Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 23:36:45 Player: Toa of Guts Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (87) 435 Value Destroyed (2508) 2508 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 10098 Bonus ------- High Alert Combat Kills 295 Cogmind --------- Core Integrity 0/1600 Matter 51/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- Terrain Scan Processor Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Cooled Impulse Thruster > --- UTILITY ---------- Power Amplifier Medium Matter Pod Improved Sensor Array Signal Interpreter Terrain Scanner Terrain Scan Processor Terrain Scan Processor Advanced Targeting Computer ECM Suite Improved Cloaking Device Hacking Suite Hacking Suite Hacking Suite Advanced Recalibrator > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Q-thruster Q-thruster Heavy Missile Launcher [Rating: 95] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Wheel Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Cooled Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 . 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . Utility 15 | . . . 2 2 1 2 2 2 . 2 2 Weapon 1 | . . 1 . . . . . . . . . Parts Attached 142 | 6 9 34 12 41 2 3 6 12 1 12 4 Power 11 | 1 . 2 . 3 . . . 1 . 4 . Engine 5 | 1 . 2 . 2 . . . . . . . Core 1 | . . . . 1 . . . . . . . Reactor 5 | . . . . . . . . 1 . 4 . Propulsion 40 | 2 3 11 3 9 . . 4 2 1 2 3 Treads 1 | . . . . 1 . . . . . . . Leg 7 | . . 4 2 1 . . . . . . . Wheel 21 | 2 3 7 1 7 . . 1 . . . . Hover . | . . . . . . . . . . . . Flight 11 | . . . . . . . 3 2 1 2 3 Utility 33 | 1 2 4 5 6 2 3 . 8 . 2 . Device 14 | . . . 2 4 1 1 . 5 . 1 . Storage 3 | 1 1 . . . . . . . . 1 . Processor 6 | . . 1 2 . 1 . . 2 . . . Hackware 3 | . . . . . . 2 . 1 . . . Protection 7 | . 1 3 1 2 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 58 | 2 4 17 4 23 . . 2 1 . 4 1 Energy Gun 11 | . . 1 . 5 . . 2 . . 3 . Energy Cannon 2 | . . . . 2 . . . . . . . Ballistic Gun 37 | 2 4 15 4 12 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . 3 . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 3 . 1 . . 1 2 . . . Parts Lost 49 | . . 9 1 20 . 1 . . . 4 14 Power 3 | . . . . 3 . . . . . . . Propulsion 20 | . . 7 . 7 . . . . . 1 5 Utility 17 | . . 2 1 4 . . . . . 3 7 Weapon 9 | . . . . 6 . 1 . . . . 2 Highest Loss Streak 14 | . . 3 1 7 . 1 . . . 4 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 96 98 87 86 85 76 85 90 76 38 Engine 6 | . 14 11 9 4 . . . . . . . Core 1 | . . . . 2 6 5 5 3 . . . Leg 4 | . . 2 18 5 . . . . . . . Wheel 16 | . 28 29 9 12 20 17 7 . . . . Flight 2 | . . . . . . . 12 14 14 12 6 Device 11 | . . . 15 14 20 21 21 30 28 23 9 Storage 7 | . 14 11 9 7 6 5 2 . . . . Processor 7 | . . . 9 11 13 11 10 15 19 16 11 Hackware 2 | . . . . . . 9 10 10 14 13 8 Protection 4 | . 9 8 . 4 . . . . . . . Energy Gun 3 | . . 3 . 2 6 5 6 9 9 4 2 Ballistic Gun 18 | . 27 29 27 17 13 6 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 48 | 14 32 44 44 48 39 39 18 29 29 29 10 Greatest Support 42 | 20 26 42 26 36 30 30 20 29 29 35 14 Greatest Overweight (x) 8 | . 1 4 3 8 1 1 . . . 1 . Average Overweight (x) . | . . 1 2 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 6 14 15 15 15 15 15 8 5 5 5 5 Most Carried 15 | 6 13 15 15 15 9 13 14 5 5 5 5 Average Carried 11 | 4 10 13 14 12 8 9 6 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 Final Carried 14 | 6 13 12 14 10 8 13 5 5 5 3 1 Class Distribution -------------------- 19% | Scavenger-Skirmisher 16% | Tank 13% | Skirmisher 11% | Mutant 11% | Scavenger-Scout 8% | Hacker-Scout 8% | Scavenger-Tank 3% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Matter Collected 2853 | 207 262 1132 270 794 . 107 . . . 51 30 Remotely . | . . . . . . . . . . . . Salvage Created 3140 | . 257 1390 437 983 . . . . . 42 31 Parts 192 | . 14 87 27 56 . . . . . 4 4 Haulers Intercepted 5 | . 2 3 . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 59 | . 4 28 8 18 . . . . . . 1 Guns 49 | . 4 28 8 9 . . . . . . . Cannons 1 | . . . . 1 . . . . . . . AOE 9 | . . . . 8 . . . . . . 1 Classes Destroyed 14 | . 2 8 1 3 . . . . . . . Worker 5 | . . 1 . 2 . . . . . 1 1 Builder 6 | . . 3 . 3 . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . Hauler 5 | . 2 3 . . . . . . . . . Recycler 5 | . . 2 . 3 . . . . . . . Operator 4 | . . . 2 1 . . . . . 1 . Watcher 2 | . . 2 . . . . . . . . . Swarmer 17 | . . 10 . 6 . . . . . . 1 Grunt 24 | . 4 9 5 6 . . . . . . . Brawler 2 | . . 2 . . . . . . . . . Duelist 2 | . . 1 . 1 . . . . . . . Protector 1 | . . . . 1 . . . . . . . Sentry 11 | . . 6 3 2 . . . . . . . Programmer 2 | . . . . 2 . . . . . . . Best Kill Streak 8 | . 2 5 5 8 . . . . . 2 2 Combat Bots Only 6 | . 2 5 5 6 . . . . . . 1 Max Kills in Single Turn 4 | . 1 2 1 4 . . . . . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 4 | . . . . 4 . . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Hostile Shots Fired 623 | . 23 140 41 233 . . . 3 . 37 146 Missed 206 | . 5 36 10 73 . . . 1 . 13 68 Damage Taken 7644 | . 213 1522 471 2492 . 188 . 24 . 697 2037 Core 2729 | . 24 226 74 534 . . . 24 . 233 1614 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 82 | 100 90 43 86 23 100 100 100 . 98 83 . Volleys Fired 228 | . 30 98 17 59 . 2 . . . 18 4 Largest 3 | . 2 3 3 3 . 3 . . . 1 1 Hottest 204 | . 40 102 74 204 . 114 . . . 65 65 Shots Fired 558 | . 60 282 51 137 . 6 . . . 18 4 Gun 544 | . 60 282 51 125 . 6 . . . 17 3 Cannon 6 | . . . . 6 . . . . . . . Launcher 8 | . . . . 6 . . . . . 1 1 Special . | . . . . . . . . . . . . Kinetic 481 | . 60 258 51 108 . 4 . . . . . Thermal 50 | . . 24 . 4 . 2 . . . 17 3 Explosive 8 | . . . . 6 . . . . . 1 1 Electromagnetic 19 | . . . . 19 . . . . . . . Robot Hit Streak 16 | . 14 16 16 13 . 2 . . . 5 2 Robot Miss Streak 4 | . 2 4 2 3 . 3 . . . 1 2 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 8 | . . 3 2 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . Shots Hit Robots 358 | . 44 173 35 93 . 2 . . . 9 2 Core Hits 160 | . 14 57 19 59 . . . . . 4 7 Critical Kills 3 | . . 2 . 1 . . . . . . . Critical Parts Destroyed 5 | . . 1 1 3 . . . . . . . Critical Strikes 13 | . . 8 1 4 . . . . . . . Burn 5 | . . 5 . . . . . . . . . Destroy 8 | . . 3 1 4 . . . . . . . Melee Attacks 5 | . . 2 . 3 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 5 | . . 2 . 3 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7917 | . 560 2719 544 3366 . 40 . . . 272 416 Guns 5924 | . 559 2719 544 1726 . 40 . . . 272 64 Cannons 110 | . . . . 110 . . . . . . . Explosions 1882 | . . . . 1530 . . . . . . 352 Melee . | . . . . . . . . . . . . Ramming 1 | . 1 . . . . . . . . . . Kinetic 4961 | . 559 2362 544 1473 . 23 . . . . . Thermal 755 | . . 357 . 45 . 17 . . . 272 64 Explosive 1706 | . . . . 1354 . . . . . . 352 Electromagnetic 494 | . . . . 494 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . 4 . . . . . 5 5 3 3 Average Corruption 4 | . . 3 . . . . . 5 5 3 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . 5 . . . . . 11 1 . . Message Errors 4 | . . 1 . . . . . 3 . . . Matter Fused 7 | . . 1 . . . . . 5 1 . . Energy Discharges 3 | . . 2 . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Data Loss (major) 1 | . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 124 | . . . . 124 . . . . . . . Projectiles 21 | . . . . 21 . . . . . . . Explosions 103 | . . . . 103 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 478 | . . 180 . 225 . . . . . . 73 Shots 8 | . . 2 . 5 . . . . . . 1 Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 390 | . 8 390 45 336 . . . . . 4 . Average Temperature 62 | . 3 59 19 108 . . . . . 2 . Received Heat Transfer 1644 | . 120 348 288 762 . . . . . 36 90 Effects 7 | . . 3 . 4 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Interference 3 | . . 3 . . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . 6 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . 4 . . . . . . . 1 . Heat Transferred 1691 | . . 1147 . 100 . 37 . . . 333 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Peak Influence 745 | . 155 745 410 658 266 130 58 60 48 223 194 Initial 314 | . . 65 314 141 266 130 58 30 33 27 127 Average 292 | . 102 458 317 402 266 121 58 49 46 75 150 Maximum Alert Level 3 | . . 3 2 2 1 . . . . 1 . Low Security (%) 47 | 100 100 13 14 27 . 100 100 100 100 98 100 Level 1 16 | . . 12 81 11 100 . . . . 1 . Level 2 33 | . . 68 4 60 . . . . . . . Level 3 1 | . . 5 . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . 2 2 3 . 1 . . . 3 3 Investigation 4 | . . . 1 1 . . . . . . 2 Extermination 2 | . . . . . . 1 . . . 1 . Reinforcement 5 | . . 1 1 1 . . . . . 2 . Assault 2 | . . 1 . 1 . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Distress Signals 15 | . . 4 1 6 . . . 1 . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 162 | . 6 45 17 39 . 1 . 2 1 22 29 Peak Tracking Total 23 | . 3 7 6 7 . 1 . 3 1 13 23 Tactical Retreats 21 | . . 6 1 8 . . . 1 . 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Traps Triggered 9 | . 2 1 . 1 . 1 . . 1 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Machines Disabled 8 | . . 3 . 5 . . . . . . . Max in Single Turn 2 | . . 1 . 2 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Machines Accessed 17 | . 1 3 2 1 . 2 1 . 1 3 3 Terminals 12 | . 1 3 2 . . 1 1 . . 3 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 2 | . . . . 1 . . . . . . 1 Total Hacks 36 | . 1 3 6 3 . 6 2 . 1 7 7 Successful 19 | . 1 3 2 . . 5 1 . 1 3 3 Failed 17 | . . . 4 3 . 1 1 . . 4 4 Catastrophic 2 | . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 1 3 1 1 . 1 1 . . . 6 Terminals 27 | . 1 3 6 . . 5 2 . . 7 3 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 5 | . . . . 3 . . . . . . 2 Terminal Hacks 11 | . . . 2 . . 4 1 . . 3 1 Record 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . Alert Level 3 | . . . 1 . . 1 . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 3 . . . . . . . . 2 Terminals 5 | . 1 3 . . . . . . . . 1 Assimilate 5 | . 1 3 . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . 1 Report 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . . 1 . Used 3 | . . . 2 . . . . . . 1 . Hacking Detections 12 | . 1 . 2 1 . 1 1 . . 3 3 Full Trace Events 4 | . . . 1 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 45 | . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Turns Passed 4742 | 73 397 1453 598 934 23 259 38 325 88 384 170 Spaces Moved 3817 | 73 243 667 347 566 23 255 56 485 145 633 324 Core 48 | 2 . . . 2 . . . . . . 44 Treads 10 | . . . . 10 . . . . . . . Legs 72 | . . 15 57 . . . . . . . . Wheels 2088 | 71 243 652 290 554 23 255 . . . . . Hover . | . . . . . . . . . . . . Flight 1599 | . . . . . . . 56 485 145 633 280 Fastest Speed 26 | 50 80 86 125 86 95 95 40 35 32 26 32 Average Speed 77 | 79 101 107 137 113 95 95 40 35 33 31 35 Slowest Speed 450 | 80 115 260 190 450 95 95 40 40 35 109 50 Overloaded Moves 212 | . . . . . . . . . . 122 90 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 18 | 3 32 59 35 16 1 11 1 13 21 21 10 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 17 | . . 2 . . . . . . . 15 . Terrain Destroyed 151 | . . 35 . 80 . . . . . 16 20 Melee 2 | . . 2 . . . . . . . . . Projectile 7 | . . . . 5 . . . . . 2 . AOE 142 | . . 33 . 75 . . . . . 14 20 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Total 5122 | 84 330 1189 436 729 24 267 76 634 184 798 371 Wait 771 | . 42 352 39 32 . . . 126 15 125 40 Move 3800 | 72 242 666 346 565 22 254 55 484 144 632 318 Hop 3 | . . . . . . . . . . . 3 Pick Up 75 | 6 4 17 12 15 . 8 2 3 3 4 1 Fast Attach 41 | 6 4 3 1 10 . . . 8 . 9 . Attach 48 | . 1 10 3 17 2 3 4 2 . 2 4 Detach 14 | . 1 2 . 6 . . 3 1 . . 1 Swap 53 | . 4 21 8 14 . . 2 2 1 1 . Drop 65 | . 1 18 10 8 . . 10 8 3 7 . Fire 228 | . 30 98 17 59 . 2 . . . 18 4 Melee 5 | . . 2 . 3 . . . . . . . Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 799 | -9/Materials | Lost 3 parts (2n1u) 1094 | -9/Materials | Discovered new exit (range 12) 1280 | -9/Materials | Build established: Scavenger-Tank 1661 | -9/Materials | Build established: Tank 1671 | -9/Materials | First assault squad dispatched 1894 | -9/Materials | Core integrity fell below 50% 1908 | -9/Materials | Discovered new exit (range 11) 1924 | -9/Materials | Entered another Materials area 1924 | -8/Materials | Evolved 2 slots: Utility x2 2215 | -8/Materials | Build established: Skirmisher 2241 | -8/Materials | Discovered new exit (range 12) 2509 | -8/Materials | Discovered new exit (range 8) 2522 | -8/Materials | Identified exit to Factory 2522 | -8/Materials | Entered Factory 2522 | -7/Factory | Evolved 2 slots: Utility x2 2896 | -7/Factory | Lost 4 parts (1p1n1u1w) 2977 | -7/Factory | Core integrity fell below 50% 3006 | -7/Factory | Lost 7 parts (1p3n1u2w) 3447 | -7/Factory | Discovered new exit (range 8) 3448 | -7/Factory | Lost 6 parts (3n3w) 3454 | -7/Factory | Identified exit to Factory 3456 | -7/Factory | Entered another Factory area 3456 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3471 | -6/Factory | Discovered new exit (range 7) 3477 | -6/Factory | Identified exit to Factory 3479 | -6/Factory | Entered another Factory area 3479 | -5/Factory | Evolved 2 slots: Utility x2 3696 | -5/Factory | Discovered new exit (range 16) 3709 | -5/Factory | Identified exit to Factory 3738 | -5/Factory | Entered another Factory area 3738 | -4/Factory | Evolved 2 slots: Utility x2 3759 | -4/Factory | Discovered new exit (range 14) 3776 | -4/Factory | Identified exit to Research 3776 | -4/Factory | Entered Research 3776 | -3/Research | Evolved 2 slots: Utility x2 4033 | -3/Research | Discovered new exit (range 8) 4036 | -3/Research | Identified exit to Quarantine 4051 | -3/Research | Build established: Scavenger-Scout 4101 | -3/Research | Entered Quarantine 4188 | -3/Quarantine | Discovered new exit (range 5) 4188 | -3/Quarantine | Identified exit to Research 4189 | -3/Quarantine | Entered Research 4189 | -2/Research | Evolved 2 slots: Utility x2 4462 | -2/Research | Spotted B-90 Cyclops 4503 | -2/Research | Identified exit to Access 4563 | -2/Research | Spotted B-90 Cyclops 4573 | -2/Research | Entered Access 4573 | -1/Access | Evolved 2 slots: Utility x2 4602 | -1/Access | Lost 4 parts (1n3u) 4651 | -1/Access | Build established: Hacker-Scout 4730 | -1/Access | Garrison activated, responded to threat 4731 | -1/Access | Core integrity fell below 50% 4738 | -1/Access | Core integrity fell below 20% 4743 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04717_ Impulse Thruster destroyed. 04717_ S-43 Plague destroyed. 04719_ Q-thruster destroyed. [Achievement: Hunted] 04725_ K-01 Serf collects debris. 04728_ ECM Suite destroyed. 04729_ K-01 Serf collects debris. 04730_ S-43 Plague destroyed. 04730_ K-01 Serf destroyed. 04730_ K-01 Serf calls for garrison support. 04730_ ALERT: Activating Garrison Access A001. 04730_ Hvy. Missile Launcher destroyed. 04732_ R-10 Processor collects Hvy. Machine Gun. 04732_ K-01 Serf cleans the Terminal. 04737_ Penetrated by Slug. 04737_ Hacking Suite destroyed. 04738_ K-01 Serf cleans the Terminal. 04741_ S-43 Plague IFF system glitched. 04742_ P-80 Master resets S-43 Plague, system corruption cleaned. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????########################## #??????? | | ??????????? % kk +??????? | | ???????????? #??????? | | ????????????? #??????? | | ???????????? " " @ #??????? | | ??????????? " " k #??????? | | ??????????? ""G"" ########## #??????? | | ??????????? Y # #??????????? | | ??????????? + #??????????? | | ??????????? # =#??????????? | | ????????????### #?? #??????????? | | ?????????????#### #???? #??????????? | | ?????????????# "" #??????#??????????? | | ?????????????#""" #?????????????????? | | ?????????????#"T ########??????????? | | ?????????????#"""u ??????? | | ?????????????# ""k ! s #######???????????? | | ?????????????#### ssss #?????????????????? | | ????????????????# = s #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# # """#+#?????????????????? | | ????????????????# #"" F""#???????????????????? | | ??????????????###!#""""""#???????????????????? | | ??????????????# % """" #???????????????????? | | ?????????????## *= ######???????????????????? | | ????????????? #????????????????????????? | | ????????????## % #????????????????????????? | | ?????????????## * #????????????????????????? | | ??????????????### ##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 29 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 160 ECM Strength 1 Cloak Strength 3 Power Amplification 20 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Denied? GoHome() Hunted Challenges ------------ None Game ------ Seed CentriumAntimissileNanovents Manual? 0 Play Time 02:12:17 Cumulative 53.9 hours Start 2024.04.05 @ 21:12:57 End 2024.04.05 @ 23:36:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78141446-4936-4719-b6b6-3acf3b4a94d4