Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.24 @ 01:21:38 Player: Omewes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2513) 2513 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 5318 Bonus ------- High Alert Combat Kills 110 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 133/275 System Corruption 5% Temperature Cool (48) Movement Treading (180) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array > --- WEAPON (4) ------- Particle Gun Particle Gun Assault Rifle Assault Cannon > --- INVENTORY (22) --- Improved Ion Engine Light Treads Light Treads Light Treads Medium Treads Medium Treads Medium Treads High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scan Processor Long-range Tractor Beam Heavy Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Medium Treads Medium Treads Medium Treads High-capacity Matter Pod High-capacity Matter Pod Advanced Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Heavy Assault Rifle Heavy Rocket Launcher Katana [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 2 | . . . . . 2 . Parts Attached 70 | 7 9 2 . . 38 14 Power 7 | 1 1 1 . . 2 2 Engine 7 | 1 1 1 . . 2 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 2 . . . 5 3 Treads 12 | 2 2 . . . 5 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 3 . . . 12 1 Device 10 | . 1 . . . 8 1 Storage 5 | 1 2 . . . 2 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 34 | 3 3 1 . . 19 8 Energy Gun 20 | 3 3 1 . . 10 3 Energy Cannon . | . . . . . . . Ballistic Gun 9 | . . . . . 6 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . . 1 . . 12 10 Power 2 | . . . . . 1 1 Propulsion 4 | . . . . . 2 2 Utility 1 | . . . . . . 1 Weapon 16 | . . 1 . . 9 6 Highest Loss Streak 4 | . . 1 . . 3 4 Average Slot Usage (%) 97 | . 96 100 100 100 98 91 Engine 11 | . 14 14 14 14 9 8 Treads 22 | . 28 28 28 28 17 18 Device 11 | . 10 14 14 14 12 8 Storage 17 | . 14 14 14 14 18 27 Processor 2 | . . . . . 5 . Energy Gun 17 | . 28 28 28 28 12 1 Ballistic Gun 11 | . . . . . 18 24 Naked Turns . | . . . . . . . Heaviest Build 71 | 13 28 29 29 29 68 71 Greatest Support 48 | 40 40 40 40 40 48 48 Greatest Overweight (x) 2 | . . . . . 2 1 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 22 | 6 10 10 10 10 22 22 Average Capacity 13 | 5 8 10 10 10 16 22 Most Carried 20 | 2 10 10 10 10 16 20 Average Carried 11 | . 6 9 10 10 12 17 Final Capacity 22 | 6 10 10 10 10 22 22 Final Carried 16 | 2 10 10 10 10 16 15 Class Distribution -------------------- 45% | Mutant 29% | Scavenger-Gunner 10% | Hauler-Skirmisher 6% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Hauler-Skirmisher | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 2127 | 270 283 122 . . 776 676 Remotely . | . . . . . . . Salvage Created 3467 | . 395 112 . . 1924 1036 Parts 170 | . 34 6 . . 87 43 Haulers Intercepted 6 | . 2 . . . 3 1 Recyclers Shooed 3 | . . . . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 57 | . 8 2 . . 31 16 Guns 48 | . 8 2 . . 27 11 Cannons 5 | . . . . . . 5 AOE 4 | . . . . . 4 . Classes Destroyed 12 | . 4 1 . . 6 1 Worker 5 | . . . . . 4 1 Builder 1 | . . . . . 1 . Tunneler 2 | . . 1 . . 1 . Hauler 6 | . 2 . . . 3 1 Recycler 7 | . . . . . 3 4 Operator 1 | . 1 . . . . . Swarmer 6 | . 3 . . . 3 . Grunt 35 | . 5 2 . . 19 9 Brawler 2 | . . . . . 1 1 Duelist 2 | . . . . . 1 1 Sentry 11 | . . . . . 7 4 Hunter 1 | . . . . . . 1 Best Kill Streak 7 | . 3 2 . . 6 7 Combat Bots Only 6 | . 3 2 . . 5 6 Max Kills in Single Turn 2 | . 1 1 . . 2 1 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 3640 | . 242 49 . . 1646 1703 Core 594 | . 44 . . . 240 310 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . . . 82 . . Volleys Fired 177 | . 24 9 . . 72 72 Largest 4 | . 2 2 . . 4 4 Hottest 219 | . 96 96 . . 219 194 Shots Fired 493 | . 48 18 . . 244 183 Gun 454 | . 48 18 . . 240 148 Cannon 35 | . . . . . . 35 Launcher 4 | . . . . . 4 . Special . | . . . . . . . Kinetic 303 | . . . . . 126 177 Thermal 84 | . 15 7 . . 56 6 Explosive 4 | . . . . . 4 . Electromagnetic 102 | . 33 11 . . 58 . Robot Hit Streak 16 | . 16 5 . . 16 11 Robot Miss Streak 5 | . 2 2 . . 3 5 Penetration Max . | . . . . . . . Secondary Targets 10 | . 1 . . . 5 4 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 362 | . 31 11 . . 189 131 Core Hits 158 | . 17 5 . . 92 44 Critical Hits 2 | . . . . . 1 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 Melee Attacks 2 | . . . . . 1 1 Impact . | . . . . . . . Slashing 2 | . . . . . 1 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5980 | . 417 149 . . 3065 2349 Guns 4667 | . 379 149 . . 2520 1619 Cannons 730 | . . . . . . 730 Explosions 574 | . 38 . . . 536 . Melee . | . . . . . . . Ramming 9 | . . . . . 9 . Kinetic 3521 | . . . . . 1250 2271 Thermal 1139 | . 176 58 . . 827 78 Explosive 288 | . . . . . 288 . Electromagnetic 1023 | . 241 91 . . 691 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Effects 6 | . . . . . . 6 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 9 | . . . . . 9 . Projectiles . | . . . . . . . Explosions 9 | . . . . . 9 . Melee . | . . . . . . . Knockbacks 7 | . . . . . . 7 Impact . | . . . . . . . Kinetic 7 | . . . . . . 7 Secondary . | . . . . . . . Self-Inflicted Damage 170 | . 40 . . . 130 . Shots 4 | . 1 . . . 3 . Rammed 1 | . . . . . 1 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 279 | . 186 39 . . 279 181 Average Temperature 74 | . 65 15 . . 113 55 Received Heat Transfer 1491 | . 75 30 . . 720 666 Effects 3 | . . . . . 3 . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . 4 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 2372 | . 370 148 . . 1669 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 1 . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 482 | . 165 121 . . 463 482 Average Influence 181 | . 86 94 . . 216 328 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 66 | 100 100 100 . 100 60 2 Level 1 24 | . . . . . 25 85 Level 2 8 | . . . . . 13 12 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . . . 4 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 . . . 3 1 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 5 | . 1 . . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 17 2 . . 43 26 Peak Tracking Total 7 | . 4 2 . . 6 7 Tactical Retreats 4 | . . . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 6 | . 1 2 . . 2 1 Max in Single Turn 1 | . 1 1 . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 10 | . 2 . 1 . 5 2 Terminals 8 | . 2 . . . 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 7 . 1 . 11 8 Successful 17 | . 6 . 1 . 4 6 Failed 10 | . 1 . . . 7 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 12 | . 4 . . . 4 4 Terminals 25 | . 7 . . . 10 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 4 . 1 . 1 4 Record 1 | . . . 1 . . . Prototype ID Bank 3 | . 2 . . . . 1 Open Door 1 | . . . . . . 1 Branch Access Points 2 | . 1 . . . 1 . Disarm Traps 1 | . 1 . . . . . Security Status 1 | . . . . . . 1 Registered Components 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 2 . . . 3 2 Terminals 7 | . 2 . . . 3 2 Track 6 | . 2 . . . 2 2 Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 . . . 5 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 3813 | 91 686 492 360 61 1578 545 Spaces Moved 1764 | 54 361 287 226 39 644 153 Core 6 | 6 . . . . . . Treads 1758 | 48 361 287 226 39 644 153 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 180 180 Average Speed 168 | 147 160 160 160 160 180 180 Slowest Speed 200 | 160 160 160 160 160 200 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 74 49 57 15 63 38 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . . 1 1 Terrain Destroyed 32 | . 2 4 . . 24 2 Melee 2 | . . . . . 1 1 Projectile 1 | . . . . . . 1 AOE 29 | . 2 4 . . 23 . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 2233 | 62 426 303 225 38 895 284 Wait 134 | . 12 . . . 85 37 Move 1758 | 53 360 286 225 38 643 153 Hop . | . . . . . . . Pick Up 46 | 2 11 3 . . 26 4 Fast Attach 27 | 6 2 . . . 13 6 Attach 19 | . . 1 . . 13 5 Detach 8 | . . . . . 7 1 Swap 24 | 1 7 1 . . 12 3 Drop 36 | . 10 3 . . 21 2 Fire 177 | . 24 9 . . 72 72 Melee 2 | . . . . . 1 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 10) 619 | -10/Materials | Discovered new exit (range 13) 701 | -10/Materials | Identified exit to Mines 778 | -10/Materials | Entered Mines 923 | -10/Mines | Discovered new exit (range 8) 1100 | -10/Mines | Learned Materials stockpile data 1141 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1181 | -10/Mines | Assembled infested the area 1262 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1263 | -10/Mines | Discovered new exit (range 5) 1270 | -10/Mines | Entered Exiles 1309 | -10/Exiles | Met 8R-AWN 1338 | -10/Exiles | Met EX-HEX 1398 | -10/Exiles | Met EX-DEC 1408 | -10/Exiles | Learned location of Zion (-6) 1445 | -10/Exiles | Met EX-BIN 1616 | -10/Exiles | Discovered new exit (range 10) 1630 | -10/Exiles | Entered Mines 1666 | -9/Mines | Discovered new exit (range 15) 1691 | -9/Mines | Entered Materials 1691 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1692 | -8/Materials | Identified exit to Storage 2029 | -8/Materials | Lost 3 parts (3w) 2506 | -8/Materials | Lost 3 parts (1n2w) 2716 | -8/Materials | Garrison activated, responded to threat 2762 | -8/Materials | Build established: Scavenger-Gunner 3181 | -8/Materials | Discovered new exit (range 15) 3269 | -8/Materials | Entered Storage 3563 | -8/Storage | Build established: Hauler-Skirmisher 3660 | -8/Storage | Core integrity fell below 50% 3741 | -8/Storage | Core integrity fell below 20% 3746 | -8/Storage | Lost 4 parts (1u3w) 3814 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03784_ Acquired 54 matter. 03785_ K-01 Serf collects debris. 03786_ R-06 Scavenger collects Heat Sink. 03787_ K-01 Serf collects debris. 03789_ R-06 Scavenger collects Heat Sink. 03790_ K-01 Serf collects debris. 03792_ Acquired Assault Rifle. 03793_ Acquired 36 matter. 03794_ K-01 Serf collects debris. 03795_ R-06 Scavenger collects Imp. Ion Engine. 03797_ Acquired 26 matter. 03798_ K-01 Serf collects debris. 03800_ Acquired Particle Gun. 03802_ K-01 Serf collects debris. 03802_ K-01 Serf destroyed. 03802_ K-01 Serf collects debris. 03803_ System corrupted: Matter fused (-7). 03804_ Deuterium Engine destroyed. 03812_ K-01 Serf collects debris. 03813_ G-47 Trooper knocked back. 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