Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 15:22:16 Player: Btuck Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (2774) 2774 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (838) 838 TOTAL SCORE: 9792 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 305 Entered DSFs 500 Friendly Fire -48 Cogmind --------- Core Integrity 0/1300 Matter 254/300 Energy 35/100 System Corruption 14% Temperature Warm (166) Movement Core (300) Ox5 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Melee Analysis Suite > --- WEAPON (4) ------- Plasma Rifle Fusion Bomb Launcher > --- INVENTORY (5) ---- Particle Reactor Compact Matter Pod (150) Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Experimental Coolant Injector Energy Filter Improved Transmission Jammer Backup Plating III Point Defense System > --- WEAPON ----------- Backup Laser III Variable Charge Gun Enhanced Gauss Cannon > --- INVENTORY -------- Improved Gravmag System Compact Matter Pod Relay Coupler [Sentry] Backup Laser III Fusion Bomb Launcher [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Backup Propulsion III Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device Experimental Coolant Injector Storage Medium Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Protection Power Shielding Weapon Autogun Energy Gun Backup Laser III Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Fusion Bomb Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Was Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . . . 10 . . . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . 4 . . . . . . . Utility 8 | . . . . 4 . . . . 2 . 2 Weapon 2 | . . . . 2 . . . . . . . Parts Attached 90 | 9 9 3 4 17 2 11 2 . 1 10 22 Power 8 | 1 . 1 1 . . 2 . . 1 . 2 Engine 5 | 1 . 1 1 . . 1 . . 1 . . Core 1 | . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 33 | 4 1 2 1 5 1 3 1 . . 8 7 Treads 3 | 2 . . . 1 . . . . . . . Leg 14 | 2 1 2 1 4 1 . . . . . 3 Wheel 6 | . . . . . . . . . . 6 . Hover 8 | . . . . . . 3 1 . . . 4 Flight 2 | . . . . . . . . . . 2 . Utility 24 | 2 2 . . 6 1 4 . . . 1 8 Device 11 | 1 . . . 4 1 2 . . . 1 2 Storage 2 | 1 1 . . . . . . . . . . Processor 4 | . . . . 2 . . . . . . 2 Hackware 2 | . . . . . . 1 . . . . 1 Protection 5 | . 1 . . . . 1 . . . . 3 Artifact . | . . . . . . . . . . . . Weapon 25 | 2 6 . 2 6 . 2 1 . . 1 5 Energy Gun 8 | 1 2 . 1 1 . 1 . . . . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | 1 2 . 1 4 . . . . . . . Ballistic Cannon 5 | . 2 . . 1 . 1 . . . 1 . Launcher 1 | . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . Parts Lost 48 | . 2 3 3 10 . . 4 3 . 5 18 Power 6 | . . 1 . 1 . . . 1 . 1 2 Propulsion 18 | . . 2 1 4 . . 4 . . . 7 Utility 13 | . 1 . . 1 . . . 2 . 2 7 Weapon 11 | . 1 . 2 4 . . . . . 2 2 Highest Loss Streak 9 | . 1 2 3 5 . . 3 3 . 5 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | . 6 9 9 5 5 4 4 5 4 4 4 Power . | . . . . 1 1 . 1 1 . . . Propulsion . | . 1 2 . . . . . . . . . Utility 2 | . 2 3 4 2 2 2 2 2 2 2 2 Weapon 2 | . 2 3 4 2 1 1 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . 5 . 1 1 . 3 . . . . 3 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . 1 . . . . 2 . . . . . Utility 4 | . 1 . . 1 . . . . . . 2 Weapon 5 | . 3 . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 96 99 75 28 64 75 64 50 44 38 Engine 7 | . 14 11 13 4 3 2 5 3 3 3 . Leg 14 | . 28 26 27 12 . . . . . . 2 Hover 4 | . . . . . 6 21 14 11 10 2 4 Device 6 | . 1 . . 15 2 11 17 17 15 11 1 Storage 7 | . 14 14 14 4 . . . . . . . Protection 9 | . 11 14 14 3 2 6 11 9 5 3 9 Energy Gun 8 | . 12 . . 4 9 14 11 11 10 6 1 Ballistic Gun 9 | . 10 28 27 12 . . . . . . . Ballistic Cannon 2 | . 4 . . 2 . 1 5 5 5 3 . Peak Build Rating 90 | 7 10 10 16 52 29 82 87 71 58 90 80 Average Rating 31 | 4 8 9 10 36 20 54 74 66 57 59 54 On Entrance 31 | . 7 10 10 16 1 29 82 71 56 58 34 Naked Turns 37 | . . . . 35 2 . . . . . . Heaviest Build 49 | 14 22 22 28 44 8 39 49 37 23 26 43 Greatest Support 80 | 40 20 20 20 50 16 53 56 30 30 80 60 Greatest Overweight (x) 7 | . 1 2 1 3 1 . 1 1 . 1 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 7 | 7 9 10 10 9 5 5 5 5 5 5 5 Most Carried 10 | 1 10 10 10 10 5 5 5 5 5 5 5 Average Carried 5 | . 6 8 9 5 4 4 4 5 4 4 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | . 10 9 10 5 5 5 5 5 4 5 4 Class Distribution -------------------- 62% | Mutant 18% | Tank 10% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Tank | -5/Factory Mutant | -5/Waste Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -4/Factory Tank | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Upp Upp Fac DSF Res Matter Collected 2587 | 305 260 135 149 437 210 363 72 . . 182 474 Remotely . | . . . . . . . . . . . . Salvage Created 2830 | 115 618 122 125 508 . 333 131 . . 26 852 Parts 155 | 11 32 8 10 27 . 10 . . . 5 52 Haulers Intercepted 3 | . 2 . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . 7 . . . . 2 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Was Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 51 | . 14 4 2 7 . 5 6 . . 1 12 Melee 9 | . . . . . . . . . . . 9 Guns 26 | . 12 4 2 6 . 1 . . . . 1 Cannons 10 | . 2 . . 1 . 3 3 . . 1 . AOE 5 | . . . . . . . 3 . . . 2 Classes Destroyed 15 | 2 5 2 1 3 . 1 . . . 1 . Worker 4 | . 2 . . 2 . . . . . . . Builder 5 | . . . . 1 . . . . . . 4 Tunneler 3 | 3 . . . . . . . . . . . Hauler 3 | . 2 . . 1 . . . . . . . Recycler 2 | 1 . . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . Turret 2 | . . 2 . . . . . . . . . Watcher 5 | . 1 . . 2 . 1 . . . . 1 Swarmer 10 | . 5 3 . . . . 2 . . . . Cutter 4 | . . . . . . . . . . 1 3 Grunt 22 | . 9 . . 5 . . 3 . . . 5 Brawler 1 | . . . . . . 1 . . . . . Sentry 6 | . . . 2 . . 2 1 . . . 1 Programmer 7 | . . . . 2 . 2 . . . . 3 Subdweller 1 | . . 1 . . . . . . . . . Best Kill Streak 8 | 4 3 3 1 3 . 3 3 . . 1 8 Combat Bots Only 3 | . 3 3 1 3 . 3 3 . . 1 3 Max Kills in Single Turn 3 | 1 1 1 1 2 . 1 2 . . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Was Fac Upp Upp Fac DSF Res Hostile Shots Fired 647 | . 60 114 90 102 . 16 39 21 . 41 164 Missed 222 | . 22 62 29 29 . 8 15 6 . 9 42 Intercepted 2 | . . . . . . . . . . 2 . Hits 425 | . 38 52 61 73 . 8 24 15 . 32 122 Melee 34 | . . . . 7 . . . . . 18 9 Projectile 391 | . 38 52 61 66 . 8 24 15 . 14 113 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 26 | . 1 . . 3 . . 3 . . 10 9 Actively Blocked 2 | . . . . . . . . . . . 2 Part Disruptions 2 | . . . . 1 . . . . . . 1 Damage Taken 8211 | . 400 339 467 1782 . 206 559 276 . 1295 2887 Core 2309 | . 53 29 82 217 . 23 36 40 . 527 1302 Absorbed by Shields 26 | . . . . . . . . . . 26 . Redirected to Shielding 393 | . 5 8 16 23 . . . . . . 341 Regen/Repaired (Parts) 130 | . . . . . . 130 . . . . . Core Remaining (%) 64 | 100 . . 34 . . . . 68 . 54 . Volleys Fired 165 | 7 55 21 11 36 . 15 9 . . 4 7 Largest 4 | 2 2 2 2 4 . 4 4 . . 2 3 Hottest 214 | 60 112 46 103 169 . 207 214 . . 122 202 Shots Fired 442 | 12 110 42 22 140 . 56 34 1 . 6 19 Gun 380 | 12 106 42 22 120 . 46 15 . . 2 15 Cannon 49 | . 4 . . 20 . 10 10 1 . 4 . Launcher 13 | . . . . . . . 9 . . . 4 Special . | . . . . . . . . . . . . Kinetic 251 | 7 52 42 19 106 . 10 10 1 . 4 . Thermal 178 | 5 58 . 3 34 . 46 15 . . 2 15 Explosive 13 | . . . . . . . 9 . . . 4 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 22 | 3 10 14 20 22 . 11 4 . . 1 3 Robot Miss Streak 6 | 2 4 5 1 6 . 3 6 1 . 3 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . Shots Hit Robots 297 | 6 63 24 19 89 . 39 14 . . 2 41 Core Hits 177 | 5 27 10 8 62 . 20 14 . . 2 29 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 11 | . 2 . . 1 . 1 2 . . . 5 Burn 2 | . 2 . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . Blast 3 | . . . . . . 1 2 . . . . Impale 5 | . . . . . . . . . . . 5 Melee Attacks 60 | . . . . . . . . . . . 60 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 60 | . . . . . . . . . . . 60 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 Damage Inflicted 7849 | 77 951 375 319 1856 . 850 878 . . 64 2479 Guns 3973 | 77 895 375 319 1452 . 578 128 . . . 149 Cannons 856 | . 54 . . 312 . 267 159 . . 64 . Explosions 1425 | . . . . 84 . . 591 . . . 750 Melee 1580 | . . . . . . . . . . . 1580 Ramming 15 | . 2 . . 8 . 5 . . . . . Kinetic 2945 | 45 455 375 250 1330 . 267 159 . . 64 . Thermal 1932 | 32 494 . 69 482 . 578 128 . . . 149 Explosive 1341 | . . . . . . . 591 . . . 750 Electromagnetic 36 | . . . . 36 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1580 | . . . . . . . . . . . 1580 Highest Corruption 13 | . . . . 5 5 7 7 7 . . 13 Average Corruption 5 | . . . . 4 5 5 7 7 . . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 48 | . . . . 6 4 16 13 1 . . 8 Message Errors 9 | . . . . 1 2 4 . . . . 2 Matter Fused 7 | . . . . 1 . 3 2 . . . 1 Heat Flow Errors 5 | . . . . . . 2 1 . . . 2 Energy Discharges 8 | . . . . . 1 2 4 . . . 1 Parts Fused 2 | . . . . . . 1 1 . . . . Data Loss (minor) 7 | . . . . 2 1 2 2 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 5 | . . . . . . 1 2 1 . . 1 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . 2 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 248 | . . . . 13 . . 57 . . . 178 Projectiles 11 | . . . . 11 . . . . . . . Explosions 77 | . . . . 2 . . 57 . . . 18 Melee 160 | . . . . . . . . . . . 160 Knockbacks 3 | . . . . 1 . 1 1 . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . 1 . 1 1 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 351 | . . . . 219 . 2 80 . . . 50 Shots 7 | . . . . 3 . . 2 . . . 2 Rammed 1 | . . . . . . 1 . . . . . Targets Rammed 3 | . 1 . . 1 . 1 . . . . . Kicked 2 | . 1 . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 321 | . 321 7 136 147 . 201 194 6 . . 231 Average Temperature 75 | . 86 7 41 42 . 88 93 4 . . 75 Received Heat Transfer 1522 | . 171 144 150 370 . 36 183 81 . 21 366 Effects 2 | . 2 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 7 | . 3 . . . . 1 . . . . 3 Heat Transferred 4517 | 75 1369 . 150 901 . 1376 296 . . . 350 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Was Fac Upp Upp Fac DSF Res Maximum Alert Level 2 | . . . . . . 2 . . . . . Low Security (%) 92 | 100 100 . 100 100 100 44 . . 100 100 100 Level 1 . | . . . . . . 1 . . . . . Level 2 7 | . . . . . . 53 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 528 | 15 95 . 60 197 42 528 . . 142 90 191 Initial 142 | . . . 60 4 42 . . . 142 78 27 Average 70 | 2 28 . 9 76 16 274 . . 131 66 41 Influence Increases 2855 | 20 420 235 54 467 . 805 280 . . 22 552 Destroy 0b10 Robot/C 1260 | . 280 100 40 140 . 320 120 . . 20 240 Destroy 0b10 Robot/NC 125 | 20 25 . . 35 . 15 . . . . 30 Destroy Leader 236 | . 66 . . 36 . 62 10 . . . 62 Allied During Kill 238 | . . . . . . 238 . . . . . Successful Hack 87 | . 31 . 14 14 . 23 . . . . 5 Disable Machine 165 | . . . . 105 . 45 . . . . 15 Destroy Structure 309 | . 3 . . 92 . 102 . . . 2 110 Lose Combat Pursuer 435 | . 15 135 . 45 . . 150 . . . 90 Influence Decreases 2660 | 20 384 146 167 358 121 315 440 103 115 84 407 Entered New Map 557 | . . 18 65 8 79 . 182 63 85 34 23 Time Decay 1533 | 20 374 98 92 250 42 215 198 10 30 . 204 Lost Part 450 | . 10 30 10 100 . . 40 30 . 50 180 Lost Ally 120 | . . . . . . 100 20 . . . . Squads Dispatched 18 | . 3 . . 5 . 3 . . . 2 5 Investigation 2 | . 2 . . . . . . . . . . Extermination 3 | . . . . 1 . 1 . . . . 1 Reinforcement 10 | . 1 . . 1 . 2 . . . 2 4 Assault 2 | . . . . 2 . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Was Fac Upp Upp Fac DSF Res Distress Signals 8 | . 2 . . . . 1 . . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 129 | . 21 11 2 24 . 14 16 7 . 7 27 Peak Tracking Total 12 | . 4 6 1 10 . 4 12 7 . 6 7 Tactical Retreats 13 | . 1 3 . 2 . . 2 . . . 5 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Was Fac Upp Upp Fac DSF Res Traps Triggered 5 | . 1 . . 1 . 1 . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Upp Upp Fac DSF Res Machines Disabled 13 | . . 2 . 7 . 3 . . . . 1 Max in Single Turn 5 | . . 1 . 5 . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Was Fac Upp Upp Fac DSF Res Machines Accessed 15 | . 4 . 4 2 . 3 . . 1 . 1 Terminals 14 | . 4 . 4 2 . 2 . . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 35 | . 12 . 7 3 . 7 . . 2 . 4 Successful 18 | . 6 . 3 2 . 4 . . 1 . 2 Failed 17 | . 6 . 4 1 . 3 . . 1 . 2 Catastrophic 4 | . 2 . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . 3 . . . . 1 . . . . 2 Terminals 33 | . 12 . 7 3 . 5 . . 2 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 16 | . 6 . 3 2 . 2 . . 1 . 2 Record 5 | . 1 . 2 1 . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open DSF 3 | . . . . 1 . 1 . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 3 . 3 1 . 3 . . . . 1 Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 47 | . . . . . . 47 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Was Fac Upp Upp Fac DSF Res Total Allies 20 | . . . . . 20 . . . . . . Largest Group 20 | . . . . . 20 20 2 . . . . Highest-Rated Group 714 | . . . . . 714 712 53 . . . . Highest-Rated Ally 50 | . . . . . 50 50 27 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 95 | . . . . . . 95 . . . . . Total Damage 3361 | . . . . . . 3361 . . . . . Kills 20 | . . . . . . 20 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Was Fac Upp Upp Fac DSF Res Active Infowar (turns) 789 | 35 122 . . 631 . 1 . . . . . Optics 630 | . . . . 630 . . . . . . . Seismic 788 | 35 122 . . 631 . . . . . . . Jamming 1 | . . . . . . 1 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Upp Upp Fac DSF Res Turns Passed 4982 | 122 1462 253 542 705 133 585 408 30 61 89 592 Spaces Moved 3240 | 77 656 103 265 397 117 630 403 33 107 75 377 Core 130 | 7 . . . 64 37 . . . . . 22 Treads 5 | 3 . . . 2 . . . . . . . Legs 1474 | 67 656 103 265 331 . . . . . . 52 Wheels 27 | . . . . . . . . . . 27 . Hover 1372 | . . . . . 80 630 403 33 107 14 105 Flight 232 | . . . . . . . . . . 34 198 Fastest Speed 42 | 50 120 120 120 50 50 52 48 56 56 42 42 Average Speed 116 | 115 179 181 189 138 80 61 93 90 56 62 75 Slowest Speed 400 | 160 190 260 190 330 100 76 106 106 56 110 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 6 88 10 67 10 73 17 55 10 4 87 9 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . Scrap Searched 2 | . . . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 258 | . . . . 50 . 3 133 1 . 1 70 Melee . | . . . . . . . . . . . . Projectile 13 | . . . . 4 . 3 4 1 . 1 . AOE 245 | . . . . 46 . . 129 . . . 70 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Was Fac Upp Upp Fac DSF Res Total 3983 | 96 841 136 287 469 155 786 414 32 107 107 553 Wait 334 | . 89 8 . 11 31 103 . . . 10 82 Move 3230 | 76 655 102 264 397 116 629 402 32 106 74 377 Hop . | . . . . . . . . . . . . Pick Up 42 | . 17 2 4 3 1 8 . . . 2 5 Fast Attach 64 | 9 6 . 1 7 2 9 . . . 10 20 Attach 22 | . 2 3 3 8 . 2 1 . 1 . 2 Detach 10 | 2 3 . 1 1 . 1 1 . . 1 . Swap 7 | . 1 . . 3 . 1 1 . . . 1 Drop 35 | 2 12 . 1 2 2 6 . . . 3 7 Fire 165 | 7 55 21 11 36 . 15 9 . . 4 7 Melee 52 | . . . . . . . . . . . 52 Ram 1 | . . . . . . 1 . . . . . Kick 2 | . 1 . . 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 14 | . . . . . . 11 . . . 3 . Rewire 5 | . . . 2 . 3 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves -7/Recycling -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 11) 693 | -10/Materials | Discovered new exit (range 6) 1054 | -10/Materials | Discovered new exit (range 7) 1585 | -10/Materials | Entered Subcaves 1586 | -10/Subcaves | Approached by a straggling Scientist 1727 | -10/Subcaves | Discovered new exit (range 14) 1838 | -10/Subcaves | Entered Recycling 2331 | -7/Recycling | Discovered new exit (range 16) 2354 | -7/Recycling | Core integrity fell below 50% 2380 | -7/Recycling | Entered Factory 2380 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x4, Weapon x2 2390 | -5/Factory | Lost 3 parts (1n2w) 2718 | -5/Factory | Build established: Scavenger-Tank 2750 | -5/Factory | Discovered new exit (range 20) 2870 | -5/Factory | Garrison activated, responded to threat 3050 | -5/Factory | Released all parts (10) 3080 | -5/Factory | Lost 5 parts (1p1n3w) 3085 | -5/Factory | Manually triggered Chute Trap 3085 | -5/Factory | Sucked down chute 3085 | -5/Factory | Entered Waste 3086 | -5/Waste | Joined by Warlord forces that had cleared the area 3148 | -5/Waste | Found Broken Fusion Bomb Launcher 3163 | -5/Waste | Discovered new exit (range 11) 3218 | -5/Waste | Entered Factory 3218 | -5/Factory | Accompanied by 20 allies 3350 | -5/Factory | Repaired Broken Fusion Bomb Launcher 3358 | -5/Factory | Build established: Mutant 3516 | -5/Factory | Lost 10 allies 3671 | -5/Factory | Lost 4 allies 3729 | -5/Factory | Build established: Tank 3759 | -5/Factory | Discovered new exit (range 10) 3803 | -5/Factory | Entered Upper Caves 3803 | -5/Upper Caves | Accompanied by 2 allies 3813 | -5/Upper Caves | Attracted the attention of an 0b10 base 3833 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3891 | -5/Upper Caves | Lost 3 parts (3n) 3973 | -5/Upper Caves | Discovered new exit (range 10) 4211 | -5/Upper Caves | Entered another Upper Caves area 4231 | -5/Upper Caves | Discovered new exit (range 14) 4241 | -5/Upper Caves | Entered Factory 4241 | -4/Factory | Evolved 2 slots: Utility x2 4268 | -4/Factory | Lost 3 parts (1p2u) 4302 | -4/Factory | Identified exit to DSF 4302 | -4/Factory | Entered DSF 4317 | -4/DSF | Additional patrols routed to DSF 4369 | -4/DSF | Released all parts (4) 4384 | -4/DSF | Discovered new exit (range 14) 4387 | -4/DSF | Lost 5 parts (1p2u2w) 4391 | -4/DSF | Entered Research 4391 | -3/Research | Evolved 2 slots: Utility x2 4609 | -3/Research | Build established: Mutant 4779 | -3/Research | Core integrity fell below 50% 4800 | -3/Research | Lost 6 parts (1p3n2u) 4941 | -3/Research | Core integrity fell below 20% 4968 | -3/Research | Lost 3 parts (2n1u) 4970 | -3/Research | System corruption reached 10% 4983 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04977_ Penetrated by Slug. 04977_ Imp. Weapon Shielding destroyed. 04977_ Knocked back. 04979_ Imp. Antigrav System destroyed. 04979_ Lgt. Antimatter Reactor destroyed. 04980_ U-05 Engineer destroyed. 04980_ C-35 Carver destroyed. 04980_ Imp. Antigrav System destroyed. 04980_ Destroyed Imp. Antigrav System. 04980_ Imp. Weapon Shielding destroyed. 04981_ H-71 Marshal calls for reinforcements. 04981_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04981_ Enh. Force Lance destroyed. 04981_ Critical hit (Blast). 04981_ Knocked back. 04983_ R-10 Processor destroyed. 04983_ U-05 Engineer destroyed. 04983_ Plasma Rifle destroyed. 04983_ Destroyed Plasma Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########??????###??????????????????????????????? | | ######## ??????????????????????????????? | | # ! # ??????????????????????????????? | | # # ??????????????????????????????? | | "" # ! # ??????????????????????????????? | | "T # # ??????????????????????????????? | | "" # # ??????????????????????????????? | | # ###??????????????????????????????? | | #####+###???????????????????????????????? | | ####+####### #???????????????????????????????? | | "" ########????????????????????????? | | % T" #????????????????????????? | | ###### #????????????????????????? | | ############ #????# ###??????????????????????? | | #??????????#######????# T#??????????????????????? | | #?????######??????????# ""#??????????????????????? | | #?????# #??????????# ####?????????????????????? | | #?????# #??????????# #????????"" ? ????????? | | #?????# #?######???#### #????? " ????????? | | #?????# ### ????# ; #### ???????? | | #?????# ? ? ?????#@ ???????? | | #??????????????????????# == / ! ##?????? | | #??????????????????????# % ! [!* % ????? | | #??????????????????????## !%[ p [ !????? | | #???????????????????????## %* * ????? | | #######+#####????????????? H = = ##?????? | | ????????????? * ???????? | | ???????????? ?????????? | | ????????????? ?????????? | | ########??????????????? # #!!] ??????????? | | #??????????????????????###% #?]]? ??????????? | | #????????????????????????#! ##?? ????????????? | | ####????????????????????? #????????????????? | | +????????????????????? #????????????????? | | ##????????????????????? #????????????????? | | !! #??????????????????????#####????????????????? | | !! ##??????????????????????????????????????????? | | ! + ????????????????????????????????????????? | | ## ????????????????????????????????????????? | | #??#????????????????????????????????????????? | | #???????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 120 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 305 Power Shielding 33 Weapon Shielding 66 Point Defense Rating 80 Evasion (%) 61 Melee Accuracy 11 Target Analysis 6 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Fusion Bomb Launcher | 4% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- No Explosion For You Wheee! Challenges ------------ None Game ------ Seed VoltaicRefineryDrivehammer Manual? 0 Play Time 01:04:19 Cumulative 59.4 hours Start 2025.05.12 @ 18:59:41 End 2025.05.14 @ 15:22:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c07e704-cd0c-4edd-a868-82487f768e24