Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 02:00:45 Player: Edstelm Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (300) 1500 Value Destroyed (14282) 14282 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (6267) 6267 TOTAL SCORE: 30349 Bonus ------- High Alert Combat Kills 2323 Follower Combat Kills 501 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2450 Friendly Fire -7 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 36% Temperature Hot (229) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Improved Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink High-capacity Storage Unit Advanced Trap Scanner Experimental Optical Array Makeshift Sensor Array Experimental Signal Interpreter 0b10 Decoder Chip [Generic] Improved Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Heavy Reflective Plating Advanced Force Field > --- WEAPON ----------- Hardcell Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Heavy Antimatter Reactor Advanced Medium Treads Advanced Energy Well Long-range Sensor Array Matter Filter Advanced Phase Shifter Improved Cloaking Device Heavy Reflective Plating Advanced Component Analysis Suite Advanced System Restoration Module Long-range Tractor Beam Advanced Drone Bay Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Mass Driver Mini Smartbomb Launcher Tactical Quantum Warhead [Rating: 179] Favorites ----------- Power Heavy Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Transmission Jammer Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Protection Improved Heavy Armor Plating Weapon Heavy Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 2 2 . . 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . . 1 1 . Utility 12 | . . . 1 1 2 . . 1 1 2 . . . . 1 1 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . Parts Attached 360 | 7 6 5 13 32 4 28 8 15 9 69 3 10 7 3 52 11 78 Power 18 | 1 1 1 3 1 1 5 . 1 . 3 . . . . . . 1 Engine 8 | 1 1 . 3 1 1 1 . . . . . . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . . Reactor 9 | . . . . . . 4 . 1 . 3 . . . . . . 1 Propulsion 46 | 2 . 1 4 11 . 8 . 1 . 3 . . . . 2 2 12 Treads 42 | 2 . 1 4 8 . 8 . 1 . 3 . . . . 2 2 11 Leg 1 | . . . . 1 . . . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 236 | 2 3 3 5 15 3 7 4 13 8 47 3 8 7 3 42 8 55 Device 195 | 1 1 2 2 11 2 5 2 9 6 41 2 7 6 3 38 7 50 Storage 7 | 1 2 . 1 . . . 1 . 1 . . . . . 1 . . Processor 8 | . . . . . . 1 . . 1 2 . 1 . . 1 1 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 26 | . . 1 2 4 1 1 1 4 . 4 1 . 1 . 2 . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 60 | 2 2 . 1 5 . 8 4 . 1 16 . 2 . . 8 1 10 Energy Gun 5 | 2 . . . . . 3 . . . . . . . . . . . Energy Cannon 11 | . . . . . . . 2 . 1 4 . . . . 2 . 2 Ballistic Gun 1 | . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 27 | . 2 . 1 5 . 3 1 . . 7 . 1 . . 3 1 3 Launcher 15 | . . . . . . 1 1 . . 5 . 1 . . 3 . 4 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 . . . 1 . . . . 4 . . Corrupted Parts 3 | 1 . 2 . . . . . . . . . . . . . . . System Corruption 6 | 2 . 4 . . . . . . . . . . . . . . . Parts Lost 43 | . . . 2 13 . . . . . 1 . . 1 . 3 . 23 Power 2 | . . . 1 1 . . . . . . . . . . . . . Propulsion 12 | . . . . 6 . . . . . . . . . . . . 6 Utility 24 | . . . . 4 . . . . . 1 . . 1 . 3 . 15 Weapon 5 | . . . 1 2 . . . . . . . . . . . . 2 Highest Loss Streak 10 | . . . 1 10 . . . . . 1 . . 1 . 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 99 95 100 94 84 83 81 83 84 84 84 84 79 88 75 Engine 2 | . 14 14 6 9 7 3 . . . . . . . . . . . Reactor 6 | . . . . . . 3 7 13 11 10 10 10 10 10 9 8 6 Treads 15 | . 28 28 33 29 15 24 15 13 11 10 10 10 10 10 14 15 12 Device 26 | . 14 13 13 17 30 28 23 25 28 33 31 31 30 31 23 33 27 Storage 6 | . 14 14 11 9 7 7 7 6 5 5 5 5 5 5 4 4 3 Processor 4 | . . . . . . 4 1 . . 2 5 5 5 5 8 9 10 Protection 5 | . . . 7 8 7 3 12 10 5 4 5 5 5 5 3 4 4 Energy Cannon 1 | . . . . . . . 5 6 11 6 . . . . 1 . . Ballistic Cannon 10 | . 17 28 22 18 15 11 4 6 5 7 10 10 10 10 6 10 9 Launcher 1 | . . . . . . . . . . 1 5 4 5 5 3 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 13 54 54 64 73 68 78 81 113 122 145 142 153 149 147 183 163 169 Greatest Support 225 | 40 40 40 63 83 24 140 140 140 140 145 145 145 145 145 175 215 225 Greatest Overweight (x) 5 | . 1 2 1 5 2 3 . . . . . 1 1 1 1 . 1 Average Overweight (x) . | . . 1 . . 2 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 12 19 19 19 18 19 20 19 19 19 19 19 19 19 19 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 19 19 20 20 20 20 20 20 20 20 20 20 19 20 20 20 . Class Distribution -------------------- 29% | Mutant 24% | Infiltrator-Skirmisher 19% | Infiltrator-Tank 8% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Infiltrator-Tank | -4/Factory Infiltrator-Skirmisher | -4/Upper Caves Infiltrator-Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Infiltrator-Tank | -3/Proximity Caves Infiltrator-Tank | -3/Research Infiltrator-Tank | -2/Research Infiltrator-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 10504 | 270 95 195 671 1016 123 510 90 226 369 1670 100 272 343 306 1718 250 2280 Remotely 8119 | . 60 195 671 995 123 440 . . . 1405 100 272 168 . 1317 250 2123 Salvage Created 9167 | 140 264 91 809 726 135 348 315 264 311 1538 . 197 248 231 1745 150 1655 Parts 482 | 4 21 14 54 38 7 3 14 15 14 74 . 23 4 10 73 6 108 Haulers Intercepted 10 | . 1 . 3 2 1 . 1 . . 2 . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . 3 . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . 15 . 8 . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 242 | . 5 8 21 24 4 . 5 5 5 38 . 14 16 8 34 3 52 Melee 6 | . . . . . . . . . . . . . . . . . 6 Guns 5 | . 5 . . . . . . . . . . . . . . . . Cannons 156 | . . 8 21 23 4 . 4 5 5 20 . 2 2 3 23 3 33 AOE 73 | . . . . 1 . . . . . 18 . 12 14 5 10 . 13 Classes Destroyed 19 | 2 4 . 5 . 1 . 1 . . 1 . . 3 . 1 . 1 Worker 13 | . . . 1 1 . . . . . 4 . . . . 7 . . Builder 8 | . . . 1 1 . . . . . . . . . . 5 . 1 Tunneler 5 | 2 . 1 . 1 . . . . . 1 . . . . . . . Hauler 10 | . 1 . 3 2 1 . 1 . . 2 . . . . . . . Recycler 5 | 1 1 . 1 . . . . . . . . . . . 2 . . Operator 4 | . . . 1 2 . . . . . . . . . . . . 1 Watcher 23 | . 1 . 3 3 . . 1 2 1 5 . . . . 3 2 2 Swarmer 53 | . 3 7 4 2 . . . . . 9 . 13 . 3 3 . 9 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 73 | . 2 1 10 17 3 . 3 2 1 8 . . 7 4 9 . 6 Brawler 8 | . . . 1 . . . . . 1 . . . 1 . 3 . 2 Duelist 4 | . . . . . 1 . . . . . . . 1 . . . 2 Protector 3 | . . . . . . . . . . . . . 1 . . . 2 Sentry 22 | . . . 6 5 . . 1 2 . 2 . 1 . 1 2 1 1 Hunter 9 | . . . . . . . . . . . . . . . 4 . 5 Programmer 60 | . . . . . . . 1 1 3 13 . . 3 . 13 2 24 Striker 1 | . . . . . . . . . . . . . 1 . . . . Executioner 2 | . . . . . . . . . . . . . 2 . . . . Assembled 6 | . . . . . . . . . . 6 . . . . . . . Best Kill Streak 18 | 3 4 3 7 4 4 . 4 2 2 8 . 4 16 4 18 3 13 Combat Bots Only 16 | . 3 3 5 4 4 . 3 2 2 6 . 4 16 4 7 2 13 Max Kills in Single Turn 5 | 1 2 1 2 2 1 . 1 1 1 4 . 4 3 3 5 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . . . 3 . 4 3 3 3 . 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1604 | . 13 63 100 223 18 . 4 74 16 138 . 8 86 24 232 12 593 Missed 413 | . 5 22 28 51 8 . 4 27 5 27 . 1 25 5 38 2 165 Damage Taken 17536 | . 90 341 847 1910 121 . 147 268 109 1646 . 81 991 302 1265 129 9289 Core 2421 | . 19 51 58 219 20 . 8 . 10 257 . 4 104 46 14 . 1611 Absorbed by Shields 4752 | . . . . 621 45 . . 186 115 925 . 85 205 150 877 108 1435 Reduced by Siege Mode 601 | . . . . . . . . . 6 74 . 5 36 16 102 9 353 Ignored by Resistances 2974 | . . . . . . . . 20 . 40 . . 257 . 2374 . 283 Regen/Repaired (Parts) 1182 | . . . . 121 . 220 . . . 364 . . 15 . . 462 . Core Remaining (%) 87 | 100 . 72 85 60 . . 96 100 99 . . . . 64 98 100 . Volleys Fired 665 | 8 16 20 63 117 16 29 9 30 11 96 . 12 12 10 100 14 102 Largest 3 | 2 2 2 2 2 2 2 2 2 3 3 . 3 2 2 3 3 3 Hottest 262 | 80 80 78 78 88 88 64 128 128 208 218 . 183 122 122 262 187 187 Shots Fired 1348 | 16 32 41 125 231 31 30 17 58 32 223 . 18 15 16 193 32 238 Gun 48 | 16 32 . . . . . . . . . . . . . . . . Cannon 1215 | . . 41 125 231 31 1 16 58 32 211 . 11 6 12 180 32 228 Launcher 56 | . . . . . . . 1 . . 12 . 7 9 4 13 . 10 Special 29 | . . . . . . 29 . . . . . . . . . . . Kinetic 988 | . . 41 125 231 31 1 8 30 10 103 . 11 6 12 124 32 223 Thermal 251 | . . . . . . 29 8 28 22 108 . . . . 51 . 5 Explosive 56 | . . . . . . . 1 . . 12 . 7 9 4 13 . 10 Electromagnetic 53 | 16 32 . . . . . . . . . . . . . 5 . . Robot Hit Streak 32 | 14 16 3 13 15 8 26 9 13 6 17 . 11 14 14 32 10 19 Robot Miss Streak 13 | . 4 6 3 6 7 1 2 2 2 13 . . 1 . 3 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 855 | 14 16 16 78 149 22 29 10 40 20 136 . 9 7 10 138 23 138 Core Hits 558 | 3 12 9 35 62 20 4 10 11 10 87 . 16 54 16 92 9 108 Critical Kills 3 | . . . . . . . 1 . . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 74 | 1 . . 2 7 . . 1 . 1 8 . . . 1 25 2 26 Meltdown 3 | . . . . . . . 1 . . . . . . . 2 . . Blast 70 | . . . 2 7 . . . . 1 8 . . . 1 23 2 26 Corrupt 1 | 1 . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 39416 | 233 221 417 1701 3482 487 487 342 1018 590 7021 . 1507 2888 1302 7990 1114 8616 Guns 410 | 189 221 . . . . . . . . . . . . . . . . Cannons 25417 | . . 417 1701 3226 487 39 304 1018 590 4429 . 255 189 424 5740 1114 5484 Explosions 12941 | 44 . . . 239 . . 38 . . 2592 . 1252 2699 878 2250 . 2949 Melee . | . . . . . . . . . . . . . . . . . . Ramming 200 | . . . . 17 . . . . . . . . . . . . 183 Kinetic 20065 | . . 417 1701 3226 487 39 116 513 157 2204 . 255 189 424 3784 1114 5439 Thermal 5962 | 44 . . . . . 448 188 505 433 2503 . . . . 1796 . 45 Explosive 12588 | . . . . 239 . . 38 . . 2314 . 1252 2699 878 2250 . 2918 Electromagnetic 601 | 189 221 . . . . . . . . . . . . . 160 . 31 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 36 | 2 2 6 . . . . . 2 1 2 . . 4 4 1 . 36 Average Corruption 2 | 2 2 2 . . . . . 1 1 1 . . 3 3 1 . 7 Corruption Purged 21 | . . . . . . . . . . 9 . . . 4 . . 8 Corruption Blocked 9 | . . . . . . . . . . . . . 9 . . . . Effects 79 | . 12 8 . . . . . 5 . 11 . . 3 4 1 . 35 Message Errors 20 | . 4 . . . . . . 2 . 6 . . . 1 . . 7 Matter Fused 18 | . 4 2 . . . . . 2 . 2 . . 2 1 . . 5 Heat Flow Errors 10 | . . 2 . . . . . 1 . 1 . . . . . . 6 Energy Discharges 7 | . . . . . . . . . . 1 . . 1 2 . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . 2 1 . . . . . . . 1 . . . . . . 7 Data Loss (major) 3 | . . 2 . . . . . . . . . . . . 1 . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . Alerts 2 | . 1 . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1453 | . . 4 11 65 13 . . 14 40 400 . 88 83 23 381 81 250 Projectiles 1005 | . . 4 11 65 13 . . 14 40 243 . 11 . 11 286 81 226 Explosions 448 | . . . . . . . . . . 157 . 77 83 12 95 . 24 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 174 | . . 3 13 28 10 . . 6 . 22 . 1 . 5 34 12 40 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 163 | . . 3 13 27 10 . . 5 . 21 . 1 . 5 30 10 38 Secondary 10 | . . . . 1 . . . 1 . 1 . . . . 4 2 1 Self-Inflicted Damage 1015 | . . . . 58 . . . . . 205 . 40 . 54 51 . 607 Shots 20 | . . . . 1 . . . . . 5 . 2 . 2 2 . 8 Rammed 112 | . . . . 3 . . . . . . . . . . . . 109 Targets Rammed 117 | . . . . 3 . . . . . . . . . . . . 114 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . . . . . . . . . 5 Highest Temperature 644 | 72 198 269 186 357 75 . 64 378 390 644 . 384 199 375 444 252 424 Average Temperature 106 | 29 73 77 52 90 28 . 27 132 121 150 . 97 102 193 154 79 110 Received Heat Transfer 2761 | . 36 6 300 937 81 . . 97 . 123 . . 229 66 299 . 587 Effects 18 | . . . . 1 . . . . . 6 . . . . 6 . 5 Shutdowns 3 | . . . . . . . . . . 1 . . . . 2 . . Energy Bleed 7 | . . . . 1 . . . . . 1 . . . . 2 . 3 Interference 4 | . . . . . . . . . . 1 . . . . 1 . 2 Matter Decay 2 | . . . . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations 61 | . . . . . . . . . 2 17 . 1 1 2 15 5 18 Total Turns 1090 | . . . . . . . . . 24 218 . 13 22 13 324 46 430 Longest Duration 101 | . . . . . . . . . 18 41 . 13 22 12 66 19 101 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | 2 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . 1 . . Parts Melted 9 | . . . . . . . 2 1 3 2 . . . . 1 . . Heat Transferred 7592 | 50 . . . . . 1036 350 950 750 2865 . . . . 1554 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 1815 | 15 208 157 508 424 173 60 759 448 123 902 . . . . 892 555 1815 Initial 465 | . 9 . 51 214 58 60 . 347 101 47 . . . . . 465 287 Average 299 | 3 65 118 263 235 90 27 339 326 66 188 . . . . 302 470 668 Maximum Alert Level 5 | . 1 . 2 2 . . 3 2 . 3 . . . . 3 2 5 Low Security (%) 52 | 100 84 100 38 44 100 100 46 . 100 76 . . . . 56 . 13 Level 1 20 | . 15 . 40 50 . . 7 96 . 5 . . . . 6 7 24 Level 2 15 | . . . 21 5 . . 27 3 . 14 . . . . 16 92 23 Level 3 7 | . . . . . . . 18 . . 3 . . . . 19 . 19 Level 4 2 | . . . . . . . . . . . . . . . . . 10 Level 5 1 | . . . . . . . . . . . . . . . . . 7 High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 2 . 1 4 1 . 3 4 2 10 . . . . 6 . 25 Investigation 5 | . 1 . 1 1 . . . . . . . . . . 1 . 1 Extermination 22 | . . . . . . . 1 1 2 6 . . . . 3 . 9 Reinforcement 11 | . 1 . . 3 1 . 1 . . 1 . . . . 1 . 3 Assault 10 | . . . . . . . 1 . . 2 . . . . 1 . 6 Garrison 10 | . . . . . . . . 3 . 1 . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 17 | . 2 . 3 3 . . 2 . . 2 . . 1 . 1 1 2 Communications Jammed 111 | . . . . . . . . . . 54 . . . . 36 3 18 Distress Signals 107 | . . . . . . . . . . 54 . . . . 33 3 17 Times Spotted 352 | . 11 11 28 43 5 1 16 7 9 47 . 3 25 5 42 6 93 Peak Tracking Total 17 | . 4 3 7 5 3 1 4 2 3 5 . 3 17 4 5 3 11 Tactical Retreats 26 | . 1 . 2 10 . . 2 . 1 1 . . 1 . . . 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 14 | . . . . 1 1 . 1 4 1 4 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . 17 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 24 | . . 1 2 4 . . 6 . . 3 . 1 . . 2 . 5 Max in Single Turn 2 | . . 1 1 2 . . . . . 1 . 1 . . 1 . 1 Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 58 | . 6 . 8 10 1 . 2 3 2 7 . 2 1 . 5 6 5 Terminals 38 | . 6 . 7 7 . . 2 2 2 4 . . . . 1 3 4 Fabricators 2 | . . . . . . . . . . . . . . . 1 1 . Repair Stations 5 | . . . . 1 1 . . . . 2 . . . . . 1 . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 1 . . . . . . . . . . 1 1 . Garrison Access 5 | . . . . . . . . 1 . 1 . . . . 2 . 1 Total Hacks 171 | . 27 . 31 42 1 . 4 10 6 13 . 2 1 . 13 14 7 Successful 80 | . 11 . 14 29 . . 1 3 2 3 . 2 1 . 5 6 3 Failed 91 | . 16 . 17 13 1 . 3 7 4 10 . . . . 8 8 4 Catastrophic 21 | . 2 . 3 2 . . 1 1 2 5 . . . . 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 66 | . 15 . 18 12 . . 3 4 5 3 . . . . 1 4 1 Terminals 113 | . 27 . 26 21 . . 4 8 6 7 . . . . 3 5 6 Fabricators 4 | . . . . . . . . . . . . . . . 2 2 . Repair Stations 14 | . . . . 5 1 . . . . 3 . . . . . 5 . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzers 27 | . . . 5 15 . . . . . . . . . . 5 2 . Garrison Access 9 | . . . . . . . . 2 . 3 . . . . 3 . 1 Terminal Hacks 35 | . 8 . 9 8 . . . 1 1 1 . 2 1 . 2 . 2 Record 3 | . . . . . . . . . . . . 1 . . 1 . 1 Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 2 1 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 1 . . . 1 Branch Access Points 3 | . . . 1 . . . . 1 1 . . . . . . . . Emergency Access Points 3 | . 1 . 1 1 . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 1 . . . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 2 . 1 1 . . . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 9 | . . . . 4 . . . . . 2 . . . . . 3 . Scan Component 5 | . . . . 2 . . . . . 1 . . . . . 2 . Repair 4 | . . . . 2 . . . . . 1 . . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzer 18 | . . . 3 14 . . . . . . . . . . 1 . . Insert Component 10 | . . . 2 7 . . . . . . . . . . 1 . . Analyze 8 | . . . 1 7 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 14 | . 3 . 2 2 . . 1 2 1 . . . . . 1 2 . Terminals 14 | . 3 . 2 2 . . 1 2 1 . . . . . 1 2 . Botnet 14 | . 3 . 2 2 . . 1 2 1 . . . . . 1 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 6 . 8 10 1 . 2 3 2 6 . . . . 4 5 3 Full Trace Events 5 | . 1 . 1 1 . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 7 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . 46 . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . 9 . Parts Repaired 4 | . . . . 2 . . . . . 1 . . . . . 1 . Time 126 | . . . . 58 . . . . . 25 . . . . . 43 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 2 7 . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 7 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 21 | . . 1 . . . 20 . . . . . . . . . . . Largest Group 20 | . . 1 . . . 20 18 . . . . . . . . . . Highest-Rated Group 478 | . . 31 . . . 478 450 . . . . . . . . . . Highest-Rated Ally 35 | . . 31 . . . 35 35 . . . . . . . . . . Total Orders 16 | . . . . . . . . . . . . . . . . . 16 EXPLORE 15 | . . . . . . . . . . . . . . . . . 15 RETURN 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 129 | . . 12 . . . 24 93 . . . . . . . . . . Total Damage 2955 | . . 148 . . . 385 2422 . . . . . . . . . . Kills 27 | . . 3 . . . 2 22 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 2 . . . . . Drone Launches 28 | . . . . . . . . . . . . . . . . . 28 Drone Recoveries 23 | . . . . . . . . . . . . . . . . . 23 Decoded 0b10 Intel 127 | . . . . . . . . . . . . . . . 49 22 56 Traps 16 | . . . . . . . . . . . . . . . 5 2 9 Emergency Access 13 | . . . . . . . . . . . . . . . 6 1 6 Items 80 | . . . . . . . . . . . . . . . 32 14 34 Machines 5 | . . . . . . . . . . . . . . . 2 3 . Patrols 7 | . . . . . . . . . . . . . . . 2 . 5 Guards 5 | . . . . . . . . . . . . . . . 2 1 2 Exits 1 | . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 24232 | 137 862 559 966 2548 338 886 956 854 1139 3039 1403 1666 939 1641 2092 786 3421 Spaces Moved 11710 | 60 425 201 345 1151 200 422 530 461 652 1299 872 1009 412 897 967 365 1442 Core 392 | 3 . . . . . . . . . . . . . . . . 389 Treads 10771 | 57 425 201 345 834 . 392 530 461 652 1299 872 1009 412 897 967 365 1053 Legs . | . . . . . . . . . . . . . . . . . . Wheels 547 | . . . . 317 200 30 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 120 120 120 160 160 160 160 160 160 160 160 155 152 50 Average Speed 162 | 154 180 240 198 161 120 166 160 160 160 160 160 160 219 176 155 156 129 Slowest Speed 410 | 160 240 320 240 240 120 410 160 160 160 160 160 240 240 240 235 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 6 65 45 37 57 9 97 26 14 17 34 91 88 64 84 26 13 49 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 11 | . . 1 . . . . . . . . 4 4 . 2 . . . Spaces Dug 30 | . . . . . . . . . . 13 . . . . 2 . 15 Terrain Destroyed 785 | 5 . 2 4 21 3 . 5 8 3 147 . 80 66 35 142 6 258 Melee . | . . . . . . . . . . . . . . . . . . Projectile 226 | . . 2 4 9 3 . . 8 3 38 . 5 2 3 39 6 104 AOE 559 | 5 . . . 12 . . 5 . . 109 . 75 64 32 103 . 154 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total 15711 | 85 494 237 506 1611 270 556 627 538 728 2092 881 1040 434 937 1352 558 2765 Wait 2437 | 4 9 8 67 265 39 15 72 15 39 573 1 5 4 27 186 142 966 Move 11694 | 59 424 200 344 1150 200 421 529 460 651 1298 871 1008 411 896 966 364 1442 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 204 | 7 24 2 9 27 6 23 2 6 9 22 2 3 . 1 26 14 21 Fast Attach 52 | 7 . . . 6 . 4 3 6 1 12 1 . . . . 1 11 Attach 89 | . 2 . 4 15 2 10 . 4 3 9 . . 1 . 10 4 25 Detach 18 | . . . . 2 . 2 1 2 1 1 . . . . 1 1 7 Swap 222 | . 4 5 9 11 2 14 5 5 5 49 2 10 6 3 44 6 42 Drop 212 | . 15 2 10 15 5 37 6 10 8 32 4 2 . . 19 12 35 Fire 665 | 8 16 20 63 117 16 29 9 30 11 96 . 12 12 10 100 14 102 Melee . | . . . . . . . . . . . . . . . . . . Ram 15 | . . . . . . . . . . . . . . . . . 15 Kick . | . . . . . . . . . . . . . . . . . . Crush 102 | . . . . 3 . . . . . . . . . . . . 99 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / Ext x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 138 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 10) 564 | -10/Materials | Discovered new exit (range 16) 808 | -10/Materials | Discovered new exit (range 10) 1000 | -10/Materials | Entered Mines 1126 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1212 | -10/Mines | Received a Mining Laser from a helpful Derelict 1530 | -10/Mines | Discovered new exit (range 13) 1559 | -10/Mines | Entered Materials 1559 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1737 | -9/Materials | Identified exit to Mines 2188 | -9/Materials | Discovered new exit (range 13) 2525 | -9/Materials | Entered another Materials area 2525 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2761 | -8/Materials | Discovered new exit (range 10) 4149 | -8/Materials | Lost 10 parts (1p5n3u1w) 4358 | -8/Materials | Repaired Lgt. Treads 4392 | -8/Materials | Repaired Shield Generator 5073 | -8/Materials | Entered Factory 5073 | -7/Factory | Evolved 2 slots: Utility x2 5411 | -7/Factory | Sucked down chute 5411 | -7/Factory | Entered Waste 5412 | -7/Waste | Joined by Warlord forces that had cleared the area 5589 | -7/Waste | Found Damper Plating 5811 | -7/Waste | A Compactor rumbled back to life 5814 | -7/Waste | Allies destroyed C-40 Crusher 5873 | -7/Waste | Found Damper Plating 6157 | -7/Waste | Discovered new exit (range 15) 6283 | -7/Waste | Found Prototype Launcher 6284 | -7/Waste | Identified Mni. Smartbomb Launcher 6297 | -7/Waste | Entered Factory 6297 | -7/Factory | Accompanied by 18 allies 6578 | -7/Factory | Build established: Scavenger-Mutant 6593 | -7/Factory | Lost 6 allies 6676 | -7/Factory | Lost 3 allies 6855 | -7/Factory | Lost 4 allies 6936 | -7/Factory | Discovered new exit (range 16) 7097 | -7/Factory | First assault squad dispatched 7189 | -7/Factory | Build established: Mutant 7253 | -7/Factory | Entered another Factory area 7253 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7546 | -6/Factory | Build established: Scavenger-Mutant 7611 | -6/Factory | Garrison activated, responded to threat 7895 | -6/Factory | Identified exit to Lower Caves 7978 | -6/Factory | Discovered new exit (range 13) 8107 | -6/Factory | Entered another Factory area 8107 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8441 | -5/Factory | Build established: Scavenger-Tank 8551 | -5/Factory | Spotted B-75 Beast 8748 | -5/Factory | Discovered new exit (range 15) 8800 | -5/Factory | Discovered new exit (range 9) 9127 | -5/Factory | Identified exit to Upper Caves 9127 | -5/Factory | Identified exit to Extension 9246 | -5/Factory | Entered another Factory area 9246 | -4/Factory | Evolved 2 slots: Utility x2 9462 | -4/Factory | Spotted B-86 Titan 9611 | -4/Factory | Found Prototype Processor 10146 | -4/Factory | Identified Exp. Signal Interpreter 10642 | -4/Factory | Build established: Infiltrator-Tank 10761 | -4/Factory | Assembled infested ambush trap array 11442 | -4/Factory | Repaired Imp. Heavy Armor Plating 11520 | -4/Factory | Build established: Infiltrator-Skirmisher 11915 | -4/Factory | Found Exp. Signal Interpreter 12246 | -4/Factory | First assault squad dispatched 12269 | -4/Factory | Discovered new exit (range 11) 12284 | -4/Factory | Identified exit to Upper Caves 12285 | -4/Factory | Entered Upper Caves 13544 | -4/Upper Caves | Discovered new exit (range 8) 13653 | -4/Upper Caves | Identified exit to Upper Caves 13688 | -4/Upper Caves | Entered another Upper Caves area 14035 | -4/Upper Caves | Discovered new exit (range 6) 14043 | -4/Upper Caves | Identified exit to Research 14405 | -4/Upper Caves | Learned 4 Research zone layouts 14409 | -4/Upper Caves | Encountered a Warlord checkpoint 14608 | -4/Upper Caves | Learned Research security intel 15192 | -4/Upper Caves | Discovered new exit (range 14) 15308 | -4/Upper Caves | Identified exit to Warlord 15354 | -4/Upper Caves | Entered Warlord 15558 | -4/Warlord | Met Warlord 15583 | -4/Warlord | Warlord's base attacked by MAIN.C 15723 | -4/Warlord | Build established: Skirmisher 15933 | -4/Warlord | Warlord forces counterattacked 16137 | -4/Warlord | Opened side exit 16183 | -4/Warlord | Spotted Executioner 16190 | -4/Warlord | Spotted Striker 16191 | -4/Warlord | Spotted Executioner 16200 | -4/Warlord | Destroyed Striker 16206 | -4/Warlord | Destroyed Executioner 16209 | -4/Warlord | Destroyed Executioner 16237 | -4/Warlord | Destroyed 16 combat bots 16258 | -4/Warlord | Warlord base infiltrated, sounded retreat 16274 | -4/Warlord | Discovered new exit (range 9) 16290 | -4/Warlord | Identified exit to Proximity Caves 16293 | -4/Warlord | Entered Proximity Caves 16738 | -3/Proximity Caves | Build established: Infiltrator-Tank 17549 | -3/Proximity Caves | Discovered exit to Research (range 6) 17616 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17924 | -3/Proximity Caves | Build established: Tank 17934 | -3/Proximity Caves | Entered Research 17934 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17935 | -3/Research | Identified exit to Quarantine 17936 | -3/Research | Identified exit to Research 18236 | -3/Research | Build established: Infiltrator-Tank 18468 | -3/Research | Found Prototype Device 18469 | -3/Research | Identified Exp. EM Disruption Field 18547 | -3/Research | Found Prototype Launcher 18548 | -3/Research | Identified Tactical Quantum Warhead 18730 | -3/Research | Found Prototype Device 18836 | -3/Research | Build established: Infiltrator-Skirmisher 19167 | -3/Research | Destroyed 7 combat bots 19218 | -3/Research | Identified Exp. Shield Generator 19434 | -3/Research | First assault squad dispatched 19944 | -3/Research | Build established: Infiltrator-Tank 19945 | -3/Research | Discovered exit to Research (range 15) 20026 | -3/Research | Entered another Research area 20026 | -2/Research | Warlord forces began assault on 0b10 20026 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20210 | -2/Research | Repaired Broken Imp. Heavy Treads 20330 | -2/Research | Fabricated Enh. Nova Cannon (x1) 20633 | -2/Research | Identified exit to Access 20782 | -2/Research | Build established: Infiltrator-Skirmisher 20812 | -2/Research | Entered Access 20812 | -1/Access | Evolved 2 slots: Utility x2 20961 | -1/Access | Lost 5 allies 21112 | -1/Access | Build established: Infiltrator-Tank 21740 | -1/Access | Found Hvy. Reflective Plating 21746 | -1/Access | Found Hvy. Reflective Plating 21849 | -1/Access | Garrison activated, responded to threat 22043 | -1/Access | Build established: Infiltrator-Skirmisher 23113 | -1/Access | Build established: Skirmisher 23562 | -1/Access | First assault squad dispatched 23657 | -1/Access | Destroyed 13 combat bots 23666 | -1/Access | Lost 4 parts (4u) 23676 | -1/Access | Garrison activated, responded to threat 23715 | -1/Access | Lost 5 parts (5u) 23857 | -1/Access | System corruption reached 10% 24001 | -1/Access | Build established: Mutant 24127 | -1/Access | Lost 4 allies 24172 | -1/Access | Crushed by falling debris 24219 | -1/Access | System corruption reached 30% 24220 | -1/Access | Core integrity fell below 50% 24228 | -1/Access | Core integrity fell below 20% 24233 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24220_ Exp. Signal Interpreter temporarily disabled. 24221_ Slammed into P-80 Master. 24222_ P-80 Master resets P-80 Master, system corruption cleaned. 24223_ Slammed into P-80 Master. 24224_ Destabilizing: System corrupted (+2). 24225_ Slammed into P-80 Master. 24225_ C-30 ARC bursts open, deploying its payload. 24225_ B-74 Champion unfolds itself. 24225_ M-36 Artificer unfolds itself. 24226_ Slammed into P-80 Master. 24227_ P-80 Master knocked back. 24228_ Slammed into P-80 Master. 24229_ M-36 Artificer repairs G-73 Enforcer. 24229_ Slammed into P-80 Master. 24230_ Exp. Signal Interpreter destroyed. 24231_ Slammed into P-80 Master. 24232_ System corrupted: Heat flow error (+281). 24232_ Slammed into P-80 Master. [Achievement: 30k Club] [Achievement: Tester] Map ----- +----------------------------------------------------+ | #????????????????# # # | | ################## # # | | ##+### | | ##################+########## # | | # #????? ???????# + | | # #??? ?????# # | | # #??# " #????# #######+#+# | | # #??# """ #????#### # # | | # ! #??# """ #???????# # = # | | # #??# " #?????### # # | | # #??# #?????#"" # "" "" # | | # #??# ! #?????#"" # ""R"" # | | # #??###########?????#"" # """" # | | # #??????????????????#G # # | | # #??????????????????#"" # ! # | | # !#??????????????????#"" ########### | | # #??????????????????#"" #?????????? | | += #??????????????????### #?????????? | | # | #????????????????????# #?######??? | | # = #???????????????????##+##### #?# ### | | #####+######??????????????????# #??# ### | | "??????????????????# #??? | | "??????????????????# #??? ### | | "??????????#"""""#?# #### #?? | | #######+####??????????##%%% #?# / #???#### | | ???? ????????????##p@%##?# ######???# | | #????????????#g%p#??# ########?# | | #????????????#ggg#??###/# #?# | | #????????##### %#????# # #?# | | #????????# !=gb= #????# # = #?# | | #????????# !%!%% #????# # #?# | | ! #????????# b%% #????# + #?# | | #????????# ######????# # #?# ### | | #????????#" ##????????# ########## # | | ! #????????#% T#????????# + ! | | #????????#" ####################### ## | | #????????# # #???????# ## | | ###########????????# # #???????# ## | | ???????????????????+ + #???????# ## | | ???????????????????# # " = #########%## | | ???????????????????# # """" / ## | | ???????????????????# #""""" % ###### ## | | ???????????????????# # """"" #????# #### | | ???????????????????# # """" #????# #??? | | ???????????????????# " " #????# #??? | | ???????????????????# # ###### #??? | | ???????????????????# # + #??? | | ???????????????????# #################### #??? | | ??????????????????## ## !! #????# #??? | | ??????############# # ! #????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 57 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 33 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Tractor Beam | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- 30k Club Can't Touch This Decoder Ring Dramatic Entrance Fist Fight No Signal Sniper Tester Challenges ------------ None Game ------ Seed RocketEtherialImmobilizer Manual? 0 Play Time 10:53:34 Cumulative 77.2 hours Start 2024.07.26 @ 16:26:41 End 2024.08.04 @ 02:00:45 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cc1a926-e84c-4b7d-884e-23b98548c0cf