Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 21:10:35 Player: NeoBioHazard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (230) 1150 Value Destroyed (8852) 8852 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2202) 2202 TOTAL SCORE: 18224 Bonus ------- High Alert Combat Kills 463 Follower Combat Kills 517 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -478 Cogmind --------- Core Integrity 660/1000 Matter 131/300 Energy 36/100 System Corruption 12% Temperature Warm (152) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Angular Momentum Engine Light Treads Light Treads Light Treads Armored Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Compact Matter Pod (150) Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Core Analyzer > --- WEAPON ----------- Heavy Assault Rifle Autogun Gauss Rifle Flak Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Angular Momentum Engine Light Treads Light Treads Light Treads Armored Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Compact Matter Pod Improved Medium Armor Plating Autogun Autogun Autogun Advanced EMP Blaster [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Ext Fac Slots Evolved 10 | . . 2 . 2 . . 2 . . . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . Utility 4 | . . 2 . . . . . . . . . . . . . 2 Weapon 4 | . . . . 2 . . 1 . . . . . . 1 . . Parts Attached 162 | 7 6 8 1 9 23 17 3 12 6 3 3 . 3 20 22 19 Power 14 | 1 2 1 . . 4 1 . 1 . . . . 1 2 1 . Engine 14 | 1 2 1 . . 4 1 . 1 . . . . 1 2 1 . Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 50 | 2 2 3 . 3 8 6 1 4 3 1 . . . 5 5 7 Treads 37 | . . . . . 5 6 1 4 3 1 . . . 5 5 7 Leg 13 | 2 2 3 . 3 3 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 39 | 1 1 2 1 2 3 3 . 4 3 . 1 . 1 6 6 5 Device 13 | . . . . 1 2 1 . 1 . . . . . 5 2 1 Storage 3 | 1 . . . . . 1 . . 1 . . . . . . . Processor 12 | . 1 . . 1 1 1 . 1 . . 1 . 1 1 . 4 Hackware . | . . . . . . . . . . . . . . . . . Protection 11 | . . 2 1 . . . . 2 2 . . . . . 4 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 59 | 3 1 2 . 4 8 7 2 3 . 2 2 . 1 7 10 7 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 53 | 1 1 2 . 4 7 7 2 3 . 2 1 . 1 7 8 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . . . 1 . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . 1 . . . . . Parts Lost 91 | . 4 1 . 3 7 . . 12 1 1 5 . 8 6 17 26 Power 7 | . . . . . 3 . . 1 . . . . 1 . 1 1 Propulsion 22 | . 2 1 . 1 . . . 3 . . . . 1 2 4 8 Utility 15 | . . . . 2 . . . 3 . . 2 . . 1 3 4 Weapon 47 | . 2 . . . 4 . . 5 1 1 3 . 6 3 9 13 Highest Loss Streak 16 | . 3 1 . 2 4 . . 10 1 1 2 . 5 6 16 11 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . Average Backups 18 | 1 2 7 8 7 7 19 24 23 24 24 23 22 19 17 23 23 Power 2 | . 1 2 3 3 1 1 2 2 2 2 2 2 1 2 4 4 Propulsion 5 | . . 1 1 2 2 4 5 5 7 8 8 8 7 5 6 7 Utility 3 | . . . . . . 1 2 2 2 3 3 3 3 4 8 7 Weapon 7 | . . 4 4 2 3 11 15 14 12 11 10 9 7 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 19 | . . 3 1 . 2 3 1 . . . . . . . 1 8 Power 4 | . . . . . 1 1 . . . . . . . . . 2 Propulsion 4 | . . 1 . . . . . . . . . . . . . 3 Utility 5 | . . . . . 1 1 . . . . . . . . . 3 Weapon 6 | . . 2 1 . . 1 1 . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 85 98 100 93 97 100 99 97 99 99 95 92 94 87 90 91 Engine 7 | . 14 11 11 9 8 9 7 6 7 7 7 7 6 6 5 5 Treads 18 | . . . . . 13 18 23 22 23 23 23 23 22 23 23 19 Leg 3 | . 23 21 22 16 3 . . . . . . . . . . . Device 6 | . . . . 2 9 9 7 6 7 7 7 7 7 7 8 4 Storage 7 | . 14 11 11 9 9 9 7 7 7 7 7 7 7 6 6 5 Processor 9 | . 7 11 11 9 17 18 15 8 . . 2 7 11 10 2 18 Protection 5 | . . 20 22 10 . . . 4 15 15 8 . . . 6 2 Ballistic Gun 33 | . 18 22 22 35 35 36 37 37 37 37 35 31 37 31 35 32 Peak Build Rating 77 | 6 8 18 18 26 30 34 40 40 43 43 43 38 43 65 67 77 Average Rating 39 | 4 6 16 17 21 26 30 39 36 42 42 39 38 36 46 59 68 On Entrance 31 | . 6 8 18 17 26 26 34 40 36 42 43 38 38 34 65 67 Avg Prop Armor Cover (%) 5 | . . . . . 5 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 137 | 12 13 24 27 31 28 105 109 114 124 124 124 110 109 133 137 132 Greatest Support 118 | 20 20 20 20 34 40 42 62 62 60 60 60 60 60 80 118 118 Greatest Overweight (x) 30 | 3 3 2 1 1 4 2 1 2 2 2 2 1 2 2 30 2 Average Overweight (x) . | . . . 1 . . 1 1 1 1 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 6 8 8 8 8 8 22 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 8 8 8 8 8 25 25 25 25 25 25 22 22 25 25 25 Average Carried 18 | 1 2 7 7 7 7 19 24 23 24 24 23 22 19 17 23 23 Final Capacity 25 | 8 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 8 8 8 7 8 25 25 23 25 25 22 22 14 25 25 21 Class Distribution -------------------- 34% | Scavenger-Gunner 20% | Scavenger-Tank 14% | Scavenger-Executioner 11% | Mutant 8% | Gunner 5% | Executioner 3% | Commander-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Executioner | -6/Factory Scavenger-Executioner | -6/Extension Scavenger-Executioner | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Ext Fac Matter Collected 8130 | 214 184 172 91 383 1175 814 . 707 231 289 457 . 275 670 1045 1423 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10425 | . 446 239 90 507 1362 961 . 890 324 258 389 . 154 880 1987 1938 Parts 567 | . 24 12 10 24 80 54 . 42 26 16 23 . 4 42 94 116 Haulers Intercepted 10 | . . . . 1 . 4 . . 1 . . . . 1 1 2 Recyclers Shooed 8 | . . . . . . . . . . . . . . 1 3 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . 16 22 . 3 . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 186 | . 9 5 6 7 29 16 . 22 5 8 12 . 3 9 23 32 Guns 182 | . 7 5 6 7 28 16 . 22 5 8 12 . 3 9 23 31 AOE 3 | . 1 . . . 1 . . . . . . . . . . 1 Classes Destroyed 19 | . 4 1 . 1 4 3 . . 1 . 1 . . . . 4 Worker 9 | . . . . . . 2 . . 1 . . . . . . 6 Builder 6 | . . . . . . 1 . . . . . . . . 4 1 Tunneler 2 | . . . . . . . . . 1 . . . . . 1 . Hauler 10 | . . . . 1 . 4 . . 1 . . . . 1 1 2 Recycler 11 | . 1 . . 1 . . . . 1 . . . . 3 4 1 Operator 2 | . . . . . . . . . . . . . . . . 2 Watcher 2 | . 2 . . . . . . . . . . . . . . . Swarmer 43 | . 3 . 6 . . 3 . 3 3 4 4 . . 3 5 9 Cutter 3 | . . . . . 3 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 61 | . 6 3 . 7 9 3 . 11 . 2 4 . . . 9 7 Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 7 | . . . . . 1 . . 2 . 1 2 . . . 1 . Sentry 37 | . . 2 . . 8 7 . 5 2 1 . . 1 3 7 1 Specialist 1 | . . . . . . . . . . . . . . . . 1 Hunter 12 | . . . . . 6 2 . . . . . . . . . 4 Programmer 16 | . . . . . 2 . . 1 . . 1 . 1 3 . 8 Heavy 1 | . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . 1 . 1 . . . Thug 2 | . . . . . . . . . . . . . . . 1 1 Butcher 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 4 4 3 5 5 5 . 6 4 4 6 . 1 3 7 8 Combat Bots Only 7 | . 3 4 3 4 5 4 . 6 3 4 6 . 1 3 4 7 Max Kills in Single Turn 3 | . 1 1 1 2 2 2 . 2 2 2 2 . 1 1 2 3 Gunslinging 2 | . . . . 1 . 1 . 1 1 1 1 . . . 1 2 Exploded 1 | . 1 . . . 1 . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Ext Fac Hostile Shots Fired 1552 | . 35 51 23 33 147 47 . 301 54 69 77 . 70 92 312 241 Missed 473 | . 9 12 6 6 27 14 . 114 21 24 18 . 22 36 91 73 Hits 1079 | . 26 39 17 27 120 33 . 187 33 45 59 . 48 56 221 168 Melee 24 | . . . . . 16 . . 3 . 2 3 . . . . . Projectile 1055 | . 26 39 17 27 104 33 . 184 33 43 56 . 48 56 221 168 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 30 | . . 3 . 1 10 5 . 5 . . 2 . . . 1 3 Damage Taken 16583 | . 513 483 122 403 1928 469 . 1910 286 571 1113 . 803 679 3662 3641 Core 2043 | . 125 47 36 52 329 91 . 169 38 37 145 . 141 18 475 340 Absorbed by Shields 120 | . . . . . . . . . . . . . . . 120 . Ignored by Resistances 224 | . . 55 . 22 . . . . . . . . . . 129 18 Core Remaining (%) 51 | 100 50 . 79 . . 14 . . . . . . 24 . 42 . Volleys Fired 439 | . 49 13 13 23 72 33 . 34 7 12 20 . 12 40 49 62 Largest 6 | . 2 2 2 4 4 4 . 5 5 5 5 . 5 6 6 6 Hottest 195 | . 80 46 46 96 102 101 . 131 127 130 130 . 125 195 195 174 Shots Fired 1681 | . 79 26 26 92 239 135 . 166 36 58 91 1 54 149 217 312 Gun 1676 | . 79 26 26 92 238 135 . 166 36 58 91 1 54 149 215 310 Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 1 . . . . . . . . . 2 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 1651 | . 54 26 26 92 238 135 . 166 36 58 91 1 54 149 215 310 Thermal . | . . . . . . . . . . . . . . . . . Explosive 3 | . . . . . 1 . . . . . . . . . 2 . Electromagnetic 27 | . 25 . . . . . . . . . . . . . . 2 Robot Hit Streak 27 | . 17 8 3 9 27 12 . 9 10 6 20 . 11 15 11 8 Robot Miss Streak 13 | . 4 1 2 4 5 7 . 13 5 9 10 . 2 6 6 11 Penetration Max 2 | . . . . . 1 . . 1 . . . . . 1 2 1 Secondary Targets 59 | . . 1 2 2 3 4 . 11 2 5 6 . . 1 10 12 Max Gunslinging Chain 2 | . . 1 1 1 1 1 . 1 1 2 2 . . 1 1 2 Shots Hit Robots 1081 | . 58 20 15 54 160 83 . 106 24 39 73 . 41 90 136 182 Core Hits 627 | . 25 10 6 22 61 42 . 59 25 33 49 . 15 33 111 136 Critical Kills 44 | . . 1 . . 4 1 . 9 . . . . 1 6 12 10 Critical Parts Destroyed 62 | . 1 . 1 1 4 4 . 6 . . 2 . 2 12 17 12 Critical Strikes 114 | . 1 1 1 1 8 7 . 17 . . 2 . 4 18 32 22 Destroy 114 | . 1 1 1 1 8 7 . 17 . . 2 . 4 18 32 22 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19186 | . 837 267 206 721 2787 1268 . 1854 407 636 1293 . 722 1255 2563 4370 Guns 17902 | . 707 267 206 721 2701 1268 . 1854 407 636 1293 . 722 1255 2318 3547 Cannons . | . . . . . . . . . . . . . . . . . Explosions 1284 | . 130 . . . 86 . . . . . . . . . 245 823 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 17610 | . 415 267 206 721 2701 1268 . 1854 407 636 1293 . 722 1255 2318 3547 Thermal 679 | . 27 . . . . . . . . . . . . . . 652 Explosive 434 | . 103 . . . 86 . . . . . . . . . 245 . Electromagnetic 463 | . 292 . . . . . . . . . . . . . . 171 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 2 2 . 2 2 2 3 3 3 1 1 12 Average Corruption 2 | . . . . . 1 2 . 1 2 2 2 3 3 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 149 | . . . . . 11 18 . 13 8 22 20 5 5 . 15 32 Message Errors 31 | . . . . . 2 5 . 3 2 4 3 1 2 . 1 8 Matter Fused 36 | . . . . . 4 7 . 4 1 7 3 2 . . 3 5 Heat Flow Errors 17 | . . . . . 1 2 . 2 1 4 1 1 . . 2 3 Energy Discharges 12 | . . . . . 1 . . 2 . 2 3 . 1 . . 3 Parts Rejected 4 | . . . . . . 1 . . . . . . 1 . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . . 2 . . . 3 4 3 . . . 3 3 Data Loss (major) 9 | . . . . . 1 . . . . . 2 . . . 4 2 Misfires 10 | . . . . . . 3 . 1 1 1 3 1 . . . . Alerts 4 | . . . . . . . . . . . . . 1 . 1 2 Weapon Failures 7 | . . . . . . . . 1 . . 2 . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 358 | . 66 . . . . . . . . . . . . . 16 276 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 358 | . 66 . . . . . . . . . . . . . 16 276 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 773 | . 218 . . . 23 . . . . . . . . . . 532 Shots 12 | . 3 . . . 1 . . . . . . . . . . 8 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 96 100 14 398 197 206 . 413 312 244 180 75 11 4 373 181 Average Temperature 77 | . 38 43 10 231 31 43 . 109 75 69 65 54 8 4 79 40 Received Heat Transfer 3529 | . 144 282 . 261 297 270 . 636 30 135 210 . 156 60 640 408 Effects 11 | . . . . 4 . . . 2 . . . . . . 5 . Shutdowns 4 | . . . . 2 . . . 1 . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . 3 . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . Damage (minor) 2 | . . . . 1 . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Fried 4 | . 3 . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 426 | . 50 . . . . . . . . . . . . . . 376 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . . . . . . . . . 4 Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Ext Fac Maximum Alert Level 3 | . . . . . 3 2 . 2 1 . . . . 3 . 1 Low Security (%) 49 | 100 100 100 100 100 9 . 100 24 38 . . . . . 100 89 Level 1 18 | . . . . . 10 31 . 46 61 . . . . 34 . 10 Level 2 23 | . . . . . 41 68 . 29 . . . . . 50 . . Level 3 7 | . . . . . 38 . . . . . . . . 14 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 973 | . 119 80 70 99 973 596 149 524 275 . . . . 757 190 241 Initial 756 | . . 21 . 17 51 473 149 . 275 . . . . 756 94 91 Average 280 | . 78 21 14 41 591 464 31 306 211 . . . . 485 67 120 Influence Increases 6560 | . 341 130 140 189 1032 601 . 644 117 148 232 . 75 975 1062 874 Destroy 0b10 Robot/C 3555 | . 180 100 120 140 600 340 . 440 75 120 180 . 45 135 600 480 Destroy 0b10 Robot/NC 204 | . 15 . . 10 . 35 . . 16 . . . 8 16 52 52 Destroy Leader 638 | . 34 30 20 22 30 138 . 30 26 16 40 . 16 58 68 110 Allied During Kill 310 | . . . . . 8 26 . . . . . . 6 . 262 8 Successful Hack 45 | . 11 . . . 14 . . 14 . . . . . . 6 . Disable Machine 183 | . 30 . . 15 . 30 . . . . . . . 12 12 84 Anti-Garrison Action 425 | . . . . . 300 . . 125 . . . . . . . . Destroy Structure 246 | . 41 . . 2 50 2 . 5 . . . . . 4 2 140 Advance Influence 750 | . . . . . . . . . . . . . . 750 . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 189 | . 30 . . . 15 30 . 30 . 12 12 . . . 60 . Influence Decreases 6399 | . 290 181 94 156 138 1244 330 120 505 284 232 . 64 793 1068 900 Entered New Map 1268 | . . 30 . 29 28 500 181 . 249 51 . . . 5 99 96 Time Decay 3366 | . 250 141 94 97 . 534 10 . 246 233 202 . 51 428 556 524 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . 300 . . Lost Part 797 | . 40 10 . 30 70 . . 120 10 . 30 . 13 60 154 260 Lost Ally 379 | . . . . . 40 60 . . . . . . . . 259 20 Purge Threat 289 | . . . . . . 150 139 . . . . . . . . . Squads Dispatched 13 | . 1 . . 1 . 1 . . . . . . . 2 1 7 Investigation . | . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . . . 2 . 2 Reinforcement 9 | . 1 . . 1 . 1 . . . . . . . . 1 5 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 3 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Ext Fac Distress Signals 12 | . 3 . . . . 4 . . . . . . 1 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 273 | . 18 6 6 10 30 30 . 25 7 9 13 . 6 15 40 58 Peak Tracking Total 15 | . 5 4 3 3 6 5 . 6 2 4 6 . 2 5 8 15 Tactical Retreats 13 | . 1 . . . 1 2 . 2 . 1 1 . . . 5 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Ext Fac Traps Triggered 6 | . . . . . 1 . . . . . . . . . 3 2 Indirectly 1 | . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Ext Fac Machines Disabled 19 | . 2 . . 1 2 2 . . . . . . . 1 4 7 Max in Single Turn 3 | . 2 . . 1 2 1 . . . . . . . 1 2 3 Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Ext Fac Machines Accessed 20 | . 1 . 1 1 3 2 2 2 1 . . 2 . 1 4 . Terminals 14 | . 1 . 1 . 3 1 1 2 . . . . . 1 4 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . 1 . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . Total Hacks 60 | . 4 . 2 1 9 7 3 3 3 . . 18 . 2 8 . Successful 35 | . 3 . 1 1 1 5 2 1 1 . . 18 . . 2 . Failed 24 | . 1 . 1 . 8 1 1 2 2 . . . . 2 6 . Catastrophic 10 | . . . 1 . 1 . 1 2 1 . . . . . 4 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . Manual 19 | . 1 . 3 . . 4 2 . . . . . . 2 7 . Terminals 34 | . 4 . 2 . 9 4 2 3 . . . . . 2 8 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 3 . . 3 . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . Terminal Hacks 30 | . 3 . 1 . 1 3 1 1 . . . 18 . . 2 . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . Robot Analysis 3 | . 1 . 1 . . . . . . . . . . . 1 . Prototype ID Bank 5 | . . . . . . 1 . . . . . 3 . . 1 . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . 1 . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 2 . . 1 . . . . . . . Retrieve Study 3 | . . . . . . 2 . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 1 1 3 1 2 2 1 . . . . 1 4 . Full Trace Events 2 | . . . . . 1 . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 2 . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Ext Fac Used RIF Installer 2 | . . . . . 1 . . 1 . . . . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 8 . . . . . . . . . . . Machine Destruction 5 | . . . . . 5 . . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 5 . . . . . . . . . 9 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Ext Fac Total Allies 28 | . . . . . 5 . . . . . . . 1 . 22 . Largest Group 10 | . . . . . 3 3 . . . . . . 1 . 10 4 Highest-Rated Group 252 | . . . . . 30 30 . . . . . . 96 . 252 246 Highest-Rated Ally 159 | . . . . . 16 10 . . . . . . 96 . 159 159 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 182 | . . . . . 14 11 . . . . . . 13 . 132 12 Total Damage 3628 | . . . . . 187 188 . . . . . . 343 . 2727 183 Kills 26 | . . . . . 1 1 . . . . . . 2 . 21 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Ext Fac Active Infowar (turns) . | . . . . . . . . . . . . . . . . . Robot Analysis Total 3 | . 1 . 1 . . . . . . . . . . . 1 . Derelict Logs Recovered 4 | . . . 1 . . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Ext Fac Turns Passed 14728 | 62 589 425 480 311 1945 1501 138 1404 520 1125 1302 166 459 1056 1758 1487 Spaces Moved 5864 | 43 278 185 228 126 1035 458 57 509 180 428 552 79 187 389 616 514 Core 49 | 20 19 . . . 3 . . . . . . . . . 7 . Treads 4779 | . . . . . 817 458 57 509 180 428 552 79 187 389 609 514 Legs 1036 | 23 259 185 228 126 215 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 125 120 160 235 235 240 250 210 210 210 210 217 229 Average Speed 213 | 116 125 188 190 160 152 283 235 238 258 250 221 210 211 222 241 238 Slowest Speed 1550 | 200 200 260 190 200 250 320 235 320 330 250 250 210 250 250 1550 285 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 68 19 73 12 87 60 2 52 6 69 83 69 41 12 74 22 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 . . 1 1 1 1 1 . 1 . Scrap Searched 6 | . . . 2 . . . . . . . 3 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 186 | . 41 . . . 60 3 . 1 . . . . . 4 3 74 Melee . | . . . . . . . . . . . . . . . . . Projectile 15 | . . . . . 2 3 . 1 . . . . . 1 2 6 AOE 166 | . 41 . . . 58 . . . . . . . . . . 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Ext Fac Total 7093 | 51 443 242 252 185 1258 582 62 602 221 452 580 79 219 477 769 619 Wait 400 | . 100 26 9 27 58 56 . 45 19 9 5 . 11 24 8 3 Move 5846 | 42 277 184 227 125 1033 457 56 507 179 427 551 78 186 388 615 514 Hop . | . . . . . . . . . . . . . . . . . Pick Up 48 | 2 8 3 1 . 5 10 1 . 3 . . . . 5 3 7 Fast Attach 58 | 6 3 3 . 1 10 1 . 7 . . 1 . 2 6 12 6 Attach 47 | . 2 . . 3 4 . 2 5 1 1 3 . 8 2 5 11 Detach . | . . . . . . . . . . . . . . . . . Swap 92 | 1 2 5 1 5 19 17 2 4 6 2 . 1 . 12 7 8 Drop 55 | . 2 8 1 1 15 8 1 . 6 1 . . . . 4 8 Fire 439 | . 49 13 13 23 72 33 . 34 7 12 20 . 12 40 49 62 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . 5 . . . . . . . . . 6 . Rewire 97 | . . . . . 37 . . . . . . . . . 60 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: [*Fac] / [*Cet]) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 9) 192 | -10/Materials | Discovered new exit (range 9) 292 | -10/Materials | Lost 3 parts (2n1w) 304 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 563 | -10/Materials | Derelicts attacked the area 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Utility x2 989 | -9/Materials | Discovered new exit (range 4) 1077 | -9/Materials | Entered Mines 1434 | -9/Mines | Learned Materials security intel 1506 | -9/Mines | Discovered new exit (range 7) 1557 | -9/Mines | Entered Materials 1557 | -8/Materials | Evolved 2 slots: Weapon x2 1573 | -8/Materials | Identified exit to Garrison 1868 | -8/Materials | Entered Garrison 1892 | -8/Garrison | Triggered checkpoint 2074 | -8/Garrison | Lost 4 parts (1p3w) 2113 | -8/Garrison | Core integrity fell below 50% 2186 | -8/Garrison | Discovered new exit (range 8) 2202 | -8/Garrison | Build established: Scavenger-Gunner 2210 | -8/Garrison | Triggered checkpoint 2317 | -8/Garrison | Garrison Relay disabled 2552 | -8/Garrison | Triggered checkpoint 2575 | -8/Garrison | Triggered checkpoint 2616 | -8/Garrison | Triggered checkpoint 2750 | -8/Garrison | Discovered new exit (range 11) 2800 | -8/Garrison | Triggered checkpoint 2842 | -8/Garrison | Triggered checkpoint 3058 | -8/Garrison | Triggered checkpoint 3226 | -8/Garrison | Discovered new exit (range 10) 3298 | -8/Garrison | Discovered new exit (range 20) 3298 | -8/Garrison | Discovered new exit (range 53) 3298 | -8/Garrison | Discovered new exit (range 70) 3346 | -8/Garrison | Phase Generator disabled 3499 | -8/Garrison | Installed Relay Interface Framework 3552 | -8/Garrison | Triggered checkpoint 3813 | -8/Garrison | Entered Materials 3813 | -8/Materials | Accompanied by 3 allies 4052 | -8/Materials | Core integrity fell below 20% 4786 | -8/Materials | Central database locked down 5088 | -8/Materials | Build established: Gunner 5211 | -8/Materials | Discovered new exit (range 9) 5314 | -8/Materials | Entered Factory 5314 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5449 | -7/Factory | Identified exit to Garrison 5452 | -7/Factory | Entered Garrison 5616 | -7/Garrison | Triggered checkpoint 5660 | -7/Garrison | Discovered new exit (range 44) 5660 | -7/Garrison | Discovered new exit (range 77) 5660 | -7/Garrison | Discovered new exit (range 72) 5882 | -7/Garrison | Triggered checkpoint 5924 | -7/Garrison | Triggered checkpoint 5924 | -7/Garrison | Triggered checkpoint 5938 | -7/Garrison | Triggered checkpoint 6000 | -7/Garrison | Lost 10 parts (1p3n1u5w) 6176 | -7/Garrison | Build established: Scavenger-Gunner 6216 | -7/Garrison | Triggered checkpoint 6504 | -7/Garrison | Triggered checkpoint 6590 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6769 | -7/Garrison | Build established: Scavenger-Tank 6856 | -7/Garrison | Entered Factory 7211 | -7/Factory | Discovered new exit (range 15) 7376 | -7/Factory | Entered Lower Caves 7558 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7574 | -7/Lower Caves | Learned Factory stockpile data 8447 | -7/Lower Caves | Discovered new exit (range 12) 8501 | -7/Lower Caves | Entered another Lower Caves area 8706 | -7/Lower Caves | Discovered new exit (range 16) 9506 | -7/Lower Caves | Spotted B-75 Beast 9513 | -7/Lower Caves | Core integrity fell below 50% 9526 | -7/Lower Caves | Destroyed B-75 Beast 9641 | -7/Lower Caves | Build established: Scavenger-Gunner 9793 | -7/Lower Caves | Discovered new exit (range 6) 9803 | -7/Lower Caves | Entered Data Miner 9803 | -7/Data Miner | Discovered new exit (range 6) 9843 | -7/Data Miner | Met Data Miner 9917 | -7/Data Miner | Received God Mode back door access code from Data Miner 9969 | -7/Data Miner | Entered Proximity Caves 9972 | -6/Proximity Caves | Spotter reported a threat 10191 | -6/Proximity Caves | Spotted B-75 Beast 10207 | -6/Proximity Caves | Spotter reported a threat 10220 | -6/Proximity Caves | Escorted by Enhanced Grunt 10225 | -6/Proximity Caves | Destroyed B-75 Beast 10255 | -6/Proximity Caves | Lost 5 parts (1p1n3w) 10257 | -6/Proximity Caves | Spotter reported a threat 10308 | -6/Proximity Caves | Spotter reported a threat 10360 | -6/Proximity Caves | Discovered new exit (range 14) 10372 | -6/Proximity Caves | Spotter reported a threat 10378 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10428 | -6/Proximity Caves | Entered Factory 10428 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10429 | -6/Factory | Identified exit to Extension 10434 | -6/Factory | Lost 3 parts (3w) 10555 | -6/Factory | Lost 6 parts (2n1u3w) 10778 | -6/Factory | Search patrols dispatched 11128 | -6/Factory | Search patrols dispatched 11282 | -6/Factory | Build established: Executioner 11478 | -6/Factory | Search patrols dispatched 11484 | -6/Factory | Entered Extension 11631 | -6/Extension | Rescued a captive Derelict 11633 | -6/Extension | Rescued a captive Derelict 11739 | -6/Extension | Rescued a captive Derelict 11835 | -6/Extension | Rescued a captive Derelict 11836 | -6/Extension | Rescued a captive Derelict 11837 | -6/Extension | Lost 3 allies 12115 | -6/Extension | Build established: Commander-Executioner 12247 | -6/Extension | Spotted B-75 Beast 12260 | -6/Extension | Spotted B-75 Beast 12296 | -6/Extension | Allies destroyed B-75 Beast 12307 | -6/Extension | Core integrity fell below 50% 12313 | -6/Extension | Allies destroyed B-75 Beast 12328 | -6/Extension | Lost 16 parts (1p4n3u8w) 12359 | -6/Extension | Lost 7 allies 12459 | -6/Extension | Disrupted transfer network 12579 | -6/Extension | Lost 3 allies 12762 | -6/Extension | Rescued a captive Derelict 12790 | -6/Extension | Rescued a captive Derelict 12793 | -6/Extension | Rescued a captive Derelict 12815 | -6/Extension | Rescued a captive Derelict 12861 | -6/Extension | Build established: Scavenger-Executioner 12986 | -6/Extension | Rescued A7 13058 | -6/Extension | Rescued a captive Derelict 13058 | -6/Extension | Rescued a captive Derelict 13090 | -6/Extension | Rescued a captive Derelict 13192 | -6/Extension | Disrupted transfer network 13193 | -6/Extension | Discovered new exit (range 10) 13196 | -6/Extension | Discovered new exit (range 6) 13242 | -6/Extension | Entered Factory 13242 | -5/Factory | Accompanied by 4 allies (A7) 13242 | -5/Factory | Evolved 2 slots: Utility x2 13806 | -5/Factory | Destroyed 7 combat bots 13891 | -5/Factory | Lost 4 parts (1n1u2w) 14413 | -5/Factory | Cargo convoy interrupted 14534 | -5/Factory | System corruption reached 10% 14558 | -5/Factory | Destroyed 7 combat bots 14567 | -5/Factory | Lost 3 parts (3w) 14717 | -5/Factory | Lost 3 parts (1u2w) 14729 | -5/Factory | Self-destructed Last Messages --------------- 14723_ Chain reaction triggered in Corrupted Prototype Engine. 14723_ Med. Treads destroyed. 14723_ Destroyed Med. Treads. 14723_ A bubble of rippling energy engulfs the area. 14723_ Field strength at 79. 14723_ Chain reaction triggered in Corrupted Prototype Engine. 14723_ Slug penetrates Wall. 14724_ Field strength at 58. 14725_ P-70 Sage resets R-10 Processor, system corruption cleaned. 14725_ Adv. EMP Blaster destroyed. 14725_ Field strength at 37. 14726_ Field strength at 16. 14726_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 14727_ Slug penetrates Wall. 14727_ Stasis field depleted. 14727_ Autogun destroyed. 14728_ Wall collapses. 14728_ Arm. Medium Treads destroyed. 14728_ Autogun destroyed. 14728_ Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | ###############/####### #????#??????????? | | # = #???????????????? | | # ######## #???????????????? | | # #??????# #######???????????????? | | / #???####+######????????????????? | | # #???# =! #????????????????? | | # #???# ! #????????????????? | | ! # #???# [ #????????????????? | | ! # !#???# ! ! #????????????????? | | # %##### #????????????????? | | ##########+## ! + " " " " #????????????????? | | ?????????# ##### " " " " #????????????????? | | ?????????# #???# " " " " +?H??????????????? | | ?????????# #???# " " " " #????????????????? | | ?????????# #???# " " " " #????????????????? | | ?????????# #???# " " " " #????????????????? | | ??????#### #???# " " "?"A#????????????????? | | ??????+ #???# " " "?"g#????????????????? | | ??????####### #?????" "?" "g#????????????????? | | ????????????# #????? ?? g #????????????????? | | ????????????# x #?????? ?H ??????????????????? | | ?????######## x ;#########/####????????????????? | | ??? = !==g^=[%#????????????????? | | ?? %* ! g!!% # """???????????? | | ??? ^ ! !hRi=!%/ """???????????? | | ??? k * @ p !% #????????????????? | | ???? * ** = [x=!#????????????????? | | ???? ##;; ;##;h#????????????????? | | ????"""" # =! ;#???#????????????????? | | ?????""" " " # """ ##????????????????????? | | ??????"" "R" # """ "" #?????????????????????? | | ???????" """ + """ T" #?????????????????????? | | ??????? # "" #?????????????????????? | | ??????? ? #?""" "" #?????????????????????? | | ????????? ?#######???"" ?? #?????????????????????? | | ?????????????????????"" ?? +?????????????????????? | | ?????????????????????? ??? #?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 9 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hpw. Shotgun | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticRiotKatana Manual? 0 Play Time 01:07:22 Cumulative 273.5 hours Start 2026.09.08 @ 20:33:16 End 2026.09.09 @ 21:10:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 482 Rogue 319 Adventurer 15 Explorer 148 Win Type - Total 32 Types 31/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8a7c0c4-7f98-4b20-975d-b4d05a741b9a