Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.16 @ 19:52:02 Player: JollyJavelin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (301) 301 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1291 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 158/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (210) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (16) --- Ion Engine Light Ion Engine Flight Unit Flight Unit Medium Storage Unit Medium Storage Unit ECM Suite Assault Rifle Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Grenade Launcher Mining Laser > --- INVENTORY -------- Flight Unit Flight Unit ECM Suite Assault Rifle Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 5 18 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 5 | 1 4 . Device . | . . . Storage 5 | 1 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 1 9 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | . 5 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 79 | . 79 55 Engine 13 | . 14 11 Leg 19 | . 19 11 Storage 21 | . 21 22 Energy Gun 2 | . 2 . Ballistic Gun 11 | . 11 11 Launcher 5 | . 5 . Special Weapon 3 | . 3 . Naked Turns . | . . . Heaviest Build 39 | 8 39 37 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 10 | 5 11 16 Most Carried 11 | 4 11 11 Average Carried 6 | 1 6 11 Final Capacity 16 | 6 16 16 Final Carried 11 | 2 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 458 | 247 211 . Remotely . | . . . Salvage Created 283 | . 283 . Parts 27 | . 27 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 13 . Guns 4 | . 4 . AOE 9 | . 9 . Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 4 | . 4 . Best Kill Streak 4 | . 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 3 | . 3 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 314 | . 314 . Core 59 | . 59 . Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 38 | . 38 . Largest 2 | . 2 . Hottest 100 | . 100 . Shots Fired 56 | . 56 . Gun 40 | . 40 . Cannon . | . . . Launcher 12 | . 12 . Special 4 | . 4 . Kinetic 27 | . 27 . Thermal 17 | . 17 . Explosive 12 | . 12 . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 31 | . 31 . Core Hits 22 | . 22 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 940 | . 940 . Guns 281 | . 281 . Cannons . | . . . Explosions 659 | . 659 . Melee . | . . . Ramming . | . . . Kinetic 194 | . 194 . Thermal 87 | . 87 . Explosive 659 | . 659 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 39 | . 39 . Projectiles . | . . . Explosions 39 | . 39 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 122 | . 122 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 60 . Average Temperature 26 | . 26 . Received Heat Transfer 30 | . 30 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . 200 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 272 | . 272 37 Initial 37 | . . 37 Average 138 | . 150 37 Maximum Alert Level 1 | . 1 . Low Security (%) 64 | 100 61 100 Level 1 35 | . 38 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 25 . Peak Tracking Total 5 | . 5 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 5 | . 5 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1164 | 76 1071 17 Spaces Moved 687 | 63 616 8 Core 16 | 16 . . Treads . | . . . Legs 619 | 47 564 8 Wheels . | . . . Hover . | . . . Flight 52 | . 52 . Fastest Speed 37 | 50 37 210 Average Speed 144 | 102 148 210 Slowest Speed 210 | 120 210 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 92 2 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 81 | . 81 . Melee . | . . . Projectile 3 | . 3 . AOE 78 | . 78 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 796 | 74 714 8 Wait 6 | . 6 . Move 685 | 62 615 8 Hop . | . . . Pick Up 28 | 7 21 . Fast Attach . | . . . Attach 13 | 5 8 . Detach 5 | . 5 . Swap 10 | . 10 . Drop 11 | . 11 . Fire 38 | . 38 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 11) 521 | -10/Materials | Discovered new exit (range 16) 573 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Discovered new exit (range 16) 961 | -10/Materials | Discovered new exit (range 16) 1148 | -10/Materials | Entered another Materials area 1148 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1165 | -9/Materials | Self-destructed Last Messages --------------- 00844_ Acquired Lgt. Ion Engine. 00847_ K-01 Serf collects debris. 00847_ Acquired 18 matter. 00851_ K-01 Serf cleans the Nuclear Reactor. 00854_ Acquired 4 matter. 00856_ Acquired 11 matter. 00859_ K-01 Serf collects debris. 00861_ R-06 Scavenger destroyed. 00862_ K-01 Serf collects debris. 00866_ Acquired 51 matter. 00867_ K-01 Serf collects debris. 00883_ Acquired 9 matter. 00961_ EXIT=FOUND 01017_ Triggered Alarm Trap. 01017_ An alarm sounds. 01017_ ALERT: Alarm triggered, dispatching investigation squad. 01033_ U-05 Engineer lays Concrete. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ???????????????????????????????## ####+#######???? | | ???????????????????????????????# ???? | | ???????????????????????????????# ??? | | ???????????????????############# ??????? | | ???????????????????# + #?????????????? | | ???????????????????# # #?????????????? | | ???????????????????# @ """ # #?????????????? | | ???????????????????# """ # #?????????????? | | ???????????????????# ![ """ #####?????????????? | | ???????????????????# !! #?????????????????? | | ???????????????????# [ #?????????????????? | | ???????????????????#############?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed BottomlessShieldStorage Manual? 0 Play Time 00:23:31 Cumulative 5.9 hours Start 2020.11.16 @ 13:47:28 End 2020.11.16 @ 19:52:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e97741f6-c861-4c57-95cb-02074102d1b7