Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 11:07:33 Player: Olga Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (320) 1600 Value Destroyed (15559) 15559 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (7456) 7456 TOTAL SCORE: 33295 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4240 Follower Combat Kills 37 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 594 Scanned by Researcher 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/1300 Matter 23/300 Energy 80/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Micro Antimatter Reactor 2N-1CE's Frost Array Advanced Terrain Scanner Advanced Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Thermal Generator Advanced Cooling System Huge Storage Unit Experimental Energy Well Experimental Optical Array Improved Targeting Computer Experimental Hardlight Generator Advanced Force Field Ghost Barrier Advanced Corruption Screen > --- WEAPON ----------- Heavy Quantum Rifle Null Cannon Z-bomb Delivery System > --- INVENTORY -------- Vortex Chain Reactor Advanced Power Amplifier 2N-1CE's Frost Array Experimental Matter Compressor Advanced Terrain Scanner Advanced Salvage Targeting Computer Improved Weapon Cycler Improved Phase Shifter Experimental Power Shielding Hardened Medium Armor Plating Advanced Focal Shield Advanced Shield Generator Advanced Shield Generator Improved System Guard System Purifier Advanced Recalibrator Phase Gun Dispersion Rifle Dispersion Rifle Dispersion Rifle Quantum Rifle Heavy Phase Cannon Disintegrator [Rating: 188] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Improved Targeting Computer Device Experimental Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Matter Neutralizer Ballistic Gun Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 2 2 2 . . . 4 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . . . . . . . . . . 2 . Utility 8 | . . . 2 . 2 . . . 2 . . . . 2 . . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 477 | 3 7 4 10 17 43 3 3 16 27 14 19 15 12 50 6 11 32 7 63 115 Power 52 | . . 2 1 2 2 . 2 2 3 3 4 3 1 9 3 . 1 . 2 12 Engine 18 | . . 2 1 2 2 . 2 1 1 2 1 1 1 1 . . . . . 1 Core 10 | . . . . . . . . . 2 1 3 1 . 3 . . . . . . Reactor 24 | . . . . . . . . 1 . . . 1 . 5 3 . 1 . 2 11 Propulsion 83 | 2 . . 1 8 16 . . 2 6 6 5 . 1 4 . 1 2 . 9 20 Treads 44 | 2 . . 1 3 10 . . 1 2 5 . . . 4 . 1 2 . 9 4 Leg 26 | . . . . . . . . . 4 1 5 . 1 . . . . . . 15 Wheel 13 | . . . . 5 6 . . 1 . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 208 | . 2 1 4 2 15 1 1 5 11 5 7 6 3 27 3 6 19 5 34 51 Device 127 | . 1 . 1 1 11 . . 3 1 4 4 3 3 19 2 4 14 5 22 29 Storage 15 | . . . 1 . . . . . 2 . 3 2 . 1 . . . . . 6 Processor 18 | . . . 2 . . . . . 4 . . . . 1 . . 3 . 5 3 Hackware 7 | . . . . . . . . 1 2 . . . . 3 . . . . . 1 Protection 41 | . 1 1 . 1 4 1 1 1 2 1 . 1 . 3 1 2 2 . 7 12 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 134 | 1 5 1 4 5 10 2 . 7 7 . 3 6 7 10 . 4 10 2 18 32 Energy Gun 72 | 1 2 . . 2 8 1 . 4 6 . 1 3 4 4 . 1 2 1 14 18 Energy Cannon 28 | . 1 . . . 2 1 . 1 1 . . . 2 6 . 1 3 1 1 8 Ballistic Gun 16 | . 2 1 4 3 . . . . . . . . . . . . 2 . 3 1 Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . Launcher 9 | . . . . . . . . 2 . . . . . . . 1 1 . . 5 Special Weapon 8 | . . . . . . . . . . . 2 2 1 . . 1 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . 2 . . . 2 . 1 3 . . . . 4 . 3 13 Corrupted Parts 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . System Corruption 9 | . . . . . . . . 5 . 3 . . . . . . 1 . . . Parts Lost 125 | . . 3 1 6 7 . . 15 3 2 9 . 6 2 . 1 6 . 6 58 Power 13 | . . 1 . 1 . . . 1 . 2 . . . 1 . . . . . 7 Propulsion 33 | . . . 1 3 5 . . 4 . . 3 . 1 . . . 1 . . 15 Utility 47 | . . 1 . 1 2 . . 6 2 . 5 . 2 . . 1 3 . 3 21 Weapon 32 | . . 1 . 1 . . . 4 1 . 1 . 3 1 . . 2 . 3 15 Highest Loss Streak 14 | . . 2 1 3 3 . . 6 2 2 5 . 6 1 . 1 5 . 2 14 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 97 83 98 95 92 92 76 90 99 95 87 95 87 84 88 76 77 77 83 Engine 3 | . 14 13 11 8 7 7 7 5 5 4 4 3 . . . . . . . . Reactor 3 | . . . . . . . . 1 . . . 2 5 8 10 10 6 5 4 7 Treads 14 | . 28 28 21 19 21 30 30 14 . 11 15 . . 9 10 10 10 10 14 9 Leg 3 | . . . . . . . . . 19 11 6 23 22 . . . . . . 7 Wheel 1 | . . . . 15 7 . . 2 . . . . . . . . . . . . Device 15 | . 8 . 2 1 14 15 15 13 2 6 12 18 18 21 15 23 21 20 17 17 Storage 6 | . 14 14 11 9 7 7 7 5 2 5 11 12 6 5 5 5 5 5 4 7 Processor 10 | . . . 4 18 10 5 . . 12 17 12 11 11 10 15 11 14 15 15 13 Hackware 2 | . . . . . . . . 1 16 9 . . . 7 5 1 . . . 1 Protection 7 | . 1 13 11 7 8 9 15 14 6 5 3 2 5 4 4 8 9 5 4 3 Energy Gun 8 | . 13 14 . 7 12 14 7 7 12 17 10 2 8 4 5 4 . 5 11 9 Energy Cannon 4 | . 5 10 . . 2 . 7 5 2 . . . 2 10 10 8 5 5 . 3 Ballistic Gun 1 | . 9 3 21 10 . . . . . . . . . . . . 1 5 1 . Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 182 | 12 16 16 54 56 84 87 87 81 66 82 82 80 84 168 170 170 169 175 171 182 Greatest Support 220 | 40 40 40 40 60 96 96 96 96 112 113 113 112 112 150 145 150 150 150 220 205 Greatest Overweight (x) 7 | . . . 1 5 6 . . 3 1 . . . . 1 1 1 1 1 1 7 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 20 15 15 15 15 15 25 25 25 25 25 25 25 Average Capacity 20 | 8 8 8 8 20 20 20 20 16 8 15 15 15 15 21 25 25 25 25 25 24 Most Carried 25 | 6 8 8 10 20 20 20 20 20 15 15 15 15 15 25 25 25 25 21 25 25 Average Carried 19 | 6 7 7 8 18 19 19 19 15 7 14 14 14 14 19 24 24 24 19 23 22 Final Capacity 25 | 8 8 8 20 20 20 20 20 5 15 15 15 15 15 25 25 25 25 25 25 5 Final Carried 25 | 6 8 8 10 20 20 20 20 5 15 15 15 15 15 25 25 25 19 21 24 5 Class Distribution -------------------- 27% | Mutant 19% | Scavenger-Mutant 14% | Tank 14% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 6738 | 200 100 45 79 579 474 43 42 194 310 210 229 123 125 560 119 215 405 79 826 1781 Remotely 89 | . 89 . . . . . . . . . . . . . . . . . . . Salvage Created 16834 | . 242 150 111 691 1942 53 . 778 689 354 539 416 189 2515 160 324 128 125 2793 4635 Parts 642 | . 13 11 7 42 88 4 . 15 29 12 21 1 6 95 4 17 9 8 89 171 Haulers Intercepted 8 | . . . . . 1 . . . 2 . . . . 2 . . . . 2 1 Recyclers Shooed 12 | . . . . 1 3 . . . 1 . . . . 1 . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 213 | . . . . . . 4 5 12 . 7 17 1 5 . 2 15 137 8 . . Prevented 20 | . . . . . . . . . . 2 . . . . 2 . 16 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 278 | . 6 11 4 16 27 1 . 16 5 6 12 . 3 30 3 12 3 4 36 83 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 154 | . 3 7 4 16 20 1 . 4 2 6 9 . 1 8 . 2 . 1 29 41 Cannons 70 | . 1 4 . . 5 . . 3 3 . 1 . 2 19 3 4 2 3 . 20 AOE 31 | . 2 . . . . . . 8 . . 1 . . 1 . 5 1 . . 13 Classes Destroyed 22 | . 3 1 1 3 4 . . 3 . 1 1 . . 1 . . 2 . . 2 Worker 12 | . . . . 1 1 . . . . . . . . 2 . . . . 1 7 Builder 17 | . . . . . 4 . . . 1 . . . . 2 . . . . 1 9 Tunneler 2 | . . . . 1 1 . . . . . . . . . . . . . . . Hauler 8 | . . . . . 1 . . . 2 . . . . 2 . . . . 2 1 Recycler 14 | . 1 . . 1 6 . . . 1 . . . . 3 . . . . 1 1 Mechanic 4 | . . . . . . . . . . . . . . . . . . . . 4 Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . Watcher 4 | . . . . 1 . . . . . . . . . 1 . . . . 1 1 Swarmer 61 | . 4 6 3 5 8 . . . . 2 4 . . . . 9 . 4 8 8 Grunt 110 | . 2 . . 9 9 . . 9 1 . 3 . . 19 2 . 1 . 10 45 Brawler 8 | . . . . . . . . 2 . . 1 . . . . . . . 1 4 Duelist 8 | . . . . . . . . 2 . . . . . . . . . . . 6 Protector 3 | . . . . . . . . 1 . . . . . . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 15 | . . . 1 2 5 . . 2 . 1 . . . 2 1 . . . 1 . Hunter 22 | . . . . . 1 1 . . 2 2 4 . . . . 2 . . 6 4 Programmer 40 | . . . . . 4 . . . 2 . . . 2 9 . . . . 9 14 Behemoth 4 | . . . . . . . . . . 1 . . 1 . . 1 . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 6 3 3 4 7 1 . 8 2 2 4 . 2 5 1 6 2 4 8 15 Combat Bots Only 12 | . 5 3 3 3 6 1 . 8 2 2 4 . 2 5 1 6 2 4 7 12 Max Kills in Single Turn 5 | . 3 1 1 2 2 1 . 4 1 1 2 . 1 2 1 3 1 1 2 5 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . Exploded 4 | . 2 . . . . . . 4 . . 1 . . 1 . 3 1 . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Damage Taken 29314 | . 194 374 324 1156 2174 41 . 2338 1440 412 1407 . 819 1729 164 868 2462 488 3093 9831 Core 2866 | . 18 62 24 267 293 . . 82 131 75 108 . 129 117 7 95 153 . 128 1177 Absorbed by Shields 9694 | . . . . . . . . . . 224 265 . 233 664 152 475 682 . 2007 4992 Reduced by Siege Mode 566 | . . . . . . . . . . . . . . . . . . 18 318 230 Redirected to Shielding 594 | . . . . . . . . 31 55 . . . 141 52 . . 64 . . 251 Regen/Repaired (Parts) 269 | . . . . . . . . . 128 . . . . 141 . . . . . . Core Remaining (%) 67 | 100 . 68 94 51 . . . 46 . . . . 55 . . . . 60 . . Volleys Fired 877 | . 9 25 13 47 114 3 . 56 33 20 32 22 18 96 7 21 9 5 126 221 Largest 3 | . 2 2 2 2 2 2 . 2 3 3 3 1 3 3 3 3 3 3 3 3 Hottest 330 | . 110 110 46 132 176 132 . 151 250 250 269 88 269 298 298 298 245 228 281 330 Shots Fired 1977 | . 18 48 26 94 227 6 . 86 66 33 64 21 42 233 23 43 22 15 356 554 Gun 1477 | . 15 30 26 94 176 6 . 57 42 33 54 21 29 88 8 18 9 10 346 415 Cannon 459 | . 3 18 . . 51 . . 23 24 . . . 7 145 15 20 10 5 10 128 Launcher 22 | . . . . . . . . 6 . . . . . . . 5 . . . 11 Special 19 | . . . . . . . . . . . 10 . 6 . . . 3 . . . Kinetic 155 | . . 5 26 80 . . . . . . . . . . . . 9 5 25 5 Thermal 1762 | . 12 43 . 14 227 6 . 80 63 33 59 21 40 233 23 38 10 10 312 538 Explosive 32 | . . . . . . . . 6 . . 5 . 2 . . 5 3 . . 11 Electromagnetic 28 | . 6 . . . . . . . 3 . . . . . . . . . 19 . Robot Hit Streak 24 | . 4 4 12 14 24 9 . 21 15 10 20 15 15 24 10 11 12 10 23 20 Robot Miss Streak 10 | . 2 4 2 10 6 3 . 7 2 4 3 1 2 6 3 4 2 1 4 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 18 | . . . . 3 1 . . . . . 2 . . . . . . . 6 6 Max Gunslinging Chain 1 | . . . . 1 1 . . . . . 1 . . . . . . . 1 1 Shots Hit Robots 1378 | . 10 24 19 72 149 3 . 62 45 20 43 18 33 161 16 29 10 11 286 367 Core Hits 642 | . 7 15 5 56 58 2 . 38 17 12 20 11 8 74 6 19 6 8 97 183 Critical Kills 22 | . . . . . . . . . . . . . . 5 . . . . 2 15 Critical Parts Destroyed 28 | . . . 1 . . . . . . . . . . 5 . . . 1 5 16 Critical Strikes 112 | . 1 2 1 1 3 . . 2 3 2 4 . . 11 . 1 1 1 40 39 Burn 57 | . 1 2 . 1 3 . . 2 2 2 4 . . 1 . 1 . . 31 7 Meltdown 6 | . . . . . . . . . . . . . . 1 . . . . . 5 Destroy 45 | . . . 1 . . . . . . . . . . 9 . . . 1 7 27 Corrupt 3 | . . . . . . . . . 1 . . . . . . . . . 2 . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48451 | . 223 370 287 1156 3427 64 . 2448 1242 489 1543 383 1054 5771 528 1607 532 359 7196 19772 Guns 26773 | . 99 211 287 1150 2335 64 . 777 723 489 958 383 595 2017 131 259 161 182 7119 8833 Cannons 12758 | . 17 159 . . 1092 . . 571 519 . . . 226 3427 397 656 203 177 77 5237 Explosions 8343 | . 107 . . . . . . 1100 . . 411 . 105 258 . 692 125 . . 5545 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 232 | . . . . 6 . . . . . . . . . 69 . . . . . 157 Kinetic 2155 | . . 25 287 1007 . . . . . . . . . . . . 161 129 436 110 Thermal 37326 | . 186 345 . 143 3427 64 . 1348 1131 489 994 383 868 5702 528 915 203 230 6410 13960 Explosive 7978 | . . . . . . . . 1100 . . 411 . 105 . . 692 125 . . 5545 Electromagnetic 498 | . 37 . . . . . . . 111 . . . . . . . . . 350 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 262 | . . . . . . . . . . . 138 . 81 . . . 43 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 3 7 2 2 5 5 8 8 8 11 3 1 1 4 3 5 14 Average Corruption 3 | . . . 1 1 2 2 2 5 1 5 8 8 10 1 1 1 2 3 3 7 Corruption Purged 25 | . . . . . 5 . . . . . . . . 5 . . 2 . 8 5 Corruption Blocked 55 | . . . . . . . . . . . . . . . . . 22 . 2 31 Effects 195 | . . . 2 8 23 7 2 . . 21 25 11 19 12 9 12 4 12 5 23 Message Errors 45 | . . . . 4 3 2 1 . . 6 4 1 4 2 3 2 1 5 1 6 Matter Fused 40 | . . . 1 1 3 3 . . . 2 5 2 3 4 1 6 1 2 2 4 Heat Flow Errors 26 | . . . 1 1 4 1 1 . . 3 4 2 3 1 1 1 . . . 3 Energy Discharges 23 | . . . . . 6 . . . . 2 5 1 2 . . 1 1 2 . 3 Parts Rejected 3 | . . . . . . . . . . . . . . 3 . . . . . . Data Loss (minor) 29 | . . . . 1 4 . . . . 5 4 4 2 . 2 2 . 3 . 2 Data Loss (major) 10 | . . . . 1 . 1 . . . 1 2 . 3 1 . . 1 . . . Misfires 6 | . . . . . 1 . . . . 1 1 . . . 2 . . . 1 . Alerts 4 | . . . . . 1 . . . . 1 . . 1 . . . . . . 1 Weapon Failures 9 | . . . . . 1 . . . . . . 1 1 1 . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1887 | . . . . . 49 . . 46 . . 6 . . 125 24 77 . . . 1560 Projectiles 683 | . . . . . 49 . . . . . . . . 82 24 13 . . . 515 Explosions 1166 | . . . . . . . . 46 . . 6 . . 43 . 64 . . . 1007 Melee 38 | . . . . . . . . . . . . . . . . . . . . 38 Knockbacks 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Impact 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 810 | . 36 . . . . . . 276 . . . . . . . 52 88 . . 358 Shots 12 | . 1 . . . . . . 5 . . . . . . . 2 1 . . 3 Rammed 12 | . . . . 1 1 . . . . . . . . 4 . . . . . 6 Targets Rammed 15 | . . . . 1 1 . . . . . . . . 5 . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Highest Temperature 598 | . 192 351 205 509 204 157 270 325 536 598 473 226 198 415 469 342 13 . 410 446 Average Temperature 121 | . 87 154 49 138 59 74 137 128 209 190 197 103 49 105 159 115 10 . 69 127 Received Heat Transfer 4786 | . . 60 93 585 489 . . 666 45 12 216 . 90 569 38 20 341 . 276 1286 Effects 46 | . . . . 4 . . . 2 11 6 5 . . 5 1 1 . . 1 10 Shutdowns 21 | . . . . 2 . . . . 6 5 4 . . . . . . . . 4 Energy Bleed 5 | . . . . . . . . . 1 . . . . . . . . . 1 3 Interference 7 | . . . . . . . . . . . . . . 4 . . . . . 3 Matter Decay 6 | . . . . 1 . . . . 2 . . . . 1 1 1 . . . . Short Circuit 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Damage (minor) 3 | . . . . 1 . . . 2 . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . 1 7 8 Total Turns 465 | . . . . . . . . . . . . . . . . . . 15 257 193 Longest Duration 102 | . . . . . . . . . . . . . . . . . . 15 102 63 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 2 . . . . . 1 . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 24 | . . . . . 2 . . 1 . . 1 . . 2 . 1 . . 8 9 Combat Hostiles 22 | . . . . . 2 . . 1 . . 1 . . 2 . 1 . . 7 8 Parts Melted 154 | . . . . 2 20 1 . 2 1 4 5 1 3 16 2 3 . 1 48 45 Heat Transferred 53616 | . 396 1036 . 370 5957 111 . 2238 1776 888 2065 554 1441 7023 592 1110 128 259 12290 15382 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . 9 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 2022 | . 229 228 154 356 464 . . . 160 . . . . 415 . . . . 740 2022 Initial 416 | . . 88 . 65 93 . . . 44 . . . . . . . . . . 416 Average 432 | . 147 175 70 207 274 . . . 66 . . . . 161 . . . . 373 1173 Maximum Alert Level 5 | . 1 1 . 1 2 . . . . . . . . 2 . . . . 3 5 Low Security (%) 37 | 100 84 35 100 31 25 . . . 100 . . . . 53 . . . . 35 . Level 1 28 | . 15 64 . 68 53 . . . . . . . . 43 . . . . 16 . Level 2 13 | . . . . . 20 . . . . . . . . 3 . . . . 46 7 Level 3 9 | . . . . . . . . . . . . . . . . . . . 2 42 Level 4 6 | . . . . . . . . . . . . . . . . . . . . 31 Level 5 3 | . . . . . . . . . . . . . . . . . . . . 14 High Security . | . . . . . . . . . . . . . . . . . . . . 4 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 2 . . 3 9 . . 1 2 . . . . 4 . . . . 8 26 Investigation 4 | . . . . 1 1 . . . . . . . . 1 . . . . . 1 Extermination 17 | . . . . . 4 . . . 1 . . . . 3 . . . . 4 5 Reinforcement 18 | . 2 . . 2 3 . . . 1 . . . . . . . . . 4 6 Assault 15 | . . . . . . . . 1 . . . . . . . . . . . 14 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 18 | . 1 . . 4 1 . . . 1 . . . . 3 . . . . 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 470 | . 14 14 9 29 38 1 . 25 11 7 13 . 5 45 8 15 32 5 63 136 Peak Tracking Total 13 | . 4 7 4 4 5 1 . 10 2 5 4 . 2 7 2 5 13 5 8 11 Tactical Retreats 33 | . 2 1 1 3 2 . . 2 . 1 . . . 1 3 1 2 2 5 7 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 11 | . . . 1 2 6 . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . . . 2 . 18 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 31 | . 2 . . . . . . 1 1 . . 2 . 6 . . 1 . . 18 Max in Single Turn 3 | . 1 . . . . . . 1 1 . . 1 . 3 . . 1 . . 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 37 | . . . 1 3 4 3 . . 7 . . 5 . 9 . 1 1 . 2 1 Terminals 13 | . . . 1 3 2 . . . 1 . . . . 5 . . . . 1 . Fabricators 6 | . . . . . 1 . . . 3 . . . . 1 . . . . 1 . Repair Stations 5 | . . . . . . . . . 2 . . . . 2 . . . . . 1 Recycling Units 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Total Hacks 97 | . . . 3 10 10 5 . . 18 . . 18 . 24 . 1 1 . 5 2 Successful 61 | . . . 1 4 5 5 . . 11 . . 18 . 14 . 1 1 . 1 . Failed 35 | . . . 2 5 5 . . . 7 . . . . 10 . . . . 4 2 Catastrophic 11 | . . . . 1 2 . . . 4 . . . . 4 . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . Manual 19 | . . . . 6 3 . . . 5 . . . . 5 . . . . . . Terminals 43 | . . . 3 10 6 . . . 5 . . . . 16 . . . . 3 . Fabricators 10 | . . . . . 1 . . . 4 . . . . 3 . . . . 2 . Repair Stations 13 | . . . . . . . . . 7 . . . . 4 . . . . . 2 Recycling Units 5 | . . . . . 3 . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Terminal Hacks 39 | . . . 1 4 1 5 . . 1 . . 18 . 6 . 1 1 . 1 . Record 9 | . . . . . . 3 . . . . . 6 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 7 | . . . 1 1 . . . . 1 . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . . 2 . . . . . . . . . 1 1 . . . Branch Access Points 3 | . . . . 1 1 . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Unreport Threat 3 | . . . . . . . . . . . . . . 3 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . 1 . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . Build 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . Repair Station Hacks 10 | . . . . . . . . . 6 . . . . 4 . . . . . . Scan Component 5 | . . . . . . . . . 3 . . . . 2 . . . . . . Repair 5 | . . . . . . . . . 3 . . . . 2 . . . . . . Recycling Unit Hacks 4 | . . . . . 2 . . . 2 . . . . . . . . . . . Report Inventory 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . Terminals 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Botnet 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 20 | . . . . 3 2 . . . 4 . . . . 8 . . . . 2 1 Full Trace Events 3 | . . . . 1 1 . . . . . . . . 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . 4 . . . . . . . 2 Parts Built 4 | . . . . . 2 . . . 1 . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 307 | . . . . . 117 . . . 106 . . . . 84 . . . . . . Total Part Build Rating 26 | . . . . . 14 . . . 6 . . . . 6 . . . . . . Parts Repaired 4 | . . . . . . . . . 3 . . . . 1 . . . . . . Time 291 | . . . . . . . . . 195 . . . . 96 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 10 . . . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 2 | . . . . . . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . . . . . . 2 . . . . . . . . . . . . Highest-Rated Group 56 | . . . . . . . . 56 . . . . . . . . . . . . Highest-Rated Ally 30 | . . . . . . . . 30 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 . . . . . . . . . . . . Total Damage 321 | . . . . . . . . 321 . . . . . . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 7 | . . . 1 1 . . . . 1 . . 4 . . . . . . . . Derelict Logs Recovered 12 | . . . . . . 3 2 1 . 2 1 . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . . . . . . . . . 15 . Traps 6 | . . . . . . . . . . . . . . . . . . . 6 . Items 9 | . . . . . . . . . . . . . . . . . . . 9 . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 22266 | 5 366 464 372 965 2010 639 1996 728 886 718 768 335 445 2298 1156 1517 1334 685 1939 2640 Spaces Moved 10398 | 1 198 237 186 509 856 381 1226 354 493 442 432 216 297 976 396 562 686 272 734 944 Core 13 | . . . . . . . . . . . . . . . . . . . . 13 Treads 7841 | 1 198 237 186 231 548 381 1226 174 3 212 258 . . 937 396 562 686 272 734 599 Legs 1713 | . . . . . . . . . 425 230 174 216 297 39 . . . . . 332 Wheels 831 | . . . . 278 308 . . 180 65 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 101 101 162 162 100 115 120 120 120 120 120 170 160 160 240 155 50 Average Speed 168 | 160 160 160 163 151 151 162 162 145 120 140 145 120 120 176 249 253 173 240 167 181 Slowest Speed 610 | 160 160 160 240 245 410 162 162 400 240 163 162 120 120 255 255 255 240 240 260 610 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 2 51 74 20 38 23 55 89 59 12 70 64 62 56 31 65 72 78 56 18 65 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 9 | . . . . . . 2 3 . . . . 3 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . 1 . . . 1 1 . . . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 . 1 1 1 . . 1 1 1 . . . Scrap Searched 21 | . . . . . . 4 3 3 . 2 2 . 4 . . 1 . 2 . . Spaces Dug 3 | . . . . . . . . . . . . . . 2 . . . . . 1 Terrain Destroyed 413 | . 2 . . . 2 . . 33 . . 70 . 16 72 4 68 43 1 10 92 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 96 | . . . . . 2 . . 6 . . . . . 38 4 3 11 1 10 21 AOE 317 | . 2 . . . . . . 27 . . 70 . 16 34 . 65 32 . . 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 13476 | 3 227 274 239 613 1352 401 1242 478 728 519 517 270 347 1369 546 619 815 292 1170 1455 Wait 1167 | . 8 7 4 12 254 . 1 35 154 28 22 . 7 173 134 6 58 4 179 81 Move 10378 | . 197 236 185 508 855 380 1225 353 492 441 431 215 296 975 395 561 685 271 733 944 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 235 | . 3 1 11 21 31 6 6 5 10 5 7 3 6 30 2 8 7 3 34 36 Fast Attach 167 | . 3 2 5 3 12 1 . 4 18 5 7 9 7 18 . 2 10 2 9 50 Attach 128 | . . 1 . 6 5 1 1 8 4 1 4 2 3 10 1 3 16 2 14 46 Detach 36 | . . . . . . . . . 5 . . 3 . 4 . 3 9 1 1 10 Swap 184 | 3 4 1 5 8 26 1 2 4 5 8 8 5 2 22 5 6 7 3 40 19 Drop 265 | . 3 1 16 7 46 9 7 3 7 11 6 11 7 36 2 9 14 1 34 35 Fire 877 | . 9 25 13 47 114 3 . 56 33 20 32 22 18 96 7 21 9 5 126 221 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . 1 1 . . . . . . . . 5 . . . . . 8 Escape Stasis 13 | . . . . . 8 . . . . . . . . . . . . . . 5 Rewire 11 | . . . . . . . . 10 . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x2 / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered Mines 540 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 651 | -10/Mines | Assembled infested the area 656 | -10/Mines | Assisted by a Guerilla fighting off Assembled 828 | -10/Mines | Discovered new exit (range 4) 836 | -10/Mines | Entered Materials 836 | -9/Materials | Evolved 2 slots: Utility x2 1195 | -9/Materials | Discovered new exit (range 6) 1208 | -9/Materials | Entered another Materials area 1208 | -8/Materials | Evolved 2 slots: Propulsion x2 1249 | -8/Materials | Central database locked down 1726 | -8/Materials | Lost 3 parts (2n1u) 1882 | -8/Materials | Identified exit to Storage 2141 | -8/Materials | Build established: Scavenger-Mutant 2144 | -8/Materials | Discovered new exit (range 12) 2173 | -8/Materials | Entered Factory 2173 | -7/Factory | Evolved 2 slots: Utility x2 2809 | -7/Factory | Garrison activated, responded to threat 2979 | -7/Factory | Lost 3 parts (2n1u) 3302 | -7/Factory | Fabricated Phase Gun (x2) 3855 | -7/Factory | Identified exit to Lower Caves 4183 | -7/Factory | Entered Lower Caves 4372 | -7/Lower Caves | Learned location of Extension (-5) 4372 | -7/Lower Caves | Learned Research emergency access door positions 4461 | -7/Lower Caves | Learned 12 Factory zone layouts 4750 | -7/Lower Caves | Learned Factory emergency access door positions 4806 | -7/Lower Caves | Discovered new exit (range 12) 4810 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4822 | -7/Lower Caves | Entered Zion 4847 | -6/Zion | Learned 8 Factory zone layouts 4912 | -6/Zion | System corruption cleaned by Quarantine Array 4955 | -6/Zion | Learned location of Warlord (-4) 5059 | -6/Zion | Build established: Mutant 5186 | -6/Zion | Discovered new exit (range 15) 5558 | -6/Zion | Identified exit to Deep Caves 6197 | -6/Zion | Given the Hacking Drone Bay 6730 | -6/Zion | Found Prototype Special Weapon 6818 | -6/Zion | Entered Proximity Caves 6880 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7038 | -5/Proximity Caves | Learned location of 1 exit from Factory 7040 | -5/Proximity Caves | Spotted B-75 Beast 7108 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7151 | -5/Proximity Caves | Destroyed 8 combat bots 7161 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 7252 | -5/Proximity Caves | Core integrity fell below 50% 7285 | -5/Proximity Caves | Lost 6 parts (2n2u2w) 7431 | -5/Proximity Caves | Lost 4 parts (1p2u1w) 7530 | -5/Proximity Caves | Discovered new exit (range 9) 7546 | -5/Proximity Caves | Entered Factory 7546 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 7547 | -5/Factory | Identified exit to Factory 7548 | -5/Factory | Identified exit to Extension 7548 | -5/Factory | Identified exit to Upper Caves 7659 | -5/Factory | Fabricated Lrn. Proton Cannon (x1) 7966 | -5/Factory | Repaired Broken Phase Gun 8053 | -5/Factory | Repaired Broken Wave Gun 8143 | -5/Factory | Build established: Hacker-Gunner 8266 | -5/Factory | Discovered exit to Upper Caves (range 9) 8381 | -5/Factory | Repaired Centrium Wheel 8432 | -5/Factory | Entered Upper Caves 8443 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8729 | -5/Upper Caves | Learned Factory terminal intel 8809 | -5/Upper Caves | Spotted B-75 Beast 8944 | -5/Upper Caves | Destroyed B-75 Beast 9096 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9138 | -5/Upper Caves | Discovered new exit (range 8) 9150 | -5/Upper Caves | Entered another Upper Caves area 9386 | -5/Upper Caves | Lost 3 parts (2u1w) 9615 | -5/Upper Caves | Learned Factory garrison access intel 9678 | -5/Upper Caves | Identified RU-N14's Throwing Claymores 9706 | -5/Upper Caves | Lost 5 parts (3n2u) 9874 | -5/Upper Caves | Encountered a Warlord checkpoint 9911 | -5/Upper Caves | Discovered new exit (range 7) 9918 | -5/Upper Caves | Entered Zhirov 9918 | -5/Zhirov | Discovered new exit (range 3) 9942 | -5/Zhirov | Met Zhirov 9970 | -5/Zhirov | Learned location of Quarantine (-2) 9970 | -5/Zhirov | Learned location of Testing (-3) 9970 | -5/Zhirov | Learned location of Command (-1) 9990 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10011 | -5/Zhirov | Found Alien Artifact 10026 | -5/Zhirov | Found Alien Artifact 10026 | -5/Zhirov | Identified Integrated Dissipator 10026 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10253 | -5/Zhirov | Entered Proximity Caves 10269 | -4/Proximity Caves | Learned location of Armory (-3) 10325 | -4/Proximity Caves | System corruption reached 10% 10497 | -4/Proximity Caves | Spotted B-86 Titan 10544 | -4/Proximity Caves | Destroyed B-86 Titan 10569 | -4/Proximity Caves | Lost 6 parts (1n2u3w) 10659 | -4/Proximity Caves | Learned Research emergency access door positions 10693 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10698 | -4/Proximity Caves | Entered Factory 10698 | -4/Factory | Evolved 2 slots: Utility x2 10699 | -4/Factory | Loaded intel: 26 terminal locations 10700 | -4/Factory | Loaded intel: 4 garrison access locations 10849 | -4/Factory | Spotted B-86 Titan 11242 | -4/Factory | Build established: Derelict-Tank 11254 | -4/Factory | Fabricated Exp. Heat Sink (x1) 11524 | -4/Factory | Repaired Exp. Power Shielding 11741 | -4/Factory | Build established: Tank 12327 | -4/Factory | Build established: Hacker-Tank 12510 | -4/Factory | Identified exit to Upper Caves 12951 | -4/Factory | Build established: Skirmisher 12996 | -4/Factory | Entered Upper Caves 13034 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13356 | -4/Upper Caves | Build established: Tank 14108 | -4/Upper Caves | Discovered new exit (range 18) 14152 | -4/Upper Caves | Entered another Upper Caves area 14184 | -4/Upper Caves | Discovered new exit (range 8) 14607 | -4/Upper Caves | Spotted B-86 Titan 14635 | -4/Upper Caves | Destroyed B-86 Titan 14981 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 15622 | -4/Upper Caves | Discovered new exit (range 10) 15669 | -4/Upper Caves | Entered Warlord 15725 | -4/Warlord | System corruption cleaned by Quarantine Array 16054 | -4/Warlord | Met Warlord 16079 | -4/Warlord | Warlord's base attacked by MAIN.C 16106 | -4/Warlord | Found Prototype Reactor 16106 | -4/Warlord | Identified Vortex Chain Reactor 16120 | -4/Warlord | Found Prototype Device 16120 | -4/Warlord | Identified System Purifier 16124 | -4/Warlord | Found Prototype Processor 16124 | -4/Warlord | Identified Exp. Target Analyzer 16388 | -4/Warlord | Build established: Mutant 16429 | -4/Warlord | Warlord forces counterattacked 16511 | -4/Warlord | Spotted Executioner 16632 | -4/Warlord | Opened side exit 16647 | -4/Warlord | Spotted Executioner 16662 | -4/Warlord | Destroyed Executioner 16730 | -4/Warlord | Spotted Executioner 16737 | -4/Warlord | Found Corrupted Prototype Processor 16754 | -4/Warlord | Warlord base infiltrated, sounded retreat 16780 | -4/Warlord | Spotted Striker 16782 | -4/Warlord | Spotted Executioner 16810 | -4/Warlord | Identified Transdimensional Reconstructor 16810 | -4/Warlord | Warped through subspace 16859 | -4/Warlord | Destroyed Striker 16906 | -4/Warlord | Lost 5 parts (1n3u1w) 16941 | -4/Warlord | Spotted Executioner 16984 | -4/Warlord | Discovered new exit (range 14) 17003 | -4/Warlord | Entered Proximity Caves 17004 | -3/Proximity Caves | Identified exit to Research 17301 | -3/Proximity Caves | Build established: Scavenger-Tank 17613 | -3/Proximity Caves | Build established: Scavenger-Gunner 17688 | -3/Proximity Caves | Entered Research 17688 | -3/Research | Evolved 2 slots: Propulsion x2 17983 | -3/Research | Build established: Gunner 18435 | -3/Research | Destroyed 7 combat bots 18789 | -3/Research | Spotted B-86 Titan 18811 | -3/Research | Destroyed B-86 Titan 18826 | -3/Research | Build established: Scavenger-Tank 18949 | -3/Research | Found Prototype Processor 19074 | -3/Research | Identified Exp. Melee Analysis Suite 19270 | -3/Research | Discovered new exit (range 22) 19382 | -3/Research | Found Prototype Device 19518 | -3/Research | Identified Adv. Kinecellerator 19625 | -3/Research | Identified exit to Testing 19627 | -3/Research | Entered Testing 19694 | -3/Testing | Found Prototype Hackware 19737 | -3/Testing | Found Prototype Energy Cannon 19737 | -3/Testing | Identified Null Cannon 19889 | -3/Testing | Destroyed 9 combat bots 19959 | -3/Testing | Found Prototype Energy Cannon 19959 | -3/Testing | Identified Disintegrator 20163 | -3/Testing | First assault squad dispatched 20170 | -3/Testing | Identified Ghost Barrier 20318 | -3/Testing | Discovered new exit (range 10) 20497 | -3/Testing | Found Prototype Device 20497 | -3/Testing | Identified Exp. Hardlight Generator 20739 | -3/Testing | Found Prototype Launcher 20739 | -3/Testing | Identified Z-bomb Delivery System 21051 | -3/Testing | Lost 14 parts (3p3n5u3w) 21064 | -3/Testing | Destroyed 9 combat bots 21280 | -3/Testing | Found Prototype Processor 21280 | -3/Testing | Identified Spectral Analyzer 21423 | -3/Testing | Found Adv. Powered Armor 21455 | -3/Testing | System corruption reached 10% 21483 | -3/Testing | Lost 6 parts (1p2n2u1w) 21807 | -3/Testing | Lost 6 parts (1p3n2w) 21826 | -3/Testing | Destroyed 9 combat bots 21944 | -3/Testing | Core integrity fell below 50% 22023 | -3/Testing | Destroyed 12 combat bots 22031 | -3/Testing | Lost 10 parts (1p2n4u3w) 22160 | -3/Testing | High security lockdown imminent 22231 | -3/Testing | Scanned by Researcher 22240 | -3/Testing | High security lockdown engaged 22256 | -3/Testing | Released all parts (10) 22262 | -3/Testing | Core integrity fell below 20% 22267 | -3/Testing | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 22256_ Released Lgt. Antimatter Reactor. 22256_ Released Arm. Heavy Treads. 22256_ Released Coolant Network. 22256_ Released Z-bomb Delivery System. 22256_ Penetrated by Slug. 22256_ Slug penetrates G-73 Enforcer. 22256_ G-73 Enforcer suffers critical hit (Destroy). 22259_ Penetrated by Slug. 22260_ ALERT: Assault forces dispatched. 22260_ Held in stasis. 22260_ C-55 Analyst is analyzing... 22262_ Penetrated by Slug. 22262_ Slug penetrates Wall. 22263_ Penetrated by Slug. 22263_ Slug penetrates Wall. 22264_ Held in stasis. 22264_ C-55 Analyst is analyzing... 22264_ Penetrated by Slug. 22264_ Slug penetrates Wall. 22266_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ! %[% # "" ????####+####### # " | | ### / # = = # ## #### ##+### | | #?# #%*! +??????????# # ! | | #?######## ##########??????????# + | | #??# #############???????????# # " | | ???##### ##?###########?# #######+#+### | | ???????# #??# = #?### #### #?? | | ####???# " " #??# #???# #??# #?? | | # #???# " " " #??# """"""" #???# #??# ! #?? | | " ##???# " """ #??# """"""" #???# #??# !#?? | | "#???# " #??# """"""" #???# #############?? | | #???# """"" #??# #???# # ?????#? | | #???# """"" #??? = ????# # """??? #? | | #???# " #????? ???#### # "" "="? #? | | ######## " "" ########+######### # " "" #? | | + " " " # %|! [ # "" #? | | # """ # ! = # " " #? | | + # %== + """ #? | | # # % !%= # "" #? | | ### # # ############### """ #? | | # # # #?????????????# """ #? | | # ######## ###########???# #? | | # % !!! %*YY #???# #? | | + !%!*= = c < #???##############? | | # *=*=!] Y #?????????????????? | | #% !=!g* l Y @ #?????????????????? | | # ###########+#############?????????????????? | | # #???##% #???????????????????????? | | # ######% % #???????????????????????? | | # "%+=% #???????????????????????? | | # ######%%%% """" #???????????????????????? | | #% #????# """" #???????????????????????? | | %+! #????# """" #???????????????????????? | | !######????# "" """" #???????????????????????? | | #?????????#""" """" #???????????????????????? | | #?????????#"F """" #???????????????????????? | | #?????????#""" """" #???????????????????????? | | #?????????# "" """" #???????????????????????? | | ###?????????# #???????????????????????? | | ????????????##############???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 175 Coolant Potential 80 Energy Generation 70 Energy Capacity 1300 Matter Stores 478 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Power Amplification 30 Corruption Containment 12 Corruption Block 20 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Core Shielding 30 Power Shielding 90 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 14 Target Analysis 10 Recoil Reduction 6 Matter Filtering 50 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lgt. Antimatter Cannon | -3/Testing | Archive Hvy. Proton Cannon | -3/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -3/Testing | Archive Fabricated ------------ Phase Gun | x2 | -7/Factory | Preloaded Lrn. Proton Cannon | x1 | -5/Factory | Preloaded Exp. Heat Sink | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Can't Touch This Pyromaniac Challenges ------------ None Game ------ Seed ControlStealthBlade Manual? 0 Play Time 05:11:45 Cumulative 227.3 hours Start 2022.05.08 @ 01:57:35 End 2022.05.08 @ 11:07:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 316 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f6bff3c-8091-4a52-ac9e-8b1debdf8925