Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 19:30:09 Player: KuFish Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2524) 2524 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5231 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 236/290 System Corruption 0% Temperature Warm (147) Movement Walking (122) Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (3) ------ Improved Melee Analysis Suite Launcher Guidance Computer > --- WEAPON (4) ------- Heavy Laser Heavy Laser Heavy Laser Rocket Launcher > --- INVENTORY (5) ---- Carbon-fiber Leg Spread Laser Gatling Laser EM Pulse Cannon Blade Saw Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser Power Maul > --- INVENTORY -------- Launcher Guidance Computer Gatling Laser Rocket Launcher Blade Saw [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon 2 | . . . 2 . Parts Attached 75 | 6 1 7 25 36 Power 13 | 1 . 1 5 6 Engine 5 | 1 . 1 2 1 Core 8 | . . . 3 5 Reactor . | . . . . . Propulsion 22 | 2 . 3 3 14 Treads 2 | 2 . . . . Leg 20 | . . 3 3 14 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 . 5 6 Device 2 | . . . 2 . Storage 3 | 1 1 . 1 . Processor 3 | . . . . 3 Hackware 1 | . . . 1 . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 27 | 2 . 3 12 10 Energy Gun 6 | . . 1 2 3 Energy Cannon 3 | . . . 3 . Ballistic Gun 12 | 2 . 1 5 4 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon 2 | . . . 1 1 Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 36 | . . 6 9 21 Power 6 | . . 1 2 3 Propulsion 10 | . . 3 1 6 Utility 5 | . . . 1 4 Weapon 15 | . . 2 5 8 Highest Loss Streak 7 | . . 4 7 6 To Critical Strikes . | . . . . . Average Backups 5 | 2 4 4 7 3 Power . | . 1 . . . Propulsion 1 | 1 2 2 1 . Utility . | . . . 1 . Weapon 2 | . 1 1 4 2 Tool/Special . | . . . . . Unused Backups 15 | . . . 5 10 Power 1 | . . . . 1 Propulsion 3 | . . . 1 2 Utility 4 | . . . 3 1 Weapon 7 | . . . 1 6 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 90 97 95 83 Engine 9 | . 14 13 14 1 Core 4 | . . . 1 12 Treads 5 | . 28 10 . . Leg 17 | . . 16 17 24 Device 3 | . . . 3 6 Storage 12 | . 18 28 13 . Processor 1 | . . . . 4 Hackware 1 | . . . 4 . Protection 3 | . . . 4 4 Energy Gun 6 | . . 8 7 6 Energy Cannon 2 | . . . 1 4 Ballistic Gun 16 | . 28 15 21 8 Launcher 1 | . . 3 1 . Impact Weapon 1 | . . . . 5 Peak Build Rating 51 | 6 7 9 33 51 Average Rating 22 | 5 6 7 25 34 On Entrance 11 | . 6 7 9 33 Avg Prop Armor Cover (%) 3 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 39 | 13 17 23 39 36 Greatest Support 74 | 40 40 40 30 74 Greatest Overweight (x) 2 | 1 . 2 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 7 8 8 7 5 Most Carried 8 | 4 6 7 8 5 Average Carried 5 | 2 4 4 7 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 7 | 4 6 7 4 5 Class Distribution -------------------- 38% | Mutant 27% | Scavenger-Tank 15% | Gunner 12% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2491 | 204 160 315 819 993 Remotely . | . . . . . Salvage Created 2283 | . 201 174 789 1119 Parts 148 | . 13 15 63 57 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . 16 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 59 | . 5 6 26 22 Melee 1 | . . . . 1 Guns 35 | . 5 1 18 11 Cannons 4 | . . . 1 3 AOE 17 | . . 5 7 5 Classes Destroyed 15 | . 1 1 6 7 Worker 1 | . . . . 1 Builder 5 | . . . 2 3 Tunneler 2 | . . . 2 . Hauler 1 | . . . 1 . Mechanic 1 | . . . . 1 Watcher 4 | . . . 3 1 Swarmer 13 | . . . 13 . Grunt 23 | . 5 2 7 9 Brawler 1 | . . . . 1 Sentry 10 | . . . 6 4 Specialist 4 | . . . . 4 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Heavy 1 | . . . . 1 Subdweller 4 | . . 4 . . Best Kill Streak 8 | . 2 2 8 6 Combat Bots Only 6 | . 2 2 6 5 Max Kills in Single Turn 4 | . 1 2 4 2 Gunslinging 1 | . . . 1 . Exploded 3 | . . 2 3 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 575 | . 38 47 128 362 Missed 158 | . 10 15 22 111 Hits 417 | . 28 32 106 251 Melee 3 | . . . . 3 Projectile 414 | . 28 32 106 248 Critical Strikes 4 | . . 1 1 2 Damage Taken 5717 | . 307 694 1509 3207 Core 1406 | . 63 91 543 709 Absorbed by Shields 12 | . . . . 12 Redirected to Shielding 9 | . . . 9 . Core Remaining (%) 46 | 100 . 38 1 . Volleys Fired 191 | . 26 25 75 65 Largest 4 | . 2 2 4 4 Hottest 240 | . 40 80 235 240 Shots Fired 479 | . 52 36 228 163 Gun 390 | . 52 29 205 104 Cannon 52 | . . . 5 47 Launcher 26 | . . 7 12 7 Special 11 | . . . 6 5 Kinetic 340 | . 52 27 175 86 Thermal 108 | . . 9 48 51 Explosive 7 | . . . . 7 Electromagnetic 24 | . . . 5 19 Robot Hit Streak 14 | . 11 14 10 11 Robot Miss Streak 8 | . 6 3 8 5 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 293 | . 33 26 110 124 Core Hits 139 | . 9 10 62 58 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . . 2 2 Burn 1 | . . . 1 . Destroy 1 | . . . 1 . Smash 2 | . . . . 2 Melee Attacks 15 | . . . 1 14 Impact 14 | . . . . 14 Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6969 | . 340 560 2503 3566 Guns 3333 | . 340 102 1398 1493 Cannons 756 | . . . 25 731 Explosions 2098 | . . 458 1049 591 Melee 751 | . . . . 751 Ramming . | . . . . . Kinetic 4256 | . 340 482 2163 1271 Thermal 1047 | . . 78 311 658 Explosive 591 | . . . . 591 Electromagnetic 324 | . . . 29 295 Impact 751 | . . . . 751 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 342 | . . . 9 333 Projectiles . | . . . . . Explosions 14 | . . . 9 5 Melee 328 | . . . . 328 Knockbacks 3 | . . . . 3 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 33 | . . 25 8 . Shots 3 | . . 2 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 835 | . 12 1 703 835 Average Temperature 237 | . 6 1 245 251 Received Heat Transfer 1317 | . 168 51 450 648 Effects 84 | . . . 49 35 Shutdowns 14 | . . . 12 2 Energy Bleed 7 | . . . 3 4 Interference 14 | . . . 10 4 Matter Decay 12 | . . . 7 5 Short Circuit 5 | . . . 2 3 Damage (minor) 7 | . . . 3 4 Damage (major) 19 | . . . 9 10 Damage (core) 6 | . . . 3 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Fried 6 | . . . . 6 Impact Corruptions 11 | . . . . 11 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2412 | . . 175 980 1257 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 2 | . . . 2 1 Low Security (%) 50 | 100 100 . 27 56 Level 1 48 | . . . 70 43 Level 2 . | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 405 | . 60 . 405 301 Initial 172 | . . . . 172 Average 202 | . 15 . 269 204 Influence Increases 1749 | . 120 50 891 688 Destroy 0b10 Robot/C 1100 | . 100 40 520 440 Destroy 0b10 Robot/NC 70 | . . . 40 30 Destroy Leader 300 | . 20 10 128 142 Disable Machine 90 | . . . 90 . Destroy Structure 144 | . . . 113 31 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 1577 | . 80 90 510 897 Entered New Map 229 | . . 20 . 209 Time Decay 1048 | . 80 70 420 478 Lost Part 300 | . . . 90 210 Squads Dispatched 14 | . 2 . 5 7 Investigation 2 | . 1 . 1 . Extermination 2 | . . . . 2 Reinforcement 7 | . 1 . 1 5 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 5 | . 1 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 8 6 34 40 Peak Tracking Total 7 | . 3 2 7 4 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 6 | . . . 6 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 2 | . . . 1 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 2 1 Successful 2 | . . . 2 . Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 3927 | 122 378 799 1389 1239 Spaces Moved 2306 | 72 189 484 864 697 Core 9 | 9 . . . . Treads 434 | 63 189 182 . . Legs 1863 | . . 302 864 697 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 105 90 Average Speed 135 | 149 160 150 129 124 Slowest Speed 260 | 160 160 260 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 18 32 56 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 4 . . Spaces Dug . | . . . . . Terrain Destroyed 244 | . . 71 140 33 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 242 | . . 71 138 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2769 | 87 218 523 1017 924 Wait 33 | . . . . 33 Move 2302 | 71 188 483 863 697 Hop . | . . . . . Pick Up 95 | 10 3 7 29 46 Fast Attach . | . . . . . Attach 62 | 6 1 6 19 30 Detach . | . . . . . Swap 25 | . . 2 11 12 Drop 42 | . . . 19 23 Fire 191 | . 26 25 75 65 Melee 15 | . . . 1 14 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 8) 501 | -10/Materials | Entered Subcaves 856 | -10/Subcaves | Lost 4 parts (1p2n1w) 875 | -10/Subcaves | Core integrity fell below 50% 1293 | -10/Subcaves | Discovered new exit (range 7) 1295 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1295 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1300 | -10/Subcaves | Entered Materials 1300 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 1497 | -8/Materials | Garrison activated, responded to threat 1598 | -8/Materials | Lost 7 parts (2p1n1u3w) 1914 | -8/Materials | Build established: Scavenger-Gunner 2278 | -8/Materials | Build established: Scavenger-Tank 2424 | -8/Materials | Core integrity fell below 50% 2591 | -8/Materials | Core integrity fell below 20% 2609 | -8/Materials | Discovered new exit (range 15) 2689 | -8/Materials | Entered Factory 2689 | -7/Factory | Evolved 2 slots: Propulsion x2 2913 | -7/Factory | Core integrity fell below 50% 3141 | -7/Factory | Lost 5 parts (1p2n2w) 3339 | -7/Factory | Core integrity fell below 20% 3388 | -7/Factory | Lost 6 parts (1p2n3w) 3580 | -7/Factory | Lost 4 parts (1n1u2w) 3875 | -7/Factory | Build established: Gunner 3928 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Mic. Nuclear Core. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Acquired Carbon-fiber Leg. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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