Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.26 @ 16:21:05 Player: MarKhan Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8906) 8906 TOTAL SCORE: 17006 Bonus ------- Pacifist 7906 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (20) ------ (None) > --- INVENTORY (5) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 2 . . 2 . . . 2 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . Weapon 18 | . . 2 . 2 2 2 . . 2 . . . 2 2 . 2 . 2 Parts Attached . | . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . Parts Lost . | . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . . . . . . . . . . Peak Build Rating . | . . . . . . . . . . . . . . . . . . . Average Rating . | . . . . . . . . . . . . . . . . . . . On Entrance . | . . . . . . . . . . . . . . . . . . . Naked Turns 1813 | . 61 29 167 74 24 246 148 199 125 55 21 29 269 84 35 5 27 215 Heaviest Build . | . . . . . . . . . . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried . | . . . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried . | . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Res DSF Acc Matter Collected 137 | 59 . . . . . . 48 30 . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Res DSF Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Res DSF Acc Hostile Shots Fired 424 | . 16 . 48 16 . 4 4 70 2 2 . 7 47 18 69 . 42 79 Missed 170 | . 5 . 21 6 . 2 2 32 1 . . 3 19 8 23 . 22 26 Damage Taken 5801 | . 126 . 312 105 . 146 38 473 156 97 . 148 771 147 850 . 830 1602 Core 5801 | . 126 . 312 105 . 146 38 473 156 97 . 148 771 147 850 . 830 1602 Absorbed by Shields 4 | . . . . . . 4 . . . . . . . . . . . . Core Remaining (%) 52 | 100 49 . 22 80 100 . . 22 . . . 59 32 . 23 . 42 . Volleys Fired . | . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . . Core Hits 4 | . 1 . 3 . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 117 | . 12 . 65 . . . . 11 . . . . 6 . 11 . . 12 Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 117 | . 12 . 65 . . . . 11 . . . . 6 . 11 . . 12 Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 2 . 4 . . 9 9 12 . 5 5 5 1 . . . . . Average Corruption 7 | . 2 . 3 . . 7 9 9 . 5 5 5 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 19 | . . . 2 . . 5 5 6 . 1 . . . . . . . . Message Errors 3 | . . . 1 . . . 1 . . 1 . . . . . . . . Matter Fused 4 | . . . . . . . 1 3 . . . . . . . . . . Heat Flow Errors 2 | . . . 1 . . . . 1 . . . . . . . . . . Energy Discharges 3 | . . . . . . 1 1 1 . . . . . . . . . . Data Loss (minor) 5 | . . . . . . 3 2 . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . 5 . 28 . . . . 5 . . . . 3 . 5 . . 5 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 28 | . 3 . 18 . . . . 1 . . . . 1 . 2 . . 3 Targets Rammed 28 | . 3 . 18 . . . . 1 . . . . 1 . 2 . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 313 | . . . 247 . . . . 262 . . . . . 313 28 . . . Average Temperature 141 | . . . 135 . . . . 132 . . . . . 175 28 . . . Received Heat Transfer 868 | . 66 . 54 27 . . 18 57 . . . . 135 368 131 . . 12 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Res DSF Acc Peak Influence 477 | . 4 16 201 182 82 68 . . 138 63 30 21 477 295 225 126 109 304 Initial 171 | . . 1 6 78 82 39 . . 20 48 30 21 10 171 165 126 94 64 Average 132 | . 1 5 139 135 82 60 . . 67 55 30 21 242 212 205 126 96 182 Maximum Alert Level 2 | . . . 1 . . . . . . . . . 2 1 1 . . 1 Low Security (%) 74 | 100 100 100 64 100 100 100 . . 100 100 100 100 51 33 48 100 100 47 Level 1 18 | . . . 35 . . . . . . . . . 11 66 51 . . 52 Level 2 6 | . . . . . . . . . . . . . 37 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . 1 . . . . 3 . . . 3 . 3 . 1 . Investigation 4 | . . . . . . . . . 1 . . . 2 . 1 . . . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . . . . 1 . . . . 2 . . . . . 2 . 1 . Assault 1 | . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Res DSF Acc Distress Signals 2 | . . . . . . . . . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 111 | . 2 1 11 14 . 2 3 7 3 5 . 2 11 9 20 . 5 16 Peak Tracking Total 18 | . 2 1 6 14 . 1 3 6 3 5 . 2 7 8 18 . 4 8 Tactical Retreats 17 | . . . 5 1 . . . . 1 . . . 3 2 . . 1 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Res DSF Acc Traps Triggered 12 | . . . . . . 6 . . 4 . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Res DSF Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 2 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Res DSF Acc Machines Accessed 30 | . 1 . 1 1 . 6 1 . 3 . 1 . 7 5 2 1 . 1 Terminals 18 | . 1 . . 1 . 5 . . 1 . 1 . 5 1 1 1 . 1 Fabricators 5 | . . . . . . . . . 2 . . . 1 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . 1 2 1 . . . Total Hacks 70 | . 3 . 1 7 . 12 4 . 7 . 2 . 16 11 5 1 . 1 Successful 36 | . 3 . 1 5 . 7 4 . 3 . 1 . 7 2 2 1 . . Failed 34 | . . . . 2 . 5 . . 4 . 1 . 9 9 3 . . 1 Catastrophic 10 | . . . . . . . . . . . . . 4 3 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 30 | . 2 . . 5 . 4 . . 3 . . . 6 8 2 . . . Terminals 42 | . 3 . . 7 . 10 . . 2 . 2 . 11 2 3 1 . 1 Fabricators 11 | . . . . . . . . . 5 . . . 2 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 2 . . . . . . 3 5 2 . . . Terminal Hacks 19 | . 1 . 1 1 . 4 4 . . . 1 . 4 . 2 1 . . Record 4 | . . . . . . . 4 . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . 1 . . . Zone Layout 9 | . 1 . . 1 . 2 . . . . . . 4 . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 . . 4 . 2 . . 2 . . . 3 2 . . . . Terminals 9 | . 2 . . 4 . 2 . . . . . . 1 . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . Botnet 4 | . 1 . . 1 . 1 . . . . . . 1 . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . Skim 3 | . 1 . . 1 . 1 . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 2 . . . 1 1 . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . Haulers 3 | . . . . . . . . . 1 . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 1 . . . . Watchers 1 | . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . . 1 . 5 . . 2 . 1 . 7 5 2 . . 1 Full Trace Events 3 | . . . . . . . . . 1 . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Res DSF Acc Total Allies 4 | . . . . . . . . 1 3 . . . . . . . . . Largest Group 4 | . . . . . . . . 1 4 1 . . . . . . . . Highest-Rated Group 228 | . . . . . . . . 135 228 31 . . . . . . . . Highest-Rated Ally 135 | . . . . . . . . 135 135 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . 2 16 4 . . . . . . . . Total Damage 441 | . . . . . . . . 107 253 81 . . . . . . . . Kills 3 | . . . . . . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Res DSF Acc Turns Passed 1822 | 9 61 29 167 74 24 246 148 199 125 55 21 29 269 84 35 5 27 215 Spaces Moved 3392 | 18 115 57 283 147 47 433 267 395 218 61 40 58 536 167 65 10 52 423 Core 3392 | 18 115 57 283 147 47 433 267 395 218 61 40 58 536 167 65 10 52 423 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 26 7 81 24 3 14 50 49 7 68 1 57 19 8 20 . 80 15 Regions Visited 18 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 . . . 1 . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 . . . . 1 1 1 . . . Scrap Searched 2 | . . . 1 . . . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Res DSF Acc Total 3497 | 17 117 56 307 146 46 461 280 395 234 84 40 57 536 166 66 10 52 427 Wait 62 | . . . 7 . . . 14 . 16 24 . . . . . . . 1 Move 3377 | 17 114 56 282 146 46 432 266 394 218 60 40 57 535 166 64 10 51 423 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ram 28 | . 3 . 18 . . . . 1 . . . . 1 . 2 . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . 29 . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research -3/Testing -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 7) 59 | -10/Materials | Core integrity fell below 50% 71 | -10/Materials | Entered another Materials area 71 | -9/Materials | Evolved 2 slots: Weapon x2 96 | -9/Materials | Discovered new exit (range 8) 100 | -9/Materials | Entered Mines 108 | -9/Mines | Learned Materials non-interactive machine intel 173 | -9/Mines | Core integrity fell below 50% 201 | -9/Mines | Met a Derelict shopkeep closing up shop 257 | -9/Mines | Discovered new exit (range 8) 267 | -9/Mines | Entered Materials 267 | -8/Materials | Evolved 2 slots: Weapon x2 268 | -8/Materials | Loaded intel: 31 non-interactive machine locations 305 | -8/Materials | Build established: Mutant 338 | -8/Materials | Discovered new exit (range 5) 341 | -8/Materials | Entered Factory 341 | -7/Factory | Evolved 2 slots: Weapon x2 360 | -7/Factory | Discovered new exit (range 8) 365 | -7/Factory | Entered another Factory area 365 | -6/Factory | Evolved 2 slots: Weapon x2 415 | -6/Factory | Discovered new exit (range 16) 422 | -6/Factory | Identified exit to Lower Caves 611 | -6/Factory | Entered Lower Caves 616 | -6/Lower Caves | Encountered a Warlord checkpoint 654 | -6/Lower Caves | Learned location of 1 exit from Factory 654 | -6/Lower Caves | Learned Extension stockpile data 654 | -6/Lower Caves | Learned Research garrison access intel 750 | -6/Lower Caves | Identified exit to Lower Caves 759 | -6/Lower Caves | Entered another Lower Caves area 869 | -6/Lower Caves | Spotted B-75 Beast 889 | -6/Lower Caves | System corruption reached 10% 896 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 906 | -6/Lower Caves | Core integrity fell below 50% 953 | -6/Lower Caves | AD-0RF showed up to help 955 | -6/Lower Caves | AD-0RF revealed a hidden path 958 | -6/Lower Caves | Entered Factory 958 | -5/Factory | Accompanied by 1 ally (AD-0RF) 958 | -5/Factory | Evolved 2 slots: Weapon x2 959 | -5/Factory | Identified exit to Extension 1036 | -5/Factory | Allied Derelicts emerged from ambush trap array 1083 | -5/Factory | Sucked down chute 1083 | -5/Factory | Entered Waste 1087 | -5/Waste | Spotted C-40 Crusher 1090 | -5/Waste | Spotted C-40 Crusher 1093 | -5/Waste | 1 allies followed down the chute 1093 | -5/Waste | Spotted C-40 Crusher 1094 | -5/Waste | Spotted C-40 Crusher 1096 | -5/Waste | Spotted C-40 Crusher 1098 | -5/Waste | EMP discharged 1105 | -5/Waste | Discovered new exit (range 15) 1138 | -5/Waste | Entered Factory 1159 | -5/Factory | Identified exit to DSF 1159 | -5/Factory | Entered DSF 1180 | -5/DSF | Discovered new exit (range 16) 1181 | -5/DSF | Additional patrols routed to DSF 1188 | -5/DSF | Entered Factory 1188 | -4/Factory | Evolved 2 slots: Weapon x2 1244 | -4/Factory | Core integrity fell below 50% 1438 | -4/Factory | Search patrols dispatched 1455 | -4/Factory | Discovered new exit (range 6) 1457 | -4/Factory | Entered Research 1457 | -3/Research | Evolved 2 slots: Weapon x2 1458 | -3/Research | Loaded intel: 3 garrison access locations 1513 | -3/Research | Spotted B-86 Titan 1539 | -3/Research | Discovered new exit (range 4) 1541 | -3/Research | Entered Testing 1563 | -3/Testing | Core integrity fell below 50% 1569 | -3/Testing | Discovered new exit (range 11) 1576 | -3/Testing | Entered Research 1576 | -2/Research | Evolved 2 slots: Weapon x2 1581 | -2/Research | Identified exit to DSF 1581 | -2/Research | Entered DSF 1602 | -2/DSF | Core integrity fell below 50% 1602 | -2/DSF | Discovered new exit (range 14) 1603 | -2/DSF | Additional patrols routed to DSF 1608 | -2/DSF | Entered Access 1608 | -1/Access | Evolved 2 slots: Weapon x2 1728 | -1/Access | Core integrity fell below 50% 1748 | -1/Access | Energy Cycler disabled 1766 | -1/Access | Core integrity fell below 20% 1823 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 01637_ Current location identified: Access 01681_ Door malfunctions. 01726_ Knocked back. 01727_ Slammed into T-07 Excavator. 01729_ Slammed into R-10 Processor. 01748_ ALERT: Power surge detected, dispatching additional patrols. 01748_ Energy Cycler explodes. 01755_ Penetrated by Slug. 01755_ Slug penetrates Wall. 01758_ Penetrated by Slug. 01758_ K-01 Serf destroyed. 01759_ Slug penetrates Wall. 01762_ Penetrated by Slug. 01765_ Slug penetrates Wall. 01765_ Penetrated by Slug. 01771_ Slug penetrates Wall. 01771_ Penetrated by Slug. 01788_ ALERT: Security rotation in progress. 01823_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????##############??????????????????????? | | #???????# #??????????????????????? | | " #???????# #??????????????????????? | | " ######### ! #??????????????????????? | | "" # # #??????????????????????? | | " # # """""" #??????????????????????? | | # # """""" #??????????????????????? | | + + = """""" #??????????????????????? | | # # """""" =#??????????????????????? | | # # """""" ####???????????????????? | | # # h #???????????????????? | | # # #??????????????????????? | | # # @#??????????????????????? | | # ##############??????????????????????? | | ###### #???##########??????????????????????? | | ?????# #?? #??????????????????????? | | ?????# #?? #??????????????????????? | | ?????# #? #??????????????????????? | | ?????# #? ???????????????????????? | | ?????# # "" ????????????????????????? | | ?????# # "" ????????????????????????? | | ##???# + """"?????????????????????????? | | ??# # """"?????????????????????????? | | ??# # ! "" ????????????????????????? | | ?# #? "" ????????????????????????? | | ?# #? ????????????????????????? | | "" # #?? #??????????????????????? | | "" # #??###########??????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ?# ########????????????????????????????? | | " ?# #????????????????????????????? | | " ??# #????????????????????????????? | | ??# #????????????????????????????? | | ##???# #??????????##########????????? | | ?????# #????????? * #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystTiamatRipper Manual? 0 Play Time 00:30:10 Cumulative 145.6 hours Start 2024.11.26 @ 15:53:34 End 2024.11.26 @ 16:21:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53146c4e-2725-4a2b-aacd-76e827889c1a