Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 14:05:23 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (141) 705 Value Destroyed (4860) 4860 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1553) 1553 TOTAL SCORE: 10338 Bonus ------- High Alert Combat Kills 1004 Follower Combat Kills 28 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -179 Cogmind --------- Core Integrity 630/700 Matter 97/300 Energy 265/265 System Corruption 3% Temperature Cool (9) Movement Treading (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Improved Sensor Array Armor Integrity Analyzer > --- WEAPON (2) ------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY (28) --- Light Nuclear Core Advanced Treads High-capacity Battery (400) High-capacity Matter Pod (0) Experimental Sensor Array Improved Terrain Scanner Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite System Shield Relay Coupler [NC] (21) Relay Coupler [NC] (21) Relay Coupler [NC] (26) Relay Coupler [NC] (21) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (23) Heavy Assault Rifle Minigun High-powered Shotgun Heavy Rocket Launcher Heavy Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Armor Integrity Analyzer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Advanced Treads Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Battery High-capacity Matter Pod Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Transmission Jammer Layered Light Armor Plating Hacking Suite System Shield Ion Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 5 | . . . . . 4 . . 1 Weapon . | . . . . . . . . . Parts Attached 111 | 8 21 9 . 6 33 20 9 5 Power 8 | 1 2 . . . 3 2 . . Engine 5 | 1 2 . . . 1 1 . . Core 3 | . . . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 16 | 2 2 1 . 1 5 4 . 1 Treads 12 | . . 1 . 1 5 4 . 1 Leg . | . . . . . . . . . Wheel 4 | 2 2 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 2 7 . . . 10 6 2 2 Device 4 | . . . . . 1 1 1 1 Storage 11 | 2 7 . . . 1 1 . . Processor 2 | . . . . . 1 . . 1 Hackware . | . . . . . . . . . Protection 12 | . . . . . 7 4 1 . Artifact . | . . . . . . . . . Weapon 58 | 3 10 8 . 5 15 8 7 2 Energy Gun 5 | 2 2 1 . . . . . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 30 | 1 4 5 . 3 8 5 3 1 Ballistic Cannon . | . . . . . . . . . Launcher 15 | . 2 2 . 1 6 1 3 . Special Weapon 7 | . 2 . . 1 1 1 1 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 25 | . 2 3 . 1 11 6 . 2 Power 5 | . 1 . . . 3 1 . . Propulsion 6 | . . 1 . 1 1 2 . 1 Utility 9 | . . . . . 6 2 . 1 Weapon 5 | . 1 2 . . 1 1 . . Highest Loss Streak 6 | . 2 2 . 1 3 6 . 2 Average Slot Usage (%) 96 | . 99 98 100 100 87 98 100 95 Engine 9 | . 13 14 14 14 2 6 9 7 Core 1 | . . . . . 5 2 . . Treads 14 | . . 4 14 21 18 18 18 21 Wheel 8 | . 28 22 14 6 . . . . Device 1 | . . . . . 1 2 1 5 Storage 29 | . 28 28 28 28 26 32 36 30 Processor 4 | . . . . . 4 9 9 12 Protection 4 | . . . . . 9 8 7 1 Energy Gun 1 | . 3 6 . . . . . . Ballistic Gun 19 | . 21 21 28 27 16 15 12 11 Special Weapon 1 | . 1 . . . . 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 85 | 14 37 39 37 39 76 83 85 85 Greatest Support 60 | 26 26 26 16 40 40 40 40 60 Greatest Overweight (x) 2 | . 1 2 2 2 1 2 2 2 Average Overweight (x) 1 | . . 1 2 . . 1 1 1 Largest Inventory Capacity 28 | 8 16 16 16 16 22 28 28 28 Average Capacity 19 | 7 10 16 16 16 21 25 28 28 Most Carried 28 | 8 16 16 16 16 22 28 28 28 Average Carried 19 | 5 10 15 16 15 21 25 27 27 Final Capacity 28 | 8 16 16 16 16 22 28 28 28 Final Carried 28 | 8 16 16 16 15 22 28 28 27 Class Distribution -------------------- 44% | Hauler-Mutant 39% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Matter Collected 3473 | 280 210 483 . 15 1668 566 10 241 Remotely . | . . . . . . . . . Salvage Created 4167 | 167 204 283 . 112 2116 984 150 151 Parts 289 | 14 25 21 . 8 129 56 27 9 Haulers Intercepted 2 | . . . . . 1 . . 1 Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 110 | . 10 9 . 5 50 25 9 2 Guns 70 | . 6 6 . 2 32 20 2 2 AOE 40 | . 4 3 . 3 18 5 7 . Classes Destroyed 13 | 2 3 . . 1 7 . . . Worker 2 | . . . . . 2 . . . Builder 6 | . . . . . 6 . . . Tunneler 7 | 5 . . . . . . 2 . Hauler 2 | . . . . . 1 . . 1 Recycler 2 | 1 . . . . 1 . . . Operator 3 | . . . . . 3 . . . Watcher 8 | . 3 . . . 3 . 2 . Swarmer 44 | . 8 5 . . 17 7 7 . Grunt 43 | . 2 5 . 4 20 11 . 1 Brawler 2 | . . . . . 1 . . 1 Sentry 18 | . . . . . 10 7 1 . Hunter 3 | . . . . . 2 . 1 . Assembled 1 | . . . . 1 . . . . Best Kill Streak 11 | 3 3 2 . 4 11 11 5 2 Combat Bots Only 11 | . 3 2 . 4 9 11 3 1 Max Kills in Single Turn 4 | 1 1 2 . 2 4 4 3 1 Gunslinging 1 | . . . . . 1 . . . Exploded 4 | . 1 1 . 2 4 3 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Damage Taken 4895 | . 440 337 . 116 2240 1038 309 415 Core 649 | . 93 36 . 20 275 131 24 70 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 53 | 100 . . . 40 . . 21 . Volleys Fired 341 | 17 58 22 . 14 127 65 15 23 Largest 2 | 1 2 2 . 2 2 2 2 2 Hottest 100 | 40 100 60 . 100 100 100 62 100 Shots Fired 606 | 17 109 42 . 23 242 112 30 31 Gun 531 | 17 95 40 . 12 222 97 20 28 Cannon 6 | . . . . . . 6 . . Launcher 46 | . 8 2 . 6 17 3 10 . Special 23 | . 6 . . 5 3 6 . 3 Kinetic 497 | . 90 28 . 12 222 97 20 28 Thermal 29 | . 6 . . 5 3 12 . 3 Explosive 46 | . 8 2 . 6 17 3 10 . Electromagnetic 34 | 17 5 12 . . . . . . Robot Hit Streak 19 | 6 5 13 . 7 19 15 6 10 Robot Miss Streak 7 | 1 7 3 . 1 4 3 1 2 Penetration Max 1 | . . . . . 1 1 . 1 Secondary Targets 2 | . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 367 | 13 42 30 . 14 163 64 19 22 Core Hits 212 | 7 21 17 . 11 93 37 19 7 Critical Hits 12 | . 1 . . . 9 2 . . Critical Kills 7 | . 1 . . . 5 1 . . Critical Parts Destroyed 4 | . . . . . 4 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9888 | 255 527 510 . 420 4894 1816 966 500 Guns 6580 | 192 312 282 . 76 3621 1393 204 500 Cannons . | . . . . . . . . . Explosions 3308 | 63 215 228 . 344 1273 423 762 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 6249 | . 299 156 . 76 3621 1393 204 500 Thermal 222 | 63 . 159 . . . . . . Explosive 3086 | . 215 69 . 344 1273 423 762 . Electromagnetic 331 | 192 13 126 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Message Errors 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 48 | . 10 . . . 29 6 3 . Projectiles . | . . . . . . . . . Explosions 48 | . 10 . . . 29 6 3 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 262 | . 90 22 . . 45 9 96 . Shots 12 | . 3 1 . . 3 2 3 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 103 | 20 60 85 . 40 68 103 . . Average Temperature 21 | 20 18 32 . 20 17 22 . . Received Heat Transfer 1596 | . 42 135 . 42 801 423 18 135 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | 1 . 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 350 | 100 . 250 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | 1 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Peak Influence 1644 | 30 168 225 . 70 996 1644 1209 626 Average Influence 590 | 14 68 90 . 6 459 1290 1049 567 Maximum Alert Level 5 | . . 1 . . 3 5 4 2 Low Security (%) 42 | 100 100 83 . 100 19 . . . Level 1 5 | . . 16 . . 17 . . . Level 2 14 | . . . . . 50 3 . 100 Level 3 12 | . . . . . 12 21 59 . Level 4 24 | . . . . . . 72 40 . Level 5 . | . . . . . . 2 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . . . . 13 . . 2 Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 7 | . . . . . 5 . . 2 Assault . | . . . . . . . . . Garrison 7 | . . . . . 7 . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Distress Signals 10 | . 1 . . 1 4 . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 173 | . 25 13 . 5 72 34 12 12 Peak Tracking Total 12 | . 8 3 . 3 6 12 4 10 Tactical Retreats 18 | . 4 . . . 7 7 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 8 | . . . . . . 8 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 22 | . 2 . . . 14 6 . . Max in Single Turn 3 | . 1 . . . 3 2 . . Garrison Relay 4 | . . . . . . 4 . . Phase Generator 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 15 | . 7 . . . 6 . 2 . Terminals 11 | . 5 . . . 4 . 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 48 | . 25 . . . 19 . 4 . Successful 27 | . 13 . . . 13 . 1 . Failed 21 | . 12 . . . 6 . 3 . Catastrophic 4 | . 2 . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 10 . . . 4 . 2 . Terminals 40 | . 22 . . . 14 . 4 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 18 | . 9 . . . 8 . 1 . Part Schematic 2 | . 2 . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . Unreport Threat 3 | . 1 . . . 2 . . . Locate Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . . . . . 1 . . . Security Status 1 | . . . . . 1 . . . Transport Status 1 | . 1 . . . . . . . Recall Investigation 2 | . . . . . 2 . . . Hauler Manifests 3 | . 2 . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . Insert Component 2 | . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 2 | . 2 . . . . . . . Terminals 1 | . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Monitor 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 10 | . 5 . . . 4 . 1 . Full Trace Events 2 | . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 2 . . . 2 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 32 | . 32 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 13 | . . . . . . 13 . . Machine Destruction 13 | . . . . . . 13 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total Allies 4 | . 1 3 . . . . . . Largest Group 3 | . 1 3 2 2 . . . . Highest-Rated Group 40 | . 10 40 32 32 . . . . Highest-Rated Ally 16 | . 10 16 16 16 . . . . Total Orders 4 | . 2 . 2 . . . . . GOTO 2 | . 1 . 1 . . . . . FOLLOW 2 | . 1 . 1 . . . . . Ally Attacks 12 | . . 12 . . . . . . Total Damage 107 | . . 107 . . . . . . Kills 4 | . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Turns Passed 7671 | 157 1031 890 577 790 1468 2290 281 187 Spaces Moved 4344 | 111 840 675 465 499 542 1040 111 61 Core 1 | 1 . . . . . . . . Treads 2034 | . . . . 280 542 1040 111 61 Legs . | . . . . . . . . . Wheels 2309 | 110 840 675 465 219 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 100 120 120 160 180 180 180 Average Speed 140 | 89 91 107 120 142 179 187 197 182 Slowest Speed 200 | 100 100 120 120 160 180 200 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 61 | 5 97 99 88 96 66 83 21 2 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 34 | . 6 . . . 28 . . . Terrain Destroyed 525 | 2 44 21 . 62 170 93 133 . Melee . | . . . . . . . . . Projectile 23 | . 6 . . . 11 6 . . AOE 502 | 2 38 21 . 62 159 87 133 . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total 5274 | 148 1000 800 487 546 788 1267 141 97 Wait 309 | 1 49 87 19 25 39 84 . 5 Move 4335 | 110 839 674 464 498 541 1038 110 61 Hop . | . . . . . . . . . Pick Up 93 | 10 17 4 2 1 29 25 3 2 Fast Attach 18 | 7 . 1 . . 8 2 . . Attach 23 | . 2 2 . 1 9 7 . 2 Detach . | . . . . . . . . . Swap 70 | 1 19 6 . 5 16 11 9 3 Drop 68 | 2 16 3 2 2 19 19 4 1 Fire 341 | 17 58 22 . 14 127 65 15 23 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . Rewire 1 | . . 1 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 11) 820 | -10/Materials | Discovered new exit (range 16) 884 | -10/Materials | Repaired Imp. Terrain Scanner 1151 | -10/Materials | Discovered new exit (range 7) 1165 | -10/Materials | Build established: Scavenger-Mutant 1189 | -10/Materials | Entered Mines 1218 | -10/Mines | Met a Derelict bent on vengeance 1272 | -10/Mines | Discovered new exit (range 13) 1451 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1476 | -10/Mines | Learned location of Storage (-7) 1503 | -10/Mines | Discovered new exit (range 7) 1563 | -10/Mines | Learned Materials stockpile data 1567 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1567 | -10/Mines | Discovered new exit (range 5) 1599 | -10/Mines | Build established: Mutant 1644 | -10/Mines | Learned Materials terminal intel 1711 | -10/Mines | Core integrity fell below 50% 1909 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2079 | -10/Mines | Entered Exiles 2079 | -10/Exiles | Accompanied by 2 allies 2108 | -10/Exiles | Met 8R-AWN 2129 | -10/Exiles | Met EX-HEX 2193 | -10/Exiles | Met EX-DEC 2215 | -10/Exiles | Visited The Gauntlet 2482 | -10/Exiles | Met EX-BIN 2635 | -10/Exiles | Discovered new exit (range 12) 2656 | -10/Exiles | Entered Mines 2656 | -9/Mines | Accompanied by 2 allies 2673 | -9/Mines | Discovered new exit (range 16) 2737 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2741 | -9/Mines | Found Prototype Device 2866 | -9/Mines | Excavation squad dispatched 2866 | -9/Mines | A large section of the Mines collapsed 3065 | -9/Mines | Learned location of Recycling (-7) 3108 | -9/Mines | Discovered new exit (range 8) 3446 | -9/Mines | Entered Materials 3446 | -8/Materials | Evolved 4 slots: Utility x4 3448 | -8/Materials | Loaded intel: 12 terminal locations 3526 | -8/Materials | Garrison activated, responded to threat 3774 | -8/Materials | Destroyed 7 combat bots 3808 | -8/Materials | Build established: Hauler-Mutant 4250 | -8/Materials | Discovered new exit (range 3) 4323 | -8/Materials | Identified Exp. Sensor Array 4662 | -8/Materials | Garrison activated, responded to threat 4863 | -8/Materials | Lost 3 parts (1p2u) 4889 | -8/Materials | Destroyed 9 combat bots 4912 | -8/Materials | Identified exit to Garrison 4914 | -8/Materials | Entered Garrison 4960 | -8/Garrison | Triggered checkpoint 5008 | -8/Garrison | Triggered checkpoint 5061 | -8/Garrison | Core integrity fell below 50% 5110 | -8/Garrison | Triggered checkpoint 5183 | -8/Garrison | Destroyed 11 combat bots 5186 | -8/Garrison | Lost 6 parts (1p2n2u1w) 5194 | -8/Garrison | Triggered checkpoint 5270 | -8/Garrison | Discovered new exit (range 15) 5573 | -8/Garrison | Discovered new exit (range 10) 5598 | -8/Garrison | Installed Relay Interface Framework 5640 | -8/Garrison | Triggered checkpoint 5728 | -8/Garrison | Garrison Relay disabled 5912 | -8/Garrison | Garrison Relay disabled 6058 | -8/Garrison | Triggered checkpoint 6135 | -8/Garrison | Discovered new exit (range 12) 6192 | -8/Garrison | Triggered checkpoint 6233 | -8/Garrison | Garrison Relay disabled 6406 | -8/Garrison | Triggered checkpoint 6454 | -8/Garrison | Garrison Relay disabled 6793 | -8/Garrison | Build established: Scavenger-Mutant 7157 | -8/Garrison | Phase Generator disabled 7204 | -8/Garrison | Entered Materials 7429 | -8/Materials | Build established: Hauler-Mutant 7453 | -8/Materials | Discovered new exit (range 11) 7485 | -8/Materials | Entered Factory 7485 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7672 | -7/Factory | Self-destructed Last Messages --------------- 07627_ Slug penetrates B-48 Gladiator. 07635_ Slug penetrates Wall. 07640_ K-01 Serf collects debris. 07641_ Slug penetrates B-48 Gladiator. 07642_ K-01 Serf sends out distress signal. 07643_ Imp. Signal Interpreter destroyed. 07643_ System corrupted by crushing effect (+3). 07643_ Slug penetrates B-48 Gladiator. 07646_ B-48 Gladiator destroyed. 07649_ Slug penetrates G-47 Trooper. 07649_ A-02 Transporter destroyed. 07651_ HD8Z|VUPHSW67XJNWVGYK2A8RC0=IGBMHNHFO 07652_ Slug penetrates Wall. 07655_ Slug penetrates G-47 Trooper. 07658_ Destroyed Imp. Heat Sink. 07661_ Slug penetrates G-47 Trooper. 07664_ System corrupted: Hvy. Assault Rifle jammed. 07667_ Acquired 41 matter. 07669_ Lgt. Treads destroyed. 07669_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# t#?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????????????? ????+ #?????????????????????? | | ?????????????????? ???# #?????????????????????? | | ?????????????????? ??# #?????????????????????? | | ??????????????????? ??# #?????????????????????? | | ???????????????????? ?# #?????????????????????? | | ????????????????????#+## #?????????????????????? | | ????????????????????#[[! #?????????????????????? | | ????????????????????#%[[ ########/##???????????? | | ????????????????????#[[! ###### ???? | | ????????????????????+ ! = "??? | | ????????????????????# *!= ? ??? | | ????????????????????#?###g########? "" ?? | | ????????????????????????#@[ gg # "" ?? | | ????????????????????????#% """""g# "T ??? | | ????????????????????????# """""g#? "" #????? | | ????????????????????????# """ + "" #????? | | ????????????????????????# # #????? | | ????????????????????????# """ # !! #????? | | ????????????????????????# """ # !! #####? | | ????????????????????????# """ # +? | | ????????????????????????# # #? | | ????????????????????????########### ### ^ #? | | ????????????????????????????????###+########### #? | | ????????????????????????????????# #???# #? | | ????????????????????????????????# ##### #? | | ????????????????????????????????# ! # #? | | ????????????????????????????????# # #? | | ????????????????????????????????# + #? | | ????????????????????????????????# # #? | | ????????????????????????????????# # ## | | ????????????????????????????????# # | | ????????????????????????????????#######+### | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 42 Armor Integrity Analysis 33 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularGuidedFacilitator Manual? 0 Play Time 01:11:29 Cumulative 158.8 hours Start 2020.08.29 @ 19:03:44 End 2020.08.30 @ 14:05:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 61 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: def6773e-daa7-4118-b872-cb58f81326ee