Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.03 @ 21:43:06 Player: TheGreatBorealis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (756) 756 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2851 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 298/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Light Treads Structural Scanner Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array > --- WEAPON ----------- Medium Laser High-powered Shotgun Advanced EMP Blaster > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Treads Structural Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Hacking Suite Light Assault Rifle [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 26 | . 3 8 6 9 Power 2 | . . . 1 1 Engine 2 | . . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . . 3 1 . Treads . | . . . . . Leg 4 | . . 3 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 1 3 1 Device 5 | . 1 1 2 1 Storage 1 | . 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | . 1 4 1 7 Energy Gun 5 | . 1 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 4 | . . 2 . 2 Ballistic Cannon . | . . . . . Launcher 4 | . . 1 . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 . 3 Parts Lost 17 | . . 4 1 12 Power 2 | . . . . 2 Propulsion 6 | . . 2 1 3 Utility 1 | . . . . 1 Weapon 8 | . . 2 . 6 Highest Loss Streak 12 | . . 2 1 12 Average Slot Usage (%) 87 | . 96 87 93 68 Engine 10 | . 14 11 9 7 Leg 29 | . 28 33 31 19 Device 10 | . 10 11 12 5 Storage 10 | . 14 11 9 7 Processor 2 | . . . 4 7 Energy Gun 9 | . 13 8 8 7 Ballistic Gun 12 | . 14 10 18 11 Launcher 1 | . . 2 . 1 Naked Turns 38 | . . . . 38 Heaviest Build 28 | 12 17 18 25 28 Greatest Support 47 | 20 20 40 47 37 Greatest Overweight (x) 5 | . . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 7 | . 6 8 8 7 Most Carried 8 | . 6 8 8 8 Average Carried 6 | . 5 7 6 6 Final Capacity 8 | 6 8 8 8 4 Final Carried 8 | 6 6 6 8 4 Class Distribution -------------------- 72% | Mutant 27% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 670 | 182 36 216 122 114 Remotely . | . . . . . Salvage Created 933 | . 36 473 153 271 Parts 82 | . 5 43 10 24 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 24 | . . 15 5 4 Guns 16 | . . 7 5 4 AOE 8 | . . 8 . . Classes Destroyed 8 | . 1 6 . 1 Worker 1 | . . 1 . . Builder 3 | . . 1 . 2 Hauler 2 | . . 2 . . Recycler 1 | . . . . 1 Watcher 4 | . 2 2 . . Swarmer 11 | . . 8 3 . Grunt 8 | . . 6 . 2 Sentry 5 | . . 1 2 2 Best Kill Streak 6 | . 1 6 2 5 Combat Bots Only 5 | . . 5 2 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2336 | . . 601 163 1572 Core 655 | . . 89 15 551 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 100 77 . . Volleys Fired 67 | . 4 36 10 17 Largest 3 | . 2 2 3 3 Hottest 108 | . 60 86 95 108 Shots Fired 140 | . 8 67 30 35 Gun 127 | . 8 57 30 32 Cannon . | . . . . . Launcher 13 | . . 10 . 3 Special . | . . . . . Kinetic 75 | . 4 33 20 18 Thermal 31 | . . 12 10 9 Explosive 13 | . . 10 . 3 Electromagnetic 21 | . 4 12 . 5 Robot Hit Streak 16 | . 2 11 4 16 Robot Miss Streak 10 | . 1 10 4 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 79 | . 4 38 15 22 Core Hits 50 | . 2 28 8 12 Critical Hits 3 | . . 1 . 2 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 1 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2265 | . 54 1442 203 566 Guns 1027 | . 54 424 203 346 Cannons . | . . . . . Explosions 1223 | . . 1018 . 205 Melee . | . . . . . Ramming 15 | . . . . 15 Kinetic 538 | . 14 199 128 197 Thermal 315 | . . 189 75 51 Explosive 1153 | . . 948 . 205 Electromagnetic 244 | . 40 106 . 98 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 48 | . . 48 . . Projectiles . | . . . . . Explosions 48 | . . 48 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 228 | . . 131 . 97 Shots 5 | . . 3 . 2 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 265 | . 20 123 63 265 Average Temperature 59 | . 12 32 33 102 Received Heat Transfer 912 | . . 93 36 783 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 679 | . . 309 222 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 357 | . 29 317 357 249 Initial 150 | . . 11 133 150 Average 129 | . 9 107 245 198 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 68 | . 100 84 17 45 Level 1 31 | . . 15 82 54 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 2 . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 2 21 10 15 Peak Tracking Total 11 | . 2 6 4 11 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 4 | . . 3 . 1 Max in Single Turn 2 | . . 2 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 4 | . . 1 2 1 Terminals 4 | . . 1 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . 3 6 1 Successful 10 | . . 3 6 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . 1 3 . Terminals 10 | . . 3 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 2 3 1 Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . 1 3 . Terminals 4 | . . 1 3 . Track 3 | . . 1 2 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1506 | . 299 668 280 259 Spaces Moved 977 | 1 229 391 173 183 Core 74 | . . . . 74 Treads . | . . . . . Legs 903 | 1 229 391 173 109 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 120 50 Average Speed 116 | 120 120 120 121 97 Slowest Speed 300 | 120 120 120 123 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 1 37 38 23 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 111 | . . 84 . 27 Melee . | . . . . . Projectile . | . . . . . AOE 111 | . . 84 . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1234 | . 247 528 223 236 Wait 132 | . 6 81 25 20 Move 973 | . 228 390 172 183 Hop . | . . . . . Pick Up 15 | . 2 6 5 2 Fast Attach 14 | . 2 5 3 4 Attach 6 | . . 2 1 3 Detach 1 | . . 1 . . Swap 6 | . 1 1 2 2 Drop 19 | . 4 6 5 4 Fire 67 | . 4 36 10 17 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 9) 289 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 760 | -9/Materials | Discovered new exit (range 12) 955 | -9/Materials | Discovered new exit (range 5) 968 | -9/Materials | Entered another Materials area 968 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1234 | -8/Materials | Discovered new exit (range 3) 1248 | -8/Materials | Entered Storage 1286 | -8/Storage | Build established: Skirmisher 1432 | -8/Storage | Garrison activated, responded to threat 1462 | -8/Storage | Core integrity fell below 50% 1469 | -8/Storage | Released all parts (3) 1470 | -8/Storage | Core integrity fell below 20% 1488 | -8/Storage | Lost 12 parts (2p3n1u6w) 1507 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01451_ U-05 Engineer lays Concrete. 01451_ Imp. EM Shotgun destroyed. 01452_ Titanium Leg destroyed. 01452_ Imp. Heat Sink fried. 01452_ G-47 Trooper destroyed. 01453_ Acquired 58 matter. 01453_ U-05 Engineer lays Concrete. 01453_ Enh. Autogun destroyed. 01454_ U-05 Engineer lays Concrete. 01454_ K-01 Serf collects debris. 01455_ U-05 Engineer lays Concrete. 01457_ Acquired Prototype Energy Gun. 01457_ Identified Adv. Beam Rifle. 01457_ Deuterium Engine destroyed. 01464_ U-05 Engineer lays Concrete. 01466_ U-05 Engineer builds a Wall. 01469_ Released Adv. Visual Processing Unit. 01469_ Released Med. Storage Unit. 01469_ Released Adv. Beam Rifle. 01507_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ???? ??????????????????????? | | ???# ^??????????????????????? | | ???# ??????????????????????? | | ???# ??????????????????????? | | ???#a ??????????????????????? | | ???# g??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???#g#??????????????????????? | | ???#@#??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #????????########??????? | | ???# #????????# #??????? | | ???# #????????# #??????? | | ???# #????????# #??????? | | ???# #????????# #??????? | | ???# #????????# #??????? | | ???# ########## #??????? | | ???# / #??????? | | ???############ #??????? | | ??????????????# #??????? | | ??????????????# #??????? | | ??????????????# #??????? | | ???############ #??????? | | ???# ## #??????? | | ???# """""" ##/##+#########/ | | ???# "????" # | | ???# "????" + | | ???# """""" # | | ???# ### ############ | | ???# #?# #### ##????? | | ???# #?# # ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonPlasmaCarapace Manual? 0 Play Time 00:19:23 Cumulative 79.9 hours Start 2021.02.03 @ 19:57:14 End 2021.02.03 @ 21:43:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5073da1e-59b9-49eb-b86f-e6d6455afc45