Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.01 @ 13:51:17 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1357) 1357 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 2852 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 106/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (10) --- Aluminum Leg Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Sensor Array Hacking Suite Improved Medium Laser Light Assault Rifle Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Huge Storage Unit High-capacity Matter Pod Sensor Array Hacking Suite Improved Medium Laser Light Assault Rifle Rocket Launcher Hammer [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 43 | 1 7 3 32 Power 6 | . 2 1 3 Engine 5 | . 1 1 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 16 | . 1 . 15 Treads 1 | . . . 1 Leg 14 | . 1 . 13 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 1 7 Device 5 | 1 1 1 2 Storage 2 | . 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 9 | . 1 1 7 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 4 | . . . 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 2 1 12 Power 3 | . 1 . 2 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 4 | . 1 1 2 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 93 94 Engine 8 | . 4 14 9 Core 3 | . 9 . . Leg 28 | . 28 28 28 Device 6 | . 1 14 6 Storage 12 | . 14 14 11 Processor 3 | . . . 8 Protection 6 | . 12 . 6 Energy Gun 15 | . 28 10 4 Ballistic Gun 5 | . . . 14 Impact Weapon 3 | . . 11 1 Naked Turns . | . . . . Heaviest Build 24 | 15 22 18 24 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 2 | . 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 10 10 25 Average Capacity 10 | 8 9 10 10 Most Carried 10 | 7 10 10 10 Average Carried 9 | 6 9 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 10 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1333 | 210 509 62 552 Remotely 10 | 10 . . . Salvage Created 2013 | 68 600 106 1239 Parts 149 | 3 47 13 86 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 42 | . 10 6 26 Melee 3 | . . 2 1 Guns 35 | . 9 3 23 Classes Destroyed 11 | 1 5 1 4 Worker 2 | . . . 2 Builder 3 | . 1 . 2 Tunneler 1 | . . 1 . Hauler 1 | . . . 1 Recycler 4 | 1 2 . 1 Operator 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 13 | . 3 6 4 Grunt 23 | . 7 . 16 Brawler 2 | . . . 2 Sentry 4 | . . . 4 Best Kill Streak 4 | 1 4 3 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2396 | . 396 150 1850 Core 439 | . 88 57 294 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 . 42 . Volleys Fired 183 | 2 42 7 132 Largest 2 | 2 2 2 2 Hottest 112 | 80 90 90 112 Shots Fired 336 | 4 83 10 239 Gun 324 | 4 83 10 227 Cannon . | . . . . Launcher . | . . . . Special 12 | . . . 12 Kinetic 174 | . . . 174 Thermal 86 | . 14 7 65 Explosive . | . . . . Electromagnetic 76 | 4 69 3 . Robot Hit Streak 19 | 1 10 5 19 Robot Miss Streak 8 | 1 8 2 4 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 207 | 2 42 11 152 Core Hits 98 | 1 25 6 66 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 13 | . 2 2 9 Burn 8 | . 1 . 7 Destroy 1 | . . . 1 Corrupt 1 | . 1 . . Smash 3 | . . 2 1 Melee Attacks 14 | . . 10 4 Impact 14 | . . 10 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2907 | 30 583 234 2060 Guns 2492 | 30 583 70 1809 Cannons . | . . . . Explosions 169 | . . . 169 Melee 195 | . . 164 31 Ramming 41 | . . . 41 Kinetic 1106 | . . . 1106 Thermal 864 | . 102 49 713 Explosive 169 | . . . 169 Electromagnetic 532 | 30 481 21 . Impact 195 | . . 164 31 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 2 Average Corruption 3 | . 3 4 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . 6 16 4 Message Errors 3 | . . 3 . Matter Fused 8 | . 3 4 1 Heat Flow Errors 5 | . 1 4 . Energy Discharges 4 | . 1 3 . Data Loss (minor) 2 | . . 1 1 Data Loss (major) 1 | . . 1 . Misfires 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 59 | . . 28 31 Projectiles . | . . . . Explosions 31 | . . . 31 Melee 28 | . . 28 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 113 | . . . 113 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 18 | . . . 18 Kicked 18 | . . . 18 Crushed . | . . . . Highest Temperature 539 | 36 353 276 539 Average Temperature 92 | 20 101 86 88 Received Heat Transfer 1008 | . 180 . 828 Effects 14 | . 3 . 11 Shutdowns 4 | . 2 . 2 Interference 3 | . . . 3 Matter Decay 1 | . 1 . . Short Circuit 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 3 | . 2 1 . Impact Corruptions 2 | . . 2 . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 6 | . 1 . 5 Heat Transferred 2590 | . 370 148 2072 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 608 | 5 223 198 608 Initial 53 | . 3 53 6 Average 158 | 4 83 86 285 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 77 | 100 98 100 40 Level 1 9 | . 1 . 25 Level 2 12 | . . . 34 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 20 6 44 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 2 | . 1 . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 5 1 1 Terminals 7 | . 5 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 15 2 1 Successful 10 | . 7 2 1 Failed 8 | . 8 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 6 | . 5 1 . Terminals 18 | . 15 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 1 1 Record 1 | . . 1 . Branch Access Points 1 | . . . 1 Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Track 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2355 | 27 884 574 870 Spaces Moved 1102 | 16 394 421 271 Core . | . . . . Treads . | . . . . Legs 1094 | 16 394 421 263 Wheels 8 | . . . 8 Hover . | . . . . Flight . | . . . . Fastest Speed 115 | 120 120 120 115 Average Speed 143 | 120 172 120 140 Slowest Speed 260 | 120 190 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 70 71 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 4 | . . 4 . Terrain Destroyed 54 | . . 4 50 Melee 4 | . . 4 . Projectile . | . . . . AOE 50 | . . . 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1536 | 19 523 464 530 Wait 111 | . 48 17 46 Move 1099 | 15 393 420 271 Hop . | . . . . Pick Up 26 | 1 16 3 6 Fast Attach 15 | 1 3 . 11 Attach 6 | . 1 . 5 Detach 2 | . 1 . 1 Swap 22 | . 3 3 16 Drop 40 | . 16 4 20 Fire 183 | 2 42 7 132 Melee 14 | . . 10 4 Ram . | . . . . Kick 18 | . . . 18 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Discovered new exit (range 16) 846 | -10/Materials | Discovered new exit (range 14) 912 | -10/Materials | Entered Mines 991 | -10/Mines | Discovered new exit (range 8) 995 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1003 | -10/Mines | Core integrity fell below 50% 1406 | -10/Mines | Learned Materials trap positions 1486 | -10/Mines | Entered Materials 1486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1487 | -9/Materials | Loaded intel: 25 trap records 1488 | -9/Materials | Discovered new exit (range 15) 1938 | -9/Materials | Discovered new exit (range 15) 1943 | -9/Materials | Identified exit to Mines 2123 | -9/Materials | Lost 3 parts (1n1u1w) 2133 | -9/Materials | Build established: Scavenger-Mutant 2286 | -9/Materials | First assault squad dispatched 2319 | -9/Materials | Core integrity fell below 50% 2356 | -9/Materials | Self-destructed Last Messages --------------- 02332_ Kicked G-34 Mercenary. 02335_ Kicked G-34 Mercenary out of the way. 02336_ Seismic Detector destroyed. 02336_ Kicked G-34 Mercenary out of the way. 02338_ Ion Engine destroyed. 02339_ Kicked G-34 Mercenary. 02340_ Kicked G-34 Mercenary out of the way. 02342_ Kicked G-34 Mercenary. 02344_ Kicked G-34 Mercenary out of the way. 02345_ Kicked G-34 Mercenary. 02346_ Aluminum Leg destroyed. 02346_ Kicked G-34 Mercenary. 02348_ Kicked G-34 Mercenary out of the way. 02350_ K-01 Serf collects debris. 02354_ Heat Sink melted. 02354_ G-34 Mercenary destroyed. 02354_ C-30 ARC bursts open, deploying its payload. 02354_ G-47 Trooper unfolds itself. 02354_ B-36 Bruiser unfolds itself. 02354_ M-13 Machinist unfolds itself. 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T ?? | | ???????????????#####??????# #????? ??? | | ??????????????????????????# #????? ########+??? | | ??????????????????????????# #??????+###??????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# ????????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxHackingBroadsword Manual? 0 Play Time 00:28:59 Cumulative 70.0 hours Start 2022.09.01 @ 13:27:06 End 2022.09.01 @ 13:51:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 94 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6733ae0-5582-4827-bd78-5f05e2312edb