Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 12:28:08 Player: 5taquitos Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (722) 722 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2612 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 220/220 System Corruption 0% Temperature Cool (171) Location -8/Materials Parts ------- Power (2) Light Nuclear Core Light Nuclear Core Propulsion (4) Aluminum Leg Aluminum Leg Utility (3) Large Storage Unit Particle Charger Weapon (2) Inventory (10) Ion Engine Ion Engine Cooling System Cooling System Improved Sensor Array Peak State ------------ Power Light Nuclear Core Light Nuclear Core Propulsion Light Treads Light Treads Aluminum Leg Aluminum Leg Utility Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Weapon Beam Rifle Beam Rifle Inventory Light Nuclear Core Cooling System Cooling System Improved Sensor Array EM Pulse Cannon EM Pulse Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 40 | 6 4 5 25 Power 6 | 1 . . 5 Engine 2 | 1 . . 1 Core 4 | . . . 4 Reactor . | . . . . Propulsion 9 | 2 . 1 6 Treads 2 | 2 . . . Leg 7 | . . 1 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 4 5 Device 6 | . 1 1 4 Storage 4 | 1 1 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 2 . 9 Energy Gun 8 | 1 2 . 5 Energy Cannon 4 | . . . 4 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . . 20 Power 3 | . . . 3 Propulsion 6 | . . . 6 Utility 3 | . . . 3 Weapon 8 | . . . 8 Highest Loss Streak 10 | . . . 10 Average Slot Usage (%) 84 | . 98 77 82 Engine 10 | . 14 11 7 Core 3 | . . . 8 Treads 18 | . 28 22 9 Leg 7 | . . . 17 Device 7 | . . 9 10 Storage 13 | . 25 10 9 Protection 1 | . . . 3 Energy Gun 17 | . 15 22 14 Ballistic Gun 3 | . 12 . . Naked Turns . | . . . . Heaviest Build 40 | 13 17 29 40 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 11 | 2 . . 11 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 8 | 4 6 9 10 Most Carried 10 | 4 6 10 9 Average Carried 6 | 3 5 7 5 Final Capacity 10 | . . . 10 Final Carried 5 | . . . 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 545 | 150 . 138 257 Remotely . | . . . . Salvage Created 885 | . . 138 747 Parts 24 | . . 6 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 14 | . . 1 13 Guns 7 | . . 1 6 Cannons 4 | . . . 4 AOE 2 | . . . 2 Classes Destroyed 7 | . . 3 4 Recycler 2 | . . 1 1 Watcher 2 | . . 1 1 Grunt 8 | . . . 8 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . . 1 5 Combat Bots Only 5 | . . 1 5 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2358 | . . 28 2330 Core 552 | . . . 552 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 100 . Volleys Fired 77 | . 5 4 68 Largest 2 | . 2 2 2 Hottest 121 | . 70 112 121 Shots Fired 138 | . 10 8 120 Gun 118 | . 10 8 100 Cannon 20 | . . . 20 Launcher . | . . . . Special . | . . . . Kinetic 5 | . 5 . . Thermal 113 | . 5 8 100 Explosive . | . . . . Electromagnetic 20 | . . . 20 Robot Hit Streak 10 | . 4 3 10 Robot Miss Streak 6 | . 4 1 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 82 | . 5 4 73 Core Hits 38 | . 1 4 33 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1673 | . 38 86 1549 Guns 992 | . 38 86 868 Cannons 458 | . . . 458 Explosions 223 | . . . 223 Melee . | . . . . Ramming . | . . . . Kinetic 13 | . 13 . . Thermal 1202 | . 25 86 1091 Explosive . | . . . . Electromagnetic 458 | . . . 458 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 72 | . . . 72 Projectiles 25 | . . . 25 Explosions 47 | . . . 47 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 132 | . . . 132 Shots 2 | . . . 2 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 270 | . 18 42 270 Average Temperature 89 | . 7 26 96 Received Heat Transfer 1101 | . . 9 1092 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . . 2 7 Heat Transferred 2679 | . 74 222 2383 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 261 | . 45 106 261 Average Influence 87 | . 39 63 147 Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | . . . . Level 1 9 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 5 2 34 Peak Tracking Total 9 | . 1 1 9 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 4 7 . Successful 4 | . 1 3 . Failed 7 | . 3 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 4 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Record 1 | . . 1 . Branch Access Points 1 | . 1 . . Registered Prototypes 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1225 | 85 289 355 496 Spaces Moved 572 | 58 161 201 152 Core 27 | 21 . . 6 Treads 468 | 37 161 201 69 Legs 77 | . . . 77 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 159 | 124 160 160 172 Slowest Speed 600 | 160 160 160 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 28 18 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 31 | . . . 31 Melee . | . . . . Projectile . | . . . . AOE 31 | . . . 31 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 744 | 69 183 227 265 Wait 4 | . . 1 3 Move 569 | 57 160 200 152 Hop . | . . . . Pick Up 37 | 6 6 13 12 Fast Attach 14 | 4 4 2 4 Attach 23 | 2 . 1 20 Detach 4 | . . 1 3 Swap 3 | . . 2 1 Drop 12 | . 7 3 2 Fire 77 | . 5 4 68 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 12) 86 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Propulsion x2 661 | -9/Materials | Discovered new exit (range 16) 691 | -9/Materials | Identified exit to Materials 730 | -9/Materials | Entered another Materials area 730 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 863 | -8/Materials | Lost 3 parts (1n1u1w) 930 | -8/Materials | Core integrity fell below 50% 1016 | -8/Materials | Core integrity fell below 20% 1068 | -8/Materials | Lost 10 parts (1p4n1u4w) 1226 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01176_ U-05 Engineer lays Concrete. 01203_ K-01 Serf cleans the Matter Pump. 01206_ C-30 ARC bursts open, deploying its payload. 01206_ G-50 Soldier unfolds itself. 01206_ G-47 Trooper unfolds itself. 01208_ K-01 Serf cleans the Matter Pump. 01209_ Acquired Particle Charger. 01209_ Lgt. Nuclear Core destroyed. 01212_ Imp. Heat Sink destroyed. 01213_ K-01 Serf cleans the Matter Pump. 01213_ Acquired Lgt. Nuclear Core. 01215_ C-30 ARC bursts open, deploying its payload. 01215_ G-50 Soldier unfolds itself. 01215_ G-47 Trooper unfolds itself. 01217_ Beam Rifle destroyed. 01219_ U-05 Engineer lays Concrete. 01219_ Aluminum Leg destroyed. 01221_ K-01 Serf collects debris. 01222_ Particle Gun destroyed. 01225_ K-01 Serf collects debris. 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T#???????????????? | | ??? ????? g g w ###??????????????? | | ??# ??????"" """ """ ! ""#??????????????? | | ??# ""????????""" """ !! T"#??????????????? | | ??# ""????"" """ """g u ""#??????????????? | | ??# ?? w % g ###??????????????? | | ??# ?? k gg ##########+## #?? | | ??/ ?? " #?? | | ??# ?? "%" g ! = #?? | | ??# ??? " % % !% +?? | | ??# #???#########T######## [############## #?? | | ??# ######"""""###???????# #?????????????????? | | ??# # ]! "#???????# #?????????????????? | | ??# # ! "##??????+ #?????????????????? | | ??# # % " #??????# #?????????????????? | | ??# # % "##??????# ##########????????? | | ??+ + % " #??????#% # #????????? | | ??# # " #??????# # #????????? | | ??# # " #??????#% # #????????? | | ??# ####""######"##??????# # =** #????????? | | ??# ############### + =* ##???????? | | ??# !% # #???????? | | ??# % % # ##???????? | | ??######## % # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed IonRemoteSabre Manual? 0 Play Time 00:26:16 Cumulative 5.7 hours Start 2019.10.22 @ 11:56:37 End 2019.10.22 @ 12:28:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26e8181f-f2ee-4fbe-8869-eb4c0c70f23e