Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 00:45:21 Player: MORONI274 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (1933) 1933 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6238 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 211/700 Matter 245/300 Energy 61/100 System Corruption 5% Temperature Cool (0) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Cargo Storage Unit Weight Redist. System Terrain Scan Processor Shield Generator Hacking Suite > --- WEAPON (2) ------- Maul > --- INVENTORY (30) --- Small Matter Pod (50) Medium Matter Pod (100) High-capacity Matter Pod (200) Compact Matter Pod (150) Improved Sensor Array Seismic Detector Targeting Computer Microactuators ECM Suite Cloak of Protection Improved Propulsion Shielding High-powered Tractor Beam Field Recycling Unit (0) Shock Rifle Heavy Assault Rifle Autogun Gauss Rifle Improved Datajack Mining Laser Explosive Trap Explosive Trap Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Cargo Storage Unit Terrain Scan Processor Seismic Detector Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Grenade Launcher > --- INVENTORY -------- Wheel Small Matter Pod Medium Matter Pod High-capacity Matter Pod Compact Matter Pod Weight Redist. System Improved Sensor Array Seismic Detector Targeting Computer Microactuators ECM Suite Cloak of Protection Power Shielding Improved Propulsion Shielding Shield Generator High-powered Tractor Beam Field Recycling Unit Shock Rifle Heavy Assault Rifle Autogun Autogun Flak Cannon Improved Datajack Mining Laser Maul Explosive Trap Explosive Trap Explosive Trap Explosive Trap [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Terrain Scan Processor Device Terrain Scanner Storage Cargo Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . 2 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 66 | 8 4 6 16 6 . 4 8 14 Power 7 | 1 . 1 2 1 . . 1 1 Engine 7 | 1 . 1 2 1 . . 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 3 . 2 3 3 . . 3 4 Treads 6 | 2 . . 3 . . . 1 . Leg 1 | . . . . . . . . 1 Wheel 11 | 1 . 2 . 3 . . 2 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 2 3 6 2 . 2 2 4 Device 6 | . . 1 1 . . 1 1 2 Storage 4 | 1 1 . 1 1 . . . . Processor 1 | . . . 1 . . . . . Hackware 1 | . . . . . . . 1 . Protection 10 | . 1 2 3 1 . 1 . 2 Artifact . | . . . . . . . . . Weapon 19 | 3 2 . 5 . . 2 2 5 Energy Gun 3 | 2 . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 2 . 2 . . . 2 2 Ballistic Cannon 3 | . . . 1 . . . . 2 Launcher 2 | . . . . . . 2 . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 38 | . . 8 2 2 . 5 5 16 Power 6 | . . 1 1 1 . . 1 2 Propulsion 13 | . . 2 . 1 . 1 3 6 Utility 8 | . . 3 . . . 2 1 2 Weapon 11 | . . 2 1 . . 2 . 6 Highest Loss Streak 10 | . . 8 1 2 . 2 2 10 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 2 8 9 11 18 25 24 21 24 Power . | . 1 2 . . 2 2 1 . Propulsion 1 | 1 2 1 . 1 3 2 1 . Utility 9 | . 2 2 5 9 13 13 11 15 Weapon 5 | . 2 3 5 5 7 6 6 7 Tool/Special . | . . . . . . . . . Unused Backups 24 | . 5 . 2 . . . . 17 Power . | . . . . . . . . . Propulsion 1 | . 1 . . . . . . . Utility 15 | . 2 . 1 . . . . 12 Weapon 7 | . 2 . 1 . . . . 4 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 88 | . 98 94 96 86 88 83 76 82 Engine 10 | . 14 12 11 10 11 11 7 11 Treads 11 | . 28 25 19 5 . . 9 4 Wheel 9 | . . 1 2 15 22 19 8 11 Device 7 | . . . 10 5 11 1 13 6 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 8 | . . . 10 11 11 11 9 7 Hackware 1 | . . . . . . . 2 7 Protection 6 | . 13 12 8 4 . 7 . 6 Ballistic Gun 12 | . 27 25 9 11 11 6 8 10 Ballistic Cannon 5 | . . . 9 11 11 6 . . Launcher 1 | . . . . . . 4 4 2 Special Weapon 1 | . . . 2 . . 4 5 . Peak Build Rating 28 | 6 11 12 16 16 16 17 22 28 Average Rating 15 | 4 10 10 13 14 16 15 17 24 On Entrance 11 | . 6 11 3 16 16 16 15 22 Avg Prop Armor Cover (%) 9 | . . 10 10 7 . . 13 7 Naked Turns . | . . . . . . . . . Heaviest Build 165 | 13 28 28 45 153 153 159 157 165 Greatest Support 40 | 40 40 40 40 20 20 20 40 26 Greatest Overweight (x) 54 | . . 2 1 15 7 15 50 54 Average Overweight (x) 4 | . . . . 7 7 8 13 7 Largest Inventory Capacity 30 | 8 10 10 15 30 30 30 30 30 Average Capacity 22 | 6 8 10 13 26 30 30 30 30 Most Carried 30 | 4 10 10 15 29 30 30 29 30 Average Carried 19 | 2 8 9 11 20 29 28 25 28 Final Capacity 30 | 8 10 10 15 30 30 30 30 30 Final Carried 30 | 3 10 7 14 29 30 29 29 23 Class Distribution -------------------- 48% | Hauler-Mutant 26% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2270 | 268 183 105 327 530 . 145 263 449 Remotely . | . . . . . . . . . Salvage Created 2304 | . 247 208 508 182 . 226 433 500 Parts 158 | . 24 15 48 10 . 9 21 31 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled 12 | . . . 12 . . . . . Retrieved Matter 55 | . . . 55 . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 57 | . 7 5 16 5 . 7 7 10 Guns 27 | . 7 5 5 1 . 4 4 1 Cannons 18 | . . . 11 4 . 1 . 2 AOE 11 | . . . . . . 2 3 6 Classes Destroyed 13 | . 6 1 1 3 . 1 . 1 Worker 7 | . 1 1 1 1 . . . 3 Builder 6 | . 1 2 . . . . . 3 Tunneler 1 | . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . Recycler 4 | . . . . . . 1 1 2 Watcher 3 | . 1 . 1 . . . 1 . Swarmer 20 | . 6 1 7 . . 4 . 2 Grunt 20 | . 1 2 3 3 . 3 3 5 Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . . 1 . . 1 . Sentry 11 | . . . 6 . . . 3 2 Programmer 1 | . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . Best Kill Streak 6 | . 5 4 4 3 . 4 6 5 Combat Bots Only 4 | . 3 2 4 3 . 4 4 3 Max Kills in Single Turn 3 | . 2 2 1 1 . 1 3 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 1 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 537 | . 37 48 54 37 . 53 41 267 Missed 150 | . 5 9 10 8 . 11 13 94 Hits 387 | . 32 39 44 29 . 42 28 173 Melee 8 | . . 3 . 5 . . . . Projectile 379 | . 32 36 44 24 . 42 28 173 AOE 21 | . . 19 . . . . . 2 Critical Strikes 7 | . 1 . . 1 . 1 3 1 Part Disruptions 1 | . . 1 . . . . . . Damage Taken 5377 | . 266 1033 801 424 . 444 448 1961 Core 1099 | . 18 213 164 34 . 37 144 489 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 43 | . . . . . . . . 43 Regen/Repaired (Parts) 23 | . . . 23 . . . . . Core Remaining (%) 55 | 100 . 7 . . . 41 73 . Volleys Fired 209 | . 26 16 41 22 . 38 36 30 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 100 | . 46 46 100 56 . 100 100 63 Shots Fired 350 | . 52 32 67 44 . 51 47 57 Gun 219 | . 52 32 29 22 . 11 38 35 Cannon 93 | . . . 26 22 . 32 . 13 Launcher 15 | . . . . . . 4 2 9 Special 23 | . . . 12 . . 4 7 . Kinetic 312 | . 52 32 55 44 . 43 38 48 Thermal 23 | . . . 12 . . 4 7 . Explosive 15 | . . . . . . 4 2 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | . 5 10 11 9 . 11 13 16 Robot Miss Streak 5 | . 5 3 2 3 . 5 1 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 217 | . 27 22 34 32 . 20 35 47 Core Hits 121 | . 11 12 21 12 . 11 18 36 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . 1 Critical Strikes 4 | . . 1 . . . 2 . 1 Destroy 1 | . . 1 . . . . . . Blast 2 | . . . . . . 2 . . Smash 1 | . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . 3 Impact 3 | . . . . . . . . 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4918 | . 408 333 631 573 . 508 721 1744 Guns 2279 | . 408 333 241 233 . 116 490 458 Cannons 1227 | . . . 366 340 . 214 . 307 Explosions 1227 | . . . . . . 178 231 818 Melee 132 | . . . . . . . . 132 Ramming 29 | . . . . . . . . 29 Kinetic 3506 | . 408 333 607 573 . 330 490 765 Thermal 24 | . . . 24 . . . . . Explosive 1227 | . . . . . . 178 231 818 Electromagnetic . | . . . . . . . . . Impact 132 | . . . . . . . . 132 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 2 2 2 2 . 5 Average Corruption 2 | . . . 2 2 2 2 . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . . . 4 14 4 7 . 8 Message Errors 10 | . . . 2 3 1 2 . 2 Matter Fused 7 | . . . . 3 1 2 . 1 Heat Flow Errors 7 | . . . . 4 . 1 . 2 Energy Discharges 5 | . . . 1 2 1 1 . . Parts Rejected 2 | . . . . . . . . 2 Parts Fused 2 | . . . 1 . . 1 . . Data Loss (minor) 3 | . . . . 1 1 . . 1 Data Loss (major) 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 132 | . . . . . . 1 21 110 Projectiles 27 | . . . . . . 1 . 26 Explosions 27 | . . . . . . . 21 6 Melee 78 | . . . . . . . . 78 Knockbacks 10 | . . . 1 4 . 1 . 4 Impact 2 | . . . . . . . . 2 Kinetic 8 | . . . 1 4 . 1 . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 93 | . . . . . . . 31 62 Shots 4 | . . . . . . . 1 3 Rammed 3 | . . . . . . 1 . 2 Targets Rammed 3 | . . . . . . 1 . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 261 | . . 12 60 254 . 261 18 222 Average Temperature 45 | . . 5 11 67 . 52 8 76 Received Heat Transfer 1145 | . . 77 132 144 . 153 216 423 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 3 | . . . . . . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 158 | . 154 80 158 62 . 63 121 102 Initial 26 | . . 26 . 14 . . . . Average 36 | . 58 26 70 9 . 23 26 25 Influence Increases 1666 | . 229 115 435 131 . 191 231 334 Destroy 0b10 Robot/C 1100 | . 140 60 320 100 . 140 140 200 Destroy 0b10 Robot/NC 110 | . 20 15 10 10 . 5 10 40 Destroy Leader 258 | . 24 10 92 20 . 20 42 50 Disable Machine 45 | . 15 . . . . . 15 15 Destroy Structure 93 | . . . 13 1 . 26 24 29 Lose Combat Pursuer 60 | . 30 30 . . . . . . Influence Decreases 1635 | . 160 184 398 168 . 191 231 303 Entered New Map 66 | . . 43 . 23 . . . . Time Decay 1299 | . 160 101 378 135 . 151 201 173 Lost Part 270 | . . 40 20 10 . 40 30 130 Squads Dispatched 15 | . . . 1 . . . 6 8 Investigation 2 | . . . . . . . 1 1 Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . . . 1 . . . 3 3 Assault 2 | . . . . . . . 2 . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 9 | . 2 . 2 . . . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 11 25 24 5 . 10 9 16 Peak Tracking Total 19 | . 5 19 4 3 . 4 5 4 Tactical Retreats 4 | . 1 2 . . . . 1 . ECM-based Alert Blocks 1 | . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 3 | . 1 . . . . . 1 1 Max in Single Turn 1 | . 1 . . . . . 1 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 7 | . 2 . 2 . 1 . 1 1 Terminals 4 | . 2 . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 14 | . 4 . 3 . 1 . 3 3 Successful 6 | . 1 . 3 . 1 . 1 . Failed 8 | . 3 . . . . . 2 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . 1 . 2 . Terminals 8 | . 4 . 1 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 4 | . 1 . 1 . 1 . 1 . Record 1 | . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 2 . 1 . . . 1 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 3624 | . . 24 951 450 462 71 823 843 Terrain 1974 | . . 24 951 450 462 32 55 . Seismic 1389 | . . . . . . . 546 843 ECM 642 | . . . . . . 39 603 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 5743 | 88 583 300 1268 930 462 411 828 873 Spaces Moved 2413 | 50 302 163 563 414 250 143 200 328 Core 12 | 3 . . . . . . 5 4 Treads 945 | 40 302 133 452 15 . . 3 . Legs 5 | . . . . . . . . 5 Wheels 1451 | 7 . 30 111 399 250 143 192 319 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 90 105 140 185 185 180 180 Average Speed 197 | 145 160 149 169 201 185 207 336 227 Slowest Speed 2750 | 160 160 240 240 320 185 305 2550 2750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 7 | . . . . . . 7 . . Cave-ins Triggered 1 | . . . 1 . . . . . Exploration Rate (%) 38 | 4 51 46 40 85 61 20 22 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 . 1 . . Spaces Dug 28 | . . . 10 . . 12 6 . Terrain Destroyed 107 | . . . 12 1 . 41 24 29 Melee . | . . . . . . . . . Projectile 33 | . . . 12 1 . 12 6 2 AOE 74 | . . . . . . 29 18 27 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 2979 | 62 352 185 785 466 250 195 290 394 Wait 167 | . . . 125 4 . 2 32 4 Move 2405 | 49 301 162 562 413 249 142 199 328 Hop . | . . . . . . . . . Pick Up 70 | 4 13 . 18 16 1 3 7 8 Fast Attach 17 | 6 1 . 4 1 . . 2 3 Attach 34 | . . 3 7 3 . 4 6 11 Detach 1 | . . . 1 . . . . . Swap 45 | 2 3 4 18 4 . 5 7 2 Drop 25 | 1 8 . 9 3 . . 1 3 Fire 209 | . 26 16 41 22 . 38 36 30 Melee 3 | . . . . . . . . 3 Ram 3 | . . . . . . 1 . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 16) 672 | -10/Materials | Entered Mines 906 | -10/Mines | Assembled infested the area 943 | -10/Mines | Core integrity fell below 50% 949 | -10/Mines | Core integrity fell below 20% 964 | -10/Mines | Discovered new exit (range 10) 972 | -10/Mines | Entered Materials 972 | -9/Materials | Evolved 2 slots: Utility x2 989 | -9/Materials | Lost 8 parts (1p2n3u2w) 1538 | -9/Materials | Build established: Scavenger-Mutant 1580 | -9/Materials | Repaired Mining Laser 1844 | -9/Materials | Discovered new exit (range 9) 1875 | -9/Materials | Crushed by falling debris 2240 | -9/Materials | Entered Mines 2589 | -9/Mines | Found a hidden stash of uninstalled traps 2741 | -9/Mines | Build established: Hauler-Mutant 3161 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3161 | -9/Mines | Discovered new exit (range 5) 3170 | -9/Mines | Entered Exiles 3200 | -9/Exiles | Discovered new exit (range 15) 3232 | -9/Exiles | Met 8R-AWN 3263 | -9/Exiles | Met EX-HEX 3337 | -9/Exiles | Met EX-BIN 3359 | -9/Exiles | Aligned with FarCom system 3361 | -9/Exiles | Given EX-Vault access code 3405 | -9/Exiles | Opened EX-Vault 3441 | -9/Exiles | Found Cloak of Protection 3480 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3543 | -9/Exiles | Met EX-DEC 3606 | -9/Exiles | Discovered new exit (range 14) 3632 | -9/Exiles | Left Exiles lab with Cloak of Protection 3632 | -9/Exiles | Entered Mines 3634 | -8/Mines | Core integrity fell below 50% 4030 | -8/Mines | Discovered new exit (range 5) 4043 | -8/Mines | Entered Materials 4043 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4618 | -8/Materials | Met 7R-MNS 4789 | -8/Materials | Discovered new exit (range 3) 4871 | -8/Materials | Entered Factory 4871 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4872 | -7/Factory | Caught up to 7R-MNS 4872 | -7/Factory | Identified exit to Storage 5101 | -7/Factory | Discovered new exit (range 9) 5178 | -7/Factory | Build established: Scavenger-Mutant 5368 | -7/Factory | Lost 5 parts (1p2n2w) 5594 | -7/Factory | Build established: Hauler-Mutant 5735 | -7/Factory | Core integrity fell below 50% 5744 | -7/Factory | Self-destructed Last Messages --------------- 05731_ Destroyed Com. Wheel. 05731_ R-06 Scavenger system corrupted by crushing effect. 05731_ R-06 Scavenger knocked back. 05732_ Y-54 Guardian emerges from the garrison. 05732_ R-06 Scavenger system terminally corrupted. 05732_ Sml. Storage Unit fried. 05732_ Com. Wheel fried. 05732_ U-05 Engineer lays Concrete. 05734_ R-06 Scavenger collects Imp. Light Armor Plating. 05735_ U-05 Engineer lays Concrete. 05736_ R-06 Scavenger knocked back. 05739_ Acquired 144 matter. 05741_ U-05 Engineer lays Concrete. 05742_ Wheel destroyed. 05742_ U-05 Engineer lays Concrete. 05742_ R-06 Scavenger collects Lgt. Treads. 05743_ Identified Shield Generator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????? ??????# #?????????????????????? | | ????????????? ?????# #?????????????????????? | | ???????????? ????# #?????????????????????? | | ???????????? ##### #?????????????????????? | | ???????????? #?????????????????????? | | ????????????? ^ #?????????????????????? | | ??????? ??"" #?????????????????????? | | ??????? "?"" ^ ##????????????????????? | | ?????? "?"" ###########+?????????? | | ??????" "?"" ????????? | | ????? """" ^ Y ????????? | | ?????"" """" " "r@ r ????????? | | ???? ""G""u ????????? | | ??""""" ????????? | | YY######### ????????? | | """"""" ###+###### ! #????????????? | | #????????# # #????????????? | | """"""" #????????# # #????????????? | | #????????# #? #????????????? | | """"""" #????????# #?? #????????????? | | #????????# #?? " " #????????????? | | """"""" #????????# #???" " #????????????? | | #????????# #???? " ?????????????? | | """"""" #????????# #????????????????????? | | #????????# #????????????????????? | | """"""" #????????# #????????????????????? | | #????????# #????????????????????? | | """"""" #????????# #????????????????????? | | #????????# #????????????????????? | | """"""" #????????# #????????????????????? | | ########## #????????????????????? | | """"""" #????????????????????? | | #????????????????????? | | """"""" #????????????????????? | | #????????????????????? | | """"""" #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 450 Power Shielding 33 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mining Laser | 23% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionSpreadMonowheel Manual? 0 Play Time 00:44:52 Cumulative 21.3 hours Start 2026.09.19 @ 23:56:43 End 2026.09.20 @ 00:45:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3208f8dc-9d68-4186-acb4-e3871bfc7317