Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 07:32:50

Player: Fleshy Vegetable Bird

Result: Destroyed by WD-AW8(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (40)      200
Value Destroyed (570)      570
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1170

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     23/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (240) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
       Improved Treads
       Improved Treads
>               --- UTILITY (2) ------
                Huge Storage Unit
                Seismic Detector
>               --- WEAPON (2) -------
                Beam Cannon
                Grenade Launcher
>               --- INVENTORY (25) ---
          Light Ion Engine
       Improved Treads
       Improved Treads
                Wheel
                Wheel
                Wheel
                Wheel
                Wheel
                Wheel
                Huge Storage Unit
  High-capacity Matter Pod (167)
                Structural Scanner
       Improved Terrain Scanner
                Seismic Detector
                Weapon Shielding
                Hacking Suite
                Hacking Suite
          Small Laser
                Beam Cannon
       Improved Light Cannon
       Improved Light Cannon
       Improved Light Cannon
       Improved Light Cannon
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
       Improved Treads
       Improved Treads
>               --- UTILITY ----------
                Huge Storage Unit
                Seismic Detector
>               --- WEAPON -----------
       Improved Light Cannon
       Improved Light Cannon
>               --- INVENTORY --------
          Light Ion Engine
       Improved Treads
       Improved Treads
                Wheel
                Wheel
                Wheel
                Wheel
                Wheel
                Wheel
                Huge Storage Unit
  High-capacity Matter Pod
                Structural Scanner
       Improved Terrain Scanner
                Seismic Detector
                Weapon Shielding
                Hacking Suite
                Hacking Suite
          Small Laser
                Beam Cannon
                Beam Cannon
       Improved Light Cannon
       Improved Light Cannon
                Grenade Launcher
                Mining Laser
                Shrapnel Trap
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Treads                   Improved Treads
  Wheel                    Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
Weapon                     Beam Cannon
  Energy Gun               Small Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             33   | 9   18  6   
  Power                    3    | 1   2   .   
    Engine                 3    | 1   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               12   | 4   5   3   
    Treads                 3    | .   .   3   
    Leg                    .    | .   .   .   
    Wheel                  9    | 4   5   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 1   6   .   
    Device                 2    | .   2   .   
    Storage                5    | 1   4   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   11   | 3   5   3   
    Energy Gun             2    | 1   1   .   
    Energy Cannon          2    | .   2   .   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       3    | .   1   2   
    Launcher               1    | .   .   1   
    Special Weapon         1    | .   1   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 2    | .   2   .   
  Power                    .    | .   .   .   
  Propulsion               2    | .   2   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      2    | .   2   .   
  To Critical Strikes      .    | .   .   .   
Average Backups            16   | 2   16  24  
  Power                    1    | .   1   1   
  Propulsion               4    | 1   4   8   
  Utility                  5    | .   5   8   
  Weapon                   4    | .   4   7   
  Tool/Special             .    | .   .   .   
Unused Backups             21   | .   5   16  
  Power                    1    | .   .   1   
  Propulsion               7    | .   1   6   
  Utility                  9    | .   2   7   
  Weapon                   4    | .   2   2   
  Tool/Special             .    | .   .   .   
Average Slot Usage (%)     98   | .   98  100 
  Engine                   14   | .   14  14  
  Treads                   4    | .   .   26  
  Wheel                    22   | .   27  1   
  Device                   10   | .   9   14  
  Storage                  16   | .   17  14  
  Energy Cannon            7    | .   7   10  
  Ballistic Gun            12   | .   15  .   
  Ballistic Cannon         4    | .   4   4   
  Launcher                 1    | .   .   10  
Peak Build Rating          14   | 7   11  14  
  Average Rating           9    | 4   9   11  
  On Entrance              5    | .   7   10  
Naked Turns                .    | .   .   .   
Heaviest Build             94   | 13  93  94  
  Greatest Support         46   | 20  20  46  
  Greatest Overweight (x)  15   | 4   15  4   
  Average Overweight (x)   2    | .   2   1   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         20   | 7   20  25  
  Most Carried             25   | 8   25  25  
  Average Carried          16   | 3   16  24  
  Final Capacity           25   | 8   25  25  
  Final Carried            25   | 8   25  24  

 Class Distribution 
--------------------
 95% | Mutant
  4% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1028 | 339 680 9   
  Remotely                 .    | .   .   .   
Salvage Created            1074 | 215 840 19  
  Parts                    76   | 14  62  .   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  16   | .   14  2   
  Guns                     11   | .   11  .   
  Cannons                  5    | .   3   2   
Classes Destroyed          8    | 3   4   1   
  Worker                   8    | 2   6   .   
  Tunneler                 9    | 4   5   .   
  Hauler                   2    | .   2   .   
  Recycler                 2    | 1   1   .   
  Operator                 3    | .   3   .   
  Swarmer                  6    | .   6   .   
  Grunt                    8    | .   8   .   
  Subdweller               2    | .   .   2   
Best Kill Streak           7    | 4   7   1   
  Combat Bots Only         6    | .   6   1   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        87   | .    59   28   
  Missed                   17   | .    10   7    
  Hits                     70   | .    49   21   
    Projectile             70   | .    49   21   
Damage Taken               941  | .    524  417  
  Core                     268  | .    114  154  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              133  | 17   89   27   
  Largest                  2    | 2    2    2    
  Hottest                  120  | 40   120  100  
Shots Fired                247  | 32   175  40   
  Gun                      174  | 32   142  .    
  Cannon                   52   | .    30   22   
  Launcher                 12   | .    .    12   
  Special                  9    | .    3    6    
  Kinetic                  196  | 32   150  14   
  Thermal                  39   | .    25   14   
  Explosive                12   | .    .    12   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         13   | 7    10   13   
  Robot Miss Streak        6    | 2    6    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           141  | 20   101  20   
  Core Hits                55   | 8    42   5    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Blast                  1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2077 | 229  1189 659  
  Guns                     1100 | 229  871  .    
  Cannons                  533  | .    294  239  
  Explosions               420  | .    .    420  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1353 | 229  955  169  
  Thermal                  304  | .    234  70   
  Explosive                420  | .    .    420  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            13   | .    .    13   
  Projectiles              .    | .    .    .    
  Explosions               13   | .    .    13   
  Melee                    .    | .    .    .    
Knockbacks                 3    | .    1    2    
  Impact                   .    | .    .    .    
  Kinetic                  3    | .    1    2    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        240  | .    240  .    
  Average Temperature      59   | .    59   .    
  Received Heat Transfer   252  | .    222  30   
Siege Activations          .    | .    .    .    
Martial Activations        .    | .    .    .    
Shielding Activations      .    | .    .    .    
Robots Disrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         642  | .    494  148  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Peak Influence             137  | 15  137 .   
  Initial                  .    | .   .   .   
  Average                  31   | 2   34  .   
Influence Increases        553  | 35  518 .   
  Destroy 0b10 Robot/C     280  | .   280 .   
  Destroy 0b10 Robot/NC    120  | 35  85  .   
  Destroy Leader           74   | .   74  .   
  Successful Hack          17   | .   17  .   
  Disable Machine          15   | .   15  .   
  Destroy Structure        2    | .   2   .   
  Lose Combat Pursuer      45   | .   45  .   
Influence Decreases        553  | 35  510 8   
  Entered New Map          4    | .   .   4   
  Time Decay               529  | 35  490 4   
  Lost Part                20   | .   20  .   
Squads Dispatched          4    | .   4   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   3   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           5    | .   5   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              37   | .   33  4   
  Peak Tracking Total      6    | .   6   2   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                1    | .   .   1   
  Triggered                .    | .   .   .   
Most Traps Carried         1    | .   .   1   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          5    | .   5   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                12   | .   12  .   
  Successful               4    | .   4   .   
  Failed                   7    | .   7   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        1    | .   1   .   
  Manual                   14   | .   14  .   
  Terminals                12   | .   12  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Robot Analysis           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                3    | .   3   .   
    Botnet                 3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11  -10  -10  
-------                    Run  | Yrd  Mat  Sub  
Active Infowar (turns)     1427 | .    1087 340  
  Seismic                  1427 | .    1087 340  
Robot Analysis Total       1    | .    1    .    
Derelict Logs Recovered    1    | .    .    1    
Drone Launches             .    | .    .    .    
  Drone Recoveries         .    | .    .    .    

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2049 | 138  1571 340  
Spaces Moved               922  | 68   767  87   
  Core                     14   | 13   1    .    
  Treads                   84   | .    .    84   
  Legs                     .    | .    .    .    
  Wheels                   824  | 55   766  3    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   80   140  
  Average Speed            132  | 100  120  269  
  Slowest Speed            800  | 250  800  320  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Potential Cave-ins       .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       37   | 4    98   10   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 1    | .    1    .    
Terrain Destroyed          39   | .    2    37   
  Melee                    .    | .    .    .    
  Projectile               2    | .    2    .    
  AOE                      37   | .    .    37   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1496 | 105  1254 137  
  Wait                     335  | .    326  9    
  Move                     920  | 67   766  87   
  Hop                      .    | .    .    .    
  Pick Up                  43   | 10   32   1    
  Fast Attach              11   | 6    5    .    
  Attach                   3    | 1    2    .    
  Detach                   1    | .    1    .    
  Swap                     25   | 2    13   10   
  Drop                     24   | 2    20   2    
  Fire                     133  | 17   89   27   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     1    | .    .    1    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   17 | -11/Scrapyard | Discovered new exit (range 16)
  139 | -11/Scrapyard | Entered Materials
  296 | -10/Materials | Discovered new exit (range 16)
  309 | -10/Materials | Build established: Mutant
  570 | -10/Materials | Discovered new exit (range 14)
  827 | -10/Materials | Discovered new exit (range 15)
 1021 | -10/Materials | Discovered new exit (range 12)
 1178 | -10/Materials | Central database locked down
 1516 | -10/Materials | Discovered new exit (range 7)
 1628 | -10/Materials | Discovered new exit (range 8)
 1710 | -10/Materials | Entered Subcaves
 1711 | -10/Subcaves  | Approached by a straggling Scientist
 1794 | -10/Subcaves  | Shifting Twisted Machinery released Shrapnel Trap
 1875 | -10/Subcaves  | Core integrity fell below 50%
 2029 | -10/Subcaves  | Core integrity fell below 20%
 2050 | -10/Subcaves  | Destroyed by WD-AW8(R) with Subdweller Machine Gun

 Last Messages 
---------------
01890_ QZ-Z0K(R) destroyed.
01900_ Acquired 3 matter.
01903_ Subatomizers dissect the Disposable Heat
  Sink.
01908_ Acquired 6 matter.
MA-3PK(c): "I think it's somewhere east of here"
01916_ Subatomizers dissect the Disposable Heat
  Sink. <x2>
01930_ Acquired derelict log, extracted data.
Data stored: Storage entrances (x1).
MA-3PK(c): "I think it's somewhere east of here"
01970_ The unstable cave ceiling collapses.
01970_ Destroyed Sub. Optics.
01970_ Destroyed Scrap Shield.
01973_ SE-ZJJ(R) destroyed.
01989_ The unstable cave ceiling collapses. <x3>
MA-3PK(c): "I think it's somewhere east of here"
02031_ Dropped Shrapnel Trap.
02031_ Installed Shrapnel Trap.
02049_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DynamicCompositePower
  Manual?         0
Play Time         00:18:11
  Cumulative      360.6 hours
  Start           2025.06.05 @ 07:17:23
  End             2025.06.05 @ 07:32:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          403
  Rogue           403
  Adventurer      0
  Explorer        0
Win Type          -
  Total           6
  Types           3/1/1/1/0/0/0/0/0/0
Lore%             64
Gallery%          70
Achievement%      68
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7754fbab-143c-414a-8475-82de36568529