Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.02 @ 01:30:53 Player: HOTSOUP Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (420) 420 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 2686 Bonus ------- Follower Combat Kills 315 Friendly Fire -194 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Visual Processing Unit > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (4) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Visual Processing Unit Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Small Storage Unit [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Processor Visual Processing Unit Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 31 | 2 2 1 10 4 12 Power 4 | . . . 1 1 2 Engine 4 | . . . 1 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | . . 1 1 1 4 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . . 1 1 1 4 Utility 7 | . . . 3 1 3 Device 5 | . . . 2 . 3 Storage . | . . . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 2 . 5 1 3 Energy Gun 7 | 2 2 . 2 1 . Energy Cannon 3 | . . . 3 . . Ballistic Gun 3 | . . . . . 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 19 | . 2 . 1 8 8 Power 4 | . . . . 2 2 Propulsion 7 | . . . . 3 4 Utility 2 | . . . . 1 1 Weapon 6 | . 2 . 1 2 1 Highest Loss Streak 8 | . 2 . 1 8 4 Average Slot Usage (%) 47 | . 25 14 52 61 46 Engine 5 | . . . 9 6 4 Flight 9 | . . 14 13 13 7 Device 11 | . . . 14 16 10 Processor 9 | . . . . 12 18 Energy Gun 3 | . 25 . 4 3 . Energy Cannon 4 | . . . 9 9 . Ballistic Gun 2 | . . . . . 6 Naked Turns 8 | . 8 . . . . Heaviest Build 25 | 3 3 . 11 11 25 Greatest Support 16 | 3 3 4 16 14 9 Greatest Overweight (x) 6 | . . . 1 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 3 | 2 3 2 3 2 2 Average Carried 1 | 1 2 2 1 1 1 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 3 | 2 3 2 2 1 1 Class Distribution -------------------- 80% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 555 | 164 15 . 158 18 200 Remotely . | . . . . . . Salvage Created 626 | . 15 . 152 137 322 Parts 35 | . 2 . 13 9 11 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 10 | . 1 . 2 3 4 Guns 7 | . 1 . 1 1 4 Cannons 2 | . . . 1 1 . AOE 1 | . . . . 1 . Classes Destroyed 8 | . 1 . 3 1 3 Worker 1 | . . . . . 1 Hauler 1 | . . . 1 . . Recycler 1 | . . . . . 1 Operator 1 | . . . 1 . . Watcher 2 | . . . . 2 . Swarmer 4 | . 1 . 1 2 . Grunt 5 | . . . 2 1 2 Sentry 2 | . . . . . 2 Best Kill Streak 4 | . 1 . 3 4 4 Combat Bots Only 4 | . 1 . 1 2 4 Max Kills in Single Turn 1 | . 1 . 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 1801 | . 182 . 273 358 988 Core 783 | . 111 . 122 169 381 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 . 55 69 . . Volleys Fired 98 | . 4 . 30 17 47 Largest 2 | . 2 . 2 2 2 Hottest 136 | . 90 . 136 136 46 Shots Fired 118 | . 7 . 31 20 60 Gun 95 | . 7 . 21 7 60 Cannon 23 | . . . 10 13 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 60 | . . . . . 60 Thermal 30 | . 7 . 10 13 . Explosive . | . . . . . . Electromagnetic 28 | . . . 21 7 . Robot Hit Streak 9 | . 4 . 7 7 9 Robot Miss Streak 4 | . 2 . 3 4 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 86 | . 4 . 23 13 46 Core Hits 33 | . 1 . 6 7 19 Critical Hits 6 | . . . 3 3 . Critical Kills 3 | . . . 1 2 . Critical Parts Destroyed 3 | . . . 2 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1684 | . 53 . 570 520 541 Guns 970 | . 48 . 280 104 538 Cannons 249 | . . . 125 124 . Explosions 457 | . . . 165 292 . Melee . | . . . . . . Ramming 8 | . 5 . . . 3 Kinetic 538 | . . . . . 538 Thermal 553 | . 48 . 290 215 . Explosive 201 | . . . . 201 . Electromagnetic 384 | . . . 280 104 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 125 | . . . 34 91 . Projectiles 1 | . . . 1 . . Explosions 124 | . . . 33 91 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 211 | . 2 . 40 168 1 Shots 4 | . . . 2 2 . Rammed 2 | . 1 . . . 1 Targets Rammed 2 | . 1 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 311 | . 45 . 169 311 13 Average Temperature 95 | . 26 . 73 147 4 Received Heat Transfer 465 | . 18 . 33 45 369 Effects 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 918 | . 124 . 472 322 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 326 | . 39 7 215 164 326 Initial 81 | . . 7 2 81 26 Average 118 | . 10 7 125 125 153 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 77 | 100 100 100 77 100 64 Level 1 22 | . . . 22 . 35 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . 3 1 5 Investigation 4 | . . . 2 . 2 Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 9 | . 1 . 1 2 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 5 . 9 10 27 Peak Tracking Total 8 | . 6 . 4 5 8 Tactical Retreats 5 | . . . 2 2 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 4 | . 2 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 4 | . . . 1 3 . Max in Single Turn 2 | . . . 1 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 11 | . 3 . 2 1 5 Terminals 11 | . 3 . 2 1 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 7 . 6 6 22 Successful 17 | . 2 . 2 2 11 Failed 24 | . 5 . 4 4 11 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual 25 | . 7 . 6 . 12 Terminals 41 | . 7 . 6 6 22 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . . 2 6 Open Door 2 | . . . . . 2 Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . . . . 1 1 Unreport Threat 3 | . . . . 1 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 . 2 . 5 Terminals 9 | . 2 . 2 . 5 Track 3 | . . . 1 . 2 Assimilate 1 | . . . 1 . . Botnet 4 | . 2 . . . 2 Disrupt 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 . 2 1 5 Full Trace Events 4 | . 1 . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 6 | . . 3 . . 3 Largest Group 3 | . . 3 3 . 3 Highest-Rated Group 93 | . . 40 40 . 93 Highest-Rated Ally 31 | . . 16 16 . 31 Total Orders . | . . . . . . Ally Attacks 56 | . . . 18 . 38 Total Damage 842 | . . . 233 . 609 Kills 13 | . . . 4 . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 8 | . . . . . 8 Drone Recoveries 3 | . . . . . 3 Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 812 | 25 62 37 267 87 334 Spaces Moved 786 | 37 85 87 223 58 296 Core 299 | 37 85 . . 16 161 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 487 | . . 87 223 42 135 Fastest Speed 37 | 50 50 40 37 37 37 Average Speed 47 | 50 50 40 42 47 53 Slowest Speed 350 | 50 50 40 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . . 1 8 . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 2 25 34 24 12 46 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . . 11 38 . Melee . | . . . . . . Projectile . | . . . . . . AOE 49 | . . . 11 38 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1084 | 42 95 87 353 95 412 Wait 170 | . 3 1 95 16 55 Move 761 | 36 84 84 209 57 291 Hop 8 | . . 1 5 . 2 Pick Up 5 | 3 1 . . . 1 Fast Attach 27 | 2 2 . 9 3 11 Attach 5 | . . 1 2 1 1 Detach 2 | . . . 2 . . Swap . | . . . . . . Drop 6 | 1 . . 1 1 3 Fire 98 | . 4 . 30 17 47 Melee . | . . . . . . Ram 2 | . 1 . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: Fac / Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 11) 88 | -10/Materials | Entered Mines 91 | -10/Mines | Discovered new exit (range 6) 118 | -10/Mines | Discovered new exit (range 5) 120 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 125 | -10/Mines | Entered Materials 125 | -9/Materials | Accompanied by 3 allies 125 | -9/Materials | Evolved 2 slots: Utility x2 327 | -9/Materials | Build established: Mutant 374 | -9/Materials | Discovered new exit (range 3) 392 | -9/Materials | Entered another Materials area 392 | -8/Materials | Evolved 2 slots: Utility x2 402 | -8/Materials | Discovered new exit (range 17) 436 | -8/Materials | Garrison activated, responded to threat 475 | -8/Materials | Identified exit to Storage 479 | -8/Materials | Entered Storage 500 | -8/Storage | Lost 8 parts (2p3n1u2w) 537 | -8/Storage | Allied Derelicts emerged from ambush trap array 636 | -8/Storage | Core integrity fell below 50% 675 | -8/Storage | Lost 3 parts (1p2n) 758 | -8/Storage | Identified exit to Recycling 758 | -8/Storage | Identified exit to Factory 763 | -8/Storage | Lost 4 parts (1p2n1w) 777 | -8/Storage | Core integrity fell below 20% 813 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00768_ Acquired Prototype Ballistic Gun. 00768_ Identified Imp. Assault Rifle. 00770_ Acquired Imp. Assault Rifle. 00773_ Weight Redist. System destroyed. 00780_ Y-45 Defender destroyed. 00783_ W-25 Informer sends out distress signal. 00789_ Y-45 Defender destroyed. 00789_ Switching to secondary target: G-47 Trooper. 00792_ G-47 Trooper destroyed. 00793_ Acquired 52 matter. 00800_ K-01 Serf collects debris. 00805_ G-47 Trooper destroyed. 00805_ K-01 Serf collects debris. 00806_ Acquired 29 matter. 00806_ W-25 Informer sends out distress signal. 00807_ G-47 Trooper destroyed. 00808_ Acquired 6 matter. 00808_ K-01 Serf collects debris. 00811_ Acquired 6 matter. 00813_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????#?????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# """#????????????????????????????? | | ??????????????# """#????###?????????????????????? | | ??????????????# """######T##????????????????????? | | ??????????????? """?#[ =*==#????????????????????? | | ??????????????? 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