Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 20:09:05 Player: satan5 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (316) 1580 Value Destroyed (11827) 11827 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (8008) 8008 TOTAL SCORE: 29695 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4101 Follower Combat Kills 1842 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1035 Cogmind --------- Core Integrity 0/1150 Matter 99/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- GOLEM Unit Smartbomb Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Improved Signal Interpreter Assembled Alloy Armor Advanced System Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Myomer Leg Advanced Cryofiber Web Long-range Sensor Array Surveybot 24 Scanner Surveybot 24 Chip Dynamic Insulation System System Restoration Module Combat Drone Bay GOLEM Unit Tesla Rifle Dispersion Rifle Heavy Wave Gun Cooled Particle Cannon Firepult Smartbomb Launcher Neutron Missile Launcher Improved Remote Datajack [Rating: 155] Favorites ----------- Power Assembled Flux Generator Engine Light Ion Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Airjet Utility Improved Signal Interpreter Device GOLEM Unit Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Shotgun Launcher Guided EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 2 . 1 . . . . 1 . . . . . . . . . . . . Utility 7 | . . . 2 1 . . . . 1 . . . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 247 | 6 1 10 19 32 1 1 . 4 32 1 5 9 32 2 18 8 1 9 1 9 46 Power 17 | 1 . 2 1 3 . . . 1 1 . . . 1 . 2 . . . . . 5 Engine 3 | 1 . 1 . . . . . 1 . . . . . . . . . . . . . Core 7 | . . 1 1 3 . . . . 1 . . . . . 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . 1 . 1 . . . . . 5 Propulsion 68 | 2 . 4 6 11 . 1 . 1 7 . . . 2 1 9 1 1 3 . 2 17 Treads 10 | . . 4 6 . . . . . . . . . . . . . . . . . . Leg 25 | 2 . . . . . . . . . . . . . . . . 1 3 . 2 17 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . 11 . 1 . 1 7 . . . 2 1 9 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 1 1 2 4 4 1 . . . 16 1 2 . 10 1 6 4 . 3 . 7 12 Device 43 | . . . 1 1 1 . . . 8 1 2 . 5 1 2 4 . 2 . 3 12 Storage 11 | 1 1 1 . . . . . . 3 . . . 2 . 2 . . . . 1 . Processor 8 | . . . 3 3 . . . . . . . . . . 1 . . 1 . . . Hackware 8 | . . . . . . . . . 4 . . . . . 1 . . . . 3 . Protection 5 | . . 1 . . . . . . 1 . . . 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 . 2 8 14 . . . 2 8 . 3 9 19 . 1 3 . 3 1 . 12 Energy Gun 22 | . . . 1 5 . . . 1 6 . 2 . 4 . 1 1 . . . . 1 Energy Cannon 23 | . . . . 3 . . . . . . . 4 9 . . 1 . 1 . . 5 Ballistic Gun 13 | 2 . 2 6 3 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 24 | . . . . 1 . . . 1 2 . 1 5 6 . . 1 . 1 1 . 5 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 4 . . . . 2 . . 3 9 . 4 . . 6 . 1 . Parts Lost 66 | . . 5 5 8 . 1 . 3 3 . . . . . 2 . 4 . 2 3 30 Power 9 | . . 1 . 2 . . . 1 . . . . . . . . . . . . 5 Propulsion 32 | . . 2 4 4 . 1 . 2 2 . . . . . 1 . 2 . 1 1 12 Utility 16 | . . . 1 . . . . . 1 . . . . . 1 . 2 . 1 2 8 Weapon 9 | . . 2 . 2 . . . . . . . . . . . . . . . . 5 Highest Loss Streak 7 | . . 1 3 4 . 1 . 2 1 . . . . . 1 . 2 . 2 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 76 95 97 100 99 100 98 92 87 85 84 83 86 81 85 81 86 80 83 84 Core 2 | . . 5 9 6 7 7 7 5 5 6 6 6 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 4 6 4 4 5 5 5 5 5 Treads 3 | . . 14 33 . . . . . . . . . . . . . . . . . . Leg 13 | . 28 11 . . . . . . . . . . . . . 6 16 27 27 25 29 Hover 14 | . . . . 37 38 37 38 36 34 33 33 33 32 33 30 27 11 5 . . . Device 11 | . . . 8 7 14 15 15 15 7 18 20 20 18 13 11 14 12 9 10 9 14 Storage 8 | . 14 11 9 7 7 7 7 7 6 8 6 6 6 13 6 5 9 11 11 10 9 Processor 7 | . . . 15 22 15 15 15 15 7 6 6 6 6 6 8 7 5 6 5 5 4 Hackware 5 | . . . . . . . . . 15 . . . . . 5 5 5 5 5 14 8 Energy Gun 2 | . . . . 5 15 15 15 13 12 13 11 . . . . 2 1 . . . . Energy Cannon 5 | . . . . 1 . . . . . . . 10 7 13 10 5 8 10 10 10 6 Ballistic Gun 3 | . 28 21 17 5 . . . . . . . . . . . . . . . . . Peak Build Rating 155 | 6 7 15 32 50 50 49 49 49 78 76 78 78 94 86 98 123 123 138 137 148 155 Average Rating 91 | 4 6 9 27 44 48 48 49 48 65 74 76 76 81 85 89 111 115 129 126 141 145 On Entrance 68 | . 6 6 15 27 50 48 49 49 47 69 76 78 76 86 86 90 115 123 137 129 146 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 160 | 12 17 36 37 39 35 35 35 38 50 52 54 58 58 58 60 103 95 95 94 154 160 Greatest Support 155 | 20 20 80 86 41 41 42 42 42 58 58 58 58 58 58 71 66 80 155 155 148 150 Greatest Overweight (x) 7 | . . 7 . . . . . . . . . . 1 . 1 2 1 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 16 | 7 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 24 Most Carried 25 | 5 4 11 15 15 15 14 14 14 15 15 15 15 15 15 15 15 15 15 15 24 25 Average Carried 15 | 1 3 6 14 14 14 13 14 13 14 14 14 14 14 14 14 14 14 14 14 17 23 Final Capacity 25 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 5 Final Carried 23 | 3 3 11 15 15 14 14 14 14 15 15 15 15 15 15 15 15 15 15 14 23 4 Class Distribution -------------------- 32% | Mutant 22% | Golem 17% | Hacker-Golem 7% | Hacker-Mutant 6% | Scout 5% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Matter Collected 5999 | 296 75 403 1036 697 . 61 . 77 344 10 80 130 566 34 347 179 91 98 10 90 1375 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14419 | 54 86 542 1788 1172 . 44 . 118 853 . . 339 474 96 558 75 317 . 125 959 6819 Parts 581 | 8 12 48 85 61 . 2 . 4 29 . . 24 11 2 26 . 11 . 12 37 209 Haulers Intercepted 20 | . . 1 5 6 . . . . 4 . . . . . 2 . . . . 2 . Recyclers Shooed 11 | . . . 3 5 . . . . 2 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 2 . 1 . 3 2 . . 6 . 3 5 . 12 . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Combat Hostiles Destroyed 258 | . 2 17 23 17 . 2 . 5 7 . . 3 40 1 7 2 8 . 6 9 109 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . Guns 65 | . 2 17 23 8 . 2 . 2 7 . . . . . . . 2 . . . 2 Cannons 51 | . . . . 1 . . . . . . . 1 1 1 7 . 6 . 6 8 20 AOE 103 | . . . . 5 . . . 3 . . . . 37 . . 2 . . . . 56 Classes Destroyed 26 | 1 2 3 4 3 . . . . . . . 2 4 1 . . . . 1 . 5 Worker 17 | . . . 2 1 . . . . 2 . . . . . . . . . . . 12 Builder 12 | . . . . 2 . . . . . . . . . . 1 . . . . . 9 Tunneler 9 | 3 1 . 1 . . . . . . . . . . . 1 . . . . 2 1 Hauler 20 | . . 1 5 6 . . . . 4 . . . . . 2 . . . . 2 . Recycler 17 | . . 1 6 4 . . . . 1 . . . . . . . . . . . 5 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . 3 Operator 8 | . . . 3 3 . . . . . . . . . . . . . . . . 2 Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . Watcher 13 | . 2 1 2 3 . . . . 1 . . . . . . . . . . 1 3 Swarmer 57 | . 2 13 3 6 . 2 . 4 4 . . . . . 4 . 5 . 4 . 10 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . 5 Grunt 70 | . . . 14 7 . . . . 1 . . . . . . 1 . . . . 47 Brawler 4 | . . . . . . . . . . . . . . . . . . . . . 4 Duelist 11 | . . . 1 . . . . . . . . . . . . . . . . . 10 Protector 5 | . . . . . . . . . . . . . . . . . . . . . 5 Sentry 23 | . . 4 5 2 . . . . 1 . . . . . . 1 . . . 3 7 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hunter 17 | . . . . 1 . . . . . . . . . . . . 2 . . 4 10 Programmer 16 | . . . . 1 . . . 1 1 . . . . . 3 . . . . 2 8 Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Zionite 8 | . . . . . . . . . . . . 8 . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . Assembler 1 | . . . . . . . . . . . . . 1 . . . . . . . . Assembled 37 | . . . . . . . . . . . . . 37 . . . . . . . . Golem 2 | . . . . . . . . . . . . . 2 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Mutant 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . Best Kill Streak 38 | 2 2 5 6 9 . 2 . 3 2 . . 7 38 1 4 2 5 . 4 3 25 Combat Bots Only 37 | . 1 5 4 4 . 2 . 3 2 . . 3 37 1 3 2 5 . 4 2 25 Max Kills in Single Turn 28 | 1 1 1 2 3 . 1 . 3 1 . . 1 28 1 2 1 1 . 1 2 6 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . Exploded 28 | . . . . 2 . . . 3 . . . . 28 . . 1 . . . . 5 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Hostile Shots Fired 1170 | . 16 102 121 94 . 7 . 28 47 . . 5 8 5 69 11 76 10 70 104 397 Missed 382 | . 3 29 35 37 . 3 . 11 22 . . 2 4 . 24 4 13 5 24 34 132 Damage Taken 14908 | . 112 816 1268 1343 . 61 . 266 423 . . 149 59 127 729 138 872 18 581 1266 6680 Core 2387 | . 22 148 145 491 . 18 . 60 87 . . . 3 19 57 . 119 . 53 115 1050 Absorbed by Shields 339 | . . . . . . . . . . . . . . . . . 196 . . . 143 Redirected to Shielding 9 | . . . . . . . . . . . . . 9 . . . . . . . . Ignored by Resistances 257 | . . . . . . . . . . . . . . . . . . . . 50 207 Regen/Repaired (Parts) 387 | . . . . 124 . . . . 104 . . . . . . . . 39 . 120 . Core Remaining (%) 72 | 100 91 63 73 . . . . 18 . . . . . 87 . . . . 77 . . Volleys Fired 727 | 6 20 44 110 74 4 8 . 16 66 1 5 27 28 3 39 4 20 . 13 56 183 Largest 2 | 2 2 2 2 2 2 2 . 2 2 1 2 2 2 2 2 1 2 . 2 2 2 Hottest 285 | 40 40 46 46 120 120 120 . 120 120 60 50 180 250 180 180 46 171 . 285 50 250 Shots Fired 1209 | 12 40 86 220 134 7 17 . 23 107 1 7 48 32 7 71 4 40 . 20 93 240 Gun 647 | 12 40 86 220 113 7 17 . 20 104 1 4 . . . . . 14 . . . 9 Cannon 451 | . . . . 14 . . . . . . . 44 11 7 71 . 26 . 17 93 168 Launcher 85 | . . . . 7 . . . 3 3 . 3 4 21 . . 4 . . 3 . 37 Special 26 | . . . . . . . . . . . . . . . . . . . . . 26 Kinetic 432 | 12 40 86 220 74 . . . . . . . . . . . . . . . . . Thermal 666 | . . . . 50 7 17 . 20 104 1 4 44 11 7 71 . 40 . 20 93 177 Explosive 56 | . . . . 7 . . . 3 . . . . 5 . . 4 . . . . 37 Electromagnetic 29 | . . . . 3 . . . . 3 . 3 4 16 . . . . . . . . Robot Hit Streak 26 | 4 7 8 16 11 . 2 . 5 12 . 1 3 6 4 5 4 9 . 5 26 26 Robot Miss Streak 10 | 1 7 4 8 8 . 2 . 2 2 . 3 3 2 3 4 . 3 . 4 3 10 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 4 4 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 744 | 8 17 53 168 106 . 4 . 10 50 . 1 20 4 4 32 4 22 . 10 49 182 Core Hits 793 | 3 5 26 96 91 . 2 . 6 24 . 4 15 102 1 15 2 10 . 6 28 357 Critical Kills 7 | . . . 7 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . 1 8 2 . . . . . . . . . . . . . . . . . Critical Strikes 26 | . . 2 15 5 . . . . 3 . 1 . . . . . . . . . . Burn 7 | . . . . 3 . . . . 3 . 1 . . . . . . . . . . Destroy 17 | . . 2 15 . . . . . . . . . . . . . . . . . . Smash 2 | . . . . 2 . . . . . . . . . . . . . . . . . Melee Attacks 14 | . . . 1 13 . . . . . . . . . . . . . . . . . Impact 13 | . . . . 13 . . . . . . . . . . . . . . . . . Slashing 1 | . . . 1 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41767 | 98 235 672 2672 3516 . 117 . 541 1736 . 136 976 2784 202 1553 222 911 . 473 2625 22298 Guns 7994 | 98 235 672 2672 1763 . 117 . 340 1672 . 19 . . . . . 203 . . . 203 Cannons 11407 | . . . . 273 . . . . . . . 594 81 202 1553 . 708 . 473 2344 5179 Explosions 21934 | . . . . 1099 . . . 201 64 . 117 382 2703 . . 222 . . . 281 16865 Melee 381 | . . . . 381 . . . . . . . . . . . . . . . . . Ramming 51 | . . . . . . . . . . . . . . . . . . . . . 51 Kinetic 4547 | 98 235 672 2672 870 . . . . . . . . . . . . . . . . . Thermal 20700 | . . . . 1140 . 117 . 340 1672 . 19 594 81 202 1553 . 911 . 473 2375 11223 Explosive 14813 | . . . . 920 . . . 201 . . . . 2446 . . 222 . . . . 11024 Electromagnetic 1275 | . . . . 205 . . . . 64 . 117 382 257 . . . . . . 250 . Impact 381 | . . . . 381 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 1 1 1 1 3 . . . . . 1 5 5 5 5 . . 3 Average Corruption 3 | . . . . 1 1 1 1 1 . . . . . 1 4 5 5 5 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . 2 . . . . . . Effects 76 | . . . . 4 1 4 1 5 . . . . . 3 18 19 16 4 . . 1 Message Errors 17 | . . . . 1 . . . 1 . . . . . 1 3 6 3 2 . . . Matter Fused 15 | . . . . . 1 2 1 . . . . . . . 4 2 4 1 . . . Heat Flow Errors 10 | . . . . . . . . 1 . . . . . . 3 2 2 1 . . 1 Energy Discharges 8 | . . . . . . . . 1 . . . . . . 4 3 . . . . . Parts Rejected 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Data Loss (minor) 14 | . . . . 2 . 1 . . . . . . . 1 1 4 5 . . . . Data Loss (major) 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Misfires 4 | . . . . . . 1 . . . . . . . 1 1 . 1 . . . . Alerts 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots 207 | . . . . 30 8 10 . 13 80 1 . 6 . 5 28 . 9 . . . 17 Effects 13 | . . . . 1 1 . . 4 6 . . . . . . . 1 . . . . Energy Bleed 6 | . . . . . 1 . . 2 2 . . . . . . . 1 . . . . Heat Surge 6 | . . . . 1 . . . 2 3 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 1266 | . . . . 278 . . . 28 . . . . 34 . 130 . 51 . 28 110 607 Projectiles 486 | . . . . . . . . . . . . . . . 130 . 51 . 28 110 167 Explosions 634 | . . . . 137 . . . 28 . . . . 34 . . . . . . . 435 Melee 146 | . . . . 141 . . . . . . . . . . . . . . . . 5 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1091 | . . . . 251 . . . 9 . . . . 10 . . . . . . 33 788 Shots 37 | . . . . 4 . . . 1 . . . . 1 . . . . . . 2 29 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . 7 Kicked 7 | . . . . . . . . . . . . . . . . . . . . . 7 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 769 | . . 4 27 312 113 104 . 353 252 . . 142 414 225 527 226 510 162 567 . 769 Average Temperature 147 | . . 4 11 59 41 34 . 95 63 . . 46 186 94 193 55 210 92 288 . 235 Received Heat Transfer 1864 | . . 168 621 204 . 9 . . 48 . . 9 . 12 . 18 . . . 45 730 Effects 54 | . . . . . . . . . . . . . 1 1 16 . . . 6 . 30 Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . . 8 Energy Bleed 7 | . . . . . . . . . . . . . . 1 5 . . . . . 1 Interference 13 | . . . . . . . . . . . . . 1 . 3 . . . . . 9 Matter Decay 9 | . . . . . . . . . . . . . . . 6 . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 5 | . . . . . . . . . . . . . . . 1 . . . 2 . 2 Damage (major) 8 | . . . . . . . . . . . . . . . . . . . 4 . 4 Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 . . . . . . . 2 2 . . . . . . 1 1 Combat Hostiles 7 | . . . . 1 . . . . . . . 2 2 . . . . . . 1 1 Parts Fried 10 | . . . . 2 . . . . 2 . . 4 . . . . . . . . 2 Impact Corruptions 5 | . . . . 4 . . . . . . . . . . . . . . . . 1 Robots Melted 34 | . . . . . . . . . 1 . . . . . . . . . . . 33 Combat Hostiles 30 | . . . . . . . . . . . . . . . . . . . . . 30 Parts Melted 158 | . . . . 2 . . . 1 6 . . 1 . 1 1 . 2 . . 2 142 Heat Transferred 42194 | . . . . 1945 . 174 . 448 2601 . 111 666 111 174 1699 . 894 . 275 1350 31746 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . 2 . . . . . . . . . . . . . . . 1 8 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Peak Influence 2677 | 15 145 429 355 914 . . . . 213 . . . . . 899 . . . . 417 2677 Initial 300 | . 9 29 117 131 . . . . 18 . . . . . 29 . . . . 300 86 Average 433 | 5 86 200 190 549 . . . . 96 . . . . . 485 . . . . 201 851 Maximum Alert Level 5 | . . 2 1 3 . . . . 1 . . . . . 3 . . . . 2 5 Low Security (%) 43 | 100 100 49 49 12 . . . . 97 . . . . . 20 . . . . 59 13 Level 1 20 | . . 42 50 9 . . . . 2 . . . . . 15 . . . . 40 10 Level 2 16 | . . 8 . 44 . . . . . . . . . . 43 . . . . . 27 Level 3 9 | . . . . 33 . . . . . . . . . . 20 . . . . . 16 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . 16 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . 7 High Security 1 | . . . . . . . . . . . . . . . . . . . . . 6 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . . . 5 8 . . . . 9 . . . . . 7 . . . . 6 24 Investigation 9 | . . . 1 . . . . . 4 . . . . . 2 . . . . 2 . Extermination 5 | . . . . . . . . . 2 . . . . . 2 . . . . 1 . Reinforcement 26 | . . . 3 8 . . . . 3 . . . . . 2 . . . . 3 7 Assault 18 | . . . . . . . . . . . . . . . 1 . . . . . 17 Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . 4 Construction Impeded 8 | . . . . 1 . . . . . . . . . . 1 . . . . 1 5 Haulers Reinforced 5 | . . . . 2 . . . . 2 . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Distress Signals 20 | . . 1 5 4 . . . . 1 . . . . . 3 . . 1 . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 505 | . 8 25 46 49 . 6 . 9 23 1 3 33 45 2 48 4 8 20 8 11 156 Peak Tracking Total 37 | . 4 7 7 7 . 5 . 3 5 1 2 7 37 1 9 3 5 12 5 3 24 Tactical Retreats 58 | . 2 3 9 7 . 5 . 3 8 . . . 2 . 7 1 . 1 2 . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Traps Triggered 17 | . . 1 1 4 . . . . 4 . . . . . 3 . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . 4 . Reused 2 | . . . . . . . . . . . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . 1 . . 3 . . 1 . . . . 1 . 13 . 2 . Most Traps Carried 1 | . . . . . . . . . . . . . . . . 1 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Machines Disabled 38 | . . . . 8 . . . . 5 1 . 1 2 . 7 . 1 . . 5 8 Max in Single Turn 5 | . . . . 5 . . . . 1 1 . . 1 . 1 . 1 . . 4 2 Garrison Access 7 | . . . . 1 . . . . 2 . . . . . 1 . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Machines Accessed 80 | . 5 3 7 15 . 3 4 . 18 1 . . . . 6 . 1 1 . 13 3 Terminals 36 | . 4 2 5 6 . . . . 7 . . . . . 4 . . . . 6 2 Fabricators 9 | . . . . 3 . . . . 4 . . . . . . . . . . 2 . Repair Stations 8 | . . . 1 3 . . . . 3 . . . . . . . . . . 1 . Recycling Units 8 | . 1 1 . 2 . . . . 2 . . . . . 1 . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 8 | . . . 1 1 . . . . 2 . . . . . 1 . . . . 3 . Total Hacks 257 | . 25 10 24 37 . 9 27 . 47 1 . . . . 14 . 1 1 . 52 9 Successful 153 | . 16 3 8 17 . 9 27 . 26 1 . . . . 6 . 1 1 . 35 3 Failed 103 | . 8 7 16 20 . . . . 21 . . . . . 8 . . . . 17 6 Catastrophic 15 | . 1 . 1 3 . . . . 5 . . . . . 1 . . . . 2 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 105 | . 13 6 12 11 . . . . 17 . . 4 . . 6 . . 1 . 29 6 Terminals 133 | . 23 6 19 15 . . . . 21 . . . . . 10 . . . . 33 6 Fabricators 26 | . . . . 9 . . . . 11 . . . . . . . . . . 6 . Repair Stations 18 | . . . 3 7 . . . . 6 . . . . . . . . . . 2 . Recycling Units 21 | . 2 4 . 4 . . . . 6 . . . . . 2 . . . . . 3 Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . 5 . Garrison Access 15 | . . . 2 2 . . . . 3 . . . . . 2 . . . . 6 . Terminal Hacks 76 | . 9 1 4 3 . 9 27 . 3 1 . . . . 2 . 1 1 . 14 1 Record 19 | . . . . . . 7 11 . . 1 . . . . . . . . . . . Part Schematic 8 | . . . . . . . 8 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . 1 . . . 3 . . . . . . . . . . . . . . Open Door 4 | . . . . . . 2 . . . . . . . . . . 1 1 . . . Branch Access Points 3 | . 1 . . . . . . . 1 . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 10 | . . . 2 2 . . . . . . . . . . 1 . . . . 4 1 Locate Traps 4 | . 1 . . 1 . . . . . . . . . . 1 . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Hauler Manifests 4 | . 1 . 1 . . . . . . . . . . . . . . . . 2 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 4 | . 1 1 . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 11 | . . . . 2 . . . . 5 . . . . . . . . . . 4 . Network Status 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . 2 . . . . . . . . . . 2 . Build 5 | . . . . 1 . . . . 2 . . . . . . . . . . 2 . Repair Station Hacks 15 | . . . 1 6 . . . . 6 . . . . . . . . . . 2 . Scan Component 8 | . . . 1 3 . . . . 3 . . . . . . . . . . 1 . Repair 7 | . . . . 3 . . . . 3 . . . . . . . . . . 1 . Recycling Unit Hacks 8 | . 2 1 . 1 . . . . 2 . . . . . 1 . . . . . 1 Retrieve Components 8 | . 2 1 . 1 . . . . 2 . . . . . 1 . . . . . 1 Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . 4 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . Analyze 2 | . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 7 | . . . . 1 . . . . 2 . . . . . 1 . . . . 3 . Seal Access 7 | . . . . 1 . . . . 2 . . . . . 1 . . . . 3 . Unauthorized Hacks 32 | . 5 1 3 4 . . . . 8 . . . . . 2 . . . . 8 1 Terminals 25 | . 5 1 3 1 . . . . 6 . . . . . 2 . . . . 6 1 Track 5 | . 1 . 1 . . . . . 1 . . . . . 1 . . . . 1 . Botnet 18 | . 3 1 2 1 . . . . 5 . . . . . . . . . . 5 1 Disrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . 3 . . . . 1 . . . . . . . . . . 2 . Prioritize 4 | . . . . 1 . . . . 1 . . . . . . . . . . 2 . Liberate 1 | . . . . 1 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 5 3 7 12 . . . . 15 . . . . . 6 . . . . 9 3 Full Trace Events 8 | . . . 2 . . . . . 3 . . . . . 1 . . . . 2 . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 5 . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 8 . . . . 15 . . . . . . . 1 . Parts Built 6 | . . . . 2 . . . . 2 . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 432 | . . . . 95 . . . . 253 . . . . . . . . . . 84 . Total Part Build Rating 34 | . . . . 10 . . . . 12 . . . . . . . . . . 12 . Parts Repaired 6 | . . . . 2 . . . . 3 . . . . . . . . . . 1 . Time 219 | . . . . 70 . . . . 99 . . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . 1 . 2 . . . . 2 . . . . . . . . . . . 10 Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . 2 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Total Allies 22 | . . . . 9 . . . 1 . . . . . . . . . . . . 12 Largest Group 11 | . . . . 3 . . . 1 . . . . . . . . . . . . 11 Highest-Rated Group 543 | . . . . 93 . . . 96 . . . . . . . . . . . . 543 Highest-Rated Ally 159 | . . . . 31 . . . 96 . . . . . . . . . . . . 159 Total Orders 105 | . . . . . . . . . 5 2 3 20 35 8 29 3 . . . . . STAY 16 | . . . . . . . . . . . . 4 12 . . . . . . . . FOLLOW 12 | . . . . . . . . . . . . 3 5 1 3 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . . . RETURN 76 | . . . . . . . . . 5 2 3 13 17 7 26 3 . . . . . Ally Attacks 601 | . . . . 48 . . . 8 25 7 14 158 89 48 120 5 . . . . 79 Total Damage 11704 | . . . . 966 . . . 426 428 167 280 2644 1274 1000 2303 74 . . . . 2142 Kills 93 | . . . . 10 . . . 1 3 1 3 29 10 1 23 1 . . . . 11 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 . . . 1 2 . . . . . . . . . . Drone Launches 104 | . . . . . . . . . 6 4 7 17 30 10 28 2 . . . . . Drone Recoveries 100 | . . . . . . . . . 6 2 9 13 33 9 26 2 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Turns Passed 18179 | 81 476 936 1320 1052 166 370 33 494 1550 157 270 521 966 338 745 697 726 1726 905 1296 3354 Spaces Moved 15135 | 41 341 487 594 1349 288 675 76 742 2225 327 456 917 1351 452 895 302 374 891 398 735 1219 Core 20 | 15 . 3 . . . . . . . . . . . . . . . . . . 2 Treads 755 | . . 161 594 . . . . . . . . . . . . . . . . . . Legs 4429 | 26 341 323 . . . . . . . . . . . . . 124 374 891 398 735 1217 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 9931 | . . . . 1349 288 675 76 742 2225 327 456 917 1351 452 895 178 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 120 120 145 42 44 44 44 44 36 42 42 42 42 42 35 42 140 120 120 115 50 Average Speed 82 | 94 120 145 151 43 44 44 44 44 41 42 42 42 43 42 55 150 177 144 120 148 176 Slowest Speed 400 | 120 120 400 160 48 44 44 44 48 48 42 42 42 103 42 105 210 183 183 120 180 285 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 3 62 42 52 54 49 78 68 69 56 49 71 87 88 66 30 42 55 84 56 29 83 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . Known Exits Taken 17 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . 4 . . . 1 3 4 . 3 . 3 4 . . . . Spaces Dug 125 | . . . 1 1 4 5 . 1 28 . . . 59 . 2 . . . . 18 6 Terrain Destroyed 1070 | . . . 1 80 7 8 . 46 40 . . . 61 . 13 43 11 . 16 36 708 Melee 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Projectile 159 | . . . . 10 7 8 . 6 40 . . . 2 . 13 . 11 . 6 34 22 AOE 909 | . . . . 69 . . . 40 . . . . 59 . . 43 . . 10 2 686 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Total 19666 | 70 368 631 797 1655 318 731 75 878 2758 346 528 1008 1702 595 1073 547 397 1337 808 848 2196 Wait 3065 | 11 5 59 29 143 26 47 . 115 375 11 52 32 219 129 102 213 . 414 391 27 665 Move 15114 | 40 340 486 593 1348 287 674 75 741 2224 326 455 916 1350 451 894 301 373 890 397 734 1219 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 213 | 7 1 23 25 28 . 1 . 2 21 3 3 9 24 4 8 8 . 5 . 17 24 Fast Attach 72 | 2 . 1 5 6 . . . . 14 . 4 4 13 . 10 1 1 7 . 1 3 Attach 99 | 4 1 7 6 13 . 1 . 2 10 1 1 5 14 1 5 7 . . . 1 20 Detach 27 | . . . . 1 . . . . 1 . . . 3 . . . 1 1 1 1 18 Swap 76 | . . 2 8 13 1 . . 2 8 . . . 5 1 3 . . 2 1 7 23 Drop 222 | . 1 9 20 16 . . . . 30 3 7 13 41 4 12 13 2 18 5 4 24 Fire 727 | 6 20 44 110 74 4 8 . 16 66 1 5 27 28 3 39 4 20 . 13 56 183 Melee 14 | . . . 1 13 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . 7 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . 9 . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . . . . . 1 1 2 5 2 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / [*Cet]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 13) 239 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 17) 414 | -10/Materials | Discovered new exit (range 15) 414 | -10/Materials | Identified exit to Mines 414 | -10/Materials | Central database locked down 546 | -10/Materials | Discovered new exit (range 11) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Propulsion x2 1433 | -9/Materials | Discovered new exit (range 9) 1485 | -9/Materials | Build established: Scavenger-Mutant 1494 | -9/Materials | Entered another Materials area 1494 | -8/Materials | Evolved 2 slots: Utility x2 1722 | -8/Materials | Lost 3 parts (2n1u) 1940 | -8/Materials | Garrison activated, responded to threat 2468 | -8/Materials | Build established: Mutant 2803 | -8/Materials | Discovered new exit (range 7) 2814 | -8/Materials | Entered Factory 2814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2846 | -7/Factory | Repaired Shotgun 3055 | -7/Factory | Discovered new exit (range 5) 3109 | -7/Factory | Lost 4 parts (1p2n1w) 3200 | -7/Factory | Repaired Airjet 3260 | -7/Factory | Fabricated Lyr. Medium Armor Plating (x2) 3488 | -7/Factory | Core integrity fell below 50% 3716 | -7/Factory | Discovered new exit (range 6) 3735 | -7/Factory | Identified exit to Factory 3783 | -7/Factory | Allied Derelicts emerged from ambush trap array 3807 | -7/Factory | Discovered new exit (range 8) 3810 | -7/Factory | Identified exit to Lower Caves 3866 | -7/Factory | Entered Lower Caves 3875 | -7/Lower Caves | Encountered a Warlord checkpoint 4027 | -7/Lower Caves | Discovered new exit (range 15) 4032 | -7/Lower Caves | Identified exit to Lower Caves 4032 | -7/Lower Caves | Entered another Lower Caves area 4054 | -7/Lower Caves | Discovered exit to Factory (range 15) 4063 | -7/Lower Caves | Learned Factory stockpile data 4138 | -7/Lower Caves | Learned 8 Factory zone layouts 4173 | -7/Lower Caves | Encountered a Warlord checkpoint 4273 | -7/Lower Caves | Learned location of 1 exit from Factory 4273 | -7/Lower Caves | Learned Research security intel 4273 | -7/Lower Caves | Learned Armory terminal intel 4273 | -7/Lower Caves | Learned 8 Research zone layouts 4396 | -7/Lower Caves | Discovered new exit (range 9) 4401 | -7/Lower Caves | Identified exit to Data Miner 4402 | -7/Lower Caves | Entered Data Miner 4402 | -7/Data Miner | Discovered new exit (range 6) 4411 | -7/Data Miner | Met Data Miner 4418 | -7/Data Miner | Learned location of Section 7 (-3) 4418 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4419 | -7/Data Miner | Build established: Scout 4425 | -7/Data Miner | Received God Mode back door access code from Data Miner 4435 | -7/Data Miner | Identified exit to Proximity Caves 4435 | -7/Data Miner | Entered Proximity Caves 4527 | -6/Proximity Caves | Spotted B-75 Beast 4529 | -6/Proximity Caves | Escorted by Enhanced Grunt 4837 | -6/Proximity Caves | Core integrity fell below 20% 4914 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4926 | -6/Proximity Caves | Discovered exit to Factory (range 7) 4929 | -6/Proximity Caves | Entered Factory 4929 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4930 | -6/Factory | Identified exit to Lower Caves 4931 | -6/Factory | Identified exit to Factory 5308 | -6/Factory | Build established: Hacker-Mutant 5309 | -6/Factory | Spotted B-75 Beast 5468 | -6/Factory | Hacking Suite fried by hacking feedback 5560 | -6/Factory | Fabricated Combat Drone Bay? 5623 | -6/Factory | Repaired Antigrav System 5817 | -6/Factory | Repaired Gravmag System? 6098 | -6/Factory | Fabricated Combat Drone Bay? 6273 | -6/Factory | Repaired Broken Cld. Airjet 6479 | -6/Factory | Entered Lower Caves 6488 | -6/Lower Caves | Learned location of 1 exit from Factory 6518 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6610 | -6/Lower Caves | Discovered new exit (range 10) 6620 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6627 | -6/Lower Caves | Identified exit to Zion 6630 | -6/Lower Caves | Identified exit to Lower Caves 6636 | -6/Lower Caves | Entered another Lower Caves area 6636 | -6/Lower Caves | Accompanied by 2 allies 6685 | -6/Lower Caves | Discovered exit to Factory (range 14) 6755 | -6/Lower Caves | Build established: Mutant 6763 | -6/Lower Caves | Learned Factory emergency access door positions 6841 | -6/Lower Caves | Discovered exit to Zion (range 9) 6906 | -6/Lower Caves | Entered Zion 6938 | -6/Zion | Discovered new exit (range 9) 6954 | -6/Zion | Found Prototype Launcher 6954 | -6/Zion | Identified Gui. Missile Launcher 6956 | -6/Zion | Found Prototype Launcher 6956 | -6/Zion | Identified Rocket Array 6985 | -6/Zion | Learned location of Quarantine (-3) 7054 | -6/Zion | Learned location of Warlord (-5) 7099 | -6/Zion | Met Imprinter 7116 | -6/Zion | Learned Factory emergency access door positions 7120 | -6/Zion | Given the Hacking Drone Bay 7203 | -6/Zion | Received a hallucinogenic algorithm 7277 | -6/Zion | Attacked by Zionites 7292 | -6/Zion | Destroyed Imprinter 7320 | -6/Zion | Extracted access codes from Imprinter's data core 7387 | -6/Zion | Opened final containment barrier to the Deep Caves 7401 | -6/Zion | Discovered new exit (range 5) 7402 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7422 | -6/Zion | Identified exit to Deep Caves 7427 | -6/Zion | Entered Deep Caves 7427 | -6/Deep Caves | Accompanied by 4 allies 7587 | -6/Deep Caves | Z-Facility disabled 7713 | -6/Deep Caves | Found Prototype Protection 7714 | -6/Deep Caves | Identified Zio. Weapon Casing 7782 | -6/Deep Caves | Discovered new exit (range 7) 7784 | -6/Deep Caves | Identified exit to Proximity Caves 8048 | -6/Deep Caves | Destroyed AG-25126 8055 | -6/Deep Caves | Found GOLEM Unit 8138 | -6/Deep Caves | Spotted AG-16837 8193 | -6/Deep Caves | Destroyed AG-16837 8241 | -6/Deep Caves | Triggered Deep Caves wall 8247 | -6/Deep Caves | Destroyed AS-97545 8247 | -6/Deep Caves | Allies destroyed AS-57452 8262 | -6/Deep Caves | Found Prototype Energy Cannon 8262 | -6/Deep Caves | Identified Firepult 8268 | -6/Deep Caves | Destroyed 37 combat bots 8341 | -6/Deep Caves | Exposed GOLEM chamber 8344 | -6/Deep Caves | Found GOLEM Unit 8346 | -6/Deep Caves | Found GOLEM Unit 8383 | -6/Deep Caves | Found Surveybot 24 Scanner 8386 | -6/Deep Caves | Found Surveybot 24 Chip 8393 | -6/Deep Caves | Entered Proximity Caves 8571 | -5/Proximity Caves | Spotted B-75 Beast 8616 | -5/Proximity Caves | Destroyed B-75 Beast 8717 | -5/Proximity Caves | Discovered exit to Factory (range 6) 8731 | -5/Proximity Caves | Entered Factory 8731 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8732 | -5/Factory | Identified exit to Upper Caves 9331 | -5/Factory | First assault squad dispatched 9412 | -5/Factory | Discovered new exit (range 15) 9419 | -5/Factory | Identified exit to Factory 9476 | -5/Factory | Entered Upper Caves 9476 | -5/Upper Caves | Accompanied by 1 ally 9735 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9811 | -5/Upper Caves | Build established: Golem 10149 | -5/Upper Caves | Discovered new exit (range 14) 10172 | -5/Upper Caves | Identified exit to Upper Caves 10173 | -5/Upper Caves | Entered another Upper Caves area 10269 | -5/Upper Caves | Discovered exit to Factory (range 9) 10369 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10876 | -5/Upper Caves | Discovered new exit (range 12) 10898 | -5/Upper Caves | Identified exit to Warlord 10899 | -5/Upper Caves | Entered Warlord 11055 | -5/Warlord | Discovered new exit (range 8) 11145 | -5/Warlord | System corruption cleaned by Quarantine Array 11306 | -5/Warlord | Found Prototype Device 11306 | -5/Warlord | Identified Minesniffer Drone Bay 11665 | -5/Warlord | Warlord's base attacked by MAIN.C 11722 | -5/Warlord | Met Warlord 11735 | -5/Warlord | Opened Warlord's prototype stash 11753 | -5/Warlord | Found Prototype Device 11753 | -5/Warlord | Identified Exp. Phase Shifter 11762 | -5/Warlord | Found Prototype Hackware 11841 | -5/Warlord | Found Prototype Piercing Weapon 11842 | -5/Warlord | Identified Vortex Lance 11845 | -5/Warlord | Found Prototype Energy Cannon 11846 | -5/Warlord | Identified Vortex Driver 11853 | -5/Warlord | Found Prototype Launcher 11853 | -5/Warlord | Identified Vortex Catalyst Activator 12015 | -5/Warlord | Warlord forces counterattacked 12017 | -5/Warlord | Spotted Striker 12340 | -5/Warlord | Warlord base infiltrated, sounded retreat 12341 | -5/Warlord | Enhanced Grunt warped into view 12341 | -5/Warlord | Enhanced Grunt warped into view 12341 | -5/Warlord | Enhanced Grunt warped into view 12341 | -5/Warlord | Enhanced Demolisher warped into view 12341 | -5/Warlord | Enhanced Demolisher warped into view 12341 | -5/Warlord | Enhanced Demolisher warped into view 12524 | -5/Warlord | Spotted Executioner 12586 | -5/Warlord | Spotted Executioner 12611 | -5/Warlord | Identified exit to Proximity Caves 12618 | -5/Warlord | Lost 5 allies 12625 | -5/Warlord | Entered Proximity Caves 12627 | -4/Proximity Caves | Spotter reported a threat 12628 | -4/Proximity Caves | Spotter reported a threat 12666 | -4/Proximity Caves | Spotted B-86 Titan 12924 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13129 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13530 | -4/Proximity Caves | Entered Factory 13530 | -4/Factory | Evolved 2 slots: Utility x2 13611 | -4/Factory | Identified System Mapper 13780 | -4/Factory | Search patrols dispatched 13875 | -4/Factory | Fabricated Combat Drone Bay? 13912 | -4/Factory | Build established: Hacker-Golem 13977 | -4/Factory | Lost 3 parts (1n2u) 14024 | -4/Factory | Discovered new exit (range 7) 14031 | -4/Factory | Identified exit to Research 14128 | -4/Factory | Repaired Flexi-carbon Leg? 14306 | -4/Factory | Identified exit to Upper Caves 14306 | -4/Factory | Identified exit to Extension 14457 | -4/Factory | Fabricated Combat Drone Bay (x1) 14685 | -4/Factory | Discovered exit to Research (range 16) 14826 | -4/Factory | Entered Extension 15551 | -4/Extension | Disrupted transfer network 15576 | -4/Extension | First assault squad dispatched 15585 | -4/Extension | Lost 6 parts (1p3n2w) 15734 | -4/Extension | Destroyed 7 combat bots 16194 | -4/Extension | Spotted B-86 Titan 16220 | -4/Extension | Destroyed B-86 Titan 16236 | -4/Extension | Spotted B-86 Titan 16595 | -4/Extension | Destroyed 10 combat bots 16676 | -4/Extension | Core integrity fell below 50% 16734 | -4/Extension | Destroyed B-86 Titan 16836 | -4/Extension | Lost 5 parts (1p4u) 17075 | -4/Extension | Build established: Scavenger-Golem 17098 | -4/Extension | Incoming assault squad redirected 17102 | -4/Extension | Incoming assault squad redirected 17116 | -4/Extension | Rescued A7 17471 | -4/Extension | Rescued a captive Derelict 17472 | -4/Extension | Rescued a captive Derelict 17494 | -4/Extension | Incoming assault squad redirected 17494 | -4/Extension | Rescued a captive Derelict 17597 | -4/Extension | Incoming assault squad redirected 17855 | -4/Extension | Build established: Commander-Golem 17895 | -4/Extension | Rescued a captive Derelict 17953 | -4/Extension | Core integrity fell below 20% 17965 | -4/Extension | High security lockdown imminent 17974 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17998 | -4/Extension | Lost 10 allies 18021 | -4/Extension | Destroyed 10 combat bots 18045 | -4/Extension | High security lockdown engaged 18122 | -4/Extension | Crushed by falling debris 18125 | -4/Extension | Destroyed 25 combat bots 18153 | -4/Extension | Lost 3 parts (1p2u) 18174 | -4/Extension | Discovered new exit (range 12) 18179 | -4/Extension | Released all parts (11) 18179 | -4/Extension | Discovered exit to Research (range 15) 18180 | -4/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 18177_ Lgt. Antimatter Reactor destroyed. 18177_ Slug penetrates Earth. 18177_ Neutron Missile Launcher destroyed. 18177_ Asb. Focal Cannon destroyed. 18178_ Penetrated by Slug. 18178_ Flexi-carbon Leg destroyed. 18179_ The unstable cave ceiling collapses. 18179_ Released Asb. Alloy Leg. 18179_ Released Adv. System Shield. 18179_ Released Huge Storage Unit. 18179_ Released Imp. Signal Interpreter. 18179_ Released Asb. Alloy Leg. 18179_ Released GOLEM Unit. 18179_ Released Asb. Nanovents. 18179_ Released Flexi-carbon Leg. 18179_ Released Antimatter Reactor. 18179_ Released Asb. Biocell Array. 18179_ Released Asb. Alloy Armor. 18179_ EXIT=FOUND: RESEARCH 18179_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ######??????????? ^ ?????? | | #?????????# #????? | | #?????????# #????? | | #?????????# #????? | | ##????????# #????? | | ###?????## #????? | | ??????? #????? | | # ###+##### #????? | | #????? | | ## = #????? | | % # #????? | | [ ## #????? | | # ##% #????? | | # ## # ## #????? | | # # # = #????? | | #????? | | # # # # ## # # #????? | | ## # # #????? | | # # # ###### # ###??? | | ###### # # # ##?? | | ?????### ### # #?? | | ???????#### # ]![| #?? | | ??????????### # # ## !===[ #?? | | ?????????????#######===!#*###? | | ?????????????????### !!=[= #? | | ?????????????????# !!!@ #? | | ????????????????# b #? | | ????????????????# g #? | | ???????????????# b ? | | ???????????????# ! # | | ???????????????# # | | ???????????????# ! Yp # | | ???????????????# %g pY # | | ?????????????? g p [Y%Y | | ????????????? e [h===%%Y < # | | ????????????? [%!]%% m ] # | | ?????????????? p= = YY ## | | ???????????????? ! % / ? | | ?????????????????? ! < ? | | ????????????????????? ! ? | | ?????????????????????? ! "##?? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 45 Energy Capacity 1565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 EM Shielding 2 Corruption Block 14 Armor Coverage 225 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 32 Defensive Hacking 22 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Mass Driver | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Lance | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Antigrav System | -6/Zion | Archive Power Sword | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Neutron Missile Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free W-25 Informer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Lyr. Medium Armor Plating | x2 | -7/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -4/Factory Combat Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed TimingPointyFocus Manual? 0 Play Time 03:36:02 Cumulative 227.4 hours Start 2024.08.16 @ 16:23:38 End 2024.08.16 @ 20:09:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 77 Adventurer 14 Explorer 0 Win Type - Total 16 Types 13/0/1/1/0/0/0/0/1 Lore% 46 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0147914b-fcd9-4044-bc71-c393e5a6f57b