Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 09:11:14 Player: A Moose Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (34) 170 Value Destroyed (1482) 1482 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1700) 1700 TOTAL SCORE: 6012 Bonus ------- Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 150/150 System Corruption 8% Temperature Cool (0) Movement Walking (90) Location -8/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter Relay Coupler [Sentry] (11) > --- WEAPON (2) ------- Chainsword > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Medium Matter Pod (100) Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Advanced Terrain Scan Processor Matter Filter Energy Filter Relay Coupler [NC] (23) Relay Coupler [Swarmer] (42) Relay Coupler [Grunt] (21) Pulse Rifle Heavy Ion Cannon Light Cannon Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Signal Interpreter Advanced ECM Suite Relay Coupler [Sentry] > --- WEAPON ----------- Pulse Rifle Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Medium Matter Pod Large Matter Pod Large Matter Pod Large Matter Pod Advanced Terrain Scan Processor Matter Filter Energy Filter Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Light Cannon Light Cannon Light Cannon Light Cannon Remote Datajack Chainsword [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Signal Interpreter Device Weight Redist. System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 59 | 5 11 . 3 2 4 10 10 14 Power 8 | . 2 . . . 1 . 4 1 Engine 6 | . 2 . . . 1 . 3 . Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 8 | 2 4 . 2 . . . . . Treads 6 | 2 4 . . . . . . . Leg 2 | . . . 2 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 1 2 . 1 . 3 1 2 4 Device 5 | . . . . . 3 . 1 1 Storage 3 | 1 1 . 1 . . . . . Processor 1 | . 1 . . . . . . . Hackware 2 | . . . . . . 1 . 1 Protection 3 | . . . . . . . 1 2 Artifact . | . . . . . . . . . Weapon 29 | 2 3 . . 2 . 9 4 9 Energy Gun 3 | 1 . . . . . . 1 1 Energy Cannon 4 | . . . . . . 2 1 1 Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 10 | . 3 . . 2 . 2 . 3 Launcher 3 | . . . . . . 3 . . Special Weapon 3 | . . . . . . 1 1 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 1 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 11 | . . . . . . 3 1 7 Power 4 | . . . . . . 1 1 2 Propulsion . | . . . . . . . . . Utility 4 | . . . . . . 1 . 3 Weapon 3 | . . . . . . 1 . 2 Highest Loss Streak 4 | . . . . . . 2 1 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 91 100 100 100 100 96 96 93 Engine 12 | . 11 14 14 14 18 16 11 6 Core 2 | . . . . . . . 4 11 Treads 10 | . 26 28 15 . . . . . Leg 11 | . . . 12 28 18 18 18 18 Device 9 | . . . . . 27 25 16 13 Storage 12 | . 19 14 14 14 9 9 9 9 Processor 9 | . 5 14 14 14 9 9 9 9 Hackware 2 | . . . . . . . 9 8 Energy Gun 1 | . 3 . . . . . 1 2 Ballistic Cannon 16 | . 19 28 28 28 18 9 6 6 Slashing Weapon 1 | . . . . . . 1 2 6 Naked Turns . | . . . . . . . . . Heaviest Build 78 | 9 21 16 51 51 60 65 67 78 Greatest Support 66 | 40 40 40 60 60 66 66 66 66 Greatest Overweight (x) 3 | 1 3 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 Average Capacity 14 | 7 8 8 10 20 20 20 20 20 Most Carried 20 | 5 8 8 11 18 17 20 20 20 Average Carried 13 | 2 6 8 8 15 14 16 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 Final Carried 20 | 3 8 8 11 18 15 20 20 18 Class Distribution -------------------- 73% | Mutant 21% | Bothacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1713 | 232 248 91 321 40 . 356 206 219 Remotely . | . . . . . . . . . Salvage Created 850 | . 216 31 . . . 321 79 203 Parts 70 | . 22 7 . . . 26 4 11 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 28 | . 7 . . . . 11 2 8 Melee 11 | . . . . . . 4 1 6 Guns 2 | . 2 . . . . . . . Cannons 10 | . 5 . . . . 2 1 2 AOE 5 | . . . . . . 5 . . Classes Destroyed 9 | . 4 2 . . . 1 1 1 Builder 1 | . . 1 . . . . . . Tunneler 1 | . . 1 . . . . . . Hauler 2 | . 2 . . . . . . . Watcher 2 | . 1 . . . . . 1 . Swarmer 11 | . 5 . . . . 3 . 3 Grunt 10 | . 2 . . . . 5 . 3 Demolisher 1 | . . . . . . . . 1 Hunter 3 | . . . . . . . 2 1 Programmer 3 | . . . . . . 3 . . Best Kill Streak 5 | . 5 2 . . . 4 1 5 Combat Bots Only 5 | . 5 . . . . 4 1 5 Max Kills in Single Turn 3 | . 1 1 . . . 3 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 3 . . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 269 | . 67 . . . 2 69 30 101 Missed 65 | . 19 . . . . 21 9 16 Damage Taken 2775 | . 508 . . . 31 658 384 1194 Core 600 | . 48 . . . 17 173 49 313 Absorbed by Shields 14 | . . . . . . . . 14 Regen/Repaired (Parts) 113 | . 113 . . . . . . . Core Remaining (%) 90 | 100 . . . 80 . . . . Volleys Fired 97 | . 27 4 . . . 24 23 19 Largest 2 | . 2 2 . . . 2 2 2 Hottest 128 | . 70 70 . . . 100 100 128 Shots Fired 174 | . 54 8 . . . 43 37 32 Gun 36 | . 24 . . . . . 1 11 Cannon 124 | . 30 8 . . . 38 28 20 Launcher 5 | . . . . . . 5 . . Special 9 | . . . . . . . 8 1 Kinetic 110 | . 42 8 . . . 29 14 17 Thermal 38 | . . . . . . 9 15 14 Explosive 5 | . . . . . . 5 . . Electromagnetic 12 | . 12 . . . . . . . Robot Hit Streak 9 | . 4 1 . . . 4 7 9 Robot Miss Streak 7 | . 6 5 . . . 4 7 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 108 | . 24 2 . . . 27 23 32 Core Hits 46 | . 14 2 . . . 15 5 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . 2 . . . . 3 . 2 Blast 2 | . 2 . . . . . . . Sever 5 | . . . . . . 3 . 2 Melee Attacks 52 | . . . . . . 20 1 31 Impact . | . . . . . . . . . Slashing 52 | . . . . . . 20 1 31 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2894 | . 467 40 . . . 1071 495 821 Guns 243 | . 142 . . . . . . 101 Cannons 1081 | . 270 40 . . . 261 322 188 Explosions 596 | . 55 . . . . 403 138 . Melee 974 | . . . . . . 407 35 532 Ramming . | . . . . . . . . . Kinetic 764 | . 359 40 . . . 122 107 136 Thermal 562 | . 55 . . . . 139 215 153 Explosive 541 | . . . . . . 403 138 . Electromagnetic 53 | . 53 . . . . . . . Impact . | . . . . . . . . . Slashing 974 | . . . . . . 407 35 532 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . 4 4 7 Average Corruption 3 | . . . . . . 3 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . . . . 5 11 14 Message Errors 8 | . . . . . . 1 4 3 Matter Fused 8 | . . . . . . 1 3 4 Heat Flow Errors 5 | . . . . . . 1 2 2 Energy Discharges 3 | . . . . . . 1 . 2 Data Loss (minor) 3 | . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . . 1 Alerts 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 88 | . . . . . . 63 8 17 Projectiles 40 | . . . . . . 24 . 16 Explosions 34 | . . . . . . 26 8 . Melee 14 | . . . . . . 13 . 1 Knockbacks 9 | . 2 . . . . 2 2 3 Impact . | . . . . . . . . . Kinetic 9 | . 2 . . . . 2 2 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 42 | . . . . . . . 42 . Shots 1 | . . . . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 374 | . 99 18 . . . 234 374 310 Average Temperature 88 | . 33 8 . . . 70 99 126 Received Heat Transfer 471 | . 105 . . . 9 117 9 231 Effects 1 | . . . . . . . 1 . Shutdowns 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 Heat Transferred 877 | . 100 . . . . 185 296 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 434 | . 214 12 . . 15 376 297 434 Initial 183 | . . 12 . . . 9 183 89 Average 144 | . 80 7 . . . 212 191 317 Maximum Alert Level 2 | . 1 . . . . 1 1 2 Low Security (%) 62 | 100 76 100 . 100 100 26 72 16 Level 1 32 | . 23 . . . . 73 27 54 Level 2 5 | . . . . . . . . 29 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . . . 1 . . 4 . Investigation 2 | . . . . 1 . . 1 . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 4 | . 1 . . . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 55 | . 13 . . . 1 14 8 19 Peak Tracking Total 7 | . 6 . . . 2 7 3 5 Tactical Retreats 8 | . 1 . . . . 1 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 7 | . 5 . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . . . . 2 Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . . . 2 Triggered 2 | . . . . . . . . 2 Most Traps Carried 1 | . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 9 | . . . . . . 2 2 5 Max in Single Turn 2 | . . . . . . 1 2 1 Garrison Relay 2 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 14 | . 3 . . 1 1 2 5 2 Terminals 8 | . 1 . . . . 2 3 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 32 | . 13 . . 1 1 3 10 4 Successful 18 | . 7 . . 1 1 1 7 1 Failed 14 | . 6 . . . . 2 3 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 17 | . 4 . . . . 3 6 4 Fabricators . | . . . . . . . . . Repair Stations 6 | . 4 . . . . . 2 . Recycling Units 5 | . 5 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . Terminal Hacks 9 | . 2 . . 1 . 1 4 1 Record 1 | . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . Zone Layout 3 | . 1 . . . . . 2 . Garrison Registry 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 3 . . . . . 1 . Scan Component 3 | . 2 . . . . . 1 . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . . . 1 2 4 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . 2 . . Zone Cloak 1 | . . . . . . 1 . . Robots Hacked 5 | . . . . . . . 4 1 Non-combat 4 | . . . . . . . 4 . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 7 | . . . . . . . 6 1 no_distress 2 | . . . . . . . 2 . generate_anomaly 1 | . . . . . . . 1 . deconstruct_machine 1 | . . . . . . . 1 . drop_inventory 1 | . . . . . . . 1 . link_fov 1 | . . . . . . . 1 . formatsys_high 1 | . . . . . . . . 1 Relay Couplers Released 12 | . . . . . . 8 . 4 Machine Destruction 8 | . . . . . . 4 . 4 Programmers 4 | . . . . . . 4 . . Attached 2 | . . . . . . 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 15 | . . . . . . . . 15 Highest-Rated Ally 15 | . . . . . . . . 15 Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 Total Damage 33 | . . . . . . . . 33 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 3944 | 66 674 659 339 201 99 653 586 667 Spaces Moved 2721 | 37 335 402 275 186 52 550 427 457 Core 8 | 6 2 . . . . . . . Treads 880 | 31 333 402 114 . . . . . Legs 1833 | . . . 161 186 52 550 427 457 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 45 | 50 160 160 90 90 90 90 90 45 Average Speed 114 | 146 160 160 119 90 90 90 98 92 Slowest Speed 200 | 160 200 160 160 90 90 90 170 170 Overloaded Moves 8 | . . . . . . . . 8 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 59 67 61 38 4 62 34 48 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 80 | . . . . . . 34 45 1 Melee 1 | . . . . . . . . 1 Projectile 7 | . . . . . . 1 6 . AOE 72 | . . . . . . 33 39 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 3297 | 49 420 410 287 218 104 630 556 623 Wait 295 | . 28 5 . 24 48 22 87 81 Move 2712 | 36 334 401 274 185 51 548 426 457 Hop . | . . . . . . . . . Pick Up 51 | 8 15 . 6 7 1 6 3 5 Fast Attach 4 | . 2 . . . . 1 1 . Attach 26 | 5 7 . . . 4 1 3 6 Detach 3 | . . . . . . . 2 1 Swap 29 | . 2 . 3 2 . 8 6 8 Drop 17 | . 5 . 4 . . . 4 4 Fire 97 | . 27 4 . . . 24 23 19 Melee 52 | . . . . . . 20 1 31 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . . . . 9 Rewire . | . . . . . . . . . Trap 2 | . . . . . . . . 2 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 7) 488 | -10/Materials | Identified exit to Materials 563 | -10/Materials | Repaired Lgt. Treads 598 | -10/Materials | Discovered new exit (range 8) 608 | -10/Materials | Identified exit to Mines 741 | -10/Materials | Entered Mines 770 | -10/Mines | Met a Derelict bent on vengeance 1161 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1162 | -10/Mines | Discovered new exit (range 5) 1167 | -10/Mines | Identified exit to Exiles 1400 | -10/Mines | Entered Exiles 1439 | -10/Exiles | Met 8R-AWN 1466 | -10/Exiles | Met EX-HEX 1517 | -10/Exiles | Met EX-BIN 1536 | -10/Exiles | Aligned with FarCom system 1538 | -10/Exiles | Given EX-Vault access code 1575 | -10/Exiles | Opened EX-Vault 1583 | -10/Exiles | Found Prototype Leg 1584 | -10/Exiles | Identified Potential Leg 1587 | -10/Exiles | Found Potential Leg 1612 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1638 | -10/Exiles | Met EX-DEC 1726 | -10/Exiles | Discovered new exit (range 15) 1738 | -10/Exiles | Identified exit to Mines 1739 | -10/Exiles | Left Exiles lab with Potential Leg 1739 | -10/Exiles | Entered Mines 1746 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1755 | -9/Mines | Learned location of Storage (-7) 1781 | -9/Mines | Discovered new exit (range 9) 1787 | -9/Mines | Identified exit to Materials 1805 | -9/Mines | Met a Derelict shopkeep closing up shop 1940 | -9/Mines | Entered Materials 1940 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2037 | -8/Materials | Identified exit to Garrison 2039 | -8/Materials | Entered Garrison 2112 | -8/Garrison | Triggered checkpoint 2241 | -8/Garrison | Discovered new exit (range 10) 2286 | -8/Garrison | Triggered checkpoint 2317 | -8/Garrison | Discovered new exit (range 15) 2323 | -8/Garrison | Discovered new exit (range 39) 2323 | -8/Garrison | Discovered new exit (range 12) 2323 | -8/Garrison | Discovered new exit (range 55) 2408 | -8/Garrison | Installed Relay Interface Framework 2559 | -8/Garrison | Garrison Relay disabled 2645 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 2690 | -8/Garrison | Identified exit to Materials 2692 | -8/Garrison | Entered Materials 2968 | -8/Materials | Build established: Bothacker-Mutant 3153 | -8/Materials | Met 7R-MNS 3158 | -8/Materials | Discovered new exit (range 10) 3178 | -8/Materials | Identified exit to Factory 3276 | -8/Materials | Identified exit to Garrison 3278 | -8/Materials | Entered Garrison 3336 | -8/Garrison | Triggered checkpoint 3353 | -8/Garrison | Core integrity fell below 50% 3388 | -8/Garrison | Garrison Relay disabled 3484 | -8/Garrison | Triggered checkpoint 3501 | -8/Garrison | Core integrity fell below 20% 3534 | -8/Garrison | Discovered exit to Factory (range 13) 3622 | -8/Garrison | Triggered checkpoint 3945 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Field strength at 70. Field strength at 55. Field strength at 40. Field strength at 25. Field strength at 10. Stasis field depleted. System corrupted: Energy discharge (-50). System corrupted: Heat flow error (+265). Acquired Fusion Bomb Trap. System corrupted: Matter fused (-5). ALERT: Dispatching investigation squad to Factory. System corrupted: Matter fused (-5). Dropped Fusion Bomb Trap. Installed Fusion Bomb Trap. P-60 Hacker springs to life. Weight Redist. System destroyed. Lgt. Nuclear Core destroyed. Lgt. Cannon destroyed. Adv. ECM Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | #????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????####??????????????? | | ????????????????????????! #??????????????? | | #########??????????????? +??????????????? | | #???#############+####???????????? | | # #???????????? | | ###### #???####### #####/##+#???????????? | | ?????# #?????????# #??#ppp !#???????????? | | ?????# #?????????# #??#!@# #???????????? | | ?????# #???#######"##?#######???????????? | | ?????# ##### # ## #???????????????????? | | ?????# ## # =# # ####????????????????? | | ?????# # ^^#????????????????? | | ?????# ### #!# ####### #????????????????? | | ###### #?# # #????# #????????????????? | | ##### ###????#Y ????????????????? | | #?????# "???????????????? | | ###### ## # # #?????# "#??????????????? | | ?????# #### ###?????#Y#"#??????????????? | | ?????# #"T"####??????# ###??????????????? | | ?????# "#?????????# #????????????????? | | ?????# #####????????? ????????????????? | | ?????# #????????????? ????????????????? | | ?????# ############## T????????????????? | | ?????# ####????????????????? | | ?????# #???????????????????? | | ?????####### #### < #???????????????????? | | ???????????# #??# #???????????????????? | | ???????????# #??#####???????????????????? | | ????????#### ##?????????????????????????? | | ?????#### ####??????????????????????? | | ?????# ^ #??????????????????????? | | ?????# """" """" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 26 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 57 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteGlidesysLeg Manual? 0 Play Time 01:01:30 Cumulative 16.2 hours Start 2024.04.04 @ 05:12:52 End 2024.04.04 @ 09:11:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 7 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3af56287-ed3c-4c73-8a94-c4838840f4c7