Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 12:36:10 Player: Bean Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (27) 135 Value Destroyed (543) 543 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4798 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 487/700 Matter 110/300 Energy 121/280 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ ECM Suite Trap Reconfigurator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Particle Gun Particle Cannon Particle Cannon Guided Plasma Cannon > --- INVENTORY -------- Light Ion Engine Visual Processing Unit Improved Sensor Array ECM Suite ECM Suite Light Armor Plating Shield Generator Hacking Suite Hacking Suite Trap Reconfigurator Particle Cannon Grenade Launcher Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . . 2 2 . . Weapon 2 | . . 2 . . . . . . . Parts Attached 37 | 6 3 5 . . 2 15 1 . 5 Power 3 | 1 . . . . . 1 . . 1 Engine 2 | 1 . . . . . . . . 1 Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 5 | 2 . . . . . 2 . . 1 Treads 2 | 2 . . . . . . . . . Leg 2 | . . . . . . 2 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 14 | 1 3 1 . . 1 5 1 . 2 Device 5 | . . . . . 1 1 1 . 2 Storage 2 | 1 1 . . . . . . . . Processor 1 | . . 1 . . . . . . . Hackware 4 | . . . . . . 4 . . . Protection 2 | . 2 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 . 4 . . 1 7 . . 1 Energy Gun 7 | 1 . 4 . . . 2 . . . Energy Cannon 6 | . . . . . . 5 . . 1 Ballistic Gun 2 | 1 . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . 2 Parts Lost 9 | . . . . . 3 . . 6 . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 2 . Utility 2 | . . . . . . . . 2 . Weapon 4 | . . . . . 2 . . 2 . Highest Loss Streak 4 | . . . . . 2 . . 4 . To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 92 | . 97 99 100 100 95 91 92 62 21 Engine 8 | . 14 11 11 11 11 6 . . . Core 1 | . . . . . . 2 7 2 . Treads 13 | . 28 22 22 22 19 4 . . . Leg 4 | . . . . . . 9 15 9 . Device 2 | . . . . . 2 2 15 14 15 Storage 9 | . 14 11 11 11 11 9 7 2 . Processor 4 | . . 6 11 11 8 . . . . Hackware 9 | . . . . . . 24 15 14 . Protection 1 | . 11 4 . . . . . . . Energy Gun 26 | . 14 43 44 44 38 15 7 6 . Energy Cannon 5 | . . . . . . 11 23 11 . Ballistic Gun 3 | . 14 . . . 2 4 . . . Naked Turns 11 | . . . . . . . . 11 . Heaviest Build 44 | 14 32 33 30 30 30 43 44 44 11 Greatest Support 40 | 40 40 40 40 40 40 32 17 17 5 Greatest Overweight (x) 3 | 1 . . . . 1 2 2 2 3 Average Overweight (x) . | . . . . . . 1 2 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 7 5 Most Carried 15 | 7 8 15 15 15 15 15 15 14 4 Average Carried 11 | 2 5 10 14 14 14 12 13 7 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 8 15 15 15 14 14 14 5 2 Class Distribution -------------------- 36% | Hacker-Skirmisher 29% | Gunner 16% | Mutant 7% | Skirmisher 4% | Hacker-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 547 | 260 20 71 20 . 74 102 . . . Remotely . | . . . . . . . . . . Salvage Created 633 | . 48 125 93 . 249 118 . . . Parts 46 | . 7 11 13 . 6 9 . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 22 | . 3 4 6 . 4 5 . . . Guns 19 | . 3 4 6 . 4 2 . . . AOE 2 | . . . . . . 2 . . . Classes Destroyed 7 | . 1 2 . . 3 1 . . . Worker 1 | . . . . . 1 . . . . Tunneler 1 | . . . . . . 1 . . . Watcher 3 | . . 1 . . . 2 . . . Swarmer 16 | . 3 3 6 . . 4 . . . Grunt 3 | . . . . . 3 . . . . Sentry 2 | . . 1 . . . 1 . . . Hunter 1 | . . . . . 1 . . . . Best Kill Streak 6 | . 2 4 3 . 2 6 . . . Combat Bots Only 4 | . 2 3 3 . 1 4 . . . Max Kills in Single Turn 3 | . 1 2 1 . 1 3 . . . Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . . . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 102 | . 12 14 22 . 26 14 . 5 9 Missed 21 | . 3 4 1 . 5 4 . . 4 Damage Taken 1278 | . 68 98 160 . 325 361 . 221 45 Core 516 | . 23 7 22 . 13 238 . 168 45 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 44 | . . 44 . . . . . . . Core Remaining (%) 83 | 100 90 . . . 89 56 . . . Volleys Fired 59 | . 8 6 8 . 23 14 . . . Largest 4 | . 2 4 4 . 4 4 . . . Hottest 256 | . 70 170 170 . 170 256 . . . Shots Fired 182 | . 16 24 32 . 61 49 . . . Gun 168 | . 16 24 32 . 61 35 . . . Cannon 14 | . . . . . . 14 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 26 | . 8 . . . 11 7 . . . Thermal 156 | . 8 24 32 . 50 42 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 2 4 5 . 14 4 . . . Robot Miss Streak 5 | . 2 5 4 . 2 5 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . 1 3 . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . Shots Hit Robots 86 | . 9 9 14 . 34 20 . . . Core Hits 40 | . 3 6 6 . 16 9 . . . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . 2 2 1 . 3 1 . . . Burn 8 | . 2 2 1 . 3 . . . . Meltdown 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1552 | . 126 104 166 . 386 770 . . . Guns 1024 | . 126 104 166 . 386 242 . . . Cannons 62 | . . . . . . 62 . . . Explosions 466 | . . . . . . 466 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 100 | . 64 . . . 21 15 . . . Thermal 1452 | . 62 104 166 . 365 755 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 3 . . . . . . . 2 Average Corruption 2 | . 2 . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . 2 . . . . . . . . Message Errors 1 | . 1 . . . . . . . . Matter Fused 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 137 | . . . . . . 137 . . . Projectiles . | . . . . . . . . . . Explosions 137 | . . . . . . 137 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 79 | . . . . . . 79 . . . Shots 1 | . . . . . . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 820 | . 90 444 352 . 415 820 . . . Average Temperature 194 | . 39 181 178 . 232 226 . . . Received Heat Transfer 189 | . . 9 . . 162 . . . 18 Effects 32 | . . 1 4 . 9 18 . . . Shutdowns 5 | . . . . . 2 3 . . . Energy Bleed 2 | . . . 1 . 1 . . . . Interference 7 | . . 1 3 . 3 . . . . Matter Decay 3 | . . . . . 1 2 . . . Short Circuit 5 | . . . . . 2 3 . . . Damage (major) 8 | . . . . . . 8 . . . Damage (core) 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 6 | . 1 2 . . 2 1 . . . Heat Transferred 3212 | . 333 409 472 . 1118 880 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Peak Influence 170 | . 105 149 141 . 75 170 25 15 15 Initial 29 | . . . 1 . . 29 25 8 . Average 53 | . 24 59 133 . 28 62 25 3 1 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 2 | . . 1 . . . . . . 1 Investigation 1 | . . . . . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 1 | . . 1 . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 7 | . 2 2 . . . 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 39 | . 6 6 5 . 4 11 . 6 1 Peak Tracking Total 6 | . 4 4 3 . 3 5 . 6 1 Tactical Retreats 2 | . . 1 . . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 4 | . 2 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 2 | . . . . . . 2 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 8 | . 1 3 . 1 . 2 . . 1 Terminals 4 | . 1 2 . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 21 | . 2 7 . 1 . 6 . . 5 Successful 14 | . 1 6 . 1 . 5 . . 1 Failed 7 | . 1 1 . . . 1 . . 4 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 11 | . 2 5 . 1 . 3 . . . Terminals 11 | . 2 5 . . . 4 . . . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . 2 . . . . . . 5 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . 2 . 1 . 3 . . . Terminal Index 1 | . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 3 | . . 1 . . . 2 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . 2 . . . . . . 1 Scan Component 2 | . . 1 . . . . . . 1 Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 1 2 . . . . . . . Terminals 3 | . 1 2 . . . . . . . Botnet 3 | . 1 2 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 1 . . . 1 . . 1 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 13 | . . 13 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 4180 | 83 435 517 394 504 382 1382 231 147 105 Spaces Moved 2179 | 48 243 290 206 313 184 465 85 100 245 Core 184 | 28 . . . . . . . 87 69 Treads 1430 | 20 243 290 206 313 184 174 . . . Legs 389 | . . . . . . 291 85 13 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 176 | . . . . . . . . . 176 Fastest Speed 35 | 50 160 160 160 160 160 125 270 50 35 Average Speed 166 | 123 160 160 160 160 170 238 270 135 39 Slowest Speed 270 | 160 160 160 160 160 240 270 270 270 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 5 35 33 47 62 46 27 2 71 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 29 | . . . . . . 29 . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 29 | . . . . . . 29 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 2616 | 72 273 328 251 317 210 712 89 111 253 Wait 275 | 11 11 14 36 1 . 192 . 10 . Move 2171 | 47 242 289 205 312 183 464 85 99 245 Hop . | . . . . . . . . . . Pick Up 51 | 8 8 12 1 2 1 15 2 1 1 Fast Attach . | . . . . . . . . . . Attach 27 | 6 1 3 . . 2 9 1 . 5 Detach 2 | . . . . . . 1 . . 1 Swap 10 | . 2 2 . . . 6 . . . Drop 21 | . 1 2 1 2 1 11 1 1 1 Fire 59 | . 8 6 8 . 23 14 . . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 8) 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Weapon x2 759 | -9/Materials | Repaired Sml. Laser 998 | -9/Materials | Build established: Gunner 1021 | -9/Materials | Discovered new exit (range 10) 1036 | -9/Materials | Entered Mines 1103 | -9/Mines | Discovered new exit (range 16) 1176 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1204 | -9/Mines | Learned location of Zion (-6) 1422 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1424 | -9/Mines | Discovered new exit (range 5) 1430 | -9/Mines | Entered Exiles 1469 | -9/Exiles | Met 8R-AWN 1496 | -9/Exiles | Met EX-HEX 1558 | -9/Exiles | Met EX-DEC 1691 | -9/Exiles | Met EX-BIN 1713 | -9/Exiles | Aligned with FarCom system 1715 | -9/Exiles | Given EX-Vault access code 1755 | -9/Exiles | Opened EX-Vault 1768 | -9/Exiles | Found Trap Reconfigurator 1776 | -9/Exiles | Found Gui. Plasma Cannon 1812 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1916 | -9/Exiles | Discovered new exit (range 14) 1934 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, Gui. Plasma Cannon 1934 | -9/Exiles | Entered Mines 2246 | -8/Mines | Build established: Skirmisher 2302 | -8/Mines | Discovered new exit (range 7) 2316 | -8/Mines | Entered Materials 2316 | -8/Materials | Evolved 2 slots: Utility x2 2696 | -8/Materials | Build established: Hacker-Skirmisher 3679 | -8/Materials | Discovered new exit (range 8) 3698 | -8/Materials | Entered Factory 3698 | -7/Factory | Evolved 2 slots: Utility x2 3700 | -7/Factory | FarCom data flow suspended 3929 | -7/Factory | Sucked down chute 3929 | -7/Factory | Entered Waste 3945 | -7/Waste | Spotted C-40 Crusher 3966 | -7/Waste | Spotted C-40 Crusher 3970 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3973 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4008 | -7/Waste | Spotted C-40 Crusher 4049 | -7/Waste | Spotted C-40 Crusher 4049 | -7/Waste | Spotted C-40 Crusher 4060 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4061 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4062 | -7/Waste | Spotted C-40 Crusher 4065 | -7/Waste | Crushed by Compactor (1 part destroyed) 4068 | -7/Waste | Discovered new exit (range 11) 4076 | -7/Waste | Entered Factory 4096 | -7/Factory | Lost 4 parts (1n2u1w) 4181 | -7/Factory | Self-destructed Last Messages --------------- Connecting with Terminal... Current location identified: Factory K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. Connecting with Repair Station... >>Scan(Cld. VTOL Module) Scanning Cld. VTOL Module... Ready to Repair: Cld. VTOL Module Rating: 4p Time: 70 ALERT: Suspicious activity at Repair Station F003. Dispatching Investigation squad. Dropped Broken Cld. VTOL Module. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). Acquired Prototype Engine. Identified Hvy. Ion Engine. Connecting with Terminal... 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"???####+######????????????????? | | ???????????! ???# #????????????????? | | ??????????= ??# @ #????????????????? | | ?????????? ??# ""T"" #????????????????? | | ?????????] [ ?# """"" #????????????????? | | ?????????####### #?###########????????????????? | | ????????????????##????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityNodeFacilitator Manual? 0 Play Time 00:27:04 Cumulative 16.2 hours Start 2024.05.03 @ 11:56:24 End 2024.05.03 @ 12:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e14ca7df-d8fd-40f7-a8e4-e83f8de5a412