Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 16:14:13 Player: Zedx Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (8) 40 Value Destroyed (202) 202 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4562 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1000 Matter 129/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Reaction Control System Improved Focal Shield System Shield System Restoration Module Improved Arc Projector Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Signal Interpreter Terrain Scanner Improved Transmission Jammer Improved Shield Generator Hacking Suite > --- WEAPON ----------- Gatling Laser KE Penetrator Remote Datajack > --- INVENTORY -------- Light Ion Engine Improved Gravmag System Improved Gravmag System Medium Storage Unit Improved Focal Shield System Shield System Restoration Module Improved Arc Projector Disruptor Cannon Barrage Gun [Rating: 82] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Trap Scanner Device Trap Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Minigun Energy Gun Gatling Laser Ballistic Gun Minigun Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . 1 . . . . Propulsion 3 | . . 1 1 1 . . . . Utility 5 | . . 1 1 . . . 1 2 Weapon 1 | . . . . . . . 1 . Parts Attached 82 | 7 5 7 14 9 7 1 20 12 Power 16 | 2 1 1 3 4 2 . 3 . Engine 12 | 2 1 1 1 4 . . 3 . Core 4 | . . . 2 . 2 . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 2 5 4 3 2 . 6 5 Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover 12 | . . 3 . . . . 4 5 Flight 15 | . 2 2 4 3 2 . 2 . Utility 22 | 1 2 . 4 2 3 . 6 4 Device 14 | . 2 . 4 1 2 . 2 3 Storage 4 | 1 . . . . 1 . 1 1 Processor 3 | . . . . 1 . . 2 . Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 15 | 2 . 1 3 . . 1 5 3 Energy Gun 4 | 1 . . . . . . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 . 1 3 . . . 2 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 3 | . . . . . . 1 1 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 26 | . . 1 . . 15 1 1 8 Power 6 | . . 1 . . 4 . . 1 Propulsion 9 | . . . . . 7 . . 2 Utility 6 | . . . . . 2 1 1 2 Weapon 5 | . . . . . 2 . . 3 Highest Loss Streak 15 | . . 1 . . 15 1 1 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 77 | . 81 50 49 95 91 17 79 91 Engine 10 | . 14 11 5 15 13 . 7 10 Hover 8 | . . . . . . . 23 26 Flight 17 | . 10 18 22 38 33 . 1 . Device 16 | . 6 11 14 25 21 9 8 18 Storage 2 | . 9 . . . . . 5 4 Processor 4 | . . . . . 7 7 10 4 Hackware 1 | . . . . . . . 4 4 Energy Gun 1 | . 8 . . . . . 4 4 Ballistic Gun 8 | . 14 10 2 15 13 . 4 4 Special Weapon 1 | . . . . . . . 4 4 Naked Turns 14 | . . . . . . . . 14 Heaviest Build 51 | 14 16 8 16 21 19 4 44 51 Greatest Support 51 | 20 20 18 16 23 23 3 40 51 Greatest Overweight (x) 3 | . 1 2 . . 3 1 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 10 5 10 10 Average Capacity 6 | 7 6 5 5 5 5 5 9 9 Most Carried 10 | 4 6 5 5 5 5 5 6 10 Average Carried 4 | 1 2 4 4 3 4 3 3 8 Final Capacity 10 | 8 5 5 5 5 5 5 10 5 Final Carried 5 | 1 5 5 4 5 . 5 5 5 Class Distribution -------------------- 32% | Mutant 21% | Scavenger-Sprinter 20% | Skirmisher 15% | Scavenger-Scout 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Scout | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 830 | 231 . . 314 60 50 29 31 115 Remotely . | . . . . . . . . . Salvage Created 262 | . . 96 . . 23 . 43 100 Parts 10 | . . 2 . . 1 . 2 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 6 | . . . . . 1 . 2 3 Guns 6 | . . . . . 1 . 2 3 Classes Destroyed 3 | . . 1 . . 1 . . 1 Recycler 1 | . . 1 . . . . . . Operator 1 | . . . . . . . . 1 Swarmer 6 | . . . . . 1 . 2 3 Best Kill Streak 2 | . . 1 . . 1 . 2 2 Combat Bots Only 2 | . . . . . 1 . 2 2 Max Kills in Single Turn 1 | . . 1 . . 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 349 | . . 29 11 . 96 4 23 186 Missed 115 | . . 16 7 . 30 1 10 51 Damage Taken 3418 | . . 160 53 . 970 12 244 1979 Core 1432 | . . 67 38 . 264 . 53 1010 Absorbed by Shields 229 | . . . . . . . . 229 Ignored by Resistances 21 | . . . . . . . 21 . Regen/Repaired (Parts) 33 | . . . . 10 . . 23 . Core Remaining (%) 88 | 100 100 83 93 . . 62 93 . Volleys Fired 30 | . . 5 . . 10 1 4 10 Largest 2 | . . 1 . . 2 1 2 2 Hottest 113 | . . 23 . . 45 5 108 113 Shots Fired 51 | . . 5 . . 18 1 8 19 Gun 49 | . . 5 . . 18 . 8 18 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 2 | . . . . . . 1 . 1 Kinetic 36 | . . 5 . . 18 . 4 9 Thermal 13 | . . . . . . . 4 9 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 4 | . . 1 . . 4 2 3 4 Robot Miss Streak 9 | . . 2 . . 6 . 2 9 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . 1 . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . 1 Shots Hit Robots 25 | . . 2 . . 6 1 6 10 Core Hits 18 | . . 1 . . 3 . 4 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 486 | . . 30 . . 80 . 110 266 Guns 449 | . . 30 . . 78 . 110 231 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 37 | . . . . . 2 . . 35 Kinetic 208 | . . 30 . . 78 . 31 69 Thermal 241 | . . . . . . . 79 162 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . 4 . . . . 7 Average Corruption 3 | . . . 3 . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . 3 . . . . 2 Message Errors 4 | . . . 2 . . . . 2 Data Loss (major) 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 17 | . . . . . 1 . . 16 Shots . | . . . . . . . . . Rammed 6 | . . . . . 1 . . 5 Targets Rammed 6 | . . . . . 1 . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 151 | . . 6 . 151 83 . 120 114 Average Temperature 41 | . . 3 . 52 26 . 58 63 Received Heat Transfer 150 | . . 57 . . . . 48 45 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . . 1 2 Heat Transferred 550 | . . . . . . . 175 375 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Peak Influence 184 | . 38 72 146 134 . . 184 172 Initial 65 | . . 15 26 65 . . 9 . Average 66 | . 6 47 109 90 . . 60 49 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . 1 4 1 . . 1 2 Investigation 1 | . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . . 1 3 . . . 1 1 Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 4 | . . 2 2 . . . . . Communications Jammed 4 | . . . . . . . . 4 Distress Signals 4 | . . . . . . . . 4 Times Spotted 75 | . 1 14 19 2 11 1 11 16 Peak Tracking Total 9 | . 1 9 4 1 4 1 5 9 Tactical Retreats 16 | . . 2 4 . 4 1 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 3 | . . . 2 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 13 | . 2 2 1 4 . 1 2 1 Terminals 9 | . 2 2 1 1 . 1 1 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 2 . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 27 | . 6 2 2 9 . 1 5 2 Successful 12 | . 2 1 1 3 . 1 2 2 Failed 15 | . 4 1 1 6 . . 3 . Catastrophic 6 | . 2 1 . 1 . . 2 . Database Lockouts . | . . . . . . . . . Manual 9 | . 4 1 . 2 . . 2 . Terminals 17 | . 6 2 2 2 . 1 2 2 Fabricators . | . . . . . . . . . Repair Stations 9 | . . . . 6 . . 3 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 7 | . 2 1 1 . . 1 . 2 Record 3 | . . . 1 . . 1 . 1 Robot Analysis 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . 3 . . 2 . Scan Component 3 | . . . . 2 . . 1 . Repair 2 | . . . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 9 | . 2 1 . 4 . . 1 1 Full Trace Events 2 | . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 1 . . 1 . Time 70 | . . . . 26 . . 44 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat 1 | . . . . . . 1 . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . parse_system 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 2395 | 55 127 108 263 435 433 173 407 394 Spaces Moved 3395 | 39 155 207 391 716 614 266 501 506 Core 360 | 8 . 1 . . 22 266 62 1 Treads . | . . . . . . . . . Legs 94 | 31 63 . . . . . . . Wheels . | . . . . . . . . . Hover 947 | . . 3 . . . . 439 505 Flight 1994 | . 92 203 391 716 592 . . . Fastest Speed 27 | 50 37 37 31 27 27 50 48 42 Average Speed 44 | 105 71 37 35 27 31 60 58 58 Slowest Speed 200 | 120 120 150 37 28 200 100 160 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . 1 . 1 . 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 33 33 36 16 64 34 9 11 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 3 | . . . . . 1 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 4253 | 52 172 235 519 957 838 278 608 594 Wait 580 | . 2 4 91 200 201 . 58 24 Move 3381 | 38 152 206 388 715 611 265 500 506 Hop 3 | . 1 . 1 . 1 . . . Pick Up 85 | 7 5 6 14 9 3 5 20 16 Fast Attach . | . . . . . . . . . Attach 64 | 6 4 6 9 6 7 1 18 7 Detach 20 | . 5 1 2 2 1 1 3 5 Swap 18 | 1 1 1 5 3 . . 2 5 Drop 43 | . 2 6 9 4 3 . 3 16 Fire 30 | . . 5 . . 10 1 4 10 Melee . | . . . . . . . . . Ram 6 | . . . . . 1 . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . Rewire 5 | . . . . . . 5 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 15) 168 | -10/Materials | Identified exit to Mines 183 | -10/Materials | Entered another Materials area 183 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 284 | -9/Materials | Discovered new exit (range 15) 291 | -9/Materials | Entered another Materials area 291 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 321 | -8/Materials | Build established: Mutant 331 | -8/Materials | Met 7R-MNS 362 | -8/Materials | Discovered new exit (range 11) 449 | -8/Materials | Discovered new exit (range 12) 498 | -8/Materials | Garrison activated, responded to threat 511 | -8/Materials | Discovered new exit (range 15) 554 | -8/Materials | Entered Factory 554 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 555 | -7/Factory | Caught up to 7R-MNS 776 | -7/Factory | Build established: Scavenger-Sprinter 850 | -7/Factory | Repaired Flight Unit 970 | -7/Factory | Discovered new exit (range 13) 981 | -7/Factory | Identified exit to Lower Caves 989 | -7/Factory | Entered Lower Caves 1106 | -7/Lower Caves | Encountered a Warlord checkpoint 1107 | -7/Lower Caves | Learned 4 Factory zone layouts 1271 | -7/Lower Caves | Learned location of Extension (-4) 1289 | -7/Lower Caves | Build established: Scavenger-Scout 1418 | -7/Lower Caves | Discovered new exit (range 5) 1421 | -7/Lower Caves | Identified exit to Lower Caves 1422 | -7/Lower Caves | Entered another Lower Caves area 1430 | -7/Lower Caves | Lost 15 parts (4p7n2u2w) 1546 | -7/Lower Caves | Encountered a Warlord checkpoint 1554 | -7/Lower Caves | Identified exit to Factory 1595 | -7/Lower Caves | Entered Factory 1595 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1762 | -6/Factory | Repaired Gatling Laser 1916 | -6/Factory | Spotted B-75 Beast 1937 | -6/Factory | Discovered new exit (range 14) 1991 | -6/Factory | Identified exit to Factory 2002 | -6/Factory | Entered another Factory area 2002 | -5/Factory | Evolved 2 slots: Utility x2 2178 | -5/Factory | Build established: Skirmisher 2386 | -5/Factory | Core integrity fell below 50% 2392 | -5/Factory | Core integrity fell below 20% 2396 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 02358_ UQRH#E%KZB:DK7CQ#A1JLPK EK5 02367_ Lgt. Angular Momentum Engine destroyed. 02369_ Slammed into S-27 Virus. 02369_ ALERT: All DSF locations entering lockdown mode. 02370_ Gatling Laser destroyed. 02370_ Slammed into S-27 Virus. 02373_ KE Penetrator destroyed. 02375_ Linear Gravjet destroyed. 02376_ Remote Datajack destroyed. 02377_ Imp. Transmission Jammer destroyed. 02378_ Dropped Imp. Gravmag System. 02379_ Dropped Gyrokinetic Inverter. 02380_ Dropped F-cell Engine. 02380_ Dropped Adv. Cooling System. 02381_ Dropped Med. Storage Unit. 02381_ Discarded Adv. Signal Interpreter. 02382_ Dropped Terrain Scanner. 02382_ Discarded Hacking Suite. 02394_ TWAONC5GF3FV/EF5KSRPH435HH86Y Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????####???????????????????????????????????????? | | ??????# ???????????????????????????????????????? | | ??????# """"????????????????????????????????????? | | ??????# """?????????????????????????????????????? | | ??????# """?????????#######?????????????????????? | | ??????# ""??????????# #?????????????????????? | | ??????# ??????????# #?????????????????????? | | ####### ???????????# """ #?????????????????????? | | # ???????????# """ #?????????????????????? | | ##+############# """ #?????????????????????? | | # s!!]#?????????????????????? | | p s s!!=#?????????????????????? | | # s!@=#?????????????????????? | | ############+#/#ss*!*#?????????????????????? | | #??????# #! ==#?????????????????????? | | # ###??????# # #?????????????????????? | | # #????????# #[ = #?????????????????????? | | # #????????# #######?????????????????????? | | # #????????# #???????????????????????????? | | # ##???? ## = #???????????????????????????? | | #??"" ## #???????????????????????????? | | "" # """ =## == #???????????????????????????? | | T + """ ## == #???????????????????????????? | | # ##########???????????????????????????? | | #??###"#????????????????????????????????????? | | ## ###?#??? #????????????????????????????????????? | | ?# #??????? #????????????????????????????????????? | | ## ######## #????????????????????????????????????? | | +????????????????????????????????????? | | ##### #????????????????????????????????????? | | ????# """ # ???????????????????????????????????? | | ????# """ #? ??????????????????????????????????? | | ????# """ #????????????????????????????????????? | | ????# """ #?#??????????????????????????#???????? | | ????# = #??????????????#???????# ??????????? | | ????# "" %%#??????????????????????# #?????????? | | ????# "" ##?#???????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Resistance: KI 20 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionMetafieldCasing Manual? 0 Play Time 00:51:42 Cumulative 22.1 hours Start 2024.04.25 @ 15:39:03 End 2024.04.26 @ 16:14:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d78f1c3-9d24-4e4c-921e-8ce210f8e381