Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 18:57:40 Player: N.W.L. Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (192) 960 Value Destroyed (6043) 6043 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1085) 1085 TOTAL SCORE: 11648 Bonus ------- High Alert Combat Kills 1015 Follower Combat Kills 114 Entered Garrisons 200 Friendly Fire -244 Cogmind --------- Core Integrity 35/700 Matter 205/300 Energy 80/100 System Corruption 12% Temperature Cool (13) Movement Hovering (430) Ox5 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Hovering Gravmag-Aluminum Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Large Storage Unit Reactive Plating Reactive Plating > --- WEAPON (3) ------- Gatling Laser Guided Missile Launcher > --- INVENTORY (15) --- Cooled Deuterium Engine Coolant Injector Improved Light Armor Plating Reactive Plating Reactive Plating Drone Bay (2/2) Faulty Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Heavy Ion Cannon Missile Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flightbrick > --- UTILITY ---------- Coolant Injector Large Storage Unit Seismic Detector Reaction Control System Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Flight Unit Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Advanced Beam Rifle Assault Cannon Flak Cannon Missile Launcher Katana [Rating: 67] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Flight Unit Flightbrick Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Reactive Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Slots Evolved 6 | . . . 4 . . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 3 | . . . 2 . . 1 . . Weapon 1 | . . . 1 . . . . . Parts Attached 127 | 7 6 9 43 11 5 7 37 2 Power 14 | 1 1 . 6 1 . 2 3 . Engine 12 | 1 1 . 6 1 . 1 2 . Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 32 | 2 . . 11 6 1 2 10 . Treads 13 | 2 . . 9 . . . 2 . Leg 16 | . . . . 6 1 1 8 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . 2 . . 1 . . Utility 37 | 2 3 2 11 2 3 2 11 1 Device 19 | 1 1 . 7 1 2 1 5 1 Storage 4 | 1 2 . . 1 . . . . Processor . | . . . . . . . . . Hackware 4 | . . . 2 . . 1 1 . Protection 10 | . . 2 2 . 1 . 5 . Artifact . | . . . . . . . . . Weapon 44 | 2 2 7 15 2 1 1 13 1 Energy Gun 20 | . . 4 12 1 . . 3 . Energy Cannon 3 | . 2 . 1 . . . . . Ballistic Gun 8 | 2 . 1 . . 1 . 4 . Ballistic Cannon 4 | . . . . . . . 4 . Launcher 5 | . . 1 1 . . . 2 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon 2 | . . . 1 1 . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 16 | . . . 7 . 1 1 5 2 Parts Lost 46 | . . 6 3 4 1 . 32 . Power 3 | . . 1 . 1 . . 1 . Propulsion 17 | . . 1 1 3 1 . 11 . Utility 11 | . . 2 1 . . . 8 . Weapon 15 | . . 2 1 . . . 12 . Highest Loss Streak 12 | . . 6 1 2 1 . 12 . To Critical Strikes . | . . . . . . . . . Average Backups 14 | 1 11 14 16 13 11 13 13 12 Power 1 | . . 1 1 . . . 1 1 Propulsion 2 | . . 1 3 3 2 2 . . Utility 4 | . 4 5 4 5 5 3 4 5 Weapon 6 | . 5 6 6 4 4 6 6 6 Tool/Special . | . . . . . . . . . Unused Backups 36 | . 2 1 11 4 . 3 7 8 Power 6 | . 1 . 2 . . . 3 . Propulsion 7 | . . . 1 2 . 2 1 1 Utility 12 | . 1 . 4 1 . 1 2 3 Weapon 11 | . . 1 4 1 . . 1 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 100 84 96 98 99 94 78 56 Engine 6 | . 14 7 8 9 9 5 1 . Treads 13 | . 28 20 25 9 . . . . Leg 9 | . . . . 15 26 28 18 8 Device 14 | . 14 . 16 18 15 22 14 4 Storage 9 | . 14 14 9 9 9 6 6 7 Hackware 2 | . . . 3 9 9 . 2 . Protection 7 | . . 13 7 . 3 6 8 15 Energy Gun 16 | . . 17 23 25 26 12 10 7 Energy Cannon 1 | . 11 1 . . . . . . Ballistic Gun 3 | . 16 7 . . . 4 4 . Ballistic Cannon 1 | . . . . . . . 4 . Peak Build Rating 67 | 7 8 17 42 35 38 67 47 48 Average Rating 30 | 5 7 13 34 33 36 39 35 35 On Entrance 22 | . 7 8 17 33 35 35 41 28 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 12 52 54 70 62 44 48 66 66 Greatest Support 60 | 40 40 40 60 60 39 57 57 30 Greatest Overweight (x) 11 | . 1 2 2 2 1 2 11 4 Average Overweight (x) . | . . 1 . . . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 15 15 15 15 Average Capacity 17 | 7 14 20 20 17 15 15 14 15 Most Carried 20 | 4 16 19 20 20 15 15 15 15 Average Carried 15 | 1 11 16 19 16 14 13 13 13 Final Capacity 20 | 8 20 20 20 15 15 15 15 15 Final Carried 20 | 4 16 17 20 15 15 15 13 12 Scrap Engine Consumption 5 | . . . . . . . . 5 Constructs Created 1 | . . . . . . . . 1 Class Distribution -------------------- 31% | Mutant 25% | Scavenger-Tank 13% | Scavenger-Gunner 13% | Tank 6% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Mutant | -7/Recycling Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Matter Collected 3230 | 314 59 93 948 249 44 224 1299 . Remotely . | . . . . . . . . . Salvage Created 7426 | 92 283 230 2887 548 202 261 2889 34 Parts 347 | 12 19 15 134 24 9 6 126 2 Haulers Intercepted 15 | . 1 . 6 . 2 . 6 . Recyclers Shooed 3 | . 1 . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . 1 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Combat Hostiles Destroyed 123 | . 2 6 48 16 2 3 45 1 Melee 9 | . . . 4 . . . 5 . Guns 61 | . . 5 21 11 2 2 20 . Cannons 14 | . 2 . 1 . . . 11 . AOE 31 | . . 1 17 5 . . 7 1 Classes Destroyed 18 | 2 4 1 6 1 . . 4 . Worker 14 | . 1 . 3 . . . 10 . Builder 1 | . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 15 | . 1 . 6 . 2 . 6 . Recycler 17 | 1 1 . 10 . . 1 4 . Mechanic 2 | . . . . . . . 2 . Operator 3 | . . . 2 . . . 1 . Watcher 9 | . 2 . 5 . . . 2 . Swarmer 23 | . . . 16 4 . . 3 . Grunt 54 | . 2 . 20 5 . . 26 1 Brawler 5 | . . . 1 2 . . 2 . Duelist 5 | . . . . 5 . . . . Sentry 24 | . . . 9 . 2 3 10 . Demolisher 1 | . . . . . . . 1 . Specialist 4 | . . . 2 . . . 2 . Hunter 2 | . . . . . . . 2 . Programmer 4 | . . . . . . . 4 . Subdweller 6 | . . 6 . . . . . . Thug 1 | . . . . . . . 1 . Best Kill Streak 18 | 3 2 3 7 7 2 2 18 1 Combat Bots Only 12 | . 2 3 6 7 2 1 12 1 Max Kills in Single Turn 8 | 1 1 1 4 2 1 1 8 1 Gunslinging 1 | . . . 1 . . . . . Exploded 5 | . . 1 4 2 . . 5 1 Melee 1 | . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Hostile Shots Fired 960 | . 7 44 184 51 14 90 527 43 Missed 323 | . 2 13 51 10 4 48 177 18 Hits 637 | . 5 31 133 41 10 42 350 25 Melee 14 | . . . . 14 . . . . Projectile 623 | . 5 31 133 27 10 42 350 25 AOE 11 | . . . . . . . 7 4 Critical Strikes 20 | . . 2 8 5 1 . 4 . Damage Taken 8746 | . 56 737 2082 757 153 294 4339 328 Core 1363 | . 11 203 253 199 32 28 574 63 Absorbed by Shields 42 | . . . . 42 . . . . Ignored by Resistances 109 | . . . 23 . . . 67 19 Core Remaining (%) 42 | 100 . 14 . . 12 . . . Volleys Fired 342 | 11 25 30 104 34 10 13 111 4 Largest 3 | 2 2 2 3 3 3 3 3 1 Hottest 221 | 40 120 150 183 177 177 145 221 80 Shots Fired 820 | 22 33 45 279 90 29 39 279 4 Gun 677 | 22 3 39 250 85 29 39 208 2 Cannon 114 | . 30 2 17 . . . 65 . Launcher 26 | . . 1 12 5 . . 6 2 Special 3 | . . 3 . . . . . . Kinetic 181 | 22 3 7 . . . 13 136 . Thermal 584 | . 30 8 267 85 29 26 137 2 Explosive 26 | . . 1 12 5 . . 6 2 Electromagnetic 29 | . . 29 . . . . . . Robot Hit Streak 15 | 5 3 7 15 13 12 15 14 3 Robot Miss Streak 5 | 2 4 3 5 2 2 4 4 1 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 6 | . . . 4 2 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 541 | 15 17 28 182 59 18 30 189 3 Core Hits 347 | 5 7 15 92 28 6 8 180 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . Critical Strikes 30 | . . . 18 2 1 3 6 . Burn 24 | . . . 14 2 1 3 4 . Blast 2 | . . . . . . . 2 . Smash 4 | . . . 4 . . . . . Melee Attacks 66 | . . . 35 11 . 6 13 1 Impact 46 | . . . 35 11 . . . . Slashing 20 | . . . . . . 6 13 1 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 2 . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15280 | 161 311 492 5305 1674 341 549 6292 155 Guns 8657 | 161 29 378 3062 1131 341 549 2984 22 Cannons 1764 | . 282 . 231 . . . 1251 . Explosions 3576 | . . 114 1104 543 . . 1682 133 Melee 1273 | . . . 902 . . . 371 . Ramming 10 | . . . 6 . . . 4 . Kinetic 2584 | 161 29 110 . . . 149 2135 . Thermal 7605 | . 282 36 3293 1131 341 400 2100 22 Explosive 3576 | . . 114 1104 543 . . 1682 133 Electromagnetic 232 | . . 232 . . . . . . Impact 902 | . . . 902 . . . . . Slashing 371 | . . . . . . . 371 . Piercing . | . . . . . . . . . Highest Corruption 12 | . 2 2 5 5 5 . 12 12 Average Corruption 5 | . 2 2 4 5 5 . 11 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 157 | . 4 10 66 14 8 . 43 12 Message Errors 40 | . 1 4 18 3 1 . 10 3 Matter Fused 40 | . . . 17 4 2 . 12 5 Heat Flow Errors 22 | . . 2 11 . 2 . 6 1 Energy Discharges 11 | . 2 . 4 2 . . 2 1 Parts Rejected 1 | . . . 1 . . . . . Parts Fused 2 | . . 1 1 . . . . . Data Loss (minor) 11 | . 1 1 3 2 1 . 2 1 Data Loss (major) 6 | . . 1 3 1 . . 1 . Misfires 11 | . . . 7 2 . . 2 . Alerts 6 | . . . . . 1 . 4 1 Misdirections 1 | . . . . . . . 1 . Weapon Failures 6 | . . 1 1 . 1 . 3 . Overload Shots 3 | . . 3 . . . . . . Effects 2 | . . 2 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Heat Surge 1 | . . 1 . . . . . . Overflow Damage 265 | . . . 244 . . . 21 . Projectiles 21 | . . . . . . . 21 . Explosions 15 | . . . 15 . . . . . Melee 229 | . . . 229 . . . . . Knockbacks 13 | . . . 4 . . . 9 . Impact 4 | . . . 4 . . . . . Kinetic 8 | . . . . . . . 8 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 156 | . . 21 6 . . . 129 . Shots 9 | . . 1 1 . . . 7 . Rammed 2 | . 1 . 1 . . . . . Targets Rammed 4 | . 1 . 2 . . . 1 . Kicked 1 | . . . . . . . 1 . Crushed 1 | . . . 1 . . . . . Highest Temperature 600 | . 222 600 497 207 194 199 209 269 Average Temperature 91 | . 88 248 99 43 96 93 71 74 Received Heat Transfer 3211 | . 30 691 945 162 63 72 1182 66 Effects 8 | . . 3 4 . . . . 1 Shutdowns 2 | . . . 2 . . . . . Energy Bleed 3 | . . 1 1 . . . . 1 Matter Decay 1 | . . 1 . . . . . . Short Circuit 2 | . . 1 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 5 | . . . 5 . . . . . Combat Hostiles 4 | . . . 4 . . . . . Parts Fried 8 | . . . 8 . . . . . Impact Corruptions 10 | . . . 10 . . . . . Robots Melted 4 | . . . 1 . . 1 2 . Combat Hostiles 4 | . . . 1 . . 1 2 . Parts Melted 34 | . . . 11 5 . 5 13 . Heat Transferred 15911 | . 592 50 6960 2107 740 962 4450 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Maximum Alert Level 3 | . . . 3 3 2 . 3 1 Low Security (%) 44 | 100 100 . 36 . . 100 42 15 Level 1 8 | . . . 7 . . . 7 84 Level 2 20 | . . . 23 27 100 . 17 . Level 3 26 | . . . 32 72 . . 32 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1047 | 10 57 . 940 1047 522 190 873 334 Initial 593 | . . . . 593 510 189 16 334 Average 398 | . 7 . 481 861 471 75 402 255 Influence Increases 4416 | 15 172 . 1600 494 98 141 1862 34 Destroy 0b10 Robot/C 2400 | . 40 . 960 320 40 60 960 20 Destroy 0b10 Robot/NC 320 | 15 25 . 135 . 10 5 130 . Destroy Leader 608 | . 16 . 232 20 24 30 286 . Allied During Kill 236 | . . . . . . . 236 . Successful Hack 109 | . 15 . 14 . 23 28 29 . Select Force Hacks 120 | . 60 . 60 . . . . . Disable Machine 120 | . . . 60 . . 15 45 . Anti-Garrison Action 100 | . . . . 100 . . . . Destroy Structure 208 | . 1 . 64 24 1 3 101 14 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 180 | . . . 75 30 . . 75 . Influence Decreases 4208 | 15 147 25 687 360 727 522 1040 685 Entered New Map 1645 | . . 13 . 320 537 229 21 525 Time Decay 2043 | 15 147 12 657 . 180 293 579 160 Lost Part 400 | . . . 30 40 10 . 320 . Lost Ally 120 | . . . . . . . 120 . Squads Dispatched 25 | . 2 . 7 . . 2 14 . Investigation 5 | . 2 . 3 . . . . . Extermination 5 | . . . . . . 1 4 . Reinforcement 9 | . . . 3 . . 1 5 . Assault 2 | . . . . . . . 2 . Garrison 4 | . . . 1 . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Distress Signals 13 | . . . 5 . . . 5 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 176 | . 7 6 68 16 6 5 63 5 Peak Tracking Total 8 | . 2 3 6 5 3 1 8 4 Tactical Retreats 10 | . . . 5 2 . . 3 . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Traps Triggered 8 | . 1 . 4 2 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Machines Disabled 10 | . . . 4 2 . 1 3 . Max in Single Turn 1 | . . . 1 1 . 1 1 . Garrison Relay 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Machines Accessed 33 | . 6 1 12 . 5 1 7 1 Terminals 23 | . 4 . 9 . 3 1 6 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 6 | . 2 . 2 . 1 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 98 | . 18 5 36 . 13 3 21 2 Successful 51 | . 10 5 13 . 8 2 11 2 Failed 47 | . 8 . 23 . 5 1 10 . Catastrophic 3 | . . . 2 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 61 | . 16 . 26 . 6 . 13 . Terminals 76 | . 16 . 30 . 7 3 20 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units 11 | . 2 . 5 . 3 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 21 | . 2 5 4 . 1 2 5 2 Record 5 | . . 5 . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . Prototype ID Bank 3 | . . . 1 . . 1 1 . Open Door 3 | . . . . . . . 3 . Branch Access Points 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Zone Layout 3 | . . . . . 1 1 1 . Release Object 2 | . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks 2 | . . . 1 . 1 . . . Retrieve Components 2 | . . . 1 . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks 26 | . 8 . 7 . 5 . 6 . Terminals 22 | . 6 . 5 . 5 . 6 . Botnet 5 | . 1 . . . 2 . 2 . Operators 3 | . 1 . . . 1 . 1 . Skim 14 | . 4 . 5 . 2 . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . Tunnel 4 | . 2 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 4 . 9 . 5 1 5 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . . 10 . 2 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . 7 . . . . Machine Destruction 7 | . . . . 7 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Total Allies 12 | . . . . . . . 12 . Largest Group 11 | . . . . . . . 11 . Highest-Rated Group 219 | . . . . . . . 219 . Highest-Rated Ally 31 | . . . . . . . 31 . Initial Warlord ECA Mod 5 | . . . . . 2 1 1 1 Total Orders 3 | . . . . . . . 3 . STAY 2 | . . . . . . . 2 . FOLLOW 1 | . . . . . . . 1 . Ally Attacks 42 | . . . . . . . 42 . Total Damage 529 | . . . . . . . 529 . Kills 4 | . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Active Infowar (turns) 3342 | 42 660 . 1538 52 241 686 123 . Terrain 194 | . . . 194 . . . . . Seismic 3341 | 42 660 . 1537 52 241 686 123 . Robot Analysis Total 3 | . 2 . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Turns Passed 9420 | 130 763 983 3045 720 378 686 2377 338 Spaces Moved 3708 | 57 392 308 1063 289 227 457 818 97 Core 11 | 5 . . . . . . 6 . Treads 1930 | 52 392 308 1063 91 . . 24 . Legs 1673 | . . . . 198 227 423 788 37 Wheels . | . . . . . . . . . Hover 60 | . . . . . . . . 60 Flight 34 | . . . . . . 34 . . Fastest Speed 50 | 50 160 240 163 120 120 80 120 260 Average Speed 198 | 150 163 279 221 174 138 117 217 284 Slowest Speed 600 | 160 240 320 320 260 190 260 600 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 . Cave-ins Triggered 2 | . . . . . . . 2 . Exploration Rate (%) 39 | 5 56 17 95 35 25 14 81 28 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 6 | . 2 1 3 . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 35 | . . . 23 3 . 4 4 1 Terrain Destroyed 243 | . . 10 62 32 . 4 119 16 Melee 15 | . . . 6 3 . 4 1 1 Projectile 20 | . . 2 . 2 . . 16 . AOE 208 | . . 8 56 27 . . 102 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Total 4978 | 78 481 377 1476 417 269 568 1154 158 Wait 456 | . 40 14 122 41 22 57 119 41 Move 3701 | 56 391 307 1063 288 226 456 817 97 Hop . | . . . . . . . . . Pick Up 103 | 4 14 7 39 6 2 10 21 . Fast Attach 54 | 7 . 1 8 7 1 4 25 1 Attach 44 | . . 3 15 3 1 6 14 2 Detach 28 | . . . 9 3 . 3 6 7 Swap 85 | . 6 9 39 8 4 6 13 . Drop 90 | . 4 6 40 11 3 7 14 5 Fire 342 | 11 25 30 104 34 10 13 111 4 Melee 66 | . . . 35 11 . 6 13 1 Ram . | . . . . . . . . . Kick 1 | . . . . . . . 1 . Crush 3 | . 1 . 2 . . . . . Escape Stasis 5 | . . . . 5 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 3 exits: Fac x2 / *Sto) -7/Storage -7/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 5) 839 | -10/Materials | Discovered new exit (range 16) 872 | -10/Materials | Discovered new exit (range 7) 894 | -10/Materials | Entered Subcaves 1130 | -10/Subcaves | Discovered new exit (range 5) 1134 | -10/Subcaves | A Subdweller sparked back to life 1134 | -10/Subcaves | A Subdweller sparked back to life 1134 | -10/Subcaves | A Subdweller sparked back to life 1216 | -10/Subcaves | Found Prototype Flight Unit 1351 | -10/Subcaves | Core integrity fell below 50% 1380 | -10/Subcaves | Core integrity fell below 20% 1414 | -10/Subcaves | Lost 6 parts (1p1n2u2w) 1547 | -10/Subcaves | Visited Clippyterm 1557 | -10/Subcaves | Learned Research machine intel 1557 | -10/Subcaves | Learned Factory stockpile data 1593 | -10/Subcaves | Learned location of Zion (-6) 1593 | -10/Subcaves | Met a Zionite searching for "candidates" 1877 | -10/Subcaves | Entered Materials 1877 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2205 | -8/Materials | Build established: Scavenger-Tank 2964 | -8/Materials | Learned Storage security intel 3000 | -8/Materials | Learned location of 2 exits from Factory 3028 | -8/Materials | Learned 4 Recycling zone layouts 3046 | -8/Materials | Identified exit to Factory 3054 | -8/Materials | Learned location of Extension (-5) 3055 | -8/Materials | Learned Storage emergency access door positions 3065 | -8/Materials | Learned Factory emergency access door positions 3082 | -8/Materials | Learned Storage emergency access door positions 3110 | -8/Materials | Learned 4 Recycling zone layouts 3334 | -8/Materials | Build established: Tank 3823 | -8/Materials | Garrison activated, responded to threat 3875 | -8/Materials | Build established: Mutant 4922 | -8/Materials | Identified exit to Garrison 4922 | -8/Materials | Entered Garrison 4932 | -8/Garrison | Build established: Scavenger-Gunner 4948 | -8/Garrison | Triggered checkpoint 4960 | -8/Garrison | Core integrity fell below 50% 4986 | -8/Garrison | Garrison Relay disabled 5081 | -8/Garrison | Triggered checkpoint 5253 | -8/Garrison | Destroyed 7 combat bots 5378 | -8/Garrison | Discovered new exit (range 14) 5462 | -8/Garrison | Triggered checkpoint 5526 | -8/Garrison | Garrison Relay disabled 5557 | -8/Garrison | Core integrity fell below 20% 5642 | -8/Garrison | Entered Materials 6020 | -8/Materials | Entered Factory 6020 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6021 | -7/Factory | Identified exit to Storage 6022 | -7/Factory | Identified exit to Factory 6022 | -7/Factory | Identified Flightbrick 6023 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 6445 | -7/Factory | Build established: Scavenger-Tank 6706 | -7/Factory | Entered Storage 6884 | -7/Storage | Destroyed 7 combat bots 6891 | -7/Storage | Lost 5 parts (3n1u1w) 7448 | -7/Storage | Found Prototype Launcher 7448 | -7/Storage | Identified Rocket Array 7564 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7841 | -7/Storage | Met a pair of Derelict thieves 7933 | -7/Storage | Crushed by falling debris 7934 | -7/Storage | Crushed by falling debris 7941 | -7/Storage | Core integrity fell below 50% 7944 | -7/Storage | Garrison activated, responded to threat 7949 | -7/Storage | Lost 11 allies 7972 | -7/Storage | Destroyed 12 combat bots 7977 | -7/Storage | Lost 12 parts (1p3n3u5w) 7978 | -7/Storage | System corruption reached 10% 8204 | -7/Storage | Build established: Mutant 8551 | -7/Storage | Found Prototype Launcher 8761 | -7/Storage | Build established: Tank 8818 | -7/Storage | Core integrity fell below 20% 8821 | -7/Storage | Lost 6 parts (1n2u3w) 9073 | -7/Storage | Used back door to open Recycling access 9073 | -7/Storage | Discovered new exit (range 5) 9083 | -7/Storage | Entered Recycling 9084 | -7/Recycling | Identified exit to Factory 9160 | -7/Recycling | Build established: Scavenger-Mutant 9174 | -7/Recycling | Entered Scraplab 9183 | -7/Recycling | Found Prototype Device 9183 | -7/Recycling | Identified Scrap Engine 9416 | -7/Recycling | Identified Gui. Missile Launcher 9421 | -7/Recycling | Self-destructed Last Messages --------------- 09187_ Scrap Engine consumes Aluminum Leg. 09187_ Dropped Gravmag System. 09188_ Scrap Engine consumes Gravmag System. 09200_ System corrupted: IFF burst signal emitted. 09218_ Scrap Engine envelopes itself in armor. 09220_ System corrupted: Matter fused (-6). 09228_ Arm. Scrap Engine constructs Hovering Gravmag-Aluminum Exoskeleton. 09229_ Dropped Aluminum Leg. 09230_ Arm. Scrap Engine consumes Aluminum Leg. 09244_ System corrupted: Heat flow error (+298). 09246_ Overheating: Energy bleed (-23). 09296_ System corrupted: Matter fused (-8). 09343_ 9YS#UG:AE0YKHTUQWRLDZ: J=N8J0Z7B83 09372_ System corrupted: Component data lost. 09396_ System corrupted: Matter fused (-5). 09416_ Identified Gui. Missile Launcher. 09417_ G-47 Trooper destroyed. 09418_ The unstable cave ceiling collapses. 09420_ Y-54 Guardian destroyed. 09421_ D-53 Grenadier springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ??????????????????????????????????????????## + | | ??????????????????????????????????????????# ##### | | ??????????????????????????????????????????## #???# | | ???????????????????????????????????????????# #???# | | ???????????????????????????????????????????# #???# | | ????????????????????????????????????????####"##### | | ????????????????????????????????????????# #? | | ?????###??###?????????######????????????# #? | | ###### #### #??######## #r#####????????# #? | | #??# r#????????# #? | | #??# ##????????####+##### | | #### #????????????# ##### | | # + #????????????# | | # # #?#######????# | | # ###### @ #### ###### | | # | | + | | # | | ###+#+#### #### ####+######+ | | #?# ??#######?# #??# | | #?# [ #?????????# #??# | | #############?# b %d %!##?????????# #?## | | ??????????????# d % * & ??????????# #?"" | | ??????????????# u r s #??????????# #?"T | | ??????????????# s! l =??????????# #"" | | ??????????????# [g k! =??????????# #### | | ??????????????# k] i# ==#?????????# #??# | | ??????????????# g l !# Y###?????????# #??# | | ??????????????#######+## ???????????+ #??## | | ????????????????????# ? % ???????????# #???? | | ????????????????????# ?? ????????????# #???? | | ????????????????????# ??????????????????+ #???? | | ??????????????????###+???????????????????#+###???? | | ??????????????????# ?????????????????????????### | | ??????????????????# ????????????????????????? # | | ??????????????????# ?????????????????????????# # | | ??????????????????# ?????????????????????????# # | | ??????????????????# ?????????????????????????# # | | ??????????????????# ?????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightThrusterMantle Manual? 0 Play Time 01:25:18 Cumulative 514.4 hours Start 2025.06.13 @ 18:45:16 End 2025.06.18 @ 18:57:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 19 Types 10/2/6/1/0/0/0/0/0/0 Lore% 90 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 219cb511-9b96-45ce-94f1-fc5ae63fdad7