Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 17:46:11 Player: arkn Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (3468) 3468 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (661) 661 TOTAL SCORE: 8114 Bonus ------- High Alert Combat Kills 328 Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 88/100 System Corruption 1% Temperature Cool (18) Movement Rolling (200) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (5) ------ Advanced Heat Sink Coolant Injector Huge Storage Unit Advanced Targeting Computer Utility Shielding > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (25) --- Improved Deuterium Engine Wheel Wheel Structural Scanner Experimental Sensor Array Advanced Targeting Computer Transmission Jammer System Restoration Module System Restoration Module Improved Field Recycling Unit (0) Gauss Rifle Assault Cannon Plasma Cutter Powered Hammer Spear Makeshift Spear Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Matter Filter Kinecellerator Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Wheel Wheel Wheel Advanced Heat Sink Coolant Injector Medium Matter Pod Structural Scanner Experimental Sensor Array Advanced Targeting Computer Transmission Jammer Utility Shielding Improved Light Armor Plating System Restoration Module System Restoration Module Improved Field Recycling Unit Gauss Rifle Assault Cannon Advanced Assault Cannon Plasma Cutter Powered Hammer Powered Hammer Spear Makeshift Spear [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Matter Filter Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . . 1 Utility 3 | . . 1 . . . 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 103 | . 13 10 7 2 1 9 61 Power 8 | . 3 2 . . . . 3 Engine 7 | . 3 2 . . . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 27 | . 4 5 4 . 1 . 13 Treads 2 | . . 2 . . . . . Leg . | . . . . . . . . Wheel 25 | . 4 3 4 . 1 . 13 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | . 2 2 1 . . 3 22 Device 15 | . . 1 . . . . 14 Storage 2 | . 2 . . . . . . Processor 2 | . . . 1 . . . 1 Hackware . | . . . . . . . . Protection 11 | . . 1 . . . 3 7 Artifact . | . . . . . . . . Weapon 38 | . 4 1 2 2 . 6 23 Energy Gun 3 | . 2 . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 13 | . . . . 1 . 3 9 Ballistic Cannon 16 | . 2 1 2 1 . 2 8 Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 5 | . . . . . . 1 4 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 Corrupted Parts 2 | . 1 . 1 . . . . System Corruption 8 | . 4 . 4 . . . . Parts Lost 50 | . 7 5 3 . . 6 29 Power 5 | . 1 2 . . . . 2 Propulsion 18 | . 3 2 1 . . 2 10 Utility 11 | . . . 1 . . 2 8 Weapon 16 | . 3 1 1 . . 2 9 Highest Loss Streak 14 | . 3 1 2 . . 6 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 89 85 98 81 100 97 94 Engine 8 | . 13 10 11 11 11 9 4 Core 1 | . . . . . . . 1 Wheel 25 | . 23 17 31 33 33 24 25 Device 8 | . . 7 2 . . . 14 Storage 10 | . 18 13 11 11 11 9 7 Processor 5 | . . . 8 11 11 9 7 Protection 7 | . . 8 11 11 11 18 7 Ballistic Gun 8 | . 1 . . . 11 12 14 Ballistic Cannon 12 | . 22 21 21 3 11 14 5 Naked Turns . | . . . . . . . . Heaviest Build 115 | 13 96 97 103 101 95 111 115 Greatest Support 54 | 20 26 40 36 36 36 36 54 Greatest Overweight (x) 10 | . 4 9 5 2 2 6 10 Average Overweight (x) 2 | . 2 5 2 2 2 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 8 19 25 25 25 25 25 25 Most Carried 25 | 8 22 25 25 25 25 25 25 Average Carried 22 | 6 11 24 24 24 25 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 8 22 25 25 25 25 23 16 Class Distribution -------------------- 37% | Mutant 17% | Scavenger-Mutant 14% | Scavenger-Gunner 8% | Tank 8% | Scavenger-Tank 8% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 3614 | 209 528 393 356 . 100 119 1909 Remotely . | . . . . . . . . Salvage Created 3915 | 99 525 552 118 . 47 43 2531 Parts 223 | 4 31 47 5 . 3 2 131 Haulers Intercepted 11 | . 2 2 . . . . 7 Recyclers Shooed 4 | . 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 77 | . 11 16 3 . 1 1 45 Guns 30 | . 5 . . . 1 1 23 Cannons 40 | . 5 16 3 . . . 16 AOE 7 | . 1 . . . . . 6 Classes Destroyed 15 | 2 5 2 1 . 1 1 3 Worker 10 | . 1 . . . . . 9 Builder 8 | . . 1 . . . . 7 Tunneler 3 | 1 . . 1 . 1 . . Hauler 11 | . 2 2 . . . . 7 Recycler 6 | 1 1 . 1 . . . 3 Watcher 7 | . 2 1 . . . . 4 Swarmer 11 | . 3 7 . . . . 1 Grunt 37 | . 8 5 . . . . 24 Brawler 6 | . . . . . . . 6 Protector 1 | . . . . . . . 1 Sentry 11 | . . 4 . . . . 7 Hunter 2 | . . . . . 1 . 1 Programmer 5 | . . . . . . . 5 Heavy 1 | . . . . . . 1 . Assembled 3 | . . . 3 . . . . Best Kill Streak 13 | 2 5 13 3 . 1 1 6 Combat Bots Only 12 | . 3 12 1 . 1 1 4 Max Kills in Single Turn 5 | 1 2 2 1 . 1 1 5 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 646 | . 85 89 22 . 12 12 426 Missed 176 | . 18 27 4 . 1 2 124 Damage Taken 6722 | . 777 533 228 . 157 550 4477 Core 1035 | . 105 76 70 . 33 46 705 Absorbed by Shields 582 | . . 169 33 . . . 380 Redirected to Shielding 49 | . . 12 5 . . . 32 Regen/Repaired (Parts) 45 | . . . . . . . 45 Core Remaining (%) 76 | 100 58 . . . 55 91 . Volleys Fired 321 | 9 69 47 20 . 7 17 152 Largest 3 | 2 2 2 2 . 2 3 3 Hottest 133 | 60 80 70 92 . 58 117 133 Shots Fired 753 | 18 140 93 37 . 14 48 403 Gun 354 | 18 46 . . . 7 27 256 Cannon 399 | . 94 93 37 . 7 21 147 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 705 | 9 107 93 37 . 14 48 397 Thermal 6 | . . . . . . . 6 Explosive . | . . . . . . . . Electromagnetic 42 | 9 33 . . . . . . Robot Hit Streak 16 | 3 8 15 7 . 7 8 16 Robot Miss Streak 8 | 1 5 5 8 . 1 3 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 455 | 9 69 60 17 . 10 24 266 Core Hits 271 | 5 26 24 8 . 3 6 199 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . 1 2 Critical Strikes 13 | . 1 1 2 . . 1 8 Destroy 4 | . . . 1 . . 1 2 Blast 8 | . 1 1 1 . . . 5 Smash 1 | . . . . . . . 1 Melee Attacks 12 | . . . . . . 3 9 Impact 12 | . . . . . . 3 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10711 | 94 1234 1084 253 . 118 367 7561 Guns 4612 | 94 394 . . . 64 304 3756 Cannons 4254 | . 638 1084 253 . 54 63 2162 Explosions 1701 | . 178 . . . . . 1523 Melee 99 | . . . . . . . 99 Ramming 45 | . 24 . . . . . 21 Kinetic 8332 | 38 711 1084 253 . 118 367 5761 Thermal 335 | . 178 . . . . . 157 Explosive 1483 | . . . . . . . 1483 Electromagnetic 417 | 56 321 . . . . . 40 Impact 99 | . . . . . . . 99 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 5 . 5 5 5 . 2 Average Corruption 4 | . 4 . 4 5 5 . 1 Corruption Purged 2 | . . . . . . . 2 Corruption Blocked . | . . . . . . . . Effects 58 | . 22 . 23 5 4 . 4 Message Errors 14 | . 6 . 4 . 2 . 2 Matter Fused 13 | . 5 . 6 2 . . . Heat Flow Errors 9 | . 4 . 2 1 2 . . Energy Discharges 5 | . 2 . 1 1 . . 1 Data Loss (minor) 5 | . 1 . 4 . . . . Data Loss (major) 4 | . . . 2 1 . . 1 Misfires 4 | . 3 . 1 . . . . Alerts 2 | . . . 2 . . . . Weapon Failures 2 | . 1 . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 170 | . 15 12 10 . . . 133 Projectiles 48 | . 6 12 10 . . . 20 Explosions 56 | . . . . . . . 56 Melee 66 | . 9 . . . . . 57 Knockbacks 40 | . 6 6 5 . . . 23 Impact 1 | . . . . . . . 1 Kinetic 36 | . 6 5 5 . . . 20 Secondary 3 | . . 1 . . . . 2 Self-Inflicted Damage 395 | . 76 . . . . . 319 Shots 7 | . 2 . . . . . 5 Rammed 6 | . 1 . . . . . 5 Targets Rammed 6 | . 1 . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 297 | 40 266 28 262 242 222 233 297 Average Temperature 72 | 20 79 12 54 132 51 124 71 Received Heat Transfer 2157 | . 378 146 . . . . 1633 Effects 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | 1 2 . . . . . . Impact Corruptions 2 | . 1 . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 500 | . 150 . . . . . 350 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 940 | 10 366 340 129 . 36 72 940 Initial 117 | . 6 . 117 . . 13 18 Average 231 | 6 124 148 61 . 27 36 346 Maximum Alert Level 3 | . 1 1 . . . . 3 Low Security (%) 59 | 100 81 53 100 . 100 100 39 Level 1 19 | . 18 46 . . . . 20 Level 2 17 | . . . . . . . 33 Level 3 3 | . . . . . . . 6 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . 3 1 . . . 2 20 Investigation 6 | . 1 . . . . . 5 Extermination 5 | . . . . . . . 5 Reinforcement 9 | . 2 1 . . . 2 4 Assault 2 | . . . . . . . 2 Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 1 . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 19 21 8 . 1 4 60 Peak Tracking Total 10 | . 4 6 6 . 1 3 10 Tactical Retreats 4 | . 2 . 1 . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 8 | . 1 . . . . . 7 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 19 | . 2 2 . . . . 15 Max in Single Turn 5 | . 1 1 . . . . 5 Garrison Access 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 22 | . 4 1 . 1 . 3 13 Terminals 13 | . 4 1 . . . 2 6 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 4 | . . . . . . . 4 Total Hacks 62 | . 9 2 . 1 . 17 33 Successful 30 | . 4 1 . 1 . 11 13 Failed 32 | . 5 1 . . . 6 20 Catastrophic 8 | . 2 . . . . . 6 Database Lockouts . | . . . . . . . . Manual 39 | . 9 2 . 1 . 6 21 Terminals 35 | . 9 2 . . . 6 18 Fabricators 2 | . . . . . . . 2 Repair Stations 5 | . . . . . . . 5 Recycling Units . | . . . . . . . . Scanalyzers 11 | . . . . . . 11 . Garrison Access 8 | . . . . . . . 8 Terminal Hacks 8 | . 2 . . 1 . 1 4 Robot Analysis 2 | . 1 . . . . . 1 Terminal Index 3 | . 1 . . . . 1 1 Alert Level 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 Scan Component 2 | . . . . . . . 2 Repair 2 | . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . . . . . 10 . Insert Component 5 | . . . . . . 5 . Analyze 5 | . . . . . . 5 . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 7 | . 2 1 . . . . 4 Terminals 6 | . 2 1 . . . . 3 Track 2 | . 2 . . . . . . Botnet 4 | . . 1 . . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Jam 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 3 1 . . . 3 12 Full Trace Events 6 | . 2 . . . . . 4 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . . . 5 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . . 2 Time 40 | . . . . . . . 40 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . . . 5 . Part Schematics Acquired 5 | . . . . . . 5 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 4 | . . . 4 . . . . Largest Group 4 | . . . 4 4 1 1 . Highest-Rated Group 71 | . . . 71 71 8 8 . Highest-Rated Ally 31 | . . . 31 31 8 8 . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . 8 4 . Total Damage 82 | . . . . . 47 35 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 1 . . . . . 1 Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 6851 | 47 1225 661 764 244 78 325 3507 Spaces Moved 3923 | 17 507 282 567 207 49 183 2111 Core . | . . . . . . . . Treads 3 | . . 3 . . . . . Legs 106 | 17 89 . . . . . . Wheels 3814 | . 418 279 567 207 49 183 2111 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 90 110 116 116 116 116 105 Average Speed 123 | 120 127 164 118 116 116 135 119 Slowest Speed 320 | 120 140 320 155 116 116 190 230 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 2 60 32 91 42 17 17 56 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug 11 | . . . . . . 7 4 Terrain Destroyed 123 | . 12 . 12 . . 11 88 Melee 6 | . . . . . . 2 4 Projectile 40 | . . . 12 . . 9 19 AOE 77 | . 12 . . . . . 65 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 5289 | 27 951 393 625 211 58 221 2803 Wait 774 | . 337 28 13 . 1 5 390 Move 3916 | 16 506 281 566 206 48 182 2111 Hop . | . . . . . . . . Pick Up 86 | 2 21 13 9 . . 4 37 Fast Attach 19 | . 2 5 3 2 . . 7 Attach 43 | . 8 6 1 . . 6 22 Detach 6 | . 1 4 . 1 . . . Swap 42 | . 3 . 3 . 1 3 32 Drop 56 | . 3 9 10 2 1 1 30 Fire 321 | 9 69 47 20 . 7 17 152 Melee 12 | . . . . . . 3 9 Ram 6 | . 1 . . . . . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 2) 48 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 316 | -10/Materials | Lost 3 parts (1n2w) 771 | -10/Materials | Discovered new exit (range 16) 1273 | -10/Materials | Entered another Materials area 1273 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1707 | -9/Materials | Destroyed 12 combat bots 1903 | -9/Materials | Discovered new exit (range 12) 1934 | -9/Materials | Entered Mines 1935 | -9/Mines | Assembled infested the area 1940 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2144 | -9/Mines | Learned location of Zion (-6) 2185 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2214 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2255 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2258 | -9/Mines | Found Prototype Device 2289 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2306 | -9/Mines | Found a hidden stash of uninstalled traps 2411 | -9/Mines | Build established: Scavenger-Mutant 2434 | -9/Mines | Discovered new exit (range 12) 2672 | -9/Mines | Discovered new exit (range 5) 2675 | -9/Mines | Received a Mining Laser from a helpful Derelict 2687 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2689 | -9/Mines | Discovered new exit (range 5) 2698 | -9/Mines | Entered Exiles 2698 | -9/Exiles | Accompanied by 4 allies 2729 | -9/Exiles | Met 8R-AWN 2748 | -9/Exiles | Met EX-HEX 2779 | -9/Exiles | Met EX-BIN 2796 | -9/Exiles | Aligned with FarCom system 2797 | -9/Exiles | Given EX-Vault access code 2825 | -9/Exiles | Opened EX-Vault 2850 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2928 | -9/Exiles | Discovered new exit (range 14) 2942 | -9/Exiles | Entered Mines 2942 | -8/Mines | Accompanied by 1 ally 3011 | -8/Mines | Discovered new exit (range 8) 3020 | -8/Mines | Entered Materials 3020 | -8/Materials | Accompanied by 1 ally 3020 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3285 | -8/Materials | Discovered new exit (range 2) 3335 | -8/Materials | Lost 6 parts (2n2u2w) 3345 | -8/Materials | Entered Factory 3345 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3691 | -7/Factory | Build established: Scavenger-Gunner 3959 | -7/Factory | Garrison activated, responded to threat 4024 | -7/Factory | Build established: Scavenger-Mutant 4162 | -7/Factory | Repaired Matter Filter 4354 | -7/Factory | Build established: Scavenger-Gunner 4611 | -7/Factory | Garrison activated, responded to threat 4677 | -7/Factory | Lost 3 parts (2u1w) 4941 | -7/Factory | Lost 5 parts (3n1u1w) 5332 | -7/Factory | Repaired Corrupted Wheel 5822 | -7/Factory | Discovered new exit (range 7) 5876 | -7/Factory | Identified exit to Lower Caves 6280 | -7/Factory | Build established: Gunner 6571 | -7/Factory | First assault squad dispatched 6607 | -7/Factory | Core integrity fell below 50% 6792 | -7/Factory | Core integrity fell below 20% 6852 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06812_ W-25 Informer destroyed. 06814_ Assault Cannon destroyed. 06814_ Critical hit (Burn: +37). 06818_ Slug penetrates G-50 Soldier. 06818_ G-50 Soldier knocked back. 06819_ Critical hit (Burn: +37). 06820_ Imp. Medium Armor Plating destroyed. 06823_ Acquired 5 matter. 06824_ Gauss Rifle destroyed. 06827_ Acquired 3 matter. 06830_ Assault Cannon destroyed. 06830_ G-50 Soldier knocked back. 06835_ R-06 Scavenger collects Lgt. Treads. 06836_ Critical hit (Burn: +37). 06836_ Acquired 5 matter. 06838_ R-06 Scavenger destroyed. 06841_ Arm. Huge Wheel destroyed. 06846_ Acquired 91 matter. 06850_ Assault Cannon destroyed. 06850_ I-36 Angel knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###########????? | | ????????????????????????####??###?# #????? | | ??????????#####################"### #####? | | ??????????# ^ ==%=% ""## | | ??????????# ################ ## | | ????? ############?# ## | | ??? ## #??# ## | | ??? ## #?## ## | | ???? !! """"" ## % #?# =%/ # | | ???? !! """T"" ## g #"##%! = % | | ???? !! "" ## = +*%[%! | | ????? ????? ## *@ ####% !% | | ???????????? ?# = ##?## | | ??????????? + % i#??## ! + | | ???????????? # % g #??### % # | | ???????????? ?####+#####????###### ### | | ???????????? ??? ??????????? ? % | | ????????????#### ? ??????????? | | ???????????????? ????????????" """ """ """ "" | | ???????????????? ????????????"" """ """ """ "" | | ???????????????# ??????????"??"" """ """ """ "" | | ???????????????#?##??????????"" ?"" "" "" "" " | | ?????????????????????????????"" "" "" "" "" " | | ???????????????????????????? | | ?????????????????????????""?""" """ """ """ """ "" | | ????????????????????????""" """ """ """ """ """ "" | | ????????????????????# """ """ """ """ """ """ "" | | ????????????????????# "" "" "" "" "" "" " | | ??????????????????? "" "" "" "" "" "" " | | ??????????????????? | | ???????????????????? | | ???????????????????????????# | | ???????????????????????????# ############### | | ???????????????????######### # #?????? | | ?????????????????? # """ #?????? | | ?????????????????? # """ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Sml. Storage Unit | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterMagneticShotgun Manual? 0 Play Time 01:55:32 Cumulative 169.6 hours Start 2024.05.10 @ 05:53:25 End 2024.05.11 @ 17:46:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 135 Adventurer 0 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e787e02c-42e0-4575-a55e-6000178d3471