Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 21:04:01 Player: TBExtent Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1562) 1562 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 3084 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Location -9/Storage Parts ------- Power (1) Heavy Ion Engine Propulsion (3) Light Treads Light Treads Light Treads Utility (3) Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weapon (2) Improved Heavy Laser Inventory (24) Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Medium Storage Unit Medium Storage Unit Signal Interpreter Signal Interpreter Improved Heavy Laser Improved Heavy Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Datajack Heavy Hammer Peak State ------------ Power Heavy Ion Engine Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Utility Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weapon Improved Heavy Laser Heavy Assault Rifle Inventory Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Medium Storage Unit Medium Storage Unit Medium Storage Unit Signal Interpreter Signal Interpreter Light Armor Plating Improved Heavy Laser Improved Heavy Laser Heavy Assault Rifle Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Datajack Heavy Hammer [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 29 | . 6 18 5 Power 4 | . 1 2 1 Engine 3 | . . 2 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 12 | . 1 8 3 Treads 3 | . . . 3 Leg 9 | . 1 8 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 3 2 . Device . | . . . . Storage 5 | . 3 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . 1 6 1 Energy Gun 5 | . 1 3 1 Energy Cannon . | . . . . Ballistic Gun 3 | . . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 20 | . 2 13 5 Power 4 | . 1 2 1 Propulsion 7 | . . 5 2 Utility . | . . . . Weapon 9 | . 1 6 2 Highest Loss Streak 6 | . 1 6 2 Average Slot Usage (%) 97 | . 98 95 99 Engine 6 | . 1 8 11 Core 5 | . 12 2 . Treads 5 | . . . 17 Leg 25 | . 28 32 15 Storage 29 | . 26 29 33 Energy Gun 12 | . 14 12 10 Ballistic Gun 11 | . 14 9 11 Naked Turns . | . . . . Heaviest Build 88 | 13 73 84 88 Greatest Support 60 | 20 20 30 60 Greatest Overweight (x) 3 | . 3 2 2 Average Overweight (x) 1 | . 2 2 1 Largest Inventory Capacity 24 | . 20 24 24 Average Capacity 20 | . 15 22 24 Most Carried 24 | . 15 24 24 Average Carried 17 | . 9 20 23 Final Capacity 24 | . . . 24 Final Carried 23 | . . . 23 Class Distribution -------------------- 61% | Hauler-Mutant 19% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 805 | 200 154 252 199 Remotely . | . . . . Salvage Created 2526 | . 502 930 1094 Parts 169 | . 24 79 66 Haulers Intercepted 9 | . 2 3 4 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 46 | . 8 19 19 Guns 41 | . 6 16 19 AOE 5 | . 2 3 . Classes Destroyed 9 | . 4 5 . Worker 1 | . . 1 . Builder 3 | . . 2 1 Tunneler 1 | . . 1 . Hauler 9 | . 2 3 4 Recycler 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 12 | . 3 9 . Grunt 23 | . 5 6 12 Sentry 11 | . . 4 7 Best Kill Streak 8 | . 3 8 6 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging 1 | . 1 1 . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2607 | . 409 1281 917 Core 474 | . 65 218 191 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 74 . . Volleys Fired 169 | . 34 70 65 Largest 2 | . 2 2 2 Hottest 88 | . 60 80 88 Shots Fired 325 | . 68 140 117 Gun 325 | . 68 140 117 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 152 | . 34 65 53 Thermal 64 | . . . 64 Explosive . | . . . . Electromagnetic 109 | . 34 75 . Robot Hit Streak 28 | . 10 28 11 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets 4 | . 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 213 | . 46 94 73 Core Hits 91 | . 20 43 28 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3717 | . 644 1434 1639 Guns 3290 | . 547 1104 1639 Cannons . | . . . . Explosions 427 | . 97 330 . Melee . | . . . . Ramming . | . . . . Kinetic 1195 | . 234 517 444 Thermal 1622 | . 97 330 1195 Explosive . | . . . . Electromagnetic 900 | . 313 587 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . 2 11 . Projectiles . | . . . . Explosions 13 | . 2 11 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . 43 35 . Shots 3 | . 2 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 330 | . 75 54 330 Average Temperature 45 | . 22 17 72 Received Heat Transfer 816 | . 159 336 321 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 2239 | . 200 300 1739 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . 3 5 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 490 | . 253 322 490 Average Influence 158 | . 120 147 215 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 71 | . . . . Level 1 26 | . . . . Level 2 2 | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . 3 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 21 22 35 Peak Tracking Total 9 | . 5 5 9 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 5 | . 1 1 3 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 11 | . 4 4 3 Terminals 11 | . 4 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 13 16 6 Successful 19 | . 9 9 1 Failed 16 | . 4 7 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 21 | . 11 9 1 Terminals 35 | . 13 16 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 5 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Terminal Index 2 | . 1 1 . Hauler Manifests 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 26 | . 15 11 . Terminals 10 | . 6 4 . Track 3 | . 2 1 . Botnet 3 | . 2 1 . Disrupt 3 | . 2 1 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 3 3 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2582 | . 935 860 787 Spaces Moved 1032 | 1 407 331 293 Core . | . . . . Treads 196 | . . . 196 Legs 836 | 1 407 331 97 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 180 180 Average Speed 184 | 120 185 180 187 Slowest Speed 210 | 120 210 180 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 2 63 30 56 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 37 | . 10 14 13 Melee . | . . . . Projectile 13 | . . . 13 AOE 24 | . 10 14 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1399 | . 518 464 417 Wait 113 | . 58 20 35 Move 1029 | . 406 330 293 Hop . | . . . . Pick Up 47 | . 13 24 10 Fast Attach 3 | . 1 . 2 Attach 21 | . 3 15 3 Detach . | . . . . Swap 5 | . 2 3 . Drop 12 | . 1 2 9 Fire 169 | . 34 70 65 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Discovered new exit (range 16) 816 | -10/Materials | Build established: Hauler-Mutant 936 | -10/Materials | Entered another Materials area 936 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 937 | -9/Materials | Discovered new exit (range 14) 1145 | -9/Materials | Discovered new exit (range 9) 1219 | -9/Materials | Lost 3 parts (1p2n) 1536 | -9/Materials | Lost 6 parts (1p3n2w) 1571 | -9/Materials | Discovered new exit (range 4) 1613 | -9/Materials | Identified exit to Mines 1613 | -9/Materials | Identified exit to Storage 1649 | -9/Materials | Core integrity fell below 50% 1796 | -9/Materials | Entered Storage 1903 | -9/Storage | Build established: Scavenger-Mutant 2050 | -9/Storage | Core integrity fell below 20% 2386 | -9/Storage | Build established: Hauler-Mutant 2583 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02503_ G-47 Trooper destroyed. 02509_ G-34 Mercenary destroyed. 02510_ U-05 Engineer builds a Wall. 02513_ G-34 Mercenary destroyed. 02515_ Hvy. Ion Engine destroyed. 02516_ Acquired 10 matter. 02517_ Acquired 3 matter. 02517_ U-05 Engineer builds a Wall. 02519_ Destroyed Sml. Laser. 02520_ Acquired 3 matter. 02522_ G-34 Mercenary destroyed. 02523_ Acquired 3 matter. 02524_ U-05 Engineer builds a Door. 02563_ G-34 Mercenary destroyed. 02566_ K-01 Serf collects debris. 02566_ G-34 Mercenary destroyed. 02569_ K-01 Serf collects debris. 02569_ Acquired 6 matter. 02575_ K-01 Serf collects debris. 02578_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????#??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? #?????????????????????? | | ????????????????? #?????????????????????? | | ????????????????? +?????????????????????? | | ????????????????? #?????????????????????? | | ?????????######## #?????????????????????? | | ?????????# #?????????????????????? | | ?????????+ #?????????????????????? | | ?????????# ##+########???????????? | | ?????????# +???????????? | | ?????????# #???????????? | | ?????????# "" """ !!! ###?????????? | | ?????????#u "G o""" !!! ?????????? | | ?????????# ""@ """ !! #???????????? | | ?????????# a #??????????"" | | ?????????# s +??????????" | | ????????## sss##+##+#####??????????"[ | | ??# ### #????????????????????"[ | | ??# u [#??????????????????# "" | | ??# ### *%k#??????????????????# % | | ???#????#########%#???????????#####??#### | | ??????########??#k#??########## #???### | | ??????# """ #??#!#??# # #??? ? | | ??????# """ #??# #??# # #?? ? | | ?????## """ #??#u#??# # #?? | | ?????## #??# #??# """""" # # """ " | | ??????# = #??# #??# "!!!= + / """ " | | ??????# !!=%!#??# #??# "=!!=" # # """ " | | ???# #####/###### #### """""" # # | | ??#T %==% + # + | | ???# %= ### # ####### | | ???# #?##########= ## /// | | ???# #??#########[[ ## /// | | ???# ![%[ ## // | | ???# ^ ##### #########[[ ## | | ???#+##+##### #?????#???????# ## | | ????????????# #?????????????#=%!#?? | | ????????????# #?????????????# =%#####+# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakShockCutter Manual? 0 Play Time 00:28:40 Cumulative 171.8 hours Start 2019.10.24 @ 19:38:15 End 2019.10.24 @ 21:04:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 88 Adventurer 8 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0 Lore% 69 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6025850a-a64b-46f4-af27-bc61b253f7b5