Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 13:52:33 Player: Tinker Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (425) 425 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5600) 5600 TOTAL SCORE: 6730 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 600 Cogmind --------- Core Integrity 0/200 Matter 85/700 Energy 200/200 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Seismic Detector X0-1V1's Piety Tracker > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Signal Interpreter X0-1V1's Piety Tracker > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Seismic Detector Assault Rifle Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 7 7 3 2 Power 3 | 2 . 1 . Engine 3 | 2 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads 5 | 2 1 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 3 . . Device 3 | 1 2 . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 1 3 . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 6 | . 1 5 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 3 | . 1 2 . Highest Loss Streak 3 | . 1 3 . To Critical Strikes 1 | . . 1 . Average Backups 6 | 3 6 4 . Power . | . . . . Propulsion 2 | . 2 1 . Utility . | . . 1 . Weapon 2 | 1 2 2 . Tool/Special . | . . . . Unused Backups 8 | . 8 . . Power . | . . . . Propulsion 4 | . 4 . . Utility 1 | . 1 . . Weapon 3 | . 3 . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 99 93 97 Engine 13 | . 14 10 14 Treads 27 | . 28 26 28 Device 9 | . 8 14 25 Storage 8 | . 10 . . Processor 9 | . 9 14 2 Ballistic Gun 19 | . 18 26 25 Launcher 7 | . 8 . . Peak Build Rating 20 | 6 19 20 20 Average Rating 8 | 4 7 18 19 On Entrance 10 | . 6 19 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 12 16 10 11 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 6 | 7 7 5 5 Most Carried 8 | 5 8 5 2 Average Carried 6 | 3 6 4 . Final Capacity 8 | 8 5 5 5 Final Carried 5 | 5 5 3 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 461 | 289 61 111 . Remotely . | . . . . Salvage Created 449 | 110 228 111 . Parts 35 | 10 22 3 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 12 | . 10 2 . Guns 7 | . 5 2 . AOE 5 | . 5 . . Classes Destroyed 7 | 2 4 1 . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 7 | . 7 . . Subdweller 2 | . . 2 . Best Kill Streak 5 | 1 5 2 . Combat Bots Only 5 | . 5 2 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 156 | . 37 74 45 Missed 47 | . 15 17 15 Hits 109 | . 22 57 30 Projectile 109 | . 22 57 30 Critical Strikes 1 | . . 1 . Damage Taken 1193 | . 273 710 210 Core 231 | . 31 152 48 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 61 | 19 27 11 4 Largest 2 | 1 2 2 2 Hottest 50 | 20 50 40 40 Shots Fired 90 | 19 41 22 8 Gun 79 | 19 30 22 8 Cannon . | . . . . Launcher 11 | . 11 . . Special . | . . . . Kinetic 79 | 19 30 22 8 Thermal . | . . . . Explosive 11 | . 11 . . Electromagnetic . | . . . . Robot Hit Streak 11 | 4 6 6 11 Robot Miss Streak 3 | 2 3 2 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 55 | 13 19 15 8 Core Hits 32 | 6 19 5 2 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1410 | 104 1012 199 95 Guns 607 | 104 209 199 95 Cannons . | . . . . Explosions 796 | . 796 . . Melee . | . . . . Ramming 7 | . 7 . . Kinetic 607 | 104 209 199 95 Thermal 248 | . 248 . . Explosive 548 | . 548 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 78 | . 78 . . Projectiles . | . . . . Explosions 78 | . 78 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . 3 . . Shots 1 | . 1 . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . 12 . 5 Average Temperature 4 | . 4 . 5 Received Heat Transfer 348 | . 126 162 60 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 200 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 178 | 5 178 . . Initial . | . . . . Average 59 | 1 65 . . Influence Increases 364 | 15 349 . . Destroy 0b10 Robot/C 200 | . 200 . . Destroy 0b10 Robot/NC 25 | 15 10 . . Destroy Leader 62 | . 62 . . Successful Hack 8 | . 8 . . Disable Machine 15 | . 15 . . Destroy Structure 54 | . 54 . . Influence Decreases 364 | 15 286 63 . Entered New Map 31 | . . 31 . Time Decay 323 | 15 276 32 . Lost Part 10 | . 10 . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 18 8 1 Peak Tracking Total 6 | . 3 6 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 4 | . 4 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 13 | . 3 10 . Good Acts 4 | . . 4 . Bad Acts 2 | . . 2 . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1207 | 25 1131 . 51 Sensors 519 | . 519 . . Seismic 688 | 25 612 . 51 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2335 | 159 1895 227 54 Spaces Moved 1333 | 72 1119 120 22 Core 5 | 5 . . . Treads 1328 | 67 1119 120 22 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 152 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 97 12 11 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 65 | . 65 . . Melee . | . . . . Projectile . | . . . . AOE 65 | . 65 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1457 | 103 1187 133 34 Wait 17 | 2 11 . 4 Move 1330 | 71 1118 119 22 Hop . | . . . . Pick Up 15 | 4 11 . . Fast Attach 8 | 6 1 1 . Attach 7 | . 2 2 3 Detach 1 | . . . 1 Swap 5 | 1 4 . . Drop 12 | . 12 . . Fire 61 | 19 27 11 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 9) 1370 | -10/Materials | Discovered new exit (range 14) 1909 | -10/Materials | Discovered new exit (range 12) 2052 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2052 | -10/Materials | Identified exit to Subcaves 2055 | -10/Materials | Entered Subcaves 2056 | -10/Subcaves | Approached by a straggling Scientist 2062 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2207 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2255 | -10/Subcaves | X0-1V1 activates XOMVISION 2260 | -10/Subcaves | Discovered new exit (range 18) 2270 | -10/Subcaves | Lost 3 parts (1p2n) 2271 | -10/Subcaves | Discovered new exit (range 8) 2271 | -10/Subcaves | X0-1V1 sent you into danger 2278 | -10/Subcaves | Core integrity fell below 50% 2281 | -10/Subcaves | Identified exit to Recycling 2282 | -10/Subcaves | Entered Recycling 2318 | -7/Recycling | Core integrity fell below 20% 2336 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 6M-BJM(c): "I think it's somewhere northwest of here" 02260_ EXIT=FOUND 02263_ Acquired 55 matter. 02265_ Acquired 56 matter. 02268_ Subatomizers dissect the Prototype Ballistic Gun. 02270_ Acquired Sub. Power Source. 02271_ EXIT=FOUND 02271_ X0-1V1: "Enjoy the ride!" 02272_ S-10 Pest springs to life. 02273_ Assault Rifle destroyed. 02274_ S-10 Pest destroyed. 02279_ Assault Rifle destroyed. 02281_ EXIT=IDENTIFIED: RECYCLING LOCATION=RECYCLING GOAL=ESCAPE 02284_ Discarded Signal Interpreter. 02317_ Y-54 Guardian springs to life. 02336_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##############???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# ##??????????????? | | ????????????????????# r#??????????????? | | ???????????????????## #???????????????? | | ???????????????????#r #???????????????? | | ????????????????????# #???????????????? | | ???????????????#"???# @ #???????????????? | | ?????????? #"Y"#######Y############??????????? | | ?????????# # #??????????? | | ?????????# T + #??????????? | | ?????????# # """"" #??????????? | | ?????????# ######## # # """"" #??????????? | | ?????????##???????????### + """"" #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????# ###########??????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 700 Sight Range 19 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveNullBasin Manual? 0 Play Time 00:11:10 Cumulative 35.3 hours Start 2026.07.15 @ 13:41:31 End 2026.07.15 @ 13:52:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0efe087b-3113-41fd-a68a-f193c7ab625d