Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 14:31:40 Player: PE-P51 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (246) 1230 Value Destroyed (8647) 8647 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2612) 2612 TOTAL SCORE: 18289 Bonus ------- High Alert Combat Kills 647 Follower Combat Kills 1492 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -427 Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 99/100 System Corruption 63% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Antigrav System Zionite Biocell (600) Advanced Thermal Defense Suite Heavy Dispersion Rifle CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Core Analyzer Weapon Cycler Centrium Heavy Armor Plating Advanced Thermal Defense Suite Experimental Shock Absorption System > --- WEAPON ----------- Heavy Dispersion Rifle Cooled Plasma Cannon Enhanced Gamma Bomb Array > --- INVENTORY -------- Micro Fission Core Antigrav System Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Zionite Biocell Enhanced Optical Array Phase Shifter Advanced Shield Generator Dynamic Insulation System Hacking Drone Bay Improved Arc Projector Heavy Dispersion Rifle KE Penetrator Long-range Missile Launcher CR-A16's Pointy Stick PL-3XN's Ring of Power [Rating: 133] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Enhanced Gamma Bomb Array Special Weapon Enhanced Flamer Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 2 . . Utility 5 | . . . 1 . . . 4 . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 200 | . 14 6 24 4 4 8 36 5 8 . 15 36 13 27 Power 19 | . 2 . 2 . . 2 3 1 . . 1 4 2 2 Engine 10 | . 2 . 2 . . 1 2 1 . . 1 1 . . Core 7 | . . . . . . 1 1 . . . . 3 . 2 Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 58 | . 4 2 11 4 . 2 7 . 2 . 5 14 3 4 Treads 7 | . . . . . . . . . . . 1 . 3 3 Leg 46 | . 4 2 10 4 . 2 7 . 2 . 4 11 . . Wheel 3 | . . . . . . . . . . . . 3 . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 1 | . . . 1 . . . . . . . . . . . Utility 60 | . 2 2 4 . 1 2 16 1 3 . 5 9 6 9 Device 34 | . . . 1 . . 1 9 1 2 . 4 6 4 6 Storage 4 | . 2 . . . . . 1 . . . . 1 . . Processor 7 | . . . . . . . 3 . . . . 2 . 2 Hackware 1 | . . . . . . . . . 1 . . . . . Protection 14 | . . 2 3 . 1 1 3 . . . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 63 | . 6 2 7 . 3 2 10 3 3 . 4 9 2 12 Energy Gun 25 | . . . 6 . 2 . 2 1 1 . 3 8 . 2 Energy Cannon 7 | . . . . . . . 3 1 1 . 1 . . 1 Ballistic Gun 15 | . 3 2 1 . . . 1 . . . . 1 1 6 Ballistic Cannon 3 | . . . . . . . . . 1 . . . 1 1 Launcher 6 | . 3 . . . . 1 . 1 . . . . . 1 Special Weapon 4 | . . . . . . . 4 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . 1 Piercing Weapon 1 | . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 4 . . . 1 . . . . 2 . 7 Corrupted Parts 11 | . . . . . . 1 . . . . 5 3 2 . System Corruption 44 | . . . . . . 3 . . . . 13 19 9 . Parts Lost 85 | . 2 . 5 . . 5 8 3 7 . 8 31 1 15 Power 10 | . 1 . 1 . . 1 . . . . . 4 . 3 Propulsion 33 | . 1 . 3 . . 2 3 1 3 . 3 12 . 5 Utility 22 | . . . . . . 1 3 1 3 . 3 7 . 4 Weapon 20 | . . . 1 . . 1 2 1 1 . 2 8 1 3 Highest Loss Streak 14 | . 1 . 1 . . 2 3 3 3 . 4 14 1 3 To Critical Strikes 2 | . . . . . . . . . . . 2 . . . Average Backups 18 | . 15 20 19 19 18 18 17 18 18 18 18 17 19 18 Power 1 | . 1 2 1 1 1 1 2 3 3 3 3 2 . . Propulsion 1 | . . 1 1 2 2 1 2 2 . . . . 1 4 Utility 5 | . 4 5 5 5 5 6 5 6 7 7 6 5 7 6 Weapon 7 | . 8 11 10 10 8 7 5 4 5 6 6 7 11 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 58 | . 9 1 7 1 8 2 5 . 1 . 1 3 1 19 Power 6 | . 1 . 1 . . . 2 . 1 . . . . 1 Propulsion 13 | . 5 . . . . . . . . . . . 1 7 Utility 16 | . 1 . 1 1 1 1 2 . . . 1 . . 8 Weapon 22 | . 2 1 5 . 7 1 1 . . . . 2 . 3 Tool/Special 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 97 100 98 100 100 98 98 92 91 78 94 88 57 64 Engine 8 | . 13 14 11 11 11 10 4 6 6 6 5 3 . . Treads 1 | . . . . . . . . . . . . . 10 14 Leg 25 | . 27 28 31 33 33 32 25 25 25 26 23 27 7 . Device 12 | . . . 10 11 11 10 19 18 16 20 24 21 8 11 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 Processor 3 | . . . . . . . 12 7 6 6 6 6 3 4 Protection 7 | . 11 14 11 11 11 11 5 6 2 . 4 . 3 4 Energy Gun 10 | . . . 16 22 13 20 9 9 9 3 12 12 2 1 Energy Cannon 2 | . . . . . . . 7 9 8 1 5 2 . 1 Ballistic Gun 5 | . 26 28 5 . . . . . . . . . 7 8 Slashing Weapon 1 | . . . . . 8 . . . . . . . . . Peak Build Rating 133 | . 10 12 23 24 32 36 70 70 70 69 75 97 101 133 Average Rating 48 | . 9 11 19 23 27 33 63 69 68 58 69 74 84 104 On Entrance 41 | 6 6 10 12 22 24 32 36 70 70 69 69 66 31 96 Avg Prop Armor Cover (%) 9 | . . . 6 . . . . . . . 6 15 2 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 139 | 12 50 54 61 58 62 68 88 94 94 76 80 73 123 139 Greatest Support 215 | 20 20 20 30 36 36 38 74 65 75 75 75 123 210 215 Greatest Overweight (x) 19 | . 4 2 3 1 1 2 1 1 1 1 5 19 1 2 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 18 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | . 15 20 19 19 19 19 19 19 19 19 19 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 20 19 19 20 19 19 19 19 20 5 Class Distribution -------------------- 45% | Scavenger-Mutant 26% | Scavenger-Tank 13% | Scavenger-Skirmisher 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Matter Collected 5878 | 192 512 166 495 40 30 399 549 220 251 . 621 454 146 1803 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11162 | . 561 231 1567 310 . 680 1203 300 360 . 826 932 1004 3188 Parts 512 | . 44 11 67 16 . 21 44 14 14 . 47 29 24 181 Haulers Intercepted 5 | . 2 . 2 . . . . . . . . . . 1 Recyclers Shooed 24 | . 2 . 4 2 . . 1 . . . . 1 . 14 Parts Field Recycled 17 | . . . . . . . . . . . . . . 17 Retrieved Matter 386 | . . . . . . . . . . . . . . 386 Parts Self-Destructed 109 | . . . . . 3 32 . 24 9 . 41 . . . Prevented 14 | . . . . . . 7 . . 1 . 6 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 183 | . 15 6 28 4 . 11 21 4 10 . 27 12 3 42 Melee 4 | . . . . . . 1 . . . . . . . 3 Guns 86 | . 9 6 22 4 . 3 6 . 1 . 7 9 3 16 Cannons 34 | . . . . . . . 13 2 4 . 3 1 . 11 AOE 48 | . 6 . 5 . . 6 . 2 5 . 14 . . 10 Classes Destroyed 21 | . 6 1 5 1 . 2 1 . . . 2 . 1 2 Worker 18 | . . . 4 2 . . 3 . . . . 2 . 7 Builder 17 | . 1 . 1 . . . . . . . . 2 . 13 Tunneler 2 | . . . 1 1 . . . . . . . . . . Hauler 5 | . 2 . 2 . . . . . . . . . . 1 Recycler 11 | . 1 . 4 1 . . 1 . . . . . . 4 Mechanic 2 | . . . 1 . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . Watcher 6 | . 2 . 2 . . . . . . . . 1 . 1 Swarmer 49 | . 9 2 7 . . 4 4 . 4 . 15 . . 4 Saboteur 1 | . . . . . . . . . . . 1 . . . Grunt 61 | . 6 2 16 2 . 3 8 2 3 . 4 1 . 14 Brawler 4 | . . . 1 1 . 1 1 . . . . . . . Duelist 5 | . . . . 1 . . 1 1 1 . 1 . . . Sentry 20 | . . 2 5 . . 1 . 1 1 . 2 4 . 4 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 9 | . . . . . . 1 2 . . . . 3 . 3 Programmer 25 | . . . . . . . 5 . 1 . 1 4 . 14 Heavy 1 | . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . 1 . . . . 1 . . . Compactor 3 | . . . . . . . . . . . . . 3 . Decomposer 2 | . . . . . . . . 2 . . . . . . Best Kill Streak 25 | . 4 2 8 2 . 3 2 2 4 . 6 4 1 25 Combat Bots Only 15 | . 3 2 4 2 . 3 2 2 4 . 6 2 1 15 Max Kills in Single Turn 7 | . 2 1 7 1 . 2 2 1 3 . 4 1 1 4 Gunslinging 1 | . . . . . . . . . . . 1 . . . Exploded 4 | . 2 . 1 . . 2 . 1 3 . 4 . . 4 Melee 1 | . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1349 | . 51 29 138 9 . 70 139 46 45 . 71 223 11 517 Missed 399 | . 15 12 44 2 . 25 45 14 8 . 26 68 . 140 Hits 950 | . 36 17 94 7 . 45 94 32 37 . 45 155 11 377 Melee 22 | . . . . . . 2 4 . . . 5 . 11 . Projectile 928 | . 36 17 94 7 . 43 90 32 37 . 40 155 . 377 AOE 3 | . . . . . . . . . . . . 1 . 2 Critical Strikes 53 | . 1 1 2 . . . 5 2 2 . 5 7 7 21 Damage Taken 18272 | . 412 217 1304 76 . 987 1710 698 1036 . 1143 3311 533 6845 Core 1772 | . 29 42 103 . . 181 150 . 170 . 86 376 . 635 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 11 | . . . . . . . . . . . . . . 11 Redirected to Shielding 3 | . . . . . . . 3 . . . . . . . Ignored by Resistances 1261 | . . . . . . . . . . . . . . 1261 Regen/Repaired (Parts) 212 | . . . 77 . . . . . . . . 135 . . Core Remaining (%) 63 | 100 . 71 . . . 29 . . . . 52 . . . Volleys Fired 713 | . 56 13 93 24 1 40 63 27 15 . 50 83 32 216 Largest 3 | . 2 2 2 2 2 2 3 3 3 . 3 3 2 3 Hottest 248 | . 53 46 121 121 156 156 241 245 245 . 248 236 68 188 Shots Fired 1343 | . 99 26 174 40 2 69 188 54 39 . 109 198 48 297 Gun 994 | . 85 26 164 40 2 60 78 26 14 . 69 167 48 215 Cannon 254 | . . . . . . . 77 20 21 . 32 31 . 73 Launcher 62 | . 14 . 10 . . 9 . 8 4 . 8 . . 9 Special 33 | . . . . . . . 33 . . . . . . . Kinetic 457 | . 85 26 32 . . . . . 3 . . 17 48 246 Thermal 797 | . . . 132 40 2 60 188 46 29 . 93 172 . 35 Explosive 62 | . 14 . 10 . . 9 . 8 4 . 8 . . 9 Electromagnetic 27 | . . . . . . . . . 3 . 8 9 . 7 Robot Hit Streak 17 | . 9 9 11 13 . 5 11 10 9 . 7 17 9 13 Robot Miss Streak 8 | . 3 3 6 4 . 5 5 2 3 . 8 5 3 4 Penetration Max 2 | . . . . . . . . . . . . . . 2 Secondary Targets 11 | . 1 2 4 . . . . . . . 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 1 . 1 Shots Hit Robots 797 | . 55 18 108 29 . 38 115 34 21 . 46 115 32 186 Core Hits 478 | . 30 11 74 27 . 32 51 27 17 . 40 40 4 125 Critical Kills 12 | . . . . . . . 1 . . . 1 1 3 6 Critical Parts Destroyed 26 | . . . 1 . . . . . . . . 2 2 21 Critical Strikes 85 | . . . 7 4 . 5 4 4 . . 5 12 13 31 Burn 34 | . . . 6 4 . 5 3 4 . . 4 8 . . Meltdown 2 | . . . . . . . 1 . . . 1 . . . Destroy 47 | . . . 1 . . . . . . . . 4 13 29 Blast 1 | . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 39 | . . . . . 1 4 2 . . . . . . 32 Impact . | . . . . . . . . . . . . . . . Slashing 5 | . . . . . 1 3 1 . . . . . . . Piercing 34 | . . . . . . 1 1 . . . . . . 32 Sneak Attacks 11 | . . . . . . . . . . . . . . 11 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 26122 | . 1170 287 2957 502 . 1622 2810 1585 1125 . 2855 2828 289 8092 Guns 12782 | . 663 249 1821 446 . 816 1224 379 113 . 718 2424 289 3640 Cannons 4875 | . . . . . . . 1409 360 444 . 653 390 . 1619 Explosions 6905 | . 468 . 1129 . . 775 . 846 568 . 1484 . . 1635 Melee 1152 | . . . . . . 31 . . . . . . . 1121 Ramming 239 | . 39 38 7 56 . . 8 . . . . 14 . 77 Kinetic 5872 | . 663 249 267 . . . . . 92 . . 95 289 4217 Thermal 12115 | . . . 1971 446 . 816 2802 739 496 . 1216 2657 . 972 Explosive 6363 | . 468 . 712 . . 775 . 846 443 . 1484 . . 1635 Electromagnetic 381 | . . . . . . . . . 94 . 155 62 . 70 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1152 | . . . . . . 31 . . . . . . . 1121 Highest Corruption 62 | . . . . . . 3 . . 8 8 31 27 45 62 Average Corruption 23 | . . . . . . 3 . . 7 8 19 20 41 52 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 447 | . . . . . . 46 . . 55 5 89 36 21 195 Message Errors 122 | . . . . . . 11 . . 21 3 24 12 3 48 Matter Fused 104 | . . . . . . 11 . . 15 2 24 7 5 40 Heat Flow Errors 35 | . . . . . . 4 . . 4 . 4 4 2 17 Energy Discharges 34 | . . . . . . 4 . . 3 . 10 5 2 10 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Parts Fused 3 | . . . . . . . . . . . . 1 . 2 Data Loss (minor) 35 | . . . . . . 5 . . 6 . 10 1 3 10 Data Loss (major) 16 | . . . . . . 6 . . 2 . 4 . . 4 Misfires 19 | . . . . . . 3 . . 3 . 5 2 . 6 Alerts 11 | . . . . . . 2 . . 1 . 5 . 1 2 Misdirections 10 | . . . . . . . . . . . 1 1 . 8 Weapon Failures 56 | . . . . . . . . . . . 2 3 5 46 Overload Shots 4 | . . . . . . . . . . . . . . 4 Overflow Damage 663 | . 19 . 45 . . 28 53 67 22 . 144 . . 285 Projectiles 173 | . . . . . . . 53 36 20 . 16 . . 48 Explosions 267 | . 19 . 45 . . 28 . 31 2 . 128 . . 14 Melee 223 | . . . . . . . . . . . . . . 223 Knockbacks 13 | . . . . . . . . . 2 . . . . 11 Impact . | . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . 1 . . . . 9 Secondary 3 | . . . . . . . . . 1 . . . . 2 Self-Inflicted Damage 534 | . 46 . 206 . . 81 . . 110 . 90 1 . . Shots 11 | . 1 . 4 . . 2 . . 2 . 2 . . . Rammed 10 | . . . . . . . . . . . . 1 . 9 Targets Rammed 41 | . 8 6 1 10 . . 3 . . . . 2 . 11 Kicked 29 | . 8 6 1 10 . . 3 . . . . 1 . . Crushed 2 | . . . . . . . . . . . . . . 2 Highest Temperature 415 | . 21 16 239 75 45 232 402 208 336 . 328 317 253 415 Average Temperature 85 | . 6 6 46 17 25 55 113 76 107 . 72 101 79 114 Received Heat Transfer 2900 | . 147 99 432 42 . 168 321 130 190 . 180 243 . 948 Effects 11 | . . . . . . . . . . . . 1 . 10 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 9 | . . . . . . . . . . . . 1 . 8 Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 22 | . . . . . . . . . . . . . . 22 Longest Duration 22 | . . . . . . . . . . . . . . 22 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . 1 . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 11 | . . . 1 . . 1 2 . . . 3 2 . 2 Combat Hostiles 11 | . . . 1 . . 1 2 . . . 3 2 . 2 Parts Melted 57 | . . . 6 1 . 3 16 2 5 . 5 18 . 1 Heat Transferred 24716 | . . . 3992 1062 . 1739 5501 1833 850 . 2600 5764 . 1375 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 3 | . . . 2 1 . . 1 . . . . 2 . 3 Low Security (%) 61 | . 100 100 46 96 . . 35 . . . . . 100 41 Level 1 17 | . . . 23 3 . . 64 . . . . 20 . 1 Level 2 17 | . . . 30 . . . . . . . . 79 . 36 Level 3 4 | . . . . . . . . . . . . . . 20 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 919 | . 130 58 542 213 . . 344 . . . . 571 117 919 Initial 509 | . . 8 . 208 . . 344 . . . . 509 117 . Average 199 | . 30 5 282 65 . . 207 . . . . 452 41 376 Influence Increases 7977 | . 527 140 1192 120 . 728 1052 371 441 . 679 1226 . 1501 Destroy 0b10 Robot/C 4300 | . 300 120 620 80 . 420 420 260 280 . 540 420 . 840 Destroy 0b10 Robot/NC 365 | . 30 . 80 20 . 25 20 5 . . 10 40 . 135 Destroy Leader 944 | . 68 20 148 20 . 80 120 30 50 . 60 144 . 204 Allied During Kill 534 | . . . 15 . . 203 9 76 111 . 69 49 . 2 Successful Hack 63 | . 28 . 30 . . . . . . . . 5 . . Disable Machine 300 | . 45 . 75 . . . 30 . . . . 45 . 105 Destroy Structure 421 | . 56 . 89 . . . 18 . . . . 58 . 200 Advance Influence 750 | . . . . . . . 300 . . . . 450 . . Lose Combat Pursuer 300 | . . . 135 . . . 135 . . . . 15 . 15 Influence Decreases 7114 | . 505 162 656 656 . 657 907 587 441 . 584 984 337 638 Entered New Map 706 | . . 14 . 328 . . 27 81 . . . 36 220 . Time Decay 4956 | . 485 148 566 328 . 497 660 484 361 . 444 428 107 448 Search Patrol Dispatched 200 | . . . . . . . 100 . . . . 100 . . Lost Part 802 | . 20 . 50 . . 40 80 22 60 . 60 310 10 150 Lost Ally 450 | . . . 40 . . 120 40 . 20 . 80 110 . 40 Squads Dispatched 38 | . 2 . 5 . . . 10 . . . 1 8 . 12 Investigation 8 | . 1 . 2 . . . 3 . . . . 1 . 1 Extermination 12 | . . . . . . . 4 . . . . 2 . 6 Reinforcement 11 | . 1 . 3 . . . . . . . . 2 . 5 Assault 2 | . . . . . . . . . . . 1 1 . . Garrison 5 | . . . . . . . 3 . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 1 . . . . 1 . . Data Miner Redirects 3 | . . . . . . . . . . . . 2 . 1 Construction Impeded 4 | . . . . . . . . . . . . 1 . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Distress Signals 16 | . 1 . 4 . . . 3 . . . . 2 . 6 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 307 | . 24 6 52 4 . 20 34 15 13 . 27 35 7 70 Peak Tracking Total 9 | . 4 2 8 2 . 4 4 7 4 . 7 7 3 9 Tactical Retreats 19 | . . . 8 . . . 6 . . . . 1 3 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Traps Triggered 5 | . 1 . 1 . . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Disabled 21 | . 3 . 5 . . . 2 . . . 1 3 . 7 Max in Single Turn 2 | . 1 . 2 . . . 1 . . . 1 1 . 1 Machines Repaired 2 | . . . . . . . 2 . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Accessed 28 | . 9 . 6 . . . 4 1 . 4 . 2 . 2 Terminals 13 | . 7 . 5 . . . . . . . . 1 . . Fabricators 3 | . . . . . . . 1 . . . . . . 2 Repair Stations 4 | . 1 . 1 . . . 1 . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 95 | . 32 . 14 . . . 14 1 . 29 . 3 . 2 Successful 57 | . 13 . 6 . . . 5 1 . 29 . 2 . 1 Failed 37 | . 19 . 8 . . . 8 . . . . 1 . 1 Catastrophic 6 | . 3 . 1 . . . 1 . . . . . . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 74 | . 22 . 13 . . . 4 . . . . 28 . 7 Terminals 41 | . 28 . 12 . . . . . . . . 1 . . Fabricators 8 | . . . . . . . 6 . . . . . . 2 Repair Stations 10 | . 3 . 2 . . . 3 . . . . 2 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 41 | . 7 . 3 . . . . 1 . 29 . 1 . . Record 12 | . 1 . . . . . . . . 11 . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . Robot Analysis 6 | . 5 . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 3 . . . . . . 1 Network Status 2 | . . . . . . . 1 . . . . . . 1 Load Schematic 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . 3 . . . . . . . . 1 . . Terminals 6 | . 4 . 2 . . . . . . . . . . . Botnet 6 | . 4 . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . 1 . . Patch 2 | . . . 1 . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 8 . 5 . . . 4 . . . . 1 . 1 Full Trace Events 5 | . 2 . . . . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . 3 . . . . 5 . 4 . . Robots Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 204 | . . . . . . . 204 . . . . . . . Total Robot Build Rating 16 | . . . . . . . 16 . . . . . . . Part Schematics Acquired 25 | . . . . . 15 . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 2 2 . . 2 1 . . Allies Hacked 2 | . . . . . . . 1 . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Total Allies 27 | . . 3 . . 7 . 4 2 . . 2 7 . 2 Largest Group 7 | . . 3 3 . 7 7 2 4 4 3 3 3 . 2 Highest-Rated Group 255 | . . 40 40 . 255 255 128 192 192 128 128 210 . 170 Highest-Rated Ally 85 | . . 16 16 . 51 51 64 64 64 64 64 85 . 85 Zionite Dispatches 4 | . . . . . . . . . . . . 3 . 1 Heavy 1 | . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 247 | . . . 8 . . 99 1 26 29 . 33 48 . 3 Total Damage 6585 | . . . 64 . . 1903 . 948 1099 . 811 1638 . 122 Kills 43 | . . . 3 . . 12 . 9 4 . 2 13 . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 9410 | . . . . . . . 2481 1870 2003 150 2155 751 . . Optics 9410 | . . . . . . . 2481 1870 2003 150 2155 751 . . Sensors 491 | . . . . . . . 491 . . . . . . . Terrain 992 | . . . . . . . . . . . 992 . . . Traps 1566 | . . . . . . . . . . . 929 637 . . Robot Analysis Total 6 | . 5 . 1 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 2 2 . . 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . 3 . 1 Branch Access 1 | . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Turns Passed 26260 | . 2223 1720 1837 1256 3148 3263 2485 1870 2003 150 2155 1053 342 2755 Spaces Moved 11920 | 1 834 636 729 603 1638 1410 1080 937 1067 120 1043 534 138 1150 Core 4 | . . . . . . . . . . . . 3 . 1 Treads 1271 | . . . . . . . . . . . 20 . 102 1149 Legs 10550 | 1 834 636 729 603 1638 1410 1080 937 1067 120 1023 436 36 . Wheels 95 | . . . . . . . . . . . . 95 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 260 190 190 190 190 185 186 108 108 108 105 120 50 Average Speed 193 | 120 239 260 204 190 190 220 187 186 180 119 182 120 166 168 Slowest Speed 1000 | 120 400 260 330 190 190 260 190 186 186 178 470 1000 240 320 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . 1 . . . . . . . . 4 . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 71 | 2 95 99 76 86 91 99 18 98 99 76 97 15 81 38 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 6 | . . 1 . 1 1 1 . . 1 1 . . . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . . . . Scrap Searched 18 | . . 1 . . 3 5 . 3 2 . 4 . . . Spaces Dug 196 | . 5 . 46 . . 39 2 46 . . 20 8 . 30 Terrain Destroyed 724 | . 57 . 126 . . 90 15 93 77 . 144 20 1 101 Melee 12 | . . . . . . 2 2 . . . . . . 8 Projectile 95 | . . . . . . 1 13 1 4 . 13 20 . 43 AOE 616 | . 57 . 126 . . 87 . 92 73 . 131 . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Total 13796 | . 956 674 913 668 1680 1494 1356 1022 1113 127 1192 772 197 1632 Wait 456 | . 9 4 29 21 9 7 96 9 14 2 54 76 . 126 Move 11907 | . 833 635 728 602 1637 1409 1079 936 1066 119 1042 534 137 1150 Hop . | . . . . . . . . . . . . . . . Pick Up 113 | . 20 2 12 1 13 3 16 5 3 . 4 8 4 22 Fast Attach 87 | . 5 . 3 . . 6 7 2 4 2 10 18 11 19 Attach 49 | . 2 . 4 . . 4 14 2 3 1 3 9 1 6 Detach 11 | . 1 . . . . 2 . . . 1 . 2 1 4 Swap 157 | . 10 6 24 4 4 11 38 6 6 . 13 15 2 18 Drop 151 | . 12 8 19 6 15 7 24 4 2 2 5 11 9 27 Fire 713 | . 56 13 93 24 1 40 63 27 15 . 50 83 32 216 Melee 39 | . . . . . 1 4 2 . . . . . . 32 Ram 2 | . . . . . . . . . . . . 1 . 1 Kick 29 | . 8 6 1 10 . . 3 . . . . 1 . . Crush 11 | . . . . . . . . . . . . . . 11 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 69 | . . . . . . 1 12 31 . . 11 14 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . 2 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 12) 1055 | -10/Materials | Discovered new exit (range 14) 1789 | -10/Materials | Discovered new exit (range 3) 2224 | -10/Materials | Entered Mines 2264 | -10/Mines | Met a Derelict bent on vengeance 2319 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2473 | -10/Mines | Discovered new exit (range 5) 2725 | -10/Mines | Learned location of Zion (-7) 3104 | -10/Mines | Build established: Scavenger-Mutant 3535 | -10/Mines | Discovered new exit (range 12) 3645 | -10/Mines | Learned Materials garrison access intel 3920 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3944 | -10/Mines | Entered Materials 3944 | -9/Materials | Accompanied by 3 allies 3944 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4052 | -9/Materials | Lost 3 allies 5068 | -9/Materials | Discovered new exit (range 13) 5434 | -9/Materials | Discovered new exit (range 4) 5747 | -9/Materials | Discovered new exit (range 13) 5781 | -9/Materials | Entered Mines 5864 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5869 | -9/Mines | Found Scrap Suit 5941 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6288 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6429 | -9/Mines | Discovered new exit (range 11) 6892 | -9/Mines | Assembled infested the area 7037 | -9/Mines | Entered Zion 7192 | -7/Zion | Found CR-A16's Pointy Stick 7218 | -7/Zion | Discovered new exit (range 13) 7665 | -7/Zion | Gained Derelict followers 7667 | -7/Zion | Learned Factory trap positions 7990 | -7/Zion | Learned Factory trap positions 8766 | -7/Zion | Given A8's code to call for help 8798 | -7/Zion | Given the Hacking Drone Bay 8806 | -7/Zion | Found Prototype Device 9052 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9250 | -7/Zion | Met Imprinter 9290 | -7/Zion | Imprinted 9292 | -7/Zion | Declared Zion's savior 10185 | -7/Zion | Entered Proximity Caves 10185 | -6/Proximity Caves | Accompanied by 7 allies 10400 | -6/Proximity Caves | Spotter reported a threat 10861 | -6/Proximity Caves | Spotter reported a threat 10963 | -6/Proximity Caves | Core integrity fell below 50% 10985 | -6/Proximity Caves | Spotted B-75 Beast 11016 | -6/Proximity Caves | Destroyed B-75 Beast 11039 | -6/Proximity Caves | Lost 3 allies 11231 | -6/Proximity Caves | Discovered new exit (range 14) 11440 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 11552 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13448 | -6/Proximity Caves | Entered Factory 13448 | -6/Factory | Accompanied by 1 ally 13448 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 13449 | -6/Factory | Loaded intel: 98 trap records 13453 | -6/Factory | Identified Hacking Drone Bay 13745 | -6/Factory | Discovered new exit (range 6) 13757 | -6/Factory | Identified exit to Lower Caves 13881 | -6/Factory | Build established: Scavenger-Skirmisher 14148 | -6/Factory | Search patrols dispatched 14175 | -6/Factory | Discovered new exit (range 5) 14200 | -6/Factory | Identified exit to Factory 14244 | -6/Factory | Build established: Scavenger-Tank 14752 | -6/Factory | Garrison activated, responded to threat 14791 | -6/Factory | Lost 3 parts (2n1w) 15017 | -6/Factory | Terminal network hard line cut 15061 | -6/Factory | Lost 3 parts (1n2u) 15210 | -6/Factory | Central database locked down 15933 | -6/Factory | Entered Lower Caves 15933 | -6/Lower Caves | Accompanied by 2 allies 16022 | -6/Lower Caves | Encountered a Warlord checkpoint 16226 | -6/Lower Caves | Build established: Scavenger-Gunner 16296 | -6/Lower Caves | Spotted B-75 Beast 16308 | -6/Lower Caves | Allies destroyed B-75 Beast 16389 | -6/Lower Caves | Lost 3 parts (1n1u1w) 16617 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16656 | -6/Lower Caves | Build established: Scavenger-Tank 17717 | -6/Lower Caves | Discovered new exit (range 6) 17803 | -6/Lower Caves | Entered another Lower Caves area 17803 | -6/Lower Caves | Accompanied by 4 allies 17826 | -6/Lower Caves | Discovered exit to Factory (range 8) 17881 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17918 | -6/Lower Caves | Learned Factory terminal intel 18029 | -6/Lower Caves | Spotted B-75 Beast 18037 | -6/Lower Caves | Allies destroyed B-75 Beast 18072 | -6/Lower Caves | Crushed by falling debris 18796 | -6/Lower Caves | Lost 3 parts (2n1u) 19066 | -6/Lower Caves | Build established: Scavenger-Skirmisher 19692 | -6/Lower Caves | Discovered new exit (range 5) 19806 | -6/Lower Caves | Entered Data Miner 19806 | -6/Data Miner | Accompanied by 3 allies 19808 | -6/Data Miner | Discovered new exit (range 6) 19822 | -6/Data Miner | Met Data Miner 19858 | -6/Data Miner | Learned location of Section 7 (-2) 19858 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19875 | -6/Data Miner | Received God Mode back door access code from Data Miner 19956 | -6/Data Miner | Entered Proximity Caves 19956 | -5/Proximity Caves | Accompanied by 3 allies 19959 | -5/Proximity Caves | Spotter reported a threat 20095 | -5/Proximity Caves | Spotter reported a threat 20148 | -5/Proximity Caves | Spotter reported a threat 20315 | -5/Proximity Caves | Learned Factory stockpile data 20535 | -5/Proximity Caves | Spotted B-75 Beast 20546 | -5/Proximity Caves | Destroyed B-75 Beast 20640 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20773 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20911 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20923 | -5/Proximity Caves | System corruption reached 10% 20963 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 21061 | -5/Proximity Caves | Lost 3 allies 21106 | -5/Proximity Caves | System corruption reached 30% 21316 | -5/Proximity Caves | Build established: Scavenger-Tank 22029 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 22111 | -5/Proximity Caves | Entered Factory 22111 | -5/Factory | Evolved 2 slots: Propulsion x2 22112 | -5/Factory | Loaded intel: 83 trap records 22114 | -5/Factory | Loaded intel: 26 terminal locations 22411 | -5/Factory | Search patrols dispatched 22427 | -5/Factory | Retrieved Zion intel report: Branch Access 22427 | -5/Factory | Identified exit to Upper Caves 22428 | -5/Factory | Zion Hacker squad teleported in 22481 | -5/Factory | System corruption reached 10% 22650 | -5/Factory | Lost 3 parts (1u2w) 22655 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 22658 | -5/Factory | Zion Light squad teleported in 22711 | -5/Factory | First assault squad dispatched 22711 | -5/Factory | Spotted B-75 Beast 22730 | -5/Factory | Incoming assault squad redirected 22769 | -5/Factory | Rewired B-75 Beast 22772 | -5/Factory | Lost 3 allies 22812 | -5/Factory | Zion Infowar Resupply teleported in 22936 | -5/Factory | Lost 14 parts (2p6n3u3w) 22991 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 23056 | -5/Factory | Garrison activated, responded to threat 23136 | -5/Factory | Cargo convoy interrupted 23156 | -5/Factory | Incoming assault squad redirected 23164 | -5/Factory | Sucked down chute 23164 | -5/Factory | Entered Waste 23177 | -5/Waste | Spotted C-40 Crusher 23179 | -5/Waste | EMP discharged 23179 | -5/Waste | System corruption reached 30% 23188 | -5/Waste | Lost 13 parts (2p6n3u2w) 23221 | -5/Waste | Spotted C-40 Crusher 23230 | -5/Waste | Destroyed C-40 Crusher 23231 | -5/Waste | Spotted C-40 Crusher 23259 | -5/Waste | Found Damper Plating 23274 | -5/Waste | Spotted C-40 Crusher 23278 | -5/Waste | Spotted C-40 Crusher 23279 | -5/Waste | EMP discharged 23292 | -5/Waste | Spotted C-40 Crusher 23292 | -5/Waste | Destroyed C-40 Crusher 23324 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 23327 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 23333 | -5/Waste | Crushed by Compactor (1 part destroyed) 23339 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 23352 | -5/Waste | Destroyed C-40 Crusher 23374 | -5/Waste | Found Damper Plating 23379 | -5/Waste | EMP discharged 23479 | -5/Waste | EMP discharged 23487 | -5/Waste | Discovered new exit (range 12) 23506 | -5/Waste | Entered Factory 23611 | -5/Factory | Build established: Scavenger-Mutant 24501 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 24502 | -5/Factory | Zion Heavy squad teleported in 24522 | -5/Factory | Build established: Scavenger-Tank 24566 | -5/Factory | Cargo convoy interrupted 24592 | -5/Factory | Incoming assault squad redirected 24687 | -5/Factory | Core integrity fell below 50% 24695 | -5/Factory | Lost 3 parts (1n1u1w) 24703 | -5/Factory | Found Prototype Launcher 24703 | -5/Factory | Identified Enh. Gamma Bomb Array 24709 | -5/Factory | Found PL-3XN's Ring of Power 24715 | -5/Factory | Found Prototype Protection 24715 | -5/Factory | Identified Centrium Heavy Armor Plating 24719 | -5/Factory | Destroyed 15 combat bots 24846 | -5/Factory | Found Prototype Processor 24846 | -5/Factory | Identified Exp. Core Analyzer 24894 | -5/Factory | Terminal network hard line cut 24901 | -5/Factory | Found Prototype Device 24935 | -5/Factory | Identified Exp. Shock Absorption System 25190 | -5/Factory | Spotted B-75 Beast 25464 | -5/Factory | Lost 3 parts (1p2n) 26063 | -5/Factory | Core integrity fell below 20% 26225 | -5/Factory | Discovered new exit (range 16) 26236 | -5/Factory | Lost 3 parts (1p1u1w) 26261 | -5/Factory | Released all parts (5) 26261 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 26229_ The unstable cave ceiling collapses. 26229_ U-05 Engineer lays Concrete. 26238_ Acquired 25 matter. 26239_ U-05 Engineer lays Concrete. 26245_ U-05 Engineer builds a Wall. 26247_ The unstable cave ceiling collapses. 26248_ Acquired 86 matter. 26249_ System corrupted: Energy discharge (-30). 26250_ U-05 Engineer lays Concrete. 26251_ Acquired 65 matter. 26251_ U-05 Engineer lays Concrete. 26257_ Acquired 89 matter. 26258_ Imp. Treads destroyed. 26259_ U-05 Engineer lays Concrete. 26260_ KE Penetrator destroyed. 26261_ Released Adv. Heat Sink. 26261_ Released KE Penetrator. 26261_ Released Hcp. Storage Unit. 26261_ Released Exp. Core Analyzer. 26261_ Released Imp. Target Analyzer. Map ----- +----------------------------------------------------+ | ???????# #?? "?" # #???? | | ???????# #?????" # #???? | | ???????# #????? # #???? | | ???????# #????? # #???? | | ???????# #####+### #???? | | ???????# #???? | | ???????# #???? | | ???????# #???? | | ???????# ! #???? | | ???????# [ %! #???? | | ??????#####+######## # u #???? | | ??????# #?# # p ##??? | | ??????#= #?# # ##??? | | ??????# #?# #??? | | ??????# #?# #??? | | ??????#""" """ #?### ##??? | | ??????#"R """ # # #???? | | ??????#""" """ # !# ##??? | | ??????# # ! # = ##??? | | ??????########### ?+ #???? | | ????????????????# ?# =! #???? | | ????????????????# ?# *]=!#???? | | ????????????????# ??#=&[!!#???? | | ????????????????# ??#=!!=!#???? | | ????????????????# ???#!!!!=#???? | | ????????????????##???#=!!@!#???? | | ?????????????????????#[*%[!#???? | | ?????????????????????#!]===#???? | | ?????????????????????# #???? | | ?????#???????????????+ #???? | | ""?? #???????????????# < #???? | | #???????????????# #???? | | """ #???????????????# #???? | | """ #???????????????# #####???? | | """ #???????????????# ????????? | | """ ????????????????# ????????? | | ??????????????????# ????????? | | +#####???????????????# ????????? | | #?????????????????????????? | | #?????????????????????????? | | ############ ?????????????? | | #????????????? | | #????????????? | | ########??????????????? | | """ """ ##????????????????????? | | """ """ ##????????????????????? | | """ """ ######????????????????? | | [|=[ #????????????????? | | *! %*% #????????????????? | | ""!"" #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 65 Energy Generation 25 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 9 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 1600 Resistance: TH 30 Resistance: EX 75 Resistance: EM 90 Core Shielding 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 6 Defensive Hacking 11 Item Schematics ----------------- Gravmag System | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Med. Treads | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Spear | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free R-06 Scavenger | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel Fabricated ------------ Y-72 Warden | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fixer-Upper Challenges ------------ None Game ------ Seed ImpactRestorationDriver Manual? 0 Play Time 02:11:23 Cumulative 309.8 hours Start 2026.01.13 @ 12:11:39 End 2026.01.13 @ 14:31:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 371 Adventurer 1 Explorer 0 Win Type - Total 3 Types 1/0/0/1/1/0/0/0/0/0 Lore% 76 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2213d824-1875-4635-a261-51884ba0c261