Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.01.01 @ 19:41:34 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (126) 630 Value Destroyed (4932) 4932 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1029) 1029 TOTAL SCORE: 12791 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 475 Met Imprinter 300 Was Imprinted 300 Friendly Fire -52 Cogmind --------- Core Integrity 1106/1150 Matter 251/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Treading (183) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Treads Armored Treads Heavy Treads > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner Makeshift Terrain Scan Processor Salvage Targeting Computer Advanced Targeting Computer Heavy Insulated Plating System Shield > --- WEAPON (2) ------- KE Penetrator KE Penetrator > --- INVENTORY (36) --- Reinforced Deuterium Engine Light Angular Momentum Engine Antimatter Reactor Light Treads Light Treads Light Treads Improved Treads Improved Cooling System Energy Well (500) Makeshift Terrain Scanner Improved Medium Armor Plating Improved Medium Armor Plating Hacking Drone Bay (1/1) Heavy Riot Gun Heavy Laser Heavy Laser High-powered Shotgun Enhanced Autogun Gauss Rifle Heavy Battle Rifle Coil Gun Heavy Machine Gun Proton Missile Launcher Guided EMP Blaster Heavy Shock Bomb Launcher Heavy Rocket Launcher Long-range Missile Launcher Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Armored Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner Makeshift Terrain Scan Processor Salvage Targeting Computer Advanced Targeting Computer Heavy Insulated Plating System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Antimatter Reactor Light Treads Light Treads Light Treads Improved Treads Improved Cooling System Energy Well Makeshift Terrain Scanner Improved Medium Armor Plating Improved Medium Armor Plating Hacking Drone Bay Heavy Riot Gun Heavy Laser Heavy Laser High-powered Shotgun Enhanced Autogun Gauss Rifle Heavy Battle Rifle Coil Gun Heavy Machine Gun Proton Missile Launcher Guided EMP Blaster Heavy Shock Bomb Launcher Heavy Rocket Launcher Long-range Missile Launcher Datajack Remote Datajack [Rating: 85] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Launcher Guided EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Slots Evolved 13 | . 1 . . . 4 2 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . 1 Utility 11 | . 1 . . . 3 2 2 . . . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 167 | . 10 1 . . 20 14 25 8 28 3 13 21 9 2 13 Power 10 | . . . . . 4 . 1 2 3 . . . . . . Engine 6 | . . . . . 1 . 1 2 2 . . . . . . Core 3 | . . . . . 3 . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . . . . . Propulsion 41 | . 4 . . . 4 3 6 4 5 1 7 1 2 . 4 Treads 35 | . 4 . . . 4 3 6 4 2 . 5 1 2 . 4 Leg 6 | . . . . . . . . . 3 1 2 . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 70 | . 5 1 . . 6 9 9 1 13 1 3 11 5 1 5 Device 27 | . 1 1 . . 3 1 6 1 6 . 1 4 . 1 2 Storage 11 | . 4 . . . . 2 . . 4 . . . . . 1 Processor 15 | . . . . . 2 4 1 . 2 1 . 3 2 . . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 16 | . . . . . 1 2 2 . 1 . 2 3 3 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 46 | . 1 . . . 6 2 9 1 7 1 3 9 2 1 4 Energy Gun 7 | . 1 . . . 1 . 2 . 1 . . 2 . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . Ballistic Gun 26 | . . . . . 5 2 4 1 3 1 2 4 1 . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . . 2 . 3 . 1 3 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 4 . 1 . 2 . 1 1 . . . Parts Lost 40 | . . . . . . 1 8 8 12 . . 6 3 1 1 Power 3 | . . . . . . . 1 1 1 . . . . . . Propulsion 12 | . . . . . . . 1 3 5 . . 2 1 . . Utility 19 | . . . . . . 1 4 3 3 . . 4 2 1 1 Weapon 6 | . . . . . . . 2 1 3 . . . . . . Highest Loss Streak 8 | . . . . . . 1 5 8 6 . . 2 2 1 1 Average Slot Usage (%) 92 | . 99 100 100 100 94 97 91 95 84 100 94 90 92 91 89 Engine 5 | . 12 12 12 12 3 . 2 5 3 6 6 5 5 5 5 Core 1 | . . . . . 4 7 2 . . . . . . . . Treads 14 | . 23 25 25 25 22 21 17 17 6 . 12 15 10 11 14 Leg 3 | . 1 . . . . . . . 7 18 5 . . . . Device 11 | . 4 12 12 12 15 9 15 15 4 12 12 12 16 16 12 Storage 19 | . 24 25 25 25 16 18 21 18 24 18 18 16 16 16 16 Processor 15 | . . . . . 7 16 12 18 24 25 14 8 19 22 20 Hackware 1 | . . . . . . . . . . . . 3 5 5 5 Protection 6 | . 7 . . . 7 8 5 4 . 6 10 15 5 2 5 Energy Gun 4 | . 12 12 12 12 8 3 3 4 2 . . 2 5 5 1 Ballistic Gun 7 | . 12 12 12 12 7 10 8 7 4 12 12 7 4 2 7 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 164 | 17 75 75 75 75 81 129 127 120 124 124 144 153 133 125 164 Greatest Support 113 | 20 40 40 40 40 60 71 71 60 60 50 81 81 60 40 113 Greatest Overweight (x) 39 | . 2 1 1 1 1 1 39 1 6 2 9 6 6 3 3 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 2 2 1 1 3 3 1 Largest Inventory Capacity 36 | . 20 20 20 20 20 28 28 28 28 28 28 28 28 28 36 Average Capacity 26 | . 18 20 20 20 20 21 28 28 28 28 28 28 28 28 30 Most Carried 30 | . 20 20 20 20 20 23 24 25 28 28 28 28 28 26 30 Average Carried 23 | . 14 19 19 19 18 20 20 21 23 28 27 27 24 25 27 Final Capacity 36 | 8 20 20 20 20 20 28 28 28 28 28 28 28 28 28 36 Final Carried 30 | 7 19 20 18 20 19 22 20 25 28 28 28 28 25 26 30 Class Distribution -------------------- 39% | Hauler-Mutant 35% | Hacker-Mutant 12% | Hacker-Skirmisher 10% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hauler-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Matter Collected 3606 | 200 118 13 . . 431 312 341 200 874 20 177 355 191 35 339 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5917 | . 163 . . . 866 417 929 366 714 . 59 1296 549 45 513 Parts 275 | . 14 . . 2 49 26 32 9 21 . 1 59 25 4 33 Haulers Intercepted 6 | . 1 . . . 2 2 . . 1 . . . . . . Recyclers Shooed 3 | . . . . . 2 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Combat Hostiles Destroyed 93 | . 3 . . . 16 6 16 7 8 . 1 17 10 3 6 Guns 74 | . 3 . . . 16 6 13 7 6 . 1 10 7 . 5 AOE 16 | . . . . . . . 3 . 2 . . 5 3 3 . Classes Destroyed 14 | . 4 . . 1 6 . 2 . . . . 1 . . . Worker 3 | . 1 . . . . 1 . . . . . 1 . . . Builder 5 | . . . . . 1 2 . . . . . 1 . . 1 Tunneler 2 | . . . . 1 . . 1 . . . . . . . . Hauler 6 | . 1 . . . 2 2 . . 1 . . . . . . Recycler 7 | . . . . . 1 . 3 . . . . 3 . . . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 9 | . . . . . 2 1 1 . . . . 3 . . 2 Swarmer 28 | . 2 . . . 3 2 4 3 . . . 7 4 3 . Grunt 32 | . 1 . . . 8 2 6 4 6 . 1 . 4 . . Brawler 4 | . . . . . 3 . 1 . . . . . . . . Duelist 2 | . . . . . . . 1 . . . . . 1 . . Sentry 10 | . . . . . 2 2 1 . . . . 3 1 . 1 Hunter 5 | . . . . . . . . . . . . 4 . . 1 Programmer 12 | . . . . . . . 3 . 2 . . 3 . . 4 Packrat 2 | . . . . . . . . . 1 . . . 1 . . Best Kill Streak 7 | . 2 . . 1 7 5 5 6 3 . 1 3 3 3 2 Combat Bots Only 6 | . 2 . . . 5 2 4 6 3 . 1 3 3 3 2 Max Kills in Single Turn 3 | . 1 . . 1 1 1 2 1 1 . 1 3 3 3 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . Exploded 3 | . . . . . . . 1 . 1 . . 2 3 3 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Damage Taken 7916 | . 21 3 . . 521 219 1716 741 1450 . 126 1766 779 28 546 Core 949 | . . . . . 74 37 152 84 341 . . 45 163 9 44 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 100 86 94 . . . . 32 . . 78 . Volleys Fired 432 | . 11 1 . . 66 33 62 25 60 . 13 79 34 1 47 Largest 2 | . 2 2 . . 2 2 2 2 2 . 2 2 2 1 2 Hottest 99 | . 85 85 . . 90 90 95 95 91 . 72 99 93 43 93 Shots Fired 699 | . 22 2 . . 99 60 104 50 100 . 26 127 42 1 66 Gun 657 | . 22 2 . . 99 60 95 50 81 . 25 124 41 . 58 Cannon 3 | . . . . . . . 3 . . . . . . . . Launcher 39 | . . . . . . . 6 . 19 . 1 3 1 1 8 Special . | . . . . . . . . . . . . . . . . Kinetic 505 | . 11 1 . . 66 47 71 37 64 . 25 93 33 . 57 Thermal 112 | . 11 1 . . 33 13 24 13 17 . . . . . . Explosive 7 | . . . . . . . . . 4 . . 1 1 1 . Electromagnetic 75 | . . . . . . . 9 . 15 . 1 33 8 . 9 Robot Hit Streak 90 | . 19 8 . . 31 32 45 45 90 . 13 28 21 . 29 Robot Miss Streak 3 | . 1 1 . . 3 2 1 1 2 . 1 1 1 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 14 | . . . . . 3 . 2 2 2 . 1 2 1 . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 1 1 . 1 1 1 . 1 Shots Hit Robots 617 | . 19 2 . . 90 52 88 46 92 . 22 111 38 . 57 Core Hits 403 | . 9 1 . . 89 46 91 31 30 . 9 48 25 3 21 Critical Hits 14 | . . . . . . . 1 1 5 . 1 3 . . 3 Critical Kills 5 | . . . . . . . 1 . 2 . 1 . . . 1 Critical Parts Destroyed 8 | . . . . . . . . 1 3 . . 2 . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15411 | . 257 3 . 37 1464 940 3259 882 1987 . 592 2996 968 243 1783 Guns 11896 | . 194 3 . . 1411 919 1866 882 1474 . 532 2443 724 . 1448 Cannons 83 | . . . . . . . 83 . . . . . . . . Explosions 3153 | . . . . . . . 1310 . 513 . 60 455 244 243 328 Melee . | . . . . . . . . . . . . . . . . Ramming 279 | . 63 . . 37 53 21 . . . . . 98 . . 7 Kinetic 9214 | . 78 . . . 819 703 1373 642 1237 . 532 1802 585 . 1443 Thermal 2688 | . 116 3 . . 592 216 1071 240 237 . . 213 . . . Explosive 1264 | . . . . . . . 489 . 199 . . 89 244 243 . Electromagnetic 1966 | . . . . . . . 326 . 314 . 60 794 139 . 333 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 3 3 4 3 . 2 2 2 2 Average Corruption 2 | . . . . . . . 3 3 3 3 . 1 2 2 1 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . Effects 93 | . . . . . . . 16 10 42 . . 6 12 5 2 Message Errors 31 | . . . . . . . 2 3 13 . . 3 7 2 1 Matter Fused 17 | . . . . . . . 2 2 13 . . . . . . Heat Flow Errors 17 | . . . . . . . 4 . 10 . . . 2 1 . Energy Discharges 12 | . . . . . . . 4 1 2 . . 1 3 1 . Data Loss (minor) 5 | . . . . . . . 1 1 2 . . . . 1 . Targeting Errors 10 | . . . . . . . 3 3 2 . . 1 . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 352 | . . . . . . . 313 . . . . 39 . . . Projectiles 21 | . . . . . . . 21 . . . . . . . . Explosions 324 | . . . . . . . 292 . . . . 32 . . . Melee 7 | . . . . . . . . . . . . 7 . . . Knockbacks 6 | . 1 . . 1 1 1 . . . . . 2 . . . Impact 6 | . 1 . . 1 1 1 . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 383 | . . . . . . . 314 . . . . 68 . . 1 Shots 10 | . . . . . . . 7 . . . . 2 . . 1 Rammed 22 | . 5 . . 1 7 2 . . . . . 6 . . 1 Targets Rammed 24 | . 5 . . 2 7 2 . . . . . 7 . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . 1 . . . Highest Temperature 368 | . . . . . 368 73 221 39 268 . 41 236 214 199 3 Average Temperature 67 | . . . . . 87 19 87 13 89 . 16 61 60 101 2 Received Heat Transfer 2773 | . . . . . 396 144 657 423 513 . 39 211 336 . 54 Effects 5 | . . . . . 5 . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 2 . . 1 Combat Hostiles 3 | . . . . . . . . . . . . 2 . . 1 Parts Fried 7 | . . . . . . . 1 . . . . 5 . . 1 Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 . . . . . . . . Heat Transferred 3268 | . 225 5 . . 760 270 1045 295 518 . . 150 . . . Parts Sabotaged 3 | . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Peak Influence 564 | . 55 1 . 5 180 115 564 . . . . 234 . . 134 Initial 59 | . . 1 . . 1 59 39 . . . . . . . . Average 66 | . 21 1 . . 52 71 149 . . . . 79 . . 40 Maximum Alert Level 2 | . . . . . . . 2 . . . . 1 . . . Low Security (%) 92 | . 100 100 . 100 100 100 59 . . . . 93 . . 100 Level 1 6 | . . . . . . . 36 . . . . 6 . . . Level 2 . | . . . . . . . 4 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 1 3 4 . . . . 7 . . 3 Investigation 3 | . . . . . . 1 1 . . . . 1 . . . Extermination 8 | . . . . . . 1 2 . . . . 2 . . 3 Reinforcement 4 | . . . . . 1 . . . . . . 3 . . . Assault 1 | . . . . . . . 1 . . . . . . . . Garrison 2 | . . . . . . 1 . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Distress Signals 5 | . . . . . 2 1 . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 148 | . 3 . . . 23 9 23 10 14 . 12 29 10 3 12 Peak Tracking Total 7 | . 1 . . . 3 2 5 7 5 . 4 5 3 3 3 Tactical Retreats 15 | . . . . . . . 4 4 7 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Traps Triggered 9 | . 1 . . . 1 3 2 . . . . 2 . . . Indirectly 1 | . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . Triggered 4 | . . . . . . . . 2 . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Machines Disabled 26 | . . . . . . 1 25 . . . . . . . . Max in Single Turn 21 | . . . . . . 1 21 . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Machines Accessed 28 | . 6 . . . 7 5 5 . . . . 3 . 1 1 Terminals 14 | . 5 . . . 5 2 2 . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . 2 . . . Repair Stations 4 | . 1 . . . 1 . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . 1 . . 1 Total Hacks 81 | . 16 . . . 24 13 16 . . . . 8 . 1 3 Successful 46 | . 9 . . . 16 7 9 . . . . 3 . 1 1 Failed 35 | . 7 . . . 8 6 7 . . . . 5 . . 2 Catastrophic 2 | . 2 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 60 | . 13 . . . 19 6 6 . . . . 10 . . 6 Terminals 46 | . 14 . . . 20 6 6 . . . . . . . . Fabricators 9 | . . . . . . 2 . . . . . 7 . . . Repair Stations 14 | . 2 . . . 3 . 9 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 4 1 . . . . . . . . Garrison Access 6 | . . . . . 1 1 . . . . . 1 . . 3 Terminal Hacks 17 | . 5 . . . 10 1 . . . . . . . 1 . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . 5 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . . 2 . . . Load Schematic 2 | . . . . . . 1 . . . . . 1 . . . Build 2 | . . . . . . 1 . . . . . 1 . . . Repair Station Hacks 10 | . 2 . . . 2 . 6 . . . . . . . . Scan Component 5 | . 1 . . . 1 . 3 . . . . . . . . Repair 5 | . 1 . . . 1 . 3 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . 1 . . 1 Seal Access 4 | . . . . . 1 1 . . . . . 1 . . 1 Unauthorized Hacks 9 | . 2 . . . 3 1 3 . . . . . . . . Terminals 9 | . 2 . . . 3 1 3 . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . Botnet 6 | . 2 . . . 3 1 . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 5 . . . 6 3 5 . . . . 2 . . 1 Full Trace Events 2 | . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . 1 . . . . . . . . 14 Parts Built 2 | . . . . . . 1 . . . . . 1 . . . Matter 387 | . . . . . . 102 . . . . . 285 . . . Time 101 | . . . . . . 51 . . . . . 50 . . . Total Part Build Rating 6 | . . . . . . 1 . . . . . 5 . . . Parts Repaired 4 | . 1 . . . 1 . 2 . . . . . . . . Time 160 | . 26 . . . 18 . 116 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Total Allies 15 | . . . . . . . 1 . . 12 . 1 . . 1 Largest Group 12 | . . . . . . . 1 . . 12 12 4 . . 1 Highest-Rated Group 349 | . . . . . . . 10 . . 349 349 149 . . 137 Highest-Rated Ally 137 | . . . . . . . 10 . . 38 38 38 . . 137 Zionite Dispatches 2 | . . . . . . . . . . . . 1 . . 1 Hero 1 | . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . 1 . . . Total Orders 2 | . . . . . . . . . . . . 2 . . . DROP 2 | . . . . . . . . . . . . 2 . . . Ally Attacks 78 | . . . . . . . . . . . 54 24 . . . Total Damage 1950 | . . . . . . . . . . . 1167 783 . . . Kills 18 | . . . . . . . . . . . 14 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Robot Analysis Total 7 | . 2 . . . 5 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 1 2 1 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . 12 . . . Traps 8 | . . . . . . . . . . . . 8 . . . Emergency Access 4 | . . . . . . . . . . . . 4 . . . Zionite Intel Received 3 | . . . . . . . . . . . . 2 . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Turns Passed 16219 | . 1035 334 264 179 1405 1168 1259 641 2420 1442 887 1575 2041 519 1050 Spaces Moved 6619 | 1 526 178 146 97 584 553 309 302 860 783 448 653 611 144 424 Core 1 | . . . . . . . 1 . . . . . . . . Treads 5043 | . 491 178 146 97 584 553 308 302 226 . 326 653 611 144 424 Legs 1575 | 1 35 . . . . . . . 634 783 122 . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 180 180 180 180 180 180 180 180 180 180 180 203 220 182 Average Speed 190 | 120 178 180 180 180 180 180 190 180 209 180 180 183 228 220 195 Slowest Speed 2000 | 120 180 180 180 180 180 180 2000 180 280 180 390 290 290 220 220 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 68 45 53 39 49 14 11 51 78 84 70 18 84 24 11 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . . 1 3 2 2 . 3 . . Spaces Dug 20 | . . . . . . . . . . . . . . 20 . Terrain Destroyed 244 | . . . . . . 27 104 . 41 . . 26 19 20 7 Melee . | . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . . . . . 1 1 . 7 AOE 235 | . . . . . . 27 104 . 41 . . 25 18 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Total 9559 | . 592 189 149 100 859 680 888 356 1391 819 509 898 1211 345 573 Wait 2156 | . 26 9 . . 148 61 484 14 428 26 10 126 553 197 74 Move 6604 | . 525 177 145 96 583 552 308 301 859 782 447 652 610 143 424 Hop . | . . . . . . . . . . . . . . . . Pick Up 78 | . 11 1 1 2 11 6 5 7 7 3 9 6 1 1 7 Fast Attach 69 | . 4 . . . 13 9 10 . 14 1 4 7 1 1 5 Attach 36 | . . . . . . 1 10 5 10 . 2 3 3 . 2 Detach 6 | . . . . . . . . . 5 . . . . . 1 Swap 62 | . 6 1 . . 7 4 5 3 4 2 7 11 5 1 6 Drop 89 | . 4 . 3 . 24 12 4 . 4 5 17 7 2 1 6 Fire 432 | . 11 1 . . 66 33 62 25 60 . 13 79 34 1 47 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 24 | . 5 . . 2 7 2 . . . . . 7 . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . Trap 2 | . . . . . . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 233 | -10/Materials | Met 8R-AWN 245 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Discovered exit to Mines (range 16) 320 | -10/Materials | Build established: Hacker-Mutant 447 | -10/Materials | Identified exit to Materials 447 | -10/Materials | Discovered exit to Materials (range 16) 727 | -10/Materials | Discovered exit to Materials (range 7) 827 | -10/Materials | Repaired Lgt. Treads 1036 | -10/Materials | Entered Mines 1037 | -10/Mines | Assembled infested the area 1038 | -10/Mines | Followed 8R-AWN into the Mines 1042 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1086 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1090 | -10/Mines | Found Prototype Device 1093 | -10/Mines | Identified Exp. Sensor Array 1103 | -10/Mines | Discovered exit to Materials (range 10) 1348 | -10/Mines | Learned Materials terminal intel 1362 | -10/Mines | Identified exit to Exiles 1362 | -10/Mines | Discovered exit to Exiles (range 5) 1370 | -10/Mines | Entered Exiles 1415 | -10/Exiles | Welcomed by 8R-AWN 1441 | -10/Exiles | Met EX-HEX 1542 | -10/Exiles | Met EX-DEC 1620 | -10/Exiles | Identified exit to Mines 1620 | -10/Exiles | Discovered exit to Mines (range 10) 1634 | -10/Exiles | Entered Mines 1665 | -9/Mines | Found a hidden stash of uninstalled traps 1791 | -9/Mines | Identified exit to Materials 1791 | -9/Mines | Discovered exit to Materials (range 9) 1813 | -9/Mines | Entered Materials 1813 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1814 | -8/Materials | Loaded intel: 12 terminal locations 2228 | -8/Materials | Build established: Hacker-Skirmisher 2326 | -8/Materials | Identified exit to Factory 2731 | -8/Materials | Repaired Broken Terrain Scanner 3218 | -8/Materials | Entered Factory 3218 | -7/Factory | Evolved 2 slots: Utility x2 3456 | -7/Factory | Build established: Hacker-Mutant 3572 | -7/Factory | Garrison activated, responded to threat 3664 | -7/Factory | Identified exit to Lower Caves 3664 | -7/Factory | Discovered exit to Lower Caves (range 13) 3858 | -7/Factory | Identified exit to Factory 3858 | -7/Factory | Discovered exit to Factory (range 5) 4141 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4386 | -7/Factory | Entered another Factory area 4386 | -6/Factory | Evolved 2 slots: Utility x2 4443 | -6/Factory | Build established: Hauler-Mutant 4542 | -6/Factory | Repaired Exp. Sensor Array 4736 | -6/Factory | First assault squad dispatched 4909 | -6/Factory | Repaired Imp. Treads 5001 | -6/Factory | Lost 5 parts (1p1n2u1w) 5618 | -6/Factory | Identified exit to Lower Caves 5618 | -6/Factory | Discovered exit to Lower Caves (range 8) 5645 | -6/Factory | Entered Lower Caves 6117 | -6/Lower Caves | Attracted the attention of an 0b10 base 6174 | -6/Lower Caves | Lost 8 parts (1p3n3u1w) 6215 | -6/Lower Caves | Learned Factory stockpile data 6261 | -6/Lower Caves | Identified exit to Lower Caves 6261 | -6/Lower Caves | Discovered exit to Lower Caves (range 13) 6286 | -6/Lower Caves | Entered another Lower Caves area 6287 | -6/Lower Caves | Encountered a Warlord checkpoint 6376 | -6/Lower Caves | Identified exit to Factory 6414 | -6/Lower Caves | Spotted B-75 Beast 6582 | -6/Lower Caves | Core integrity fell below 50% 6589 | -6/Lower Caves | Lost 6 parts (4n2u) 7654 | -6/Lower Caves | Build established: Scavenger-Mutant 8468 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 8697 | -6/Lower Caves | Learned Factory garrison access intel 8697 | -6/Lower Caves | Identified exit to Zion 8697 | -6/Lower Caves | Discovered exit to Zion (range 5) 8706 | -6/Lower Caves | Entered Zion 8768 | -6/Zion | Given the Hacking Drone Bay 8784 | -6/Zion | Found Prototype Device 8826 | -6/Zion | System corruption cleaned by Quarantine Array 8843 | -6/Zion | Build established: Hauler-Mutant 9019 | -6/Zion | Learned location of Quarantine (-2) 9133 | -6/Zion | Imprinted 9136 | -6/Zion | Declared Zion's savior 9332 | -6/Zion | Learned Factory terminal intel 9470 | -6/Zion | Learned location of Warlord (-5) 9499 | -6/Zion | Gained Derelict followers 9749 | -6/Zion | Gained Derelict followers 9880 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10104 | -6/Zion | Identified exit to Proximity Caves 10104 | -6/Zion | Discovered exit to Proximity Caves (range 11) 10148 | -6/Zion | Entered Proximity Caves 10148 | -5/Proximity Caves | Accompanied by 12 allies 10208 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10471 | -5/Proximity Caves | Learned Factory terminal intel 10493 | -5/Proximity Caves | Spotted B-75 Beast 10499 | -5/Proximity Caves | Allies destroyed B-75 Beast 10730 | -5/Proximity Caves | Identified Hacking Drone Bay 11019 | -5/Proximity Caves | Discovered exit to Factory (range 7) 11035 | -5/Proximity Caves | Entered Factory 11035 | -5/Factory | Accompanied by 4 allies 11035 | -5/Factory | Evolved 2 slots: Utility x2 11037 | -5/Factory | Loaded intel: 20 terminal locations 11038 | -5/Factory | Loaded intel: 3 garrison access locations 11374 | -5/Factory | P-70 Sage assimilated allied M1-UWN(M) 11532 | -5/Factory | Garrison activated, responded to threat 11710 | -5/Factory | Fabricated Exp. Sensor Array (x1) 11947 | -5/Factory | Build established: Hacker-Mutant 12048 | -5/Factory | Identified exit to Upper Caves 12048 | -5/Factory | Discovered exit to Upper Caves (range 4) 12229 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12337 | -5/Factory | Identified exit to Factory 12337 | -5/Factory | Discovered exit to Factory (range 16) 12363 | -5/Factory | Build established: Scavenger-Mutant 12400 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 12401 | -5/Factory | Zion Infowar Resupply teleported in 12610 | -5/Factory | Entered Upper Caves 12723 | -5/Upper Caves | Build established: Hacker-Skirmisher 13447 | -5/Upper Caves | Build established: Hacker-Mutant 13663 | -5/Upper Caves | Encountered a Warlord checkpoint 14555 | -5/Upper Caves | Learned Factory trap positions 14588 | -5/Upper Caves | Identified exit to Upper Caves 14588 | -5/Upper Caves | Discovered exit to Upper Caves (range 17) 14651 | -5/Upper Caves | Entered another Upper Caves area 14781 | -5/Upper Caves | Discovered exit to Factory (range 17) 15170 | -5/Upper Caves | Entered Factory 15170 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15171 | -4/Factory | Loaded intel: 81 trap records 15172 | -4/Factory | Loaded intel: 20 terminal locations 15208 | -4/Factory | Found Hvy. Insulated Plating 16128 | -4/Factory | Retrieved Zion intel report: Component Schematics 16129 | -4/Factory | Zion hero teleported in (1C-UTU) 16172 | -4/Factory | Build established: Hauler-Skirmisher 16208 | -4/Factory | P-70 Sage assimilated allied 1C-UTU 16220 | -4/Factory | Self-destructed Last Messages --------------- [ 3 : Unaware Schematics ] >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Heavy Resupply ] [ 2 : Thermal Resupply ] [ 3 : 1C-UTU/Hero ] [ 4 : Hacking Resupply ] >>\\ZION-DISPATCH-3 [ Target locked, reinforcements inbound... ] 16129_ 1C-UTU: "Let's make some loot!" 16145_ ALERT: Rogue bot located, Programmers report to Factory Zone 3B. 16208_ P-70 Sage hacks 1C-UTU, assimilated. 16211_ Slug penetrates P-70 Sage. 16214_ System corrupted: KE Penetrator targeting data glitched. 16214_ Slug penetrates P-70 Sage. 16216_ 1C-UTU reactivates. 16217_ Slug penetrates P-70 Sage. 16218_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????###########?##?######??##?##?###?#####?## | | ??????????##??#?#?###?###?####?############?#####? | | ???????????#??#####??#?##?###?###?#######?###?###? | | ?????? #?###?###?###?###?##?######?##?######?#?### | | ?????????###?##?########?#########?##?############ | | ????????#????#?#####?##########?#####?#######?#### | | ?????? ?#?################# #################### | | ???????# ? ### ! # + ######?### | | ???????? "????### @/ ## ########?# | | ?????????"?"" ?## l#^^^## #########? | | ^??????? ""?"???# ! # ## ########## | | ^??????? "?"" ??# pp # ## ########## | | ?????? ? ? ? ### = # ## [ """ ##### | | ?????? ??######## ! + ## """ # #!! | | ???????#??#?#?### # ## """ ##?##!! | | ???????#?##?##??########### ## ##### | | ?????????^? ?? ?#?#### ##+########### | | ????????^^ ?? ? ??#?### # | | ?????????^?? ?? ? #? | | ?????????^ ??? ?##### w # ? | | ?????????^?? ??? ###?## ##+####### # | | ????????????? ? ?#?########## #### ####+# | | ????????????? ???? ###########? "" ##?# | | ???????????????? ? ############ "" ##?# | | ????????????????? ??######?###? "T ?##?# | | ???????????????? ? #???###?#### "" ?#?## #### | | ???????????????????????##?#?##?#?"" ?#### ##?# | | ????????????????????????##??#???? ? ??#?# ##?# | | ????????????????????#?????#?##?#? ??#??## #?## | | ?????????????????????? ?????#?? ?"??#?#?# #### | | ??????????????????????? ???#??##??"? ???? #### | | ????????????????????????????#?#???"??#?########### | | ??????????????????????????#????#???? ?????#??#?#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 970 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 18 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 1050 Resistance: KI 55 Resistance: TH 50 Resistance: EX 35 Resistance: EM 65 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 24 Target Analysis 5 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Utility Shielding | -4/Factory | Z-intel Adv. Armor Integrity Analyzer | -4/Factory | Z-intel Triangulator | -4/Factory | Z-intel Field Propulsion Array | -4/Factory | Z-intel Imp. Utility Shielding | -4/Factory | Z-intel Adv. Cryofiber Web | -4/Factory | Z-intel Point Defense Array | -4/Factory | Z-intel Recoil Nullifier | -4/Factory | Z-intel Adv. Thermal Shield | -4/Factory | Z-intel Katana | -4/Factory | Z-intel Adv. Reclamation Unit | -4/Factory | Z-intel Reaction Control System | -4/Factory | Z-intel Imp. Melee Analysis Suite | -4/Factory | Z-intel Imp. Target Analyzer | -4/Factory | Z-intel Robot Schematics ------------------ Y-64 Sentinel | -5/Factory | Z-intel P-70 Sage | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel B-48 Gladiator | -5/Factory | Z-intel Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldThrusterSink Manual? 0 Play Time 01:24:43 Cumulative 205.4 hours Start 2021.01.01 @ 13:11:19 End 2021.01.01 @ 19:41:34 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 173 Rogue 54 Adventurer 58 Explorer 61 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2003de9f-0e8e-40ea-90a7-c5addbd99ea0