Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 14:02:52 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2285) 2285 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5302 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 616/700 Matter 227/300 Energy 199/275 System Corruption 0% Temperature Cool (0) Movement Walking (127) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Melee Analysis Suite Actuator Array > --- WEAPON (4) ------- Axe Axe Spear Spear > --- INVENTORY (15) --- Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Melee Analysis Suite Weapon Shielding Improved Light Armor Plating Reactive Plating Hardlight Generator Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Spear Spear Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Actuator Array Hardlight Generator > --- WEAPON ----------- Axe Axe Spear Spear > --- INVENTORY -------- Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Structural Scanner Melee Analysis Suite Weapon Shielding Improved Light Armor Plating Reactive Plating Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Spear Spear [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Reflective Plating Weapon Spear Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . 2 . . . Weapon 2 | . . . 1 1 . Parts Attached 73 | . 8 14 32 10 9 Power 5 | . . 2 2 . 1 Engine 4 | . . 1 2 . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 17 | . 3 2 9 3 . Treads 10 | . 3 2 5 . . Leg 7 | . . . 4 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | . 3 3 11 4 6 Device 12 | . 1 2 4 1 4 Storage 2 | . 2 . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . 1 . . Protection 11 | . . 1 6 2 2 Artifact . | . . . . . . Weapon 24 | . 2 7 10 3 2 Energy Gun 6 | . . 2 4 . . Energy Cannon 4 | . 1 3 . . . Ballistic Gun 5 | . 1 1 3 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 1 1 1 Piercing Weapon 3 | . . . 2 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 2 | . . 1 1 . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . . 1 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 87 99 100 100 Engine 9 | . 14 8 8 7 7 Treads 12 | . 22 21 11 . . Leg 14 | . 5 . 15 30 30 Device 14 | . 3 19 18 7 13 Storage 11 | . 22 11 9 7 7 Processor 1 | . . . . 6 7 Protection 4 | . . 2 7 7 1 Energy Gun 5 | . 3 2 8 . . Energy Cannon 2 | . 3 11 . . . Ballistic Gun 6 | . 20 7 2 . . Slashing Weapon 5 | . . . 5 15 14 Piercing Weapon 7 | . . . 10 14 15 Naked Turns . | . . . . . . Heaviest Build 55 | 12 29 37 52 55 54 Greatest Support 70 | 20 40 40 60 70 70 Greatest Overweight (x) 2 | . . . 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 Most Carried 15 | . 9 15 15 15 15 Average Carried 13 | . 8 13 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 9 15 15 15 15 Class Distribution -------------------- 66% | Mutant 13% | Scavenger-Mutant 12% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1140 | 181 228 144 380 150 57 Remotely . | . . . . . . Salvage Created 3091 | . 299 475 1933 258 126 Parts 160 | . 22 22 92 14 10 Haulers Intercepted 7 | . 1 1 5 . . Recyclers Shooed 4 | . 1 1 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 61 | . 9 12 29 6 5 Melee 21 | . . . 17 2 2 Guns 20 | . 8 1 11 . . Cannons 6 | . 1 5 . . . AOE 13 | . . 6 . 4 3 Classes Destroyed 11 | . 4 2 2 3 . Worker 3 | . . . 3 . . Builder 2 | . . . 2 . . Hauler 7 | . 1 1 5 . . Recycler 6 | . . 1 5 . . Operator 3 | . 1 . 2 . . Watcher 1 | . . . . 1 . Swarmer 19 | . 6 3 7 . 3 Grunt 28 | . 3 8 14 3 . Duelist 1 | . . . . 1 . Sentry 11 | . . 1 8 1 1 Programmer 2 | . . . . 1 1 Best Kill Streak 8 | . 3 6 8 4 3 Combat Bots Only 6 | . 3 6 6 4 3 Max Kills in Single Turn 3 | . 2 3 1 2 2 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 3 . 2 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 2610 | . 291 417 1245 439 218 Core 581 | . 74 134 289 42 42 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 313 | . . 242 71 . . Core Remaining (%) 70 | 100 70 66 47 . . Volleys Fired 127 | . 47 28 44 5 3 Largest 3 | . 2 2 3 1 1 Hottest 177 | . 80 128 177 30 30 Shots Fired 281 | . 94 51 128 5 3 Gun 226 | . 83 15 128 . . Cannon 42 | . 11 31 . . . Launcher 13 | . . 5 . 5 3 Special . | . . . . . . Kinetic 88 | . 68 15 5 . . Thermal 180 | . 26 31 123 . . Explosive 13 | . . 5 . 5 3 Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 7 6 19 24 1 Robot Miss Streak 4 | . 4 2 3 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 254 | . 58 31 135 25 5 Core Hits 116 | . 19 22 52 14 9 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 17 | . 2 1 13 1 . Burn 12 | . 1 . 11 . . Destroy 2 | . 1 1 . . . Impale 3 | . . . 2 1 . Melee Attacks 108 | . . . 82 21 5 Impact . | . . . . . . Slashing 65 | . . . 56 5 4 Piercing 43 | . . . 26 16 1 Sneak Attacks 12 | . . . 9 3 . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks 25 | . . . 17 7 1 Damage Inflicted 6779 | . 690 774 3728 1232 355 Guns 2047 | . 537 78 1432 . . Cannons 471 | . 142 329 . . . Explosions 1103 | . . 367 . 519 217 Melee 3120 | . . . 2269 713 138 Ramming 38 | . 11 . 27 . . Kinetic 562 | . 423 78 61 . . Thermal 1956 | . 256 329 1371 . . Explosive 1103 | . . 367 . 519 217 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 2125 | . . . 1849 171 105 Piercing 995 | . . . 420 542 33 Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . 6 . . Message Errors 2 | . . . 2 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 212 | . . . 177 35 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 212 | . . . 177 35 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 71 | . . 22 . . 49 Shots 2 | . . 1 . . 1 Rammed 8 | . 3 1 4 . . Targets Rammed 10 | . 3 1 6 . . Kicked . | . . . . . . Crushed 2 | . . . 2 . . Highest Temperature 276 | . 54 46 276 17 . Average Temperature 59 | . 19 15 89 12 . Received Heat Transfer 1017 | . 87 186 558 186 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 12 | . . 1 11 . . Heat Transferred 5106 | . 703 666 3737 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 420 | . 158 390 420 319 . Initial 142 | . . 42 . 142 . Average 198 | . 88 219 224 222 . Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 46 | . 100 44 33 23 . Level 1 51 | . . 55 61 76 . Level 2 2 | . . . 5 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 1 4 1 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 7 | . 2 1 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 13 14 50 9 5 Peak Tracking Total 8 | . 3 8 6 4 3 Tactical Retreats 6 | . 1 . 5 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 3 | . . . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 10 | . 2 3 4 1 . Terminals 6 | . 2 2 1 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 34 | . 4 10 18 2 . Successful 24 | . 2 7 13 2 . Failed 10 | . 2 3 5 . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 14 | . 4 6 3 1 . Terminals 15 | . 4 6 3 2 . Fabricators . | . . . . . . Repair Stations 7 | . . 4 3 . . Recycling Units . | . . . . . . Scanalyzers 8 | . . . 8 . . Garrison Access 4 | . . . 4 . . Terminal Hacks 9 | . 2 3 2 2 . Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . . 1 . Unreport Threat 5 | . . 2 2 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 4 2 . . Scan Component 3 | . . 2 1 . . Repair 3 | . . 2 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . . 8 . . Insert Component 3 | . . . 3 . . Analyze 5 | . . . 5 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 2 4 1 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 2 1 . . Time 90 | . . 52 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 3624 | . 613 525 1713 492 281 Spaces Moved 1786 | 1 292 208 846 276 163 Core . | . . . . . . Treads 759 | . 237 208 314 . . Legs 1027 | 1 55 . 532 276 163 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 126 125 127 Average Speed 141 | 120 152 160 141 125 127 Slowest Speed 270 | 120 160 160 270 127 127 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 2 49 28 73 9 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 53 | . . 20 . 11 22 Melee . | . . . . . . Projectile . | . . . . . . AOE 53 | . . 20 . 11 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2514 | . 373 356 1169 394 222 Wait 316 | . 7 76 109 82 42 Move 1781 | . 291 207 845 275 163 Hop . | . . . . . . Pick Up 63 | . 9 17 32 5 . Fast Attach 17 | . 2 4 10 . 1 Attach 17 | . 3 2 9 3 . Detach . | . . . . . . Swap 40 | . 3 8 14 7 8 Drop 70 | . 8 13 44 4 1 Fire 127 | . 47 28 44 5 3 Melee 73 | . . . 56 13 4 Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . 3 1 6 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 9) 189 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 8) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Utility x2 863 | -9/Materials | Repaired Lgt. Treads 891 | -9/Materials | Repaired Lgt. Treads 978 | -9/Materials | Build established: Scavenger-Mutant 1109 | -9/Materials | Discovered new exit (range 16) 1139 | -9/Materials | Entered another Materials area 1139 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2148 | -8/Materials | Build established: Mutant 2572 | -8/Materials | Repaired Reflective Plating 2783 | -8/Materials | Discovered new exit (range 6) 2831 | -8/Materials | Core integrity fell below 50% 2852 | -8/Materials | Entered Factory 2852 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3247 | -7/Factory | Identified exit to Lower Caves 3344 | -7/Factory | Entered Lower Caves 3380 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3625 | -7/Lower Caves | Self-destructed Last Messages --------------- 03393_ Y-54 Guardian destroyed. 03396_ Acquired 30 matter. 03403_ Gatling Laser fries itself beyond repair. 03404_ Lgt. Treads fries itself beyond repair. 03422_ Acquired 10 matter. 03440_ P-60 Hacker destroyed. 03445_ Shock Rifle fries itself beyond repair. 03447_ Imp. Heat Sink fries itself beyond repair. 03448_ Remote Datajack fries itself beyond repair. 03448_ Mic. Nuclear Core fries itself beyond repair. 03448_ Dropped Deuterium Engine. 03449_ Imp. Heat Sink fries itself beyond repair. 03449_ Acquired Deuterium Engine. 03450_ Gravmag System fries itself beyond repair. 03453_ Acquired 10 matter. 03540_ S-27 Virus destroyed. 03545_ Lgt. Nuclear Core fries itself beyond repair. 03546_ Acquired 4 matter. 03547_ Acquired 3 matter. 03548_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????######??#####??????? | | ????????????????????######????##############?????? | | ?????????????????############### "##### ###?????? | | ????????????????###### ########"" ### ##?????? | | ????????????????### #####" "## ##?????? | | ????????????????## @ #" ## ##?????? | | ????????????????### ## ## ###?????? | | ????????????????############ # ###??? ## | | ?????????????????########### ####? ## | | ????????????????????????### ## ### | | ????????????????????????## ###? | | ????????????????????????## #### ## # ###?? | | ????????????????????????## ##### ### ########?? | | ????????????????????????## ##### ### #######??? | | ????????????????????????## ???## ### ###??????? | | ????????????????????????## ???## ## ####?????? | | ???????????????????????? ???## # ######### | | ????????????????????????? ???## # ##### | | ???????????????????????? ???## # | | ???????????????????????? ????## ## | | ??????????????????????? ????## ####### ## | | ??????????????????????? ????## ############# | | ?????????????????????????? ????## ??????######## | | ???????????????????????????????## ????######### | | ???????????????????????????????# ????## ## | | ??????????????????????????????? ??????# | | ??????????????????????????????? ??????# | | ?????????????????????????????? ???????# | | ???????????????????????????????????????## | | ????????????????????????????????????????### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 14 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Titanium Leg | -8/Materials | Scanalyzed Spear | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeReactiveScrap Manual? 0 Play Time 00:24:25 Cumulative 746.1 hours Start 2022.05.06 @ 13:17:08 End 2022.05.06 @ 14:02:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1142 Rogue 1142 Adventurer 0 Explorer 0 Win Type - Total 72 Types 43/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00423863-a197-4811-ba2a-6c8f6a27bf36