Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 20:56:19

Player: Toa of Guts

Result: Self-destructed

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (31)      155
Value Destroyed (821)      821
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1956

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             111/400
Matter                     5/300
Energy                     100/100
System Corruption          1%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (3) ---
     Light Treads
     Light Treads
>          --- UTILITY (3) ------
     Large Storage Unit
           Hacking Suite
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (15) ---
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Huge Storage Unit
           Backup Plating I
  Improved Light Cannon
           Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
    Medium Storage Unit
           Signal Interpreter
           Hacking Suite
>          --- WEAPON -----------
           Autogun
           Autogun
>          --- INVENTORY --------
           Ion Engine
     Light Treads
     Light Treads
           Aluminum Leg
           Huge Storage Unit
           Autogun
           Autogun
  Improved Light Cannon
           Grenade Launcher
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Device                   Seismic Detector
  Storage                  Medium Storage Unit
  Processor                Signal Interpreter
  Hackware                 Hacking Suite
Weapon                     Autogun
  Energy Gun               Small Laser
  Ballistic Gun            Autogun
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             30   | 6   7   17  
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               11   | 2   2   7   
    Treads                 2    | .   .   2   
    Leg                    9    | 2   2   5   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 1   2   3   
    Device                 1    | .   .   1   
    Storage                3    | 1   1   1   
    Processor              1    | .   1   .   
    Hackware               1    | .   .   1   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   10   | 2   2   6   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          7    | 1   2   4   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   .   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   .   9   
  Power                    2    | .   .   2   
  Propulsion               3    | .   .   3   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      6    | .   .   6   
  To Critical Strikes      1    | .   .   1   
Average Slot Usage (%)     95   | .   96  93  
  Engine                   11   | .   14  8   
  Leg                      29   | .   28  30  
  Device                   3    | .   .   8   
  Storage                  12   | .   14  11  
  Processor                6    | .   10  1   
  Hackware                 4    | .   .   10  
  Energy Gun               3    | .   5   .   
  Ballistic Gun            21   | .   22  18  
Naked Turns                .    | .   .   .   
Heaviest Build             32   | 13  21  32  
  Greatest Support         40   | 20  20  40  
  Greatest Overweight (x)  3    | 3   1   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   10  15  
  Average Capacity         10   | 7   9   11  
  Most Carried             10   | 6   10  10  
  Average Carried          8    | 4   8   9   
  Final Capacity           15   | 8   10  15  
  Final Carried            10   | 6   10  7   

 Class Distribution 
--------------------
 65% | Scavenger-Mutant
 34% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           968  | 196 376 396 
  Remotely                 .    | .   .   .   
Salvage Created            957  | .   488 469 
  Parts                    70   | .   32  38  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  25   | .   13  12  
  Guns                     21   | .   13  8   
  AOE                      4    | .   .   4   
Classes Destroyed          6    | .   3   3   
  Mechanic                 1    | .   .   1   
  Operator                 1    | .   .   1   
  Watcher                  4    | .   2   2   
  Swarmer                  7    | .   3   4   
  Grunt                    15   | .   10  5   
  Sentry                   3    | .   .   3   
Best Kill Streak           6    | .   3   6   
  Combat Bots Only         4    | .   3   4   
Max Kills in Single Turn   2    | .   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        220  | .    49   171  
  Missed                   58   | .    8    50   
Damage Taken               1811 | .    417  1394 
  Core                     344  | .    55   289  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         89   | 100  78   .    
Volleys Fired              117  | .    49   68   
  Largest                  2    | .    2    2    
  Hottest                  60   | .    60   46   
Shots Fired                223  | .    97   126  
  Gun                      218  | .    97   121  
  Cannon                   .    | .    .    .    
  Launcher                 5    | .    .    5    
  Special                  .    | .    .    .    
  Kinetic                  192  | .    71   121  
  Thermal                  26   | .    26   .    
  Explosive                5    | .    .    5    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         22   | .    8    22   
  Robot Miss Streak        4    | .    4    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           140  | .    57   83   
  Core Hits                48   | .    24   24   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    .    1    
  Critical Strikes         1    | .    .    1    
    Destroy                1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2351 | .    791  1560 
  Guns                     2034 | .    791  1243 
  Cannons                  .    | .    .    .    
  Explosions               317  | .    .    317  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1876 | .    633  1243 
  Thermal                  158  | .    158  .    
  Explosive                317  | .    .    317  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    .    1    
  Average Corruption       1    | .    .    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  7    | .    .    7    
    Message Errors         1    | .    .    1    
    Matter Fused           2    | .    .    2    
    Parts Rejected         1    | .    .    1    
    Data Loss (minor)      2    | .    .    2    
    Data Loss (major)      1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            10   | .    .    10   
  Projectiles              .    | .    .    .    
  Explosions               10   | .    .    10   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      40   | .    .    40   
  Shots                    1    | .    .    1    
  Rammed                   .    | .    .    .    
Targets Rammed             1    | .    1    .    
  Kicked                   1    | .    1    .    
  Crushed                  .    | .    .    .    
Highest Temperature        54   | .    54   36   
  Average Temperature      14   | .    18   9    
  Received Heat Transfer   630  | .    174  456  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         350  | .    350  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             330  | .   190 330 
  Initial                  .    | .   .   .   
  Average                  87   | .   88  94  
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         89   | 100 100 75  
  Level 1                  10   | .   .   24  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          7    | .   4   3   
  Investigation            4    | .   2   2   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   2   1   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           4    | .   2   2   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              55   | .   24  31  
  Peak Tracking Total      9    | .   5   9   
  Tactical Retreats        6    | .   2   4   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            3    | .   2   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          10   | .   5   5   
  Terminals                10   | .   5   5   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                41   | .   21  20  
  Successful               26   | .   12  14  
  Failed                   15   | .   9   6   
    Catastrophic           4    | .   3   1   
  Database Lockouts        .    | .   .   .   
  Manual                   25   | .   17  8   
  Terminals                41   | .   21  20  
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             16   | .   6   10  
  Part Schematic           1    | .   1   .   
  Prototype ID Bank        2    | .   .   2   
  Emergency Access Points  2    | .   1   1   
  Alert Level              1    | .   1   .   
  Unreport Threat          4    | .   1   3   
  Locate Traps             1    | .   .   1   
  Hauler Manifests         2    | .   1   1   
  Registered Prototypes    1    | .   .   1   
  Zone Layout              2    | .   1   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         10   | .   6   4   
  Terminals                10   | .   6   4   
    Track                  3    | .   1   2   
    Botnet                 6    | .   4   2   
    Disrupt                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   .   1   
  Used                     .    | .   .   .   
Hacking Detections         10   | .   5   5   
  Full Trace Events        2    | .   .   2   
  Feedback Events          1    | .   .   1   
    Corruption             1    | .   .   1   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   1   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1687 | 68  926 693 
Spaces Moved               853  | 45  456 352 
  Core                     10   | 10  .   .   
  Treads                   24   | .   .   24  
  Legs                     819  | 35  456 328 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 120 
  Average Speed            144  | 120 158 128 
  Slowest Speed            260  | 200 190 260 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       33   | 5   57  39  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 8    | .   .   8   
Terrain Destroyed          29   | .   .   29  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      29   | .   .   29  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      1116 | 56  574 486 
  Wait                     87   | .   42  45  
  Move                     851  | 44  455 352 
  Hop                      .    | .   .   .   
  Pick Up                  17   | 6   9   2   
  Fast Attach              9    | 6   2   1   
  Attach                   6    | .   .   6   
  Detach                   .    | .   .   .   
  Swap                     15   | .   5   10  
  Drop                     13   | .   11  2   
  Fire                     117  | .   49  68  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     1    | .   1   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / *Min x2)
-9/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   31 | -11/Scrapyard | Discovered new exit (range 15)
   69 | -11/Scrapyard | Entered Materials
  204 | -10/Materials | Discovered new exit (range 13)
  296 | -10/Materials | Identified exit to Mines
  305 | -10/Materials | Build established: Mutant
  362 | -10/Materials | Discovered new exit (range 7)
  396 | -10/Materials | Discovered exit to Mines (range 12)
  828 | -10/Materials | Build established: Scavenger-Mutant
  993 | -10/Materials | Identified exit to Materials
  995 | -10/Materials | Entered another Materials area
  995 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1482 | -9/Materials  | Discovered new exit (range 8)
 1644 | -9/Materials  | Core integrity fell below 50%
 1688 | -9/Materials  | Self-destructed

 Last Messages 
---------------
    3x Explosive Trap
    1x Alarm Trap
  Map updated.
>>Trojan(Track)
Trojan loaded successfully.
  Testing...
  Tracking enabled and active.
01578_ W-16 Scout sends out distress signal.
01595_ Critical hit (Burn: +37).
01596_ PWLUA0HISWWGSV GU>Q4PH
01604_ Critical hit (Destroy).
01604_ Autogun destroyed.
01623_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
  M009.
01624_ System corrupted: Component data lost.
01628_ Aluminum Leg destroyed. <x2>
01643_ System corrupted: Autogun rejected.
01643_ Seismic Detector destroyed.
01647_ Aluminum Leg destroyed.
01675_ Autogun destroyed.

 Map 
-----
+----------------------------------------------------+
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|         ???????????????#?#   #???????????????????? |
|         ?????????????????    #???????????????????? |
|         ?????????????????    ????????????????????? |
|         ?????????????????    ????????????????????? |
|         ??????????????????###????????????????????? |
|         ?????????????????????????????????????????? |
|         ?????????????????????????????????????????? |
|         ?????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
 Lrg. Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GravmagWardroneBrace
  Manual?         0
Play Time         00:18:41
  Cumulative      155.0 hours
  Start           2024.05.15 @ 20:38:25
  End             2024.05.15 @ 20:56:19
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          95
  Rogue           95
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           4/0/0/0/0/0/0/0/0
Lore%             46
Gallery%          56
Achievement%      39
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/X11
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 42a154da-2719-4b96-9eca-3fedafce5c05