Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 11:29:48 Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (254) 254 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1924 Bonus ------- None Cogmind --------- Core Integrity 455/550 Matter 367/400 Energy 99/100 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Propulsion (4) Aluminum Leg Aluminum Leg Carbon-fiber Leg Utility (4) Large Storage Unit Medium Matter Pod Weapon (2) Inventory (10) Light Treads Small Storage Unit Large Storage Unit Shield Generator Peak State ------------ Power Ion Engine Propulsion Wheel Wheel Armored Wheel Utility Large Storage Unit Improved Terrain Scanner Hardened Light Armor Plating Weapon Beam Rifle Beam Rifle Inventory Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Large Storage Unit Medium Matter Pod Shield Generator Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 24 | 7 4 10 3 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 5 1 Treads 2 | . . 2 . Leg 3 | . . 2 1 Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 3 1 Device 3 | 1 . 2 . Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 5 | 2 2 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 8 2 Power 2 | . . 1 1 Propulsion 3 | . . 2 1 Utility 2 | . . 2 . Weapon 3 | . . 3 . Highest Loss Streak 5 | . . 5 2 Average Slot Usage (%) 82 | . 98 84 57 Engine 9 | . 14 9 6 Treads 3 | . . 5 . Leg 4 | . . . 25 Wheel 22 | . 28 24 8 Device 7 | . 4 9 . Storage 14 | . 23 11 18 Protection 6 | . . 8 . Energy Gun 10 | . 26 8 . Ballistic Gun 3 | . . 5 . Naked Turns . | . . . . Heaviest Build 33 | 12 27 33 23 Greatest Support 35 | 20 20 32 35 Greatest Overweight (x) 3 | 3 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 10 10 Average Capacity 9 | 5 7 10 10 Most Carried 10 | 6 10 10 5 Average Carried 7 | 4 7 8 4 Final Capacity 10 | . . . 10 Final Carried 4 | . . . 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 516 | 217 73 226 . Remotely . | . . . . Salvage Created 487 | 106 . 381 . Parts 24 | 7 . 17 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 9 | . . 9 . Guns 9 | . . 9 . Classes Destroyed 5 | 2 . 3 . Tunneler 3 | 3 . . . Recycler 2 | 1 . 1 . Swarmer 4 | . . 4 . Grunt 4 | . . 4 . Sentry 1 | . . 1 . Best Kill Streak 6 | 4 . 6 . Combat Bots Only 6 | . . 6 . Max Kills in Single Turn 1 | 1 . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1483 | . 18 1014 451 Core 351 | . . 256 95 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 100 36 . Volleys Fired 37 | 7 . 30 . Largest 2 | 2 . 2 . Hottest 112 | 80 . 112 . Shots Fired 60 | 14 . 46 . Gun 60 | 14 . 46 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 20 | . . 20 . Thermal 40 | 14 . 26 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | 5 . 5 . Robot Miss Streak 3 | 1 . 3 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 35 | 8 . 27 . Core Hits 20 | 5 . 14 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 477 | 100 . 373 4 Guns 433 | 100 . 333 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 44 | . . 40 4 Kinetic 175 | . . 175 . Thermal 258 | 100 . 158 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 3 | . . 3 . Message Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . . 15 . Shots . | . . . . Rammed 8 | . . 8 . Targets Rammed 10 | . . 8 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 396 | 54 . 396 . Average Temperature 118 | 22 . 140 . Received Heat Transfer 324 | . . 324 . Effects 3 | . . 3 . Interference 2 | . . 2 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 632 | 225 . 407 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 296 | 20 36 296 33 Average Influence 93 | 6 21 145 19 Maximum Alert Level 1 | . . 1 . Low Security (%) 75 | . . . . Level 1 24 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 1 13 6 Peak Tracking Total 6 | . 1 6 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 2 2 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 14 | . 3 6 5 Successful 7 | . 2 3 2 Failed 7 | . 1 3 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 14 | . 3 6 5 Terminals 13 | . 3 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 3 | . 1 2 . Level Access Points 2 | . 1 1 . Reinforcement Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 10 | . 2 4 4 Terminals 3 | . 1 1 1 Botnet 2 | . 1 . 1 Detonate 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 770 | 113 102 462 93 Spaces Moved 574 | 72 112 321 69 Core 23 | 23 . . . Treads 42 | . . 42 . Legs 86 | . . 17 69 Wheels 423 | 49 112 262 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 83 120 Average Speed 101 | 105 80 102 125 Slowest Speed 200 | 200 90 180 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 24 38 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 693 | 91 125 403 74 Wait 32 | . . 32 . Move 571 | 71 111 320 69 Hop . | . . . . Pick Up 10 | 6 4 . . Fast Attach 14 | 7 3 3 1 Attach 8 | . . 6 2 Detach 3 | . 1 2 . Swap 2 | . 1 1 . Drop 6 | . 5 1 . Fire 37 | 7 . 30 . Melee . | . . . . Ram 5 | . . 5 . Kick 2 | . . . 2 Crush 3 | . . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Identified exit to Materials 216 | -10/Materials | Entered another Materials area 216 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 463 | -9/Materials | Lost 3 parts (1n2w) 485 | -9/Materials | Identified exit to Materials 624 | -9/Materials | Core integrity fell below 50% 643 | -9/Materials | Lost 5 parts (1p1n2u1w) 678 | -9/Materials | Entered another Materials area 678 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 771 | -8/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 00698_ Acquired Carbon-fiber Leg. 00702_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00726_ Connecting with Garrison Access... >>Seal Access door sealed. 00730_ Kicked S-10 Pest out of the way. 00743_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00744_ Ion Engine destroyed. 00751_ O-16 Technician uses terminal to summon reinforcements. 00751_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00751_ O-16 Technician locks terminal. 00758_ S-10 Pest destroyed. 00767_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# # """ #????? | | ?????????????????????????????# # "G #????? | | ?????????????????????????????# # """ #????? | | ?????????????################# # #????? | | ????????????? ###+######????? | | ???????????? #??????? | | ???????????? #??????? | | ???????????? """ """ #??##### | | ????????????? #######+### """ """ #?? | | ??????????????????????# # """ """ #? """ | | ??????????????????????# T # #? 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