines | Learned location of Recycling (-8) 947 | -10/Mines | Discovered new exit (range 5) 955 | -10/Mines | Entered Materials 955 | -9/Materials | Accompanied by 2 allies 955 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 960 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1339 | -9/Materials | Discovered new exit (range 15) 1376 | -9/Materials | Entered another Materials area 1376 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -8/Materials | Discovered new exit (range 16) 1574 | -8/Materials | Core integrity fell below 50% 1588 | -8/Materials | Lost 10 parts (2p4n1u3w) 1667 | -8/Materials | Entered Storage 1723 | -8/Storage | Core integrity fell below 20% 1873 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01812_ Critical hit (Burn: +37). 01813_ R-06 Scavenger collects Imp. Heat Sink. 01814_ Aluminum Leg destroyed. 01817_ R-06 Scavenger collects Aluminum Leg. 01818_ Weapon Shielding destroyed. 01822_ R-06 Scavenger collects Aluminum Leg. 01826_ R-06 Scavenger collects Lgt. Nuclear Core. 01827_ Imp. Ion Engine destroyed. 01829_ Lgt. Treads destroyed. 01833_ Hvy. Assault Rifle destroyed. 01834_ K-01 Serf collects debris. 01839_ System corrupted: Matter fused (-6). 01839_ K-01 Serf collects debris. 01847_ Critical hit (Burn: +37). 01851_ Aluminum Leg destroyed. 01863_ Lgt. Armor Plating destroyed. 01867_ Hammer destroyed. 01869_ Critical hit (Burn: +37). 01871_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ???????????##########?????????????????? | | ???????? ???????????# #?????????????????? | | ????????# ???????????# #?????????????????? | | ????????# #??????????# #?????????????????? | | ????????# /??????????# #?????????????????? | | ????????# #??????????# #?????????????????? | | ???????? #??????????# #?????????????????? | | ????????# #??????????# #?????????????????? | | ????????# #??????????# #?????????????????? | | ????????# #??#######?# @ #?????????????????? | | ????????# #??# #####g###########????????????? | | ???????## ##?# a ????????? | | ???????# ### ????????? | | ???????+ ^^%% ????????? | | ???????# T ^ % ##################+#?????????? | | ???????# #### ####??????????????????????????? | | ???????###+##??# #? ???????????????????????????? | | ???????????????# # ????????????????????????????? | | ???????????????# # ????????????????????????????? | | ???????????????# +?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ??????????###### #?????????????????????????????? | | ??????????#"""## #?????????????????????????????? | | ????????###"T"## #####?????????????????????????? | | ????????# ??????????????????? | | ????????# #???????????????????? | | ????????# ^ #???????????????????? | | ????????######################???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordSiegeFirepult Manual? 0 Play Time 00:24:41 Cumulative 1.7 hours Start 2024.04.04 @ 23:13:50 End 2024.04.04 @ 23:35:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 4 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f38bd2db-36fe-4708-9985-5cc2b3e6f41c