Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 10:24:19 Player: beans Result: Destroyed self via exploding Plasma Injector Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (660) 660 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2435 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 259/300 Energy 150/150 System Corruption 0% Temperature Cool (24) Movement Core (250) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Signal Interpreter 0b10 Alert Chip > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Heat Sink Medium Laser Particle Gun Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Signal Interpreter > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Heat Sink Medium Laser Particle Gun Grenade Launcher Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Heat Sink Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun AWS/Gauss Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 5 7 3 2 . Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 3 . 1 . Device 1 | . 1 . . . Storage . | . . . . . Processor 3 | . 2 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 3 2 1 . Energy Gun 4 | 2 2 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 3 4 . . Power 2 | . 1 1 . . Propulsion 2 | . 1 1 . . Utility 1 | . . 1 . . Weapon 2 | . 1 1 . . Highest Loss Streak 2 | . 1 2 . . To Critical Strikes . | . . . . . Average Backups 3 | . 1 4 5 5 Power . | . . . . . Propulsion . | . . . . . Utility . | . . 1 1 1 Weapon 2 | . 1 3 4 4 Tool/Special . | . . . . . Unused Backups 1 | 1 . . . . Power 1 | 1 . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 70 | . 89 58 47 57 Engine 13 | . 13 13 14 14 Treads 12 | . 25 . . . Device 5 | . 11 . . . Processor 16 | . 10 24 19 28 Energy Gun 13 | . 26 4 . . Launcher 6 | . . 14 11 14 Peak Build Rating 22 | 5 10 8 22 14 Average Rating 8 | 3 8 6 12 14 On Entrance 7 | . 5 8 8 14 Naked Turns . | . . . . . Heaviest Build 19 | 8 12 13 19 13 Greatest Support 40 | 40 40 3 3 3 Greatest Overweight (x) 6 | 2 . 4 6 4 Average Overweight (x) 1 | . . 2 4 4 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 Average Carried 3 | . 1 4 5 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 484 | 201 114 169 . . Remotely . | . . . . . Salvage Created 1003 | . 771 230 . 2 Parts 75 | . 62 12 . 1 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 18 | . 12 4 . 2 Guns 12 | . 12 . . . AOE 6 | . . 4 . 2 Classes Destroyed 8 | . 7 1 . . Worker 6 | . 6 . . . Builder 1 | . . 1 . . Tunneler 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 4 | . 2 2 . . Watcher 3 | . 3 . . . Swarmer 7 | . 5 . . 2 Grunt 11 | . 7 4 . . Best Kill Streak 6 | . 6 4 . 2 Combat Bots Only 3 | . 3 2 . 2 Max Kills in Single Turn 2 | . 2 2 . 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 85 | . 70 9 . 6 Missed 21 | . 18 2 . 1 Hits 64 | . 52 7 . 5 Projectile 64 | . 52 7 . 5 Critical Strikes 1 | . . 1 . . Damage Taken 1035 | . 638 226 . 171 Core 276 | . 82 76 . 118 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 114 | 1 99 13 . 1 Largest 2 | 1 2 1 . 1 Hottest 130 | 50 130 33 . 33 Shots Fired 206 | 1 191 13 . 1 Gun 191 | 1 190 . . . Cannon . | . . . . . Launcher 15 | . 1 13 . 1 Special . | . . . . . Kinetic . | . . . . . Thermal 191 | 1 190 . . . Explosive 15 | . 1 13 . 1 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 16 9 . . Robot Miss Streak 4 | . 4 1 . 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 84 | . 75 9 . . Core Hits 50 | . 35 14 . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1853 | . 1083 584 . 186 Guns 1083 | . 1083 . . . Cannons . | . . . . . Explosions 770 | . . 584 . 186 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 1179 | . 1083 . . 96 Explosive 674 | . . 584 . 90 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 27 | . . 13 . 14 Projectiles . | . . . . . Explosions 27 | . . 13 . 14 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 226 | . . 102 . 124 Shots 7 | . . 4 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 372 | 10 372 23 . . Average Temperature 98 | 7 101 14 . . Received Heat Transfer 291 | . 216 75 . . Effects 5 | . 5 . . . Energy Bleed 1 | . 1 . . . Interference 4 | . 4 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 6 . . . Heat Transferred 2881 | . 2781 . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 141 | . 141 72 . . Initial 21 | . . 21 . . Average 34 | . 45 15 . . Influence Increases 704 | . 463 153 . 88 Destroy 0b10 Robot/C 352 | . 240 80 . 32 Destroy 0b10 Robot/NC 85 | . 70 15 . . Destroy Leader 98 | . 70 20 . 8 Disable Machine 93 | . 45 . . 48 Destroy Structure 46 | . 8 38 . . Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 616 | . 407 209 . . Entered New Map 35 | . . 35 . . Time Decay 531 | . 377 154 . . Lost Part 50 | . 30 20 . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 23 3 . 3 Peak Tracking Total 4 | . 4 2 . 3 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 7 | . 3 . . 4 Max in Single Turn 4 | . 1 . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 7 | . 4 1 2 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 5 1 24 . Successful 28 | . 3 1 24 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 27 | . 2 1 24 . Record 23 | . . . 23 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 79 | . 79 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3194 | 121 1474 680 916 3 Spaces Moved 1464 | 79 709 325 350 1 Core 718 | 42 . 325 350 1 Treads 746 | 37 709 . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 100 150 250 Average Speed 187 | 128 160 183 260 250 Slowest Speed 350 | 160 160 250 350 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 93 64 62 9 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 77 | . 6 71 . . Melee . | . . . . . Projectile . | . . . . . AOE 77 | . 6 71 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1705 | 98 856 395 354 2 Wait 96 | 8 34 54 . . Move 1460 | 78 708 324 349 1 Hop . | . . . . . Pick Up 14 | 5 8 1 . . Fast Attach 5 | 1 . 1 3 . Attach 8 | 4 4 . . . Detach . | . . . . . Swap 5 | . 3 2 . . Drop 3 | 1 . . 2 . Fire 114 | 1 99 13 . 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 13) 636 | -10/Materials | Discovered new exit (range 16) 1179 | -10/Materials | Discovered new exit (range 15) 1384 | -10/Materials | Discovered new exit (range 13) 1590 | -10/Materials | Identified exit to Mines 1596 | -10/Materials | Entered Mines 1712 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1732 | -10/Mines | Discovered new exit (range 14) 1830 | -10/Mines | Core integrity fell below 50% 2007 | -10/Mines | Discovered new exit (range 4) 2011 | -10/Mines | Identified exit to Materials 2053 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2126 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2171 | -10/Mines | Discovered exit to Materials (range 12) 2266 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2266 | -10/Mines | Discovered new exit (range 5) 2274 | -10/Mines | Identified exit to Exiles 2276 | -10/Mines | Entered Exiles 2339 | -10/Exiles | Met 8R-AWN 2381 | -10/Exiles | Met EX-HEX 2449 | -10/Exiles | Met EX-BIN 2576 | -10/Exiles | Aligned with FarCom system 2579 | -10/Exiles | Given EX-Vault access code 2641 | -10/Exiles | Opened EX-Vault 2660 | -10/Exiles | Found AWS/Gauss 2811 | -10/Exiles | Found 0b10 Alert Chip 2867 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2932 | -10/Exiles | Met EX-DEC 3085 | -10/Exiles | Learned location of Zion (-7) 3170 | -10/Exiles | Discovered new exit (range 10) 3190 | -10/Exiles | Identified exit to Mines 3192 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3192 | -10/Exiles | Entered Mines 3193 | -9/Mines | Assembled infested the area 3195 | -9/Mines | Destroyed self via exploding Plasma Injector Last Messages --------------- >>Record "MSG004210-01" I heard a group of curious Zionites actually slipped into the Deep Caves and made it back to Zion, only to mysteriously disappear almost immediately after. What is going on up there... EXIT=FOUND EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE Receiving FarCom transmissions... ALERT: Infestation in the mines, dispatching Demolisher response squad. Plasma Injector explodes. Destroyed Flight Unit. Plasma Injector explodes. S-10 Pest destroyed. Destroyed Lgt. Ion Engine. S-10 Pest destroyed. Plasma Injector explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#################????????????? | | ????????????????????# ?????????????? | | ????????????????????# ??????????????? | | ????????????????????# ??????????????? | | ????????????????????# ??????????????? | | ????????????????????# #????????????? | | ????????????????????# @ #????????????? | | ????????????????????# C??????????? | | ????????????????????# ??????????????? | | ????????????????????# =s ??????????????? | | ??????????????????? ??????????????? | | ?????????????????? ?????????????? | | ?????????????????#### #????????????? | | ????????????????????#################????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkWeaponInsulator Manual? 0 Play Time 00:13:38 Cumulative 50.6 hours Start 2025.07.15 @ 10:10:49 End 2025.07.15 @ 10:24:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72be5bca-5dd6-400e-9fcb-b38edff6c24a