Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 18:40:10 Player: celerysam Result: Destroyed by 9F-B6B(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (625) 625 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (135) 135 TOTAL SCORE: 2260 Bonus ------- Follower Combat Kills 215 Friendly Fire -80 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (18) Movement Treading (240) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads > --- UTILITY (3) ------ Scrap Engine High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Improved Treads Improved Treads Small Storage Unit Huge Storage Unit Structural Scanner Structural Scanner Seismic Detector Targeting Computer Light Armor Plating Heavy EM Pulse Gun Advanced Beam Cannon Improved Assault Rifle Rocket Launcher Mini Grenade Launcher Datajack Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Scrap Engine High-capacity Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Datajack > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Improved Treads Wheel Small Storage Unit Huge Storage Unit Structural Scanner Seismic Detector Targeting Computer Light Armor Plating Heavy EM Pulse Gun Advanced Beam Cannon Improved Assault Rifle Rocket Launcher Mini Grenade Launcher Datajack Maul [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 38 | 7 8 . 21 2 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 3 . 5 1 Treads 2 | . . . 2 . Leg . | . . . . . Wheel 9 | 2 3 . 3 1 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 4 . 6 1 Device 5 | . 2 . 2 1 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 12 | 3 1 . 8 . Energy Gun 2 | 1 . . 1 . Energy Cannon 4 | . . . 4 . Ballistic Gun 4 | 2 1 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 15 | . 3 . 6 6 Power 3 | . 1 . 1 1 Propulsion 8 | . 2 . 3 3 Utility 1 | . . . 1 . Weapon 3 | . . . 1 2 Highest Loss Streak 6 | . 3 . 4 6 To Critical Strikes . | . . . . . Average Backups 17 | 5 15 16 18 18 Power . | 1 1 1 . . Propulsion 5 | 4 6 5 5 4 Utility 5 | . 4 6 5 6 Weapon 4 | . 1 2 5 6 Tool/Special . | . . . . . Unused Backups 13 | . . . 4 9 Power . | . . . . . Propulsion 5 | . . . 3 2 Utility 2 | . . . . 2 Weapon 5 | . . . 1 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 87 | . 89 66 86 92 Engine 9 | . 12 . 7 10 Treads 2 | . . . 4 . Wheel 24 | . 26 22 22 29 Device 13 | . 11 11 13 20 Storage 11 | . 14 11 11 11 Protection 3 | . . . 5 . Energy Gun 4 | . 7 11 3 . Energy Cannon 8 | . . . 13 10 Ballistic Gun 7 | . 16 11 3 3 Peak Build Rating 30 | 6 9 7 24 30 Average Rating 14 | 3 7 7 17 23 On Entrance 8 | . 6 7 7 24 Avg Prop Armor Cover (%) 3 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 90 | 14 90 45 61 61 Greatest Support 46 | 26 26 20 46 32 Greatest Overweight (x) 5 | 2 4 2 5 5 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 25 | 8 25 20 20 20 Average Capacity 19 | 7 20 20 20 20 Most Carried 20 | 8 20 16 20 20 Average Carried 17 | 5 15 16 18 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 5 16 16 19 17 Scrap Engine Consumption 3 | . . . . 3 Class Distribution -------------------- 51% | Mutant 32% | Scavenger-Mutant 16% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 988 | 227 199 . 481 81 Remotely . | . . . . . Salvage Created 886 | . 481 . 405 . Parts 50 | . 24 . 26 . Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 15 | . 10 . 5 . Guns 7 | . 6 . 1 . Cannons 3 | . . . 3 . AOE 4 | . 4 . . . Classes Destroyed 5 | . 3 . 2 . Hauler 4 | . 1 . 3 . Watcher 1 | . 1 . . . Grunt 11 | . 10 . 1 . Brawler 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 5 | . 5 . 2 . Combat Bots Only 5 | . 5 . 2 . Max Kills in Single Turn 3 | . 3 . 1 . Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 157 | . 54 . 39 64 Missed 36 | . 11 . 13 12 Hits 121 | . 43 . 26 52 Melee 6 | . . . 6 . Projectile 115 | . 43 . 20 52 Critical Strikes 3 | . . . 1 2 Damage Taken 1983 | . 580 . 540 863 Core 588 | . 187 . 149 252 Absorbed by Shields 15 | . . . . 15 Core Remaining (%) 62 | 100 25 . . . Volleys Fired 57 | . 35 . 21 1 Largest 2 | . 2 . 2 2 Hottest 136 | . 60 . 136 91 Shots Fired 105 | . 64 . 40 1 Gun 75 | . 64 . 10 1 Cannon 28 | . . . 28 . Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 42 | . 40 . 1 1 Thermal 28 | . . . 28 . Explosive 2 | . . . 2 . Electromagnetic 33 | . 24 . 9 . Robot Hit Streak 12 | . 12 . 5 . Robot Miss Streak 4 | . 4 . 3 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 90 | . 44 . 25 21 Core Hits 32 | . 22 . 10 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Meltdown 1 | . . . 1 . Melee Attacks 22 | . . . 1 21 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 22 | . . . 1 21 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1269 | . 748 . 521 . Guns 679 | . 559 . 120 . Cannons 347 | . . . 347 . Explosions 243 | . 189 . 54 . Melee . | . . . . . Ramming . | . . . . . Kinetic 407 | . 390 . 17 . Thermal 536 | . 189 . 347 . Explosive 54 | . . . 54 . Electromagnetic 272 | . 169 . 103 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . 14 14 Average Corruption 13 | . . . 13 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 57 | . . . 49 8 Message Errors 12 | . . . 10 2 Matter Fused 19 | . . . 16 3 Heat Flow Errors 3 | . . . 2 1 Energy Discharges 6 | . . . 6 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 7 | . . . 7 . Data Loss (major) 4 | . . . 4 . Misfires 2 | . . . 2 . Misdirections 1 | . . . 1 . Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 99 | . 87 . 12 . Shots 3 | . 2 . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 152 | . 36 . 152 101 Average Temperature 29 | . 16 . 37 25 Received Heat Transfer 893 | . 282 . 96 515 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted . | . . . . . Heat Transferred 829 | . 200 . 629 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 152 | . 152 38 150 30 Initial 38 | . . 38 15 . Average 34 | . 74 38 23 4 Influence Increases 825 | . 305 . 490 30 Destroy 0b10 Robot/C 480 | . 200 . 260 20 Destroy 0b10 Robot/NC 35 | . 10 . 20 5 Destroy Leader 130 | . 44 . 86 . Allied During Kill 72 | . . . 67 5 Successful Hack 15 | . 5 . 10 . Disable Machine 45 | . 30 . 15 . Destroy Structure 33 | . 16 . 17 . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 825 | . 214 53 528 30 Entered New Map 76 | . . 53 23 . Time Decay 497 | . 184 . 283 30 Lost Part 55 | . 30 . 25 . Lost Ally 55 | . . . 55 . Purge Threat 142 | . . . 142 . Squads Dispatched 6 | . 2 . 4 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 4 | . . . 4 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 16 1 19 6 Peak Tracking Total 6 | . 4 1 4 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 7 | . 6 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 3 | . 2 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 8 | . 1 . 6 1 Terminals 6 | . 1 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 16 | . 3 . 11 2 Successful 8 | . 1 . 5 2 Failed 8 | . 2 . 6 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 4 | . 2 . 2 . Terminals 12 | . 3 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 7 | . 1 . 4 2 Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Watchers 1 | . . . 1 . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 5 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat . | . . . . . Combat 1 | . . . 1 . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 8 | . . . . 8 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies 18 | . . . 10 8 Largest Group 10 | . . . 10 10 Highest-Rated Group 134 | . . . 88 134 Highest-Rated Ally 27 | . . . 16 27 Total Orders . | . . . . . Ally Attacks 63 | . . . 50 13 Total Damage 671 | . . . 474 197 Kills 11 | . . . 9 2 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Active Infowar (turns) 35 | . 35 . . . Seismic 35 | . 35 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 14 | . . . 14 . Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 2065 | 75 548 16 1206 220 Spaces Moved 1413 | 55 351 15 829 163 Core 32 | 32 . . . . Treads 101 | . . . 95 6 Legs . | . . . . . Wheels 1280 | 23 351 15 734 157 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 110 95 98 Average Speed 118 | 104 108 110 126 105 Slowest Speed 320 | 150 140 110 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 68 4 92 42 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 29 | . 15 . 14 . Melee . | . . . . . Projectile . | . . . . . AOE 29 | . 15 . 14 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 1681 | 72 448 14 949 198 Wait 66 | . 25 . 39 2 Move 1409 | 54 350 14 828 163 Hop . | . . . . . Pick Up 48 | 10 17 . 19 2 Fast Attach 10 | 1 8 . 1 . Attach 24 | 5 7 . 9 3 Detach 1 | . 1 . . . Swap 21 | 1 5 . 13 2 Drop 16 | 1 . . 12 3 Fire 57 | . 35 . 21 1 Melee 22 | . . . 1 21 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous 6 | . . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 15) 613 | -10/Materials | Core integrity fell below 50% 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 624 | -9/Materials | Discovered new exit (range 15) 640 | -9/Materials | Entered Storage 643 | -9/Storage | Lost 3 parts (1p2n) 716 | -9/Storage | System corruption reached 10% 754 | -9/Storage | Lost 4 parts (2n1u1w) 770 | -9/Storage | Met 01-MTF 1090 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1095 | -9/Storage | Discovered new exit (range 16) 1148 | -9/Storage | Garrison activated, responded to threat 1175 | -9/Storage | Lost 3 allies 1285 | -9/Storage | Garrison activated, responded to threat 1405 | -9/Storage | Discovered new exit (range 11) 1640 | -9/Storage | Build established: Scavenger-Mutant 1846 | -9/Storage | Entered Recycling 1846 | -9/Recycling | Accompanied by 17 allies (01-MTF) 1999 | -9/Recycling | Scanned before Scraplab entrance 2013 | -9/Recycling | Entered Scraplab 2019 | -9/Recycling | Angered Scraplab inhabitants 2028 | -9/Recycling | Found Prototype Device 2030 | -9/Recycling | Identified Scrap Engine 2041 | -9/Recycling | Core integrity fell below 50% 2053 | -9/Recycling | Core integrity fell below 20% 2066 | -9/Recycling | Destroyed by 9F-B6B(j) with Overtuned Pulse Rifle Last Messages --------------- 02049_ Penetrated by Thermabolt. 02049_ Thermabolt penetrates Wall. 02051_ Imp. Ion Engine destroyed. 02052_ Critical hit (Burn: +50). 02057_ R-06 Scavenger collects Wheel. 02059_ Scrap Engine consumes Assault Rifle. 02059_ 9F-B6B(j) cannibalizes Carbon-fiber Leg to repair Ovr. Titanium Leg. 02060_ Scrap Engine consumes Lgt. Treads. 02061_ R-06 Scavenger collects Structural Scanner. 02062_ Scrap Engine consumes Gauss Rifle. 02062_ R-06 Scavenger collects Wheel. 02064_ Critical hit (Burn: +50). 02065_ Thermabolt penetrates Wall. 02065_ Penetrated by Thermabolt. 02065_ Thermabolt penetrates Wall. 02065_ Penetrated by Thermabolt. 02065_ Thermabolt penetrates Wall. 02065_ Penetrated by Thermabolt. 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