Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 13:07:11 Player: Florist Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (96) 480 Value Destroyed (3694) 3694 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2003) 2003 TOTAL SCORE: 10617 Bonus ------- High Alert Combat Kills 392 Follower Combat Kills 211 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1000 Matter 279/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Active Sensor Spoofer Relay Coupler [NC] (36) Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Phase Shifter Advanced Phase Shifter Hacking Suite Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Great Maul > --- INVENTORY -------- Light Particle Reactor Flight Unit Improved Cesium-ion Thruster Advanced Weight Redist. System Seismic Detector Improved Phase Shifter Improved System Shield [Rating: 75] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Great Maul Energy Gun EM Pulse Gun Ballistic Gun Hypervelocity Gauss Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Slots Evolved 10 | . . 2 2 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 7 | . . 1 2 1 2 . . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 102 | 6 11 19 16 10 3 16 10 11 . Power 15 | 1 . 3 1 2 . 6 . 2 . Engine 6 | 1 . 3 1 . . 1 . . . Core 5 | . . . . 2 . 1 . 2 . Reactor 4 | . . . . . . 4 . . . Propulsion 36 | 2 7 10 4 4 . 2 7 . . Treads 3 | 2 . 1 . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 17 | . 7 9 1 . . . . . . Flight 16 | . . . 3 4 . 2 7 . . Utility 25 | 1 1 1 6 2 3 5 2 4 . Device 15 | . . . 2 2 3 5 1 2 . Storage 3 | 1 . . 2 . . . . . . Processor 3 | . . . 2 . . . . 1 . Hackware 4 | . 1 1 . . . . 1 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 26 | 2 3 5 5 2 . 3 1 5 . Energy Gun 3 | 1 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 2 . . . . 3 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . . 3 1 1 . . 1 3 . Special Weapon 2 | . . . . . . . . 2 . Impact Weapon 6 | . . 1 4 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . 1 2 . . Corrupted Parts 2 | . 2 . . . . . . . . System Corruption 3 | . 3 . . . . . . . . Parts Lost 32 | . 1 10 2 . . 4 5 9 1 Power 5 | . 1 2 . . . 1 1 . . Propulsion 10 | . . 5 1 . . . 1 2 1 Utility 9 | . . . . . . 2 3 4 . Weapon 8 | . . 3 1 . . 1 . 3 . Highest Loss Streak 8 | . 1 4 2 . . 1 5 8 1 To Critical Strikes 1 | . . 1 . . . . . . . Average Slot Usage (%) 82 | . 81 82 77 98 100 87 92 61 29 Engine 3 | . 4 8 4 1 . . . . . Core 1 | . . . . 5 6 1 5 . . Reactor 1 | . . . . . . 4 . . . Treads 2 | . 14 2 . . . . . . . Hover 5 | . 12 17 . . . . . . . Flight 12 | . . . 15 30 26 20 20 12 5 Device 8 | . . . 7 7 20 15 18 4 . Storage 7 | . 14 11 2 7 6 6 6 4 . Processor 8 | . . . 15 15 13 13 12 9 11 Hackware 15 | . 7 22 18 15 13 13 13 16 11 Energy Gun 1 | . 7 3 . . . . . . . Ballistic Gun 4 | . 20 . . . . 4 3 . . Launcher 4 | . . 8 9 7 6 . 3 3 . Impact Weapon 5 | . . 7 4 5 6 6 6 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 28 | 14 14 17 13 20 22 28 26 26 . Greatest Support 40 | 40 40 20 20 22 22 28 28 18 6 Greatest Overweight (x) 8 | . . 5 3 . . 1 1 8 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 5 8 8 8 8 7 5 Most Carried 8 | 6 8 8 7 8 8 8 8 7 4 Average Carried 6 | 3 6 5 4 7 6 7 7 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 8 7 7 8 8 8 7 4 4 Class Distribution -------------------- 36% | Hacker-Scout 29% | Hacker-Mutant 11% | Scavenger-Mutant 8% | Mutant 7% | Hacker-Ninja 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Scout | -6/Garrison Hacker-Scout | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Matter Collected 2289 | 258 281 385 137 135 . 704 132 151 106 Remotely . | . . . . . . . . . . Salvage Created 3141 | . 732 706 84 39 . 1401 36 143 . Parts 157 | . 61 46 7 2 . 31 2 8 . Haulers Intercepted 3 | . . 3 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Combat Hostiles Destroyed 72 | . 20 18 6 . . 19 5 4 . Melee 7 | . . . 3 . . 4 . . . Guns 22 | . 20 . . . . 2 . . . AOE 38 | . . 18 2 . . 9 5 4 . Classes Destroyed 16 | . 5 6 . . . 2 3 . . Worker 6 | . . 4 . . . . . 2 . Builder 1 | . . 1 . . . . . . . Tunneler 1 | . . 1 . . . . . . . Hauler 3 | . . 3 . . . . . . . Recycler 2 | . 1 1 . . . . . . . Operator 3 | . 2 1 . . . . . . . Watcher 10 | . 2 5 . 2 . . 1 . . Swarmer 29 | . 9 3 4 . . 9 . 4 . Grunt 26 | . 11 8 . . . 7 . . . Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . 1 . . . . . . . Sentry 8 | . . 6 2 . . . . . . Demolisher 2 | . . . . . . . 2 . . Hunter 2 | . . . . . . 2 . . . Programmer 1 | . . . . . . . 1 . . Assembled 2 | . . . . . . . 2 . . Best Kill Streak 7 | . 5 7 3 2 . 5 4 5 . Combat Bots Only 6 | . 5 6 3 . . 5 4 4 . Max Kills in Single Turn 3 | . 1 2 1 1 . 3 2 2 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 1 . . 3 2 2 . Melee 1 | . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Hostile Shots Fired 476 | . 88 83 41 . . 96 21 70 77 Missed 157 | . 24 24 14 . . 38 11 23 23 Damage Taken 4980 | . 611 948 322 . 47 1165 389 793 705 Core 1993 | . 179 213 125 . 29 330 107 333 677 Absorbed by Shields 179 | . . . . . . . . . 179 Regen/Repaired (Parts) 129 | . . 41 . . . . 88 . . Core Remaining (%) 66 | 100 28 46 77 100 . . 45 . . Volleys Fired 192 | . 63 41 8 . . 60 11 9 . Largest 2 | . 2 2 1 . . 1 1 1 . Hottest 80 | . 60 80 33 . . 33 45 46 . Shots Fired 266 | . 126 52 8 . . 60 11 9 . Gun 186 | . 126 16 . . . 44 . . . Cannon . | . . . . . . . . . . Launcher 76 | . . 36 8 . . 16 11 5 . Special 4 | . . . . . . . . 4 . Kinetic 143 | . 98 1 . . . 44 . . . Thermal . | . . . . . . . . . . Explosive 71 | . . 36 8 . . 16 11 . . Electromagnetic 48 | . 28 15 . . . . . 5 . Robot Hit Streak 12 | . 11 12 3 . . 6 5 5 . Robot Miss Streak 5 | . 5 3 2 . . 5 5 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 193 | . 77 32 9 2 . 56 10 7 . Core Hits 165 | . 38 48 7 1 . 26 33 12 . Critical Kills 3 | . . . 1 . . 2 . . . Critical Parts Destroyed 13 | . 1 . . . . 11 . 1 . Critical Strikes 17 | . 2 . 1 . . 13 . 1 . Destroy 9 | . 1 . . . . 8 . . . Corrupt 1 | . 1 . . . . . . . . Smash 7 | . . . 1 . . 5 . 1 . Melee Attacks 126 | . . 4 12 2 . 96 10 2 . Impact 126 | . . 4 12 2 . 96 10 2 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . 1 . 2 . 2 . Combat Hostiles 2 | . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8139 | . 916 2133 437 164 . 2984 583 922 . Guns 1195 | . 916 162 . . . 117 . . . Cannons . | . . . . . . . . . . Explosions 4146 | . . 1880 109 . . 917 551 689 . Melee 2798 | . . 91 328 164 . 1950 32 233 . Ramming . | . . . . . . . . . . Kinetic 762 | . 635 10 . . . 117 . . . Thermal 229 | . . 29 . . . . . 200 . Explosive 3428 | . . 1851 109 . . 917 551 . . Electromagnetic 922 | . 281 152 . . . . . 489 . Impact 2798 | . . 91 328 164 . 1950 32 233 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 3 . . . . . . . 1 Average Corruption 1 | . 2 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . 1 . . . . . . . 1 Message Errors 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1315 | . . 79 135 73 . 834 1 193 . Projectiles . | . . . . . . . . . . Explosions 59 | . . 40 . . . 18 1 . . Melee 1256 | . . 39 135 73 . 816 . 193 . Knockbacks 5 | . . . . 1 . 4 . . . Impact 5 | . . . . 1 . 4 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 388 | . . 182 . . . 123 83 . . Shots 14 | . . 6 . . . 3 5 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 139 | . 139 34 11 . . 32 . 46 . Average Temperature 15 | . 18 14 11 . . 8 . 22 . Received Heat Transfer 1198 | . 210 300 90 . . 243 30 130 195 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 18 | . . 3 1 2 . 9 . 3 . Impact Corruptions 35 | . . 3 5 2 . 20 . 5 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 151 | . . 50 . . . . . 101 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Peak Influence 1514 | . 329 621 313 102 67 1514 1081 846 578 Initial 794 | . . 138 41 73 49 46 794 517 503 Average 517 | . 163 221 138 83 61 1001 859 648 523 Maximum Alert Level 4 | . 1 2 1 . . 4 3 3 2 Low Security (%) 32 | 100 48 34 94 100 100 2 . . . Level 1 22 | . 51 56 5 . . 8 . . . Level 2 12 | . . 8 . . . 14 . 77 100 Level 3 19 | . . . . . . 27 100 22 . Level 4 13 | . . . . . . 46 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 5 4 1 . . . 2 1 . Investigation 7 | . 2 3 1 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 3 1 . . . . . . . Assault 2 | . . . . . . . 1 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Distress Signals 11 | . 3 3 2 . . . 1 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 176 | . 27 39 12 1 . 31 25 28 13 Peak Tracking Total 12 | . 6 6 5 1 . 5 7 7 12 Tactical Retreats 28 | . . 7 1 . . 5 7 7 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Traps Triggered 17 | . 1 . . 1 2 7 1 . 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . Reused 1 | . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Machines Disabled 21 | . . 4 1 . . 8 5 3 . Max in Single Turn 5 | . . 1 1 . . 2 5 1 . Garrison Access 2 | . . . . . . . 1 1 . Garrison Relay 4 | . . . . . . 4 . . . Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Machines Accessed 39 | . 5 10 5 1 1 3 7 7 . Terminals 27 | . 4 8 4 1 . 3 3 4 . Fabricators 3 | . . . . . . . 2 1 . Repair Stations 2 | . . 1 . . . . 1 . . Recycling Units 3 | . 1 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 2 . Total Hacks 120 | . 15 40 14 2 1 7 15 26 . Successful 69 | . 6 25 11 1 1 . 9 16 . Failed 51 | . 9 15 3 1 . 7 6 10 . Catastrophic 3 | . . 2 . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 57 | . 9 28 7 2 . . 3 8 . Terminals 93 | . 13 34 10 2 . 7 7 20 . Fabricators 9 | . . . . . . . 5 4 . Repair Stations 6 | . . 4 . . . . 2 . . Recycling Units 8 | . 2 2 4 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 2 . Terminal Hacks 27 | . 2 12 4 . . . 1 8 . Record 7 | . . 1 . . . . 1 5 . Robot Analysis 2 | . . . 1 . . . . 1 . Prototype ID Bank 1 | . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . Alert Level 7 | . 1 4 2 . . . . . . Unreport Threat 5 | . . 5 . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . Reprogram Traps 1 | . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . 3 2 . Network Status 2 | . . . . . . . 1 1 . Build 3 | . . . . . . . 2 1 . Repair Station Hacks 6 | . . 4 . . . . 2 . . Scan Component 3 | . . 2 . . . . 1 . . Repair 3 | . . 2 . . . . 1 . . Recycling Unit Hacks 6 | . 1 2 3 . . . . . . Process 1 | . . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 2 . Unlock Access 2 | . . . . . 1 . . 1 . Seal Access 2 | . . . . . . . 1 1 . Unauthorized Hacks 21 | . 3 7 4 1 . . 2 4 . Terminals 21 | . 3 7 4 1 . . 2 4 . Assimilate 1 | . . . 1 . . . . . . Botnet 20 | . 3 7 3 1 . . 2 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 4 9 4 1 1 3 6 4 . Full Trace Events 8 | . 1 3 1 . . 2 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . . 1 1 . Authchips . | . . . . . . . . . . Time 192 | . . . . . . . 40 152 . Total Robot Build Rating 6 | . . . . . . . 1 5 . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 47 | . . . . . . . 47 . . Total Part Build Rating 5 | . . . . . . . 5 . . Parts Repaired 3 | . . 2 . . . . 1 . . Time 92 | . . 58 . . . . 34 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 109 | . . . 109 . . . . . . Retrieved Matter 109 | . . . 109 . . . . . . Retrieved Components 19 | . 10 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Used RIF Installer 2 | . . . . . . 1 . . 1 Coupler Efficiency 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 14 | . . . . . . 13 . 1 . Machine Destruction 14 | . . . . . . 13 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Total Allies 7 | . . . 1 . . 2 1 3 . Largest Group 2 | . . . 1 . . 2 1 1 . Highest-Rated Group 175 | . . . 10 . . 175 10 29 . Highest-Rated Ally 95 | . . . 10 . . 95 10 29 . Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . . . . . 15 . 9 . Total Damage 749 | . . . . . . 677 . 72 . Kills 8 | . . . . . . 8 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Robot Analysis Total 2 | . . . 1 . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Turns Passed 6265 | 71 795 1382 772 163 124 1799 634 437 88 Spaces Moved 7642 | 40 534 1279 542 359 403 2517 1296 552 120 Core 90 | 7 . 64 17 . . . . 2 . Treads 457 | 33 172 216 36 . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 1361 | . 362 999 . . . . . . . Flight 5734 | . . . 489 359 403 2517 1296 550 120 Fastest Speed 26 | 50 56 52 32 26 26 26 31 34 40 Average Speed 50 | 140 89 86 68 26 26 31 33 65 40 Slowest Speed 450 | 160 160 300 200 29 26 94 111 450 40 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . 3 . . . 5 3 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 67 80 34 11 11 98 41 18 23 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 47 | . . 11 . . . 28 8 . . Terrain Destroyed 572 | . . 260 40 . . 159 110 3 . Melee 36 | . . . . . . 28 8 . . Projectile . | . . . . . . . . . . AOE 535 | . . 260 40 . . 130 102 3 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Total 9555 | 55 740 1498 918 425 422 3272 1450 615 160 Wait 1169 | . 107 128 310 35 9 446 99 34 1 Move 7612 | 39 533 1278 535 358 402 2516 1286 545 120 Hop 10 | . . . 3 . . . 4 3 . Pick Up 117 | 10 14 19 18 13 5 19 15 4 . Fast Attach . | . . . . . . . . . . Attach 85 | 6 11 18 14 5 2 10 8 11 . Detach 16 | . 3 1 4 . . 2 1 5 . Swap 17 | . . 1 2 5 1 6 2 . . Drop 71 | . 9 8 12 7 3 16 14 2 . Fire 192 | . 63 41 8 . . 60 11 9 . Melee 126 | . . 4 12 2 . 96 10 2 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 140 | . . . . . . 101 . . 39 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 544 | -10/Materials | Core integrity fell below 50% 627 | -10/Materials | Discovered new exit (range 8) 791 | -10/Materials | Discovered new exit (range 12) 867 | -10/Materials | Entered another Materials area 867 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 889 | -9/Materials | Build established: Scavenger-Mutant 1006 | -9/Materials | Discovered new exit (range 16) 1203 | -9/Materials | Repaired Imp. Hover Unit 1231 | -9/Materials | Repaired Hover Unit 1467 | -9/Materials | Discovered new exit (range 7) 1625 | -9/Materials | Lost 4 parts (2n2w) 1696 | -9/Materials | Core integrity fell below 50% 1961 | -9/Materials | Build established: Hacker-Mutant 1990 | -9/Materials | Discovered new exit (range 14) 2235 | -9/Materials | Discovered new exit (range 10) 2249 | -9/Materials | Entered another Materials area 2249 | -8/Materials | Evolved 2 slots: Utility x2 2947 | -8/Materials | Discovered new exit (range 16) 3020 | -8/Materials | Identified exit to Factory 3021 | -8/Materials | Entered Factory 3021 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3038 | -7/Factory | Discovered new exit (range 18) 3090 | -7/Factory | Identified exit to Lower Caves 3180 | -7/Factory | Discovered new exit (range 18) 3184 | -7/Factory | Identified exit to Factory 3184 | -7/Factory | Entered another Factory area 3184 | -6/Factory | Evolved 2 slots: Utility x2 3223 | -6/Factory | Identified exit to Garrison 3308 | -6/Factory | Entered Garrison 3350 | -6/Garrison | Triggered checkpoint 3398 | -6/Garrison | Garrison Relay disabled 3413 | -6/Garrison | Installed Relay Interface Framework 3478 | -6/Garrison | Build established: Hacker-Ninja 3506 | -6/Garrison | Triggered checkpoint 3608 | -6/Garrison | Discovered new exit (range 11) 3611 | -6/Garrison | Identified exit to Factory 3781 | -6/Garrison | Garrison Relay disabled 3939 | -6/Garrison | Build established: Hacker-Scout 4092 | -6/Garrison | Discovered exit to Factory (range 9) 4104 | -6/Garrison | Garrison Relay disabled 4130 | -6/Garrison | Found embedded Infiltrators 4176 | -6/Garrison | Triggered checkpoint 4179 | -6/Garrison | Discovered exit to Factory (range 11) 4221 | -6/Garrison | Garrison Relay disabled 4273 | -6/Garrison | Triggered checkpoint 4314 | -6/Garrison | Triggered checkpoint 4510 | -6/Garrison | Triggered checkpoint 4727 | -6/Garrison | Phase Generator disabled 4950 | -6/Garrison | Spotted B-75 Beast 5107 | -6/Garrison | Entered Factory 5216 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5427 | -6/Factory | Found Prototype Launcher 5428 | -6/Factory | Identified Rocket Array 5457 | -6/Factory | First assault squad dispatched 5651 | -6/Factory | Repaired Impulse Thruster Array 5651 | -6/Factory | Fabricated A-02 Transporter? 5665 | -6/Factory | Spotted B-75 Beast 5682 | -6/Factory | Assembled infested ambush trap array 5724 | -6/Factory | Core integrity fell below 50% 5732 | -6/Factory | Discovered new exit (range 19) 5741 | -6/Factory | Entered another Factory area 5741 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5770 | -5/Factory | Lost 5 parts (1p1n3u) 5957 | -5/Factory | Fabricated R-10 Processor? 6041 | -5/Factory | First assault squad dispatched 6045 | -5/Factory | Build established: Hacker-Mutant 6176 | -5/Factory | Identified exit to Garrison 6178 | -5/Factory | Entered Garrison 6179 | -5/Garrison | Lost 8 parts (1n4u3w) 6186 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 6234 | -5/Garrison | Spotted B-75 Beast 6244 | -5/Garrison | Core integrity fell below 50% 6250 | -5/Garrison | Core integrity fell below 20% 6266 | -5/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Slug penetrates Wall. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 52. Penetrated by Slug. Field strength at 36. Penetrated by Slug. Field strength at 16. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 77. Field strength at 71. Biomechanical Wings destroyed. Field strength at 60. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ?????#??????????# #?????????????????????????????? | | ?????# ?????????# #?????????????????????????????? | | ?????# ??####??# #?????????????????????????????? | | ?????# ?# ?# #?????????????????????????????? | | ?????# ## ## ##????????????????????????????? | | ?????# YY ######## #??????????????????? | | ?????# g g @ #??????????????????? | | ?????# Y g g #??????????????????? | | ?????# ## ## g###########??????????????????? | | ???### ## #; ###??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# " #??????????????????????????? | | ???# %%"#??????????????????????????? | | ???### ## ## ###??????????????????????????? | | ?????# ## ## ^##########???????????????????? | | ?????# " " #???????????????????? | | ?????# " #???????????????????? | | ?????# ####+## #???????????????????? | | ?????## ## ## ##?????# #???????????????????? | | ??????# ??# ?# #??????# #???????????????????? | | ??????#???####??# #??????# #???????????????????? | | ????????????????# #??????# #???????????????????? | | ????????????????# +??????# #???######"""####???? | | ????????????????# #??????# #???# | | ????????????????# #??????# #???# ######### #???? | | ????????????????# ######## #???# #?????????????? | | ????????????????# ##### #?????????????? | | ????????????????# #?????????????? | | ????????????????########### #######?????????????? | | ??????????????????????????# #######?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Phase Shifting 10 Evasion (%) 72 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory | Preloaded A-02 Transporter | x1 | -6/Factory | Preloaded R-10 Processor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed BoreSpacefoldMegatreads Manual? 0 Play Time 01:43:45 Cumulative 44.8 hours Start 2024.04.27 @ 18:07:47 End 2024.04.29 @ 13:07:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 273a3ada-551c-4a31-b40a-8b8d6d574ec4