Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.10 @ 07:03:29 Player: Ms Vella Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (74) 370 Value Destroyed (2009) 2009 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 7079 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 44/300 Energy 37/170 System Corruption 0% Temperature Critical (599) Movement Core (300) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit 0b10 Alert Chip Makeshift Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Makeshift Power Source Heavy Beamcaster Mini Assault Cannon Bore Cannon Improved Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Medium Storage Unit 0b10 Alert Chip Improved Reaction Control System Improved Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Heavy Battle Rifle Bore Cannon > --- INVENTORY -------- Makeshift Power Source Gravmag System Riot Gun Heavy Riot Gun Heavy Beamcaster EM Pulse Cannon EM Pulse Cannon Mini Assault Cannon Improved Grenade Launcher Power Maul [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 88 | . 8 4 . . 28 24 2 3 11 8 Power 8 | . 2 1 . . 2 1 . . 1 1 Engine 6 | . 2 1 . . 1 . . . 1 1 Core 2 | . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 23 | . 4 1 . . 8 9 . . . 1 Treads . | . . . . . . . . . . . Leg 5 | . 4 1 . . . . . . . . Wheel . | . . . . . . . . . . . Hover 18 | . . . . . 8 9 . . . 1 Flight . | . . . . . . . . . . . Utility 21 | . 2 . . . 7 4 . 3 5 . Device 4 | . 1 . . . 1 . . 1 1 . Storage 2 | . 1 . . . 1 . . . . . Processor 6 | . . . . . 3 1 . 1 1 . Hackware 2 | . . . . . 1 1 . . . . Protection 7 | . . . . . 1 2 . 1 3 . Artifact . | . . . . . . . . . . . Weapon 36 | . . 2 . . 11 10 2 . 5 6 Energy Gun 14 | . . . . . 10 2 . . . 2 Energy Cannon 3 | . . . . . . 1 . . . 2 Ballistic Gun 4 | . . 2 . . . . 1 . 1 . Ballistic Cannon 8 | . . . . . . 4 . . 2 2 Launcher 4 | . . . . . 1 2 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . Parts Lost 28 | . . 2 . . 8 6 . . 1 11 Power . | . . . . . . . . . . . Propulsion 16 | . . 1 . . 5 5 . . 1 4 Utility 2 | . . . . . . . . . . 2 Weapon 10 | . . 1 . . 3 1 . . . 5 Highest Loss Streak 11 | . . 1 . . 3 3 . . 1 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 100 100 79 88 92 92 91 84 Engine 8 | . 13 14 14 14 3 . . . 6 7 Core 2 | . . . . . 5 7 7 7 . . Leg 14 | . 27 27 28 28 . . . . . . Hover 13 | . . . . . 26 27 30 30 29 24 Device 9 | . 13 14 14 14 10 . . 1 7 6 Storage 10 | . 14 14 14 14 9 7 7 7 7 7 Processor 6 | . . . . . 4 21 7 7 9 7 Hackware 3 | . . . . . 2 7 15 15 4 . Protection 1 | . . . . . . 1 7 5 8 14 Energy Gun 3 | . . . . . 15 6 . . . . Energy Cannon 1 | . . . . . . 3 7 7 3 . Ballistic Gun 15 | . 28 27 28 28 . . . 7 6 5 Ballistic Cannon 1 | . . . . . . 3 . . 3 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 12 48 48 46 46 31 29 31 29 36 31 Greatest Support 47 | 20 20 20 20 20 31 47 47 47 47 47 Greatest Overweight (x) 2 | . 2 2 2 2 2 1 . . . . Average Overweight (x) . | . 1 2 2 2 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 Average Capacity 14 | 8 17 20 20 20 10 10 10 10 10 10 Most Carried 20 | 5 19 20 20 20 20 10 10 10 10 9 Average Carried 11 | 3 6 19 19 20 9 9 9 9 9 8 Final Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 Final Carried 20 | 2 19 20 20 20 10 10 10 10 10 6 Class Distribution -------------------- 58% | Mutant 15% | Hacker-Mutant 8% | Hacker-Scout 5% | Hacker-Skirmisher 4% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1646 | 169 235 199 . . 471 240 313 . 19 . Remotely . | . . . . . . . . . . . Salvage Created 2179 | . 264 210 . . 773 684 193 . 55 . Parts 129 | . 26 25 . . 42 28 4 . 4 . Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . Prevented 5 | . . . . . . . 5 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 55 | . 9 12 . . 10 17 6 . 1 . Guns 30 | . 9 12 . . 6 3 . . . . Cannons 9 | . . . . . . 6 2 . 1 . AOE 14 | . . . . . 3 8 3 . . . Classes Destroyed 12 | . 4 . . . 6 1 . . 1 . Worker 2 | . . . . . 1 1 . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 3 | . . . . . 2 1 . . . . Mechanic 2 | . 1 . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 10 | . 3 . . . 3 4 . . . . Swarmer 32 | . 9 12 . . 2 8 1 . . . Grunt 15 | . . . . . 6 5 4 . . . Duelist 1 | . . . . . 1 . . . . . Sentry 3 | . . . . . 1 1 1 . . . Programmer 3 | . . . . . . 3 . . . . Mutant 1 | . . . . . . . . . 1 . Best Kill Streak 7 | . 7 3 . . 3 4 3 . 1 . Combat Bots Only 6 | . 6 3 . . 3 4 3 . 1 . Max Kills in Single Turn 3 | . 2 2 . . 2 3 1 . 1 . Gunslinging 1 | . 1 1 . . . . . . . . Exploded 3 | . . . . . 1 3 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 3750 | . 185 364 . . 679 408 292 49 184 1589 Core 966 | . 11 70 . . 178 103 69 25 25 485 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 67 67 . . . . . Volleys Fired 195 | . 31 34 . . 48 48 17 . 3 14 Largest 2 | . 2 2 . . 2 2 2 . 2 2 Hottest 130 | . 40 40 . . 120 130 99 . 90 110 Shots Fired 295 | . 62 51 . . 68 66 21 . 6 21 Gun 225 | . 62 51 . . 65 34 . . 3 10 Cannon 52 | . . . . . . 26 12 . 3 11 Launcher 18 | . . . . . 3 6 9 . . . Special . | . . . . . . . . . . . Kinetic 149 | . 62 51 . . . 14 . . 6 16 Thermal 20 | . . . . . 5 15 . . . . Explosive 18 | . . . . . 3 6 9 . . . Electromagnetic 108 | . . . . . 60 31 12 . . 5 Robot Hit Streak 54 | . 8 4 . . 54 16 27 . 9 1 Robot Miss Streak 5 | . 2 5 . . 2 1 1 . 1 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 2 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 206 | . 38 32 . . 60 47 17 . 5 7 Core Hits 127 | . 20 13 . . 31 44 12 . 2 5 Critical Kills 3 | . 2 . . . . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . Critical Strikes 7 | . 3 . . . . 2 . . 2 . Destroy 5 | . 3 . . . . . . . 2 . Blast 2 | . . . . . . 2 . . . . Melee Attacks 19 | . . . . . . 1 . . 18 . Impact 19 | . . . . . . 1 . . 18 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5099 | . 504 336 . . 1309 1951 675 . 122 202 Guns 2405 | . 475 332 . . 920 579 . . 60 39 Cannons 1183 | . . . . . . 688 270 . 62 163 Explosions 1493 | . 20 . . . 384 684 405 . . . Melee . | . . . . . . . . . . . Ramming 18 | . 9 4 . . 5 . . . . . Kinetic 1503 | . 475 332 . . . 406 . . 122 168 Thermal 867 | . 20 . . . 402 445 . . . . Explosive 1112 | . . . . . 119 588 405 . . . Electromagnetic 1599 | . . . . . 783 512 270 . . 34 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 3 . Average Corruption 2 | . . . . . . 2 3 3 3 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . . . . 16 5 3 1 . Message Errors 8 | . . . . . . 4 3 . 1 . Matter Fused 7 | . . . . . . 5 1 1 . . Heat Flow Errors 2 | . . . . . . . 1 1 . . Energy Discharges 3 | . . . . . . 3 . . . . Data Loss (minor) 4 | . . . . . . 4 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 176 | . . . . . 92 84 . . . . Projectiles 23 | . . . . . . 23 . . . . Explosions 153 | . . . . . 92 61 . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . 186 . . . . . Shots 4 | . . . . . 4 . . . . . Rammed 2 | . . . . . 2 . . . . . Targets Rammed 6 | . 1 2 . 1 2 . . . . . Kicked 4 | . 1 2 . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 592 | . . . . . 293 450 224 252 225 592 Average Temperature 124 | . . . . . 71 96 102 129 122 377 Received Heat Transfer 1196 | . . . . . 252 93 177 12 140 522 Effects 15 | . . . . . 1 2 . . . 12 Shutdowns 5 | . . . . . . 1 . . . 4 Energy Bleed 1 | . . . . . . . . . . 1 Interference 4 | . . . . . 1 . . . . 3 Damage (minor) 3 | . . . . . . 1 . . . 2 Damage (major) 1 | . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . Parts Fried 10 | . . . . . 6 4 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . Heat Transferred 1350 | . 50 . . . 450 850 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 279 | . 195 279 . . 253 201 . . . . Initial 71 | . . 4 . . . 71 . . . . Average 60 | . 29 86 . . 80 74 . . . . Maximum Alert Level 1 | . . 1 . . 1 1 . . . . Low Security (%) 95 | 100 100 85 . 100 96 95 . . . . Level 1 4 | . . 14 . . 3 4 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . 7 . . . . Investigation 4 | . 1 . . . . 3 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 1 | . . . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 17 12 . . 21 26 9 1 16 3 Peak Tracking Total 15 | . 5 3 . . 5 5 5 1 15 3 Tactical Retreats 12 | . 1 . . . 5 1 3 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 8 | . 8 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Exploded 1 | . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 10 | . 1 . . . 4 4 . . 1 . Max in Single Turn 4 | . 1 . . . 4 4 . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 27 | . 6 . 1 . 7 12 . 1 . . Terminals 15 | . 4 . . . 4 7 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 3 | . 1 . . . 1 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 79 | . 15 . 1 . 25 37 . 1 . . Successful 64 | . 13 . 1 . 23 26 . 1 . . Failed 15 | . 2 . . . 2 11 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 3 . 1 . 5 15 . . . . Terminals 40 | . 11 . . . 9 20 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 6 | . 3 . . . 2 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 25 | . . . . . 14 11 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 24 | . 9 . 1 . 6 7 . 1 . . Prototype ID Bank 3 | . . . . . 2 1 . . . . Open Door 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . Machine Index 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . Alert Level 2 | . 1 . . . 1 . . . . . Unreport Threat 3 | . . . . . 1 2 . . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 3 | . 3 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . Refit 4 | . 2 . . . 2 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 25 | . . . . . 14 11 . . . . Insert Component 12 | . . . . . 8 4 . . . . Analyze 13 | . . . . . 6 7 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 1 5 . . . . Terminals 7 | . 1 . . . 1 5 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 6 | . 1 . . . 1 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 2 . . . 7 10 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 6 4 . . . . Parts Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 78 | . . . . . . 78 . . . . Total Part Build Rating 9 | . . . . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 6 4 . . . . Part Schematics Acquired 10 | . . . . . 6 4 . . . . Parts Damaged 2 | . . . . . 2 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 3 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 7440 | 3 1975 1205 553 116 789 1537 299 162 630 171 Spaces Moved 5387 | 1 752 425 213 27 453 1412 513 305 1033 253 Core 59 | . . . . . 59 . . . . . Treads . | . . . . . . . . . . . Legs 1418 | 1 752 425 213 27 . . . . . . Wheels . | . . . . . . . . . . . Hover 3910 | . . . . . 394 1412 513 305 1033 253 Flight . | . . . . . . . . . . . Fastest Speed 48 | 120 120 260 260 260 63 48 48 48 48 48 Average Speed 109 | 120 227 260 260 260 83 75 48 48 48 48 Slowest Speed 260 | 120 260 260 260 260 160 152 48 48 52 56 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 2 86 68 60 8 37 36 64 56 89 27 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 2 . Known Exits Taken 5 | . 1 . . . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . . Scrap Searched 6 | . . 2 . . . . 1 1 2 . Spaces Dug 8 | . . . . . . 1 . . 7 . Terrain Destroyed 123 | . 8 . . . 12 53 43 . 7 . Melee 8 | . . . . . . 1 . . 7 . Projectile 1 | . . . . . . 1 . . . . AOE 114 | . 8 . . . 12 51 43 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6591 | 4 956 476 214 72 792 1814 543 320 1121 279 Wait 771 | . 136 . . 45 232 295 10 9 40 4 Move 5377 | . 751 424 212 26 452 1411 512 304 1032 253 Hop . | . . . . . . . . . . . Pick Up 52 | . 16 4 1 . 10 13 1 1 6 . Fast Attach 35 | . 2 1 . . 11 14 . 2 5 . Attach 19 | . 2 1 . . 8 3 . . 1 4 Detach 7 | . 6 . . . 1 . . . . . Swap 34 | . 4 2 . . 9 7 2 1 5 4 Drop 71 | 4 7 3 1 . 19 22 1 3 11 . Fire 195 | . 31 34 . . 48 48 17 . 3 14 Melee 19 | . . . . . . 1 . . 18 . Ram 2 | . . . . . 2 . . . . . Kick 4 | . 1 2 . 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 5 | . . 5 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 328 | -10/Materials | Identified exit to Mines 536 | -10/Materials | Discovered new exit (range 15) 1979 | -10/Materials | Entered Mines 2496 | -10/Mines | Received a Mining Laser from a helpful Derelict 3015 | -10/Mines | Found a hidden stash of uninstalled traps 3174 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3174 | -10/Mines | Discovered new exit (range 5) 3184 | -10/Mines | Entered Exiles 3247 | -10/Exiles | Met 8R-AWN 3294 | -10/Exiles | Met EX-HEX 3369 | -10/Exiles | Met EX-BIN 3400 | -10/Exiles | Aligned with FarCom system 3403 | -10/Exiles | Given EX-Vault access code 3465 | -10/Exiles | Opened EX-Vault 3487 | -10/Exiles | Found 0b10 Alert Chip 3547 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3572 | -10/Exiles | Exiles lab attacked by MAIN.C 3716 | -10/Exiles | Discovered new exit (range 10) 3737 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3737 | -10/Exiles | Entered Mines 3806 | -9/Mines | Discovered new exit (range 14) 3818 | -9/Mines | Met a Derelict bent on vengeance 3853 | -9/Mines | Entered Materials 3853 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4098 | -8/Materials | Lost 3 parts (2n1w) 4289 | -8/Materials | Lost 3 parts (2n1w) 4628 | -8/Materials | Discovered new exit (range 17) 4641 | -8/Materials | Identified exit to Factory 4642 | -8/Materials | Entered Factory 4642 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4678 | -7/Factory | Discovered new exit (range 6) 4680 | -7/Factory | Identified exit to Factory 4761 | -7/Factory | Lost 3 parts (2n1w) 5246 | -7/Factory | Build established: Hacker-Skirmisher 5361 | -7/Factory | Fabricated Imp. Hover Unit (x2) 5668 | -7/Factory | Build established: Hacker-Scout 5680 | -7/Factory | Fabricated Gravmag Array (x1) 6011 | -7/Factory | Identified exit to Storage 6011 | -7/Factory | Identified exit to Lower Caves 6179 | -7/Factory | Entered Lower Caves 6293 | -7/Lower Caves | Identified exit to Lower Caves 6301 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6415 | -7/Lower Caves | Learned Factory terminal intel 6478 | -7/Lower Caves | Entered another Lower Caves area 6489 | -7/Lower Caves | Build established: Hacker-Mutant 6547 | -7/Lower Caves | Encountered a Warlord checkpoint 6552 | -7/Lower Caves | Spotted B-75 Beast 6636 | -7/Lower Caves | Discovered new exit (range 6) 6640 | -7/Lower Caves | Entered Zion 6671 | -7/Zion | Discovered new exit (range 13) 6760 | -7/Zion | System corruption cleaned by Quarantine Array 6779 | -7/Zion | Learned Factory emergency access door positions 6791 | -7/Zion | Identified exit to Deep Caves 6813 | -7/Zion | Learned location of Recycling (-7) 6940 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7118 | -7/Zion | Given the Hacking Drone Bay 7118 | -7/Zion | Found Prototype Device 7118 | -7/Zion | Identified Hacking Drone Bay 7137 | -7/Zion | Learned location of Quarantine (-3) 7184 | -7/Zion | Rebuked by Imprinter 7192 | -7/Zion | Attempted to imprint without authorization 7192 | -7/Zion | Attacked by Zionites 7270 | -7/Zion | Entered Deep Caves 7395 | -7/Deep Caves | Attacked by Z-Imprinter 7419 | -7/Deep Caves | Core integrity fell below 50% 7437 | -7/Deep Caves | Core integrity fell below 20% 7441 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 07411_ Hvy. Battle Rifle destroyed. 07413_ Power failure, Mak. Power Source shutdown. 07416_ Overheating: Med. Storage Unit damaged (-37). 07420_ Overheating: System interference. 07420_ Mni. Assault Cannon temporarily disabled. 07421_ Imp. Light Armor Plating destroyed. 07421_ EM Pulse Cannon destroyed. 07422_ Power failure, Mak. Power Source shutdown. 07427_ Gravmag System destroyed. 07430_ Gravmag Array destroyed. 07431_ Imp. Reaction Control System destroyed. 07434_ Riot Gun destroyed. 07435_ Overheating: Hvy. Riot Gun damaged (-5). 07436_ Hvy. Riot Gun destroyed. 07437_ Overheating: Core damaged (-126). 07438_ Overheating: System interference. 07438_ 0b10 Alert Chip temporarily disabled. 07439_ Power failure, Mak. Power Source shutdown. 07439_ Overheating: Med. Storage Unit damaged (-14). 07441_ EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????##### ??????# # | | ????????????????????????? ?????## ## | | ????????????????????????? ?????# #? | | ???????????????????????? ?????# ## | | ???????????????????????? #????# # | | ??????????????????????? ##???# | | ??????????????????????? ##### | | ??????????????????????? | | ?????????????????????? | | ?????????????????????? ## | | ????????????????????? ####### | | ????????????????????? ###????## | | ?????????????????? ##?????## | | ???????????????? #?????## | | ?????????????? % ##???## | | ????????????? % % #???# | | ????????????? % #???# | | ???????????? z #???## ## | | ???????????? I ##????# ### | | ???????????? z ##????# #?# | | ???????????"""o #????# ### | | ??????????? #????# ## | | ????????????" ##???## | | ????????????"" ##????# | | ????????????""" ##????# | | ????????????""" @ ##???# | | ????????????""" #???## | | ???????????""" #????## | | ????????? """ ##?????### | | ????????? #????????#### | | ??????????""""o ##??????????# | | ??????????"" #??????????# | | ???????? ##?????????# | | ???????? #?????????# | | ???????? ##????????? | | ????????? #????????? | | ????????? #????????? | | ?????????? #????????? | | ?????????? ##### #????????? | | ?????????? ###????### #### #????????? | | ??????????? ??????????######??## ##????????? | | ???????????##????????????????????## ###?????????? | | ???????????????????????????????????###???????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 250 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 8 Offensive Hacking 30 Item Schematics ----------------- Signal Interpreter | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed EM Pulse Gun | -8/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Energy Filter | -7/Factory | Scanalyzed EM Pulse Cannon | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Gravmag Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsShieldMagmablaster Manual? 0 Play Time 01:14:19 Cumulative 880.0 hours Start 2022.04.10 @ 05:02:41 End 2022.04.10 @ 07:03:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 174 Rogue 1 Adventurer 173 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(100)|SATURATION(100)|LOW_CONTRAST(13,24,33) Steam 1 RUN: 3a895407-a634-4ecc-ab20-e959992419c8