Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.16 @ 16:08:28 Player: s0lid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (902) 902 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-186) -186 TOTAL SCORE: 3781 Bonus ------- Friendly Fire -186 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 35/100 System Corruption 1% Temperature Cool (12) Movement Flying (35) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module > --- UTILITY (7) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Weight Redist. System Improved Medium Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Coolant Injector Medium Storage Unit Advanced Visual Processing Unit Kinecellerator Improved Utility Shielding Improved Medium Armor Plating System Shield > --- WEAPON ----------- Autogun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Titanium Leg Improved Carbon-fiber Leg Improved VTOL Module Improved Heat Sink Weight Redist. System Rocket Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . 2 2 1 . Weapon . | . . . . . . . Parts Attached 75 | 6 11 2 10 28 10 8 Power 9 | 1 1 2 . 2 1 2 Engine 3 | 1 . 1 . 1 . . Core 6 | . 1 1 . 1 1 2 Reactor . | . . . . . . . Propulsion 22 | 2 4 . 1 10 2 3 Treads 5 | . 2 . 1 2 . . Leg 6 | . . . . 4 1 1 Wheel 4 | 2 2 . . . . . Hover 5 | . . . . 4 1 . Flight 2 | . . . . . . 2 Utility 18 | 1 2 . 5 5 4 1 Device 6 | . . . 1 2 2 1 Storage 3 | 1 1 . . 1 . . Processor 5 | . . . 4 1 . . Hackware 2 | . 1 . . . 1 . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 26 | 2 4 . 4 11 3 2 Energy Gun 11 | 2 1 . 2 6 . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | . 2 . 1 3 2 . Ballistic Cannon 3 | . . . . 2 1 . Launcher 3 | . 1 . . . . 2 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 2 2 . 1 Parts Lost 34 | . 2 . 9 3 3 17 Power 5 | . . . 1 1 . 3 Propulsion 8 | . . . 3 . . 5 Utility 8 | . . . 2 . 1 5 Weapon 13 | . 2 . 3 2 2 4 Highest Loss Streak 17 | . 2 . 8 1 3 17 Average Slot Usage (%) 84 | . 96 100 56 87 94 72 Engine 4 | . 11 . . 7 . . Core 3 | . 2 14 3 1 7 4 Treads 7 | . 19 . . 10 . . Leg 1 | . . . . 3 4 2 Wheel 4 | . 8 28 7 . . . Hover 3 | . . . . 2 17 11 Device 7 | . . . . 12 17 11 Storage 9 | . 14 14 4 8 7 6 Processor 11 | . . . 21 18 10 7 Hackware 5 | . 13 14 4 . 2 5 Protection 4 | . . . . 6 9 9 Energy Gun 8 | . 21 14 7 5 2 . Ballistic Gun 6 | . 4 14 6 6 7 6 Ballistic Cannon 1 | . . . . 4 3 . Naked Turns . | . . . . . . . Heaviest Build 33 | 13 17 16 16 25 33 33 Greatest Support 43 | 20 40 20 20 43 39 33 Greatest Overweight (x) 3 | . . . 3 2 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 5 7 8 7 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 6 | 2 5 7 5 6 7 6 Final Capacity 8 | 6 8 8 4 8 8 4 Final Carried 8 | 6 7 8 4 7 8 4 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Sto Matter Collected 1444 | 169 227 50 17 652 188 141 Remotely . | . . . . . . . Salvage Created 1296 | . 363 . 17 715 89 112 Parts 75 | . 25 . 1 38 8 3 Haulers Intercepted 3 | . 1 . . 2 . . Recyclers Shooed 2 | . . . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 28 | . 9 . . 13 4 2 Guns 17 | . 6 . . 8 3 . Cannons 6 | . . . . 5 1 . AOE 5 | . 3 . . . . 2 Classes Destroyed 9 | . 4 . . 4 . 1 Worker 2 | . . . . 2 . . Builder 1 | . . . . 1 . . Hauler 3 | . 1 . . 2 . . Recycler 3 | . . . . 3 . . Operator 3 | . 1 . 1 1 . . Drone 1 | . . . . . . 1 Swarmer 14 | . 3 . . 7 4 . Grunt 12 | . 6 . . 4 . 2 Sentry 2 | . . . . 2 . . Best Kill Streak 5 | . 3 . 1 5 4 2 Combat Bots Only 5 | . 3 . . 5 4 2 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Damage Taken 4243 | . 433 . 696 587 577 1950 Core 1112 | . 66 . 245 101 110 590 Absorbed by Shields 68 | . . . . . . 68 Core Remaining (%) 73 | 100 . 73 38 81 . . Volleys Fired 135 | . 36 . 17 57 15 10 Largest 2 | . 2 . 2 2 2 2 Hottest 126 | . 80 . 60 126 88 48 Shots Fired 220 | . 58 . 18 105 25 14 Gun 165 | . 54 . 18 64 21 8 Cannon 45 | . . . . 41 4 . Launcher 10 | . 4 . . . . 6 Special . | . . . . . . . Kinetic 130 | . 17 . 9 75 21 8 Thermal 33 | . 2 . 1 26 4 . Explosive 7 | . 4 . . . . 3 Electromagnetic 50 | . 35 . 8 4 . 3 Robot Hit Streak 8 | . 8 . 5 8 5 3 Robot Miss Streak 6 | . 2 . 3 5 6 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 145 | . 39 . 12 70 16 8 Core Hits 93 | . 21 . 4 49 8 11 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3081 | . 842 . 211 1302 195 531 Guns 1651 | . 520 . 211 705 187 28 Cannons 562 | . . . . 554 8 . Explosions 859 | . 322 . . 43 . 494 Melee . | . . . . . . . Ramming 9 | . . . . . . 9 Kinetic 1361 | . 169 . 50 952 162 28 Thermal 408 | . 68 . 11 296 33 . Explosive 493 | . 264 . . . . 229 Electromagnetic 810 | . 341 . 150 54 . 265 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 1 | . . . . 1 . . Projectiles 1 | . . . . 1 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 13 | . . . . 13 . . Impact . | . . . . . . . Kinetic 11 | . . . . 11 . . Secondary 2 | . . . . 2 . . Self-Inflicted Damage 160 | . . . . 10 . 150 Shots 7 | . . . . 1 . 6 Rammed 4 | . . . . . . 4 Targets Rammed 5 | . . . . . . 5 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 224 | . 153 . 14 224 56 39 Average Temperature 59 | . 41 . 14 100 28 16 Received Heat Transfer 1233 | . 213 . 183 135 48 654 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 779 | . 75 . 25 605 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Peak Influence 217 | . 217 84 80 206 114 96 Average Influence 61 | . 75 84 26 69 65 62 Maximum Alert Level 1 | . 1 . . 1 . . Low Security (%) 98 | 100 94 100 100 97 100 100 Level 1 1 | . 5 . . 2 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Distress Signals 8 | . 1 1 2 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 15 . 16 31 7 20 Peak Tracking Total 13 | . 6 . 7 9 4 13 Tactical Retreats 11 | . 2 . 3 4 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Traps Triggered 4 | . . . 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Sto Machines Disabled 3 | . 2 . . . . 1 Max in Single Turn 2 | . 2 . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Machines Accessed 11 | . 2 . 2 5 . 2 Terminals 11 | . 2 . 2 5 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 3 . 5 19 . 5 Successful 18 | . 2 . 1 12 . 3 Failed 14 | . 1 . 4 7 . 2 Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual 17 | . 1 . 4 11 . 1 Terminals 32 | . 3 . 5 19 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 2 . 1 8 . 2 Record 2 | . 1 . . 1 . . Prototype ID Bank 2 | . 1 . . 1 . . Open Door 1 | . . . . . . 1 Branch Access Points 1 | . . . . . . 1 Alert Level 3 | . . . . 3 . . Unreport Threat 2 | . . . . 2 . . Locate Traps 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 1 . . 13 . 2 Terminals 5 | . . . . 4 . 1 Assimilate 1 | . . . . . . 1 Botnet 4 | . . . . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . Used 2 | . 1 . . 1 . . Hacking Detections 8 | . 2 . 2 4 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Total Allies 1 | . . . . . . 1 Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Sto Turns Passed 1749 | 55 302 139 271 642 158 182 Spaces Moved 1438 | 49 144 155 348 359 166 217 Core 288 | 1 . . 257 30 . . Treads 257 | . 70 . 11 176 . . Legs 48 | . . . . 44 . 4 Wheels 357 | 48 74 155 80 . . . Hover 393 | . . . . 109 166 118 Flight 95 | . . . . . . 95 Fastest Speed 34 | 50 80 80 50 46 42 34 Average Speed 81 | 79 118 80 62 112 50 57 Slowest Speed 200 | 80 160 80 200 180 116 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . . . . . 8 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 27 55 35 36 5 50 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 72 | . 30 . . 6 . 36 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 72 | . 30 . . 6 . 36 Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Total 1786 | 61 216 169 382 493 215 250 Wait 61 | 1 13 8 3 21 12 3 Move 1419 | 48 143 154 347 358 165 204 Hop 5 | . . . . . . 5 Pick Up 37 | 6 6 3 1 14 7 . Fast Attach 34 | 6 3 . 6 14 3 2 Attach 17 | . 1 . 4 3 3 6 Detach 7 | . 1 . 2 1 1 2 Swap 24 | . 7 2 . 11 4 . Drop 29 | . 6 2 2 14 5 . Fire 135 | . 36 . 17 57 15 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . . . . . 5 Crush . | . . . . . . . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 13) 358 | -10/Materials | Entered Mines 409 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 413 | -10/Mines | Assembled infested the area 418 | -10/Mines | Assisted by a Guerilla fighting off Assembled 454 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 456 | -10/Mines | Found Prototype Device 457 | -10/Mines | Learned Materials terminal intel 485 | -10/Mines | Met a Derelict bent on vengeance 486 | -10/Mines | Discovered new exit (range 13) 497 | -10/Mines | Entered Materials 497 | -9/Materials | Evolved 2 slots: Utility x2 497 | -9/Materials | Identified Exp. Sensor Array 498 | -9/Materials | Loaded intel: 12 terminal locations 625 | -9/Materials | Core integrity fell below 50% 646 | -9/Materials | Lost 8 parts (1p3n1u3w) 742 | -9/Materials | Discovered new exit (range 15) 768 | -9/Materials | Identified exit to Materials 768 | -9/Materials | Entered another Materials area 768 | -8/Materials | Evolved 2 slots: Utility x2 890 | -8/Materials | Build established: Mutant 1395 | -8/Materials | Discovered new exit (range 9) 1410 | -8/Materials | Entered Factory 1410 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1531 | -7/Factory | Lost 3 parts (1u2w) 1557 | -7/Factory | Discovered new exit (range 8) 1568 | -7/Factory | Entered Storage 1702 | -7/Storage | Core integrity fell below 50% 1735 | -7/Storage | Core integrity fell below 20% 1748 | -7/Storage | Identified exit to Recycling 1750 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01707_ R-06 Scavenger collects Lgt. Nuclear Core. 01707_ R-06 Scavenger collects Imp. Heat Sink. 01708_ System Shield destroyed. 01718_ W-25 Informer sends out distress signal. 01728_ K-01 Serf collects debris. 01732_ Acquired 81 matter. 01734_ Xenon Bombardment Thruster destroyed. 01734_ Triggered Ambush Trap. 01734_ S-27 Virus emerges from a hatch in the floor. 01734_ G-47 Trooper emerges from a hatch in the floor. 01747_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01748_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. >>Access(Branch) Found 1 branch access point: (9,67) Recycling Map updated. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????########?????????????????????? | | ????????????# [ #?????????????????????? | | ????????????# #######+#####?????????? | | ????????????# + @ +?????????? | | ????????????# "T" # ######?????????? | | ????????????# """ # ########+####??? | | ????????????# Y/ #??? | | ????????????##### ## #??? | | ????????????????#### #########?# #??? | | ?#######??????????## ## #?# #??? | | ## #??????????# ## """ #?# #??? | | #??????????# s ## """ ### #??? | | +??????????# ## """ / #??? | | ? #??????????# ## ### #??? | | ?? ???????????# g## #?# #??? | | ??# #?????????### g###+#####?# #??? | | ?# #?????????+ #######+#??? | | ?# ################+### ## #??? | | # # #?????????# ## """ #??? | | # # #?????????# # """ #??? | | + + #?????????# + """ #??? | | # # #?????????# # #??? | | # # #???????#?# ## #??? | | ?# # #??????? # #########??? | | #?# # #??#""" # #??????????? | | ??# # #??#"Y + #??????????? | | ??# # #??#""" # ##/#####??????? | | ??# ########+#??# ]?# # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 11 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaStasisReconfigurator Manual? 0 Play Time 00:40:32 Cumulative 80.8 hours Start 2019.11.16 @ 15:22:59 End 2019.11.16 @ 16:08:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 50 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ee46910-57b1-4f4d-8054-093f830c6d51