Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 01:20:08 Player: Skysub Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (10) 50 Value Destroyed (140) 140 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (31413) 31413 TOTAL SCORE: 38563 Bonus ------- Pacifist 1325 Entered DSFs 1000 Win 3000 Win Speed 26088 Cogmind --------- Core Integrity 1600/1600 Matter 138/300 Energy 222/225 System Corruption 0% Temperature Warm (163) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Ion Engine Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Field Propulsion Drive Field Propulsion Array Q-thruster > --- UTILITY (12) ----- Power Amplifier Improved Cooling System Advanced Coolant Injector Small Storage Unit Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- Spear > --- INVENTORY (8) ---- Xenon Bombardment Thruster Advanced Sensor Array Layered Medium Armor Plating Power Sword Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Field Propulsion Drive Field Propulsion Array Cooled Q-thruster > --- UTILITY ---------- Power Amplifier Improved Cooling System Advanced Coolant Injector Small Storage Unit Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Spear > --- INVENTORY -------- Xenon Bombardment Thruster Q-thruster Advanced Sensor Array Layered Medium Armor Plating Power Sword [Rating: 118] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Cooling System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Spear Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . 2 2 2 2 Power 2 | . . . . 1 . . . . 1 . . . Propulsion 6 | . . 2 . 1 . . 2 . 1 . . . Utility 10 | . . . 2 . . 2 . . . 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 54 | . . . 9 . 11 4 2 1 4 12 7 4 Power 10 | . . . 1 . 2 1 1 . 1 3 1 . Engine 5 | . . . 1 . 1 . . . 1 1 1 . Core 4 | . . . . . 1 1 1 . . 1 . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 22 | . . . 4 . 6 . 1 . . 7 1 3 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 6 | . . . 4 . 1 . . . . 1 . . Flight 16 | . . . . . 5 . 1 . . 6 1 3 Utility 20 | . . . 3 . 3 3 . 1 3 1 5 1 Device 7 | . . . . . . 1 . . 1 1 3 1 Storage 1 | . . . . . 1 . . . . . . . Processor 2 | . . . 1 . . . . . 1 . . . Hackware 6 | . . . 1 . 2 1 . . . . 2 . Protection 4 | . . . 1 . . 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 2 | . . . 1 . . . . . . 1 . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . 1 . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . . 4 . . Parts Lost 15 | . . . . . 1 2 . 1 3 4 4 . Power 4 | . . . . . 1 1 . 1 . . 1 . Propulsion 7 | . . . . . . . . . 3 2 2 . Utility 3 | . . . . . . 1 . . . 1 1 . Weapon 1 | . . . . . . . . . . 1 . . Highest Loss Streak 4 | . . . . . 1 2 . 1 3 4 4 . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 2 4 5 4 5 6 6 7 6 8 6 6 4 Power . | . 1 1 . . . . 1 1 1 1 . . Propulsion . | . 1 1 1 1 2 2 2 1 . . . . Utility 3 | . 1 2 2 2 3 3 3 3 5 5 4 2 Weapon 1 | . 1 1 1 2 1 1 1 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . . . . . 6 . . . 2 . . 1 Power . | . . . . . . . . . . . . . Propulsion 5 | . . . . . 5 . . . . . . . Utility 2 | . . . . . . . . . 2 . . . Weapon 2 | . . . . . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 67 | . . . 51 69 85 90 76 88 71 60 85 89 Engine 3 | . . . 6 7 6 6 2 . 1 3 3 4 Core 3 | . . . . . 4 5 8 11 4 . 4 4 Hover 4 | . . . 30 30 20 . . . . 1 . . Flight 20 | . . . . . 16 33 29 35 29 15 28 27 Device 5 | . . . . . . 4 . 5 4 6 16 19 Storage 3 | . . . . . 7 6 5 5 5 4 4 4 Processor 2 | . . . 4 7 4 . . . 3 4 4 4 Hackware 13 | . . . 2 7 12 24 17 17 15 14 14 16 Protection 2 | . . . 3 7 3 1 5 5 2 2 . 2 Piercing Weapon 4 | . . . 4 7 7 6 5 5 4 4 4 4 Peak Build Rating 118 | . . . 31 31 45 52 56 62 57 78 100 118 Average Rating 49 | . . . 20 31 41 50 51 58 53 50 87 112 On Entrance 36 | . . . . 31 31 44 48 56 55 39 78 88 Naked Turns 125 | . 53 67 5 . . . . . . . . . Heaviest Build 39 | . . . 17 17 32 28 26 32 25 26 32 39 Greatest Support 47 | 3 3 3 36 36 45 30 36 36 36 40 47 46 Greatest Overweight (x) 5 | . . . . . . . . . 4 5 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 5 8 8 8 8 8 8 8 8 Most Carried 8 | 4 5 5 5 5 8 7 7 8 8 8 8 5 Average Carried 6 | 2 4 5 4 5 7 6 6 7 7 6 7 3 Final Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 8 8 Final Carried 8 | 4 5 5 5 5 8 7 6 8 8 6 7 4 Class Distribution -------------------- 44% | Hacker-Sprinter 16% | Hacker-Mutant 13% | Mutant 13% | Scavenger-Scout 11% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Scavenger-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Matter Collected 661 | 197 . . . . . 74 131 . 11 54 194 . Remotely . | . . . . . . . . . . . . . Salvage Created 352 | . . . . . . 74 . . 11 73 194 . Parts 28 | . . . . . . 7 . . 4 10 7 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 2 | . . . . . . . . . . 2 . . Melee 2 | . . . . . . . . . . 2 . . Classes Destroyed 5 | . . . . . . 2 . . . 1 2 . Worker 1 | . . . . . . . . . . . 1 . Builder 5 | . . . . . . 2 . . 1 1 1 . Recycler 1 | . . . . . . . . . . . 1 . Operator 1 | . . . . . . 1 . . . . . . Cutter 2 | . . . . . . . . . . 2 . . Best Kill Streak 2 | . . . . . . 1 . . 1 2 2 . Combat Bots Only 2 | . . . . . . . . . . 2 . . Max Kills in Single Turn 1 | . . . . . . 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 237 | . 21 7 13 . 19 18 . 4 64 19 72 . Missed 128 | . 10 2 7 . 9 9 . 2 42 5 42 . Hits 109 | . 11 5 6 . 10 9 . 2 22 14 30 . Melee 8 | . . . . . 2 . . . . 6 . . Projectile 101 | . 11 5 6 . 8 9 . 2 22 8 30 . AOE 2 | . . . . . 1 . . . . 1 . . Critical Strikes 4 | . . . . . 1 . . . . 3 . . Damage Taken 2429 | . 87 57 96 . 320 118 . 159 240 718 634 . Core 914 | . 87 57 50 . 56 42 . . 59 402 161 . Absorbed by Shields 4 | . . . . . . 4 . . . . . . Ignored by Resistances 53 | . . . . . 53 . . . . . . . Regen/Repaired (Parts) 66 | . . . . . . . . . . . 66 . Core Remaining (%) 88 | 100 65 85 90 . 92 95 . 100 94 69 88 100 Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 11 | . . . . . . 4 . . 1 3 3 . Core Hits 7 | . . . . . . 1 . . 1 2 3 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . 1 1 . Impale 2 | . . . . . . . . . . 1 1 . Melee Attacks 23 | . . . 2 . . 6 . . 2 6 7 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 23 | . . . 2 . . 6 . . 2 6 7 . Sneak Attacks 7 | . . . . . . 2 . . 1 1 3 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 692 | . . . . . . 224 . . 75 154 239 . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 691 | . . . . . . 224 . . 74 154 239 . Ramming 1 | . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 691 | . . . . . . 224 . . 74 154 239 . Highest Corruption 4 | . . . . . . 2 . . . 4 . . Average Corruption 2 | . . . . . . 1 . . . 4 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . 1 . . . 1 . . Message Errors 1 | . . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 185 | . . . . . . 77 . . . 108 . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 185 | . . . . . . 77 . . . 108 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 381 | . . . . . . 204 268 . 185 263 313 381 Average Temperature 94 | . . . . . . 82 126 . 74 163 88 89 Received Heat Transfer 138 | . . 30 45 . . . . . . . 63 . Effects 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 100 100 100 100 100 100 90 100 Level 1 1 | . . . . . . . . . . . 9 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 280 | . . 13 43 15 15 7 15 12 150 83 280 176 Initial 176 | . . . . 15 10 7 . 12 . 78 18 176 Average 34 | . . 6 16 15 5 2 . 8 31 55 77 169 Influence Increases 851 | . . 21 55 . 15 22 18 . 260 55 387 18 Destroy 0b10 Robot/C 40 | . . . . . . . . . . 40 . . Destroy 0b10 Robot/NC 40 | . . . . . . 15 . . 5 5 15 . Destroy Leader 10 | . . . . . . . . . . 10 . . Successful Hack 85 | . . 21 8 . . 5 3 . . . 30 18 Disable Machine 15 | . . . . . . . . . 15 . . . Destroy Structure 16 | . . . 2 . . 2 . . . . 12 . Partial Spotted 105 | . . . . . . . 15 . 45 . 45 . Lose Combat Pursuer 540 | . . . 45 . 15 . . . 195 . 285 . Influence Decreases 677 | . . 20 21 20 15 37 . 16 112 172 125 139 Entered New Map 248 | . . . 1 20 5 8 . 6 2 72 15 119 Time Decay 263 | . . 20 20 . . 23 . . 50 60 70 20 Lost Part 136 | . . . . . 10 6 . 10 30 40 40 . Purge Threat 30 | . . . . . . . . . 30 . . . Squads Dispatched 15 | . 1 1 2 . 1 2 . . 2 2 4 . Investigation 8 | . 1 1 1 . . 2 . . . . 3 . Extermination 2 | . . . . . . . . . . 1 1 . Reinforcement 5 | . . . 1 . 1 . . . 2 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Distress Signals 3 | . 1 1 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 84 | . 8 4 7 . 3 4 . 1 22 5 28 2 Peak Tracking Total 19 | . 8 4 7 . 3 3 . 1 14 4 19 2 Tactical Retreats 10 | . . . 1 . 1 . . . 3 . 5 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Traps Triggered 8 | . 1 . . . 1 2 . . 2 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Accessed 21 | . 1 2 2 1 . 3 2 . 3 1 4 2 Terminals 16 | . . 2 2 1 . 3 1 . 2 1 3 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 2 | . 1 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 Total Hacks 61 | . 3 6 4 2 . 14 3 . 6 3 16 4 Successful 27 | . 1 4 2 1 . 4 2 . 4 1 6 2 Failed 34 | . 2 2 2 1 . 10 1 . 2 2 10 2 Catastrophic 5 | . . 1 . . . 1 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . . 4 3 . . 11 . . 1 3 8 . Terminals 51 | . . 6 4 2 . 14 1 . 4 3 15 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 5 | . 3 . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . 2 Terminal Hacks 19 | . . 3 2 1 . 3 1 . 3 1 4 1 Open Door 1 | . . . . . . . . . . . . 1 Open DSF 3 | . . . . 1 . 1 1 . . . . . Level Access Points 6 | . . 1 1 . . 1 . . 1 1 1 . Machine Index 1 | . . . . . . . . . . . 1 . Terminal Index 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . 1 . . . Registered Components 4 | . . 1 1 . . 1 . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . 1 . . 1 Unauthorized Hacks 4 | . . 1 . . . 1 . . . . 2 . Terminals 3 | . . 1 . . . 1 . . . . 1 . Botnet 3 | . . 1 . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 1 1 1 . 2 1 . 2 . 3 1 Full Trace Events 7 | . 1 1 1 . . 2 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Active Infowar (turns) 394 | . . . . . . . . . 66 133 148 47 Sensors 394 | . . . . . . . . . 66 133 148 47 Structural 179 | . . . . . . . . . . . 132 47 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Turns Passed 964 | 18 53 67 73 1 77 157 36 25 123 139 148 47 Spaces Moved 2461 | 28 103 134 112 3 80 371 120 79 345 194 676 216 Core 285 | 28 103 134 9 . . . . . 1 10 . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 155 | . . . 103 3 48 . . . . 1 . . Flight 2021 | . . . . . 32 371 120 79 344 183 676 216 Fastest Speed 5 | 50 50 50 48 48 28 28 25 25 25 5 5 17 Average Speed 27 | 50 50 50 48 48 38 28 27 25 26 38 16 17 Slowest Speed 250 | 50 50 50 60 48 48 28 28 25 250 200 19 17 Overloaded Moves 61 | . . . . . . . . . . 24 37 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . 11 1 . 3 2 21 5 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 31 16 14 . 85 13 7 89 18 8 25 9 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 8 | . . . 2 . . 2 . . . . 4 . Terrain Destroyed 8 | . . . 2 . . 2 . . . . 4 . Melee 8 | . . . 2 . . 2 . . . . 4 . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total 2628 | 31 103 133 123 2 126 401 120 82 369 239 679 220 Wait 23 | . . . . . . . . . 9 11 3 . Move 2366 | 27 102 133 111 2 79 349 117 78 339 189 635 205 Hop 40 | . . . . . . 10 1 . 3 2 19 5 Pick Up 28 | 4 1 . 1 . 12 1 . 2 3 1 2 1 Fast Attach 40 | . . . 8 . 7 1 . . 5 11 7 1 Attach 18 | . . . 1 . 3 2 1 1 . 4 2 4 Detach 6 | . . . . . 2 . . . . 1 1 2 Swap 12 | . . . . . 2 2 1 1 3 . 2 1 Drop 17 | . . . . . 10 . . . 5 . 1 1 Fire . | . . . . . . . . . . . . . Melee 23 | . . . 2 . . 6 . . 2 6 7 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 55 | . . . . . 11 30 . . . 14 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 10) 72 | -10/Materials | Entered another Materials area 72 | -9/Materials | Evolved 2 slots: Propulsion x2 114 | -9/Materials | Identified exit to Materials 139 | -9/Materials | Entered another Materials area 139 | -8/Materials | Evolved 2 slots: Utility x2 191 | -8/Materials | Identified exit to Factory 212 | -8/Materials | Entered Factory 212 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 213 | -7/Factory | Identified exit to DSF 213 | -7/Factory | Entered DSF 240 | -7/DSF | Additional patrols routed to DSF 270 | -7/DSF | Discovered new exit (range 11) 290 | -7/DSF | Entered Factory 290 | -6/Factory | Evolved 2 slots: Utility x2 374 | -6/Factory | Identified exit to Factory 441 | -6/Factory | Build established: Hacker-Sprinter 447 | -6/Factory | Entered another Factory area 447 | -5/Factory | Evolved 2 slots: Propulsion x2 483 | -5/Factory | Identified exit to DSF 483 | -5/Factory | Entered DSF 504 | -5/DSF | Discovered new exit (range 15) 508 | -5/DSF | Entered Factory 508 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 524 | -4/Factory | Allied Derelicts emerged from ambush trap array 604 | -4/Factory | Identified exit to Research 631 | -4/Factory | Entered Research 631 | -3/Research | Evolved 2 slots: Utility x2 661 | -3/Research | Lost 3 parts (3n) 699 | -3/Research | Identified exit to Research 770 | -3/Research | Entered another Research area 770 | -2/Research | Evolved 2 slots: Utility x2 782 | -2/Research | Lost 4 parts (2n1u1w) 829 | -2/Research | Identified exit to Access 875 | -2/Research | Lost 4 parts (1p2n1u) 918 | -2/Research | Entered Access 918 | -1/Access | Evolved 2 slots: Utility x2 964 | -1/Access | Discovered new exit (range 6) 964 | -1/Access | Identified exit to Surface 965 | *** | Escaped! Last Messages --------------- PARAMETERS=UTILITY+2 LOCATION=ACCESS GOAL=ESCAPE 00927_ Connecting with Garrison Access... >>Seal Access door sealed. 00931_ Acquired Q-thruster. 00937_ Acquired Prototype Flight Unit. 00937_ Identified Cld. Q-thruster. 00937_ Faulty integration triggers heat surge (+498). 00939_ Dropped Faulty Cld. Q-thruster. 00963_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00964_ The Access Shell folds into the floor. 00964_ EXIT=FOUND 00964_ EXIT=IDENTIFIED: SURFACE [Achievement: Straight Shot] [Achievement: Speedrunner] [Achievement: Expert Speedrunner] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????H???????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ????????????????????????????#####????? ##???????? | | ???????????????????################### ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????"" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" "@ k##???????? | | ????????????????????" "" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" """ """ ##???????? | | ???????????????????"" """T""" ##???????? | | ???????????????????########### ####### ##???????? | | ????????????########################## ##???????? | | ????????????##########??????#####???## ##???????? | | ????????????## ??????????????## # ???????? | | ????????????## ??????????????## # ???????? | | ????????????## ############### + ???????? | | ????????????## ############### # ???????? | | ????????????## = + w # ???????? | | ????????????## # + ???????? | | ????????????## # ############### ???????? | | ????????????## # # ###### ???????? | | ????????????############ # ?????????????????????? | | ????????????############ # ?????????????????????? | | ??????????????????????## # ?????????????????????? | | ??????????????????????## # ?????????????????????? | | ???????## ?????? ?????## # ?????????????????????? | | ???????## ?????? ???## # ?????????????????????? | | ???????## ??? ### # ?????????????????????? | | ???????## ### # ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 100 Energy Generation 44 Energy Capacity 350 Matter Stores 297 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 225 Resistance: KI 20 Evasion (%) 67 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Expert Speedrunner Speedrunner Straight Shot Challenges ------------ None Game ------ Seed ModifiedLaserDissipator Manual? 0 Play Time 00:33:42 Cumulative 231.7 hours Start 2025.08.05 @ 00:47:40 End 2025.08.05 @ 01:20:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 3/0/3/1/0/0/0/0/0/1 Lore% 74 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e35de67-9af6-4965-860d-f95646fe6ce0