Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.29 @ 03:13:20 Player: Reallybaked Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (3245) 3245 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 7613 Bonus ------- Follower Combat Kills 460 Friendly Fire -62 Cogmind --------- Core Integrity 0/850 Matter 222/300 Energy 360/360 System Corruption 1% Temperature Critical (505) Movement Walking (330) Ox3 Location -6/Factory Parts ------- > --- POWER (4) -------- Angular Momentum Engine Light Fission Core Fusion Compressor > --- PROPULSION (4) --- Armored Leg > --- UTILITY (4) ------ Advanced Heat Sink Visual Processing Unit Matter Filter Medium Insulated Plating > --- WEAPON (4) ------- Field Laser Heavy Laser Thermic Laser Gauss Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core Fusion Compressor > --- PROPULSION ------- Armored Leg > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Matter Filter Medium Insulated Plating > --- WEAPON ----------- Field Laser Heavy Laser Thermic Laser Gauss Rifle > --- INVENTORY -------- (None) [Rating: 51] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Matter Filter Processor Visual Processing Unit Protection Utility Shielding Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 9 | . 1 2 2 2 . . 2 Power 3 | . 1 . 1 . . . 1 Propulsion 2 | . . . . 1 . . 1 Utility 2 | . . 1 1 . . . . Weapon 2 | . . 1 . 1 . . . Parts Attached 75 | 8 . 9 14 10 8 8 18 Power 18 | 1 . 2 2 2 2 3 6 Engine 7 | 1 . 2 . . 1 . 3 Core 10 | . . . 2 2 . 3 3 Reactor 1 | . . . . . 1 . . Propulsion 14 | 2 . 1 4 2 1 3 1 Treads . | . . . . . . . . Leg 14 | 2 . 1 4 2 1 3 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 3 . 2 4 1 . 1 6 Device 5 | 1 . . 1 . . . 3 Storage . | . . . . . . . . Processor 6 | 1 . 1 2 1 . . 1 Hackware . | . . . . . . . . Protection 6 | 1 . 1 1 . . 1 2 Artifact . | . . . . . . . . Weapon 26 | 2 . 4 4 5 5 1 5 Energy Gun 11 | 2 . 2 2 1 1 . 3 Energy Cannon 2 | . . . . 1 1 . . Ballistic Gun 7 | . . 2 1 . 2 1 1 Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . 1 3 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 2 2 . . Corrupted Parts 2 | . . . . 2 . . . System Corruption 3 | . . . . 3 . . . Parts Lost 33 | . . 5 8 4 3 1 12 Power 9 | . . 1 3 1 . 1 3 Propulsion 6 | . . 2 1 . 1 . 2 Utility 5 | . . 1 1 . . . 3 Weapon 13 | . . 1 3 3 2 . 4 Highest Loss Streak 7 | . . 2 5 2 3 1 7 To Critical Strikes 2 | . . . . . . . 2 Average Backups 2 | 1 4 4 3 2 2 2 1 Power . | . . . . . . . . Propulsion . | . 1 . . . . . . Utility . | . 2 2 1 . 1 . . Weapon . | . 1 1 1 1 1 . . Tool/Special . | . . . . . . . . Unused Backups 10 | 1 . . 1 . 3 3 2 Power 1 | . . . . . . . 1 Propulsion 3 | 1 . . . . 1 1 . Utility 1 | . . . . . . 1 . Weapon 5 | . . . 1 . 2 1 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 75 | . 87 82 79 83 90 93 62 Engine 5 | . 12 12 8 . 6 2 3 Core 8 | . . . 3 16 13 15 9 Leg 12 | . 25 16 13 16 15 17 6 Device 6 | . 12 10 9 . . . 8 Processor 8 | . 12 11 5 12 14 9 6 Protection 8 | . . 4 13 14 14 18 5 Energy Gun 13 | . 25 20 11 8 16 12 11 Ballistic Gun 7 | . . 6 10 7 5 15 6 Launcher 1 | . . . . 1 4 . . Peak Build Rating 51 | 7 7 13 19 37 45 46 51 Average Rating 29 | 3 7 9 15 28 40 42 38 On Entrance 20 | . 7 7 12 15 37 42 46 Naked Turns . | . . . . . . . . Heaviest Build 55 | 10 10 19 24 41 55 47 51 Greatest Support 53 | 20 20 20 27 42 42 53 53 Greatest Overweight (x) 9 | . . 1 1 1 1 1 9 Average Overweight (x) 1 | . . . . . . . 2 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 4 5 5 5 5 5 5 Average Carried 2 | 1 4 4 3 2 2 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 2 5 3 . . Class Distribution -------------------- 20% | Hacker-Tank 19% | Hacker-Mutant 16% | Hacker-Gunner 14% | Scavenger-Tank 13% | Hacker-Skirmisher 7% | Scavenger-Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -7/Waste Scavenger-Tank | -7/Factory Hacker-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 2571 | 201 79 235 528 104 303 283 838 Remotely . | . . . . . . . . Salvage Created 3729 | 44 . 673 1516 391 173 322 610 Parts 186 | 4 . 50 80 18 2 12 20 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 68 | 1 . 12 29 8 1 6 11 Guns 52 | 1 . 9 25 1 . 6 10 Cannons 4 | . . . . 4 . . . AOE 10 | . . 3 4 2 1 . . Classes Destroyed 13 | 1 . 5 4 2 1 . . Worker 8 | . . 4 3 . . . 1 Builder 2 | . . . 2 . . . . Tunneler 4 | . . . 2 1 . . 1 Recycler 1 | . . 1 . . . . . Watcher 7 | . . 4 1 1 . . 1 Swarmer 10 | . . 6 3 . . 1 . Grunt 29 | 1 . . 18 5 . 3 2 Brawler 4 | . . . 2 . . 1 1 Duelist 2 | . . . 1 . . 1 . Sentry 13 | . . 6 5 1 . . 1 Hunter 3 | . . . . 1 . . 2 Programmer 6 | . . . . 1 . . 5 Compactor 1 | . . . . . 1 . . Best Kill Streak 9 | 1 . 7 9 4 1 4 5 Combat Bots Only 5 | 1 . 5 3 4 1 4 2 Max Kills in Single Turn 3 | 1 . 3 2 2 1 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . 3 2 1 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 544 | 3 . 97 124 57 3 24 236 Missed 150 | 2 . 29 28 15 1 1 74 Hits 394 | 1 . 68 96 42 2 23 162 Melee 7 | . . . 5 . 2 . . Projectile 387 | 1 . 68 91 42 . 23 162 Critical Strikes 18 | . . . 5 . 1 1 11 Actively Blocked 1 | . . . 1 . . . . Damage Taken 4675 | 7 . 595 899 388 109 704 1973 Core 1618 | 7 . 121 87 37 23 485 858 Absorbed by Shields 42 | . . . 42 . . . . Redirected to Shielding 44 | . . . 27 6 5 2 4 Ignored by Resistances 2222 | 4 . 340 575 241 63 133 866 Regen/Repaired (Parts) 356 | . . . . . 34 322 . Core Remaining (%) 73 | 97 97 69 84 . . 22 . Volleys Fired 230 | 2 1 41 91 25 1 15 54 Largest 4 | 2 2 3 3 4 4 4 4 Hottest 245 | 100 100 156 124 199 156 194 245 Shots Fired 569 | 4 2 99 216 56 5 58 129 Gun 531 | 4 2 99 212 27 . 58 129 Cannon 23 | . . . . 23 . . . Launcher 15 | . . . 4 6 5 . . Special . | . . . . . . . . Kinetic 235 | . . 18 116 17 . 39 45 Thermal 247 | 4 2 57 71 10 . 19 84 Explosive 15 | . . . 4 6 5 . . Electromagnetic 72 | . . 24 25 23 . . . Robot Hit Streak 32 | 4 . 16 32 9 13 10 20 Robot Miss Streak 3 | . . 1 3 2 . 3 1 Penetration Max . | . . . . . . . . Secondary Targets 13 | . . 1 8 . . 3 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 Shots Hit Robots 390 | 4 . 77 160 24 5 37 83 Core Hits 177 | 2 . 27 84 18 4 11 31 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . . 1 Critical Strikes 23 | . . 1 4 . . 2 16 Burn 20 | . . 1 3 . . 2 14 Destroy 3 | . . . 1 . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7827 | 52 . 887 2715 827 868 782 1696 Guns 5516 | 52 . 693 2177 116 . 782 1696 Cannons 371 | . . . . 371 . . . Explosions 1936 | . . 194 534 340 868 . . Melee . | . . . . . . . . Ramming 4 | . . . 4 . . . . Kinetic 2331 | . . 182 1095 33 . 501 520 Thermal 3186 | 52 . 524 918 235 . 281 1176 Explosive 1438 | . . . 382 188 868 . . Electromagnetic 868 | . . 181 316 371 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . 1 . 4 4 4 1 Average Corruption 2 | . . 1 . 2 4 4 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . 7 . 5 15 12 12 Message Errors 15 | . . 3 . 1 5 4 2 Matter Fused 15 | . . 1 . 2 3 5 4 Heat Flow Errors 6 | . . . . . 2 2 2 Energy Discharges 6 | . . 1 . 1 . 1 3 Data Loss (minor) 5 | . . 1 . 1 3 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . . . 1 . 1 Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 20 | . . 7 . 13 . . . Projectiles . | . . . . . . . . Explosions 20 | . . 7 . 13 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 44 | . . . 14 . 30 . . Shots 2 | . . . 1 . 1 . . Rammed . | . . . . . . . . Targets Rammed 4 | . . . 4 . . . . Kicked 4 | . . . 4 . . . . Crushed . | . . . . . . . . Highest Temperature 1228 | 54 39 620 480 520 120 1228 658 Average Temperature 202 | 28 20 160 158 168 59 316 232 Received Heat Transfer 1542 | 6 . 234 690 126 . 225 261 Effects 142 | . . 21 14 10 . 54 43 Shutdowns 45 | . . 2 9 4 . 16 14 Energy Bleed 7 | . . 2 1 1 . 2 1 Interference 24 | . . 6 2 4 . 6 6 Matter Decay 8 | . . 2 1 . . 3 2 Short Circuit 4 | . . . 1 . . 1 2 Damage (minor) 9 | . . . . 1 . 4 4 Damage (major) 34 | . . 8 . . . 17 9 Damage (core) 11 | . . 1 . . . 5 5 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 3 | . . . . 3 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 16 | . . 1 2 . . 1 12 Heat Transferred 8220 | 148 . 1199 2246 385 . 629 3613 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . 2 2 2 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 98 | 100 100 100 100 74 100 100 100 Level 1 1 | . . . . 25 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 251 | 20 . 125 185 251 60 77 45 Initial 60 | . . . . 44 60 . . Average 24 | 2 . 25 98 71 4 24 2 Influence Increases 2483 | 20 . 408 820 441 34 432 328 Destroy 0b10 Robot/C 1540 | 20 . 240 580 160 . 320 220 Destroy 0b10 Robot/NC 110 | . . 45 40 10 . . 15 Destroy Leader 454 | . . 98 142 62 . 60 92 Allied During Kill 35 | . . . . . . 35 . Successful Hack 2 | . . . 2 . . . . Disable Machine 8 | . . . 4 4 . . . Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 124 | . . 10 37 40 34 2 1 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 45 | . . 15 15 . . 15 . Influence Decreases 2478 | 20 . 408 685 325 285 432 323 Entered New Map 282 | . . . . 91 191 . . Time Decay 1874 | 20 . 363 605 224 73 286 303 Lost Part 146 | . . 45 80 10 1 10 . Lost Ally 176 | . . . . . 20 136 20 Squads Dispatched 22 | . . . 5 6 . 4 7 Investigation 3 | . . . . 1 . 1 1 Extermination 5 | . . . . . . . 5 Reinforcement 5 | . . . 2 2 . . 1 Assault 1 | . . . . 1 . . . Garrison 8 | . . . 3 2 . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 9 | . 2 1 3 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | 1 . 16 33 10 5 11 15 Peak Tracking Total 5 | 1 . 4 4 2 3 5 4 Tactical Retreats 3 | . . 1 1 . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 6 | . . 3 . 1 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 3 | . . . 1 2 . . . Max in Single Turn 1 | . . . 1 1 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 6 | . . . 3 1 . 1 1 Terminals 6 | . . . 3 1 . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 18 | . . . 11 3 . 2 2 Successful 18 | . . . 11 3 . 2 2 Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . . . 11 3 . 2 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . . . 11 3 . 2 2 Record 12 | . . . 5 3 . 2 2 Prototype ID Bank 1 | . . . 1 . . . . Alert Level 2 | . . . 2 . . . . Locate Traps 1 | . . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . 2 1 . 1 1 Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies 19 | . . . . . 19 . . Largest Group 18 | . . . . . 18 13 2 Highest-Rated Group 434 | . . . . . 434 293 54 Highest-Rated Ally 35 | . . . . . 35 31 27 Total Orders . | . . . . . . . . Ally Attacks 139 | . . . . . 48 91 . Total Damage 2549 | . . . . . 1366 1183 . Kills 16 | . . . . . 5 11 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Active Infowar (turns) 4212 | 9 276 816 659 . . . 2452 Optics 3230 | . . 485 294 . . . 2451 Terrain 389 | . . . . . . . 389 Structural 1672 | 9 276 816 571 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 6764 | 135 276 934 863 469 710 535 2842 Spaces Moved 3275 | 103 228 573 405 246 367 291 1062 Core 327 | 19 . . . . . . 308 Treads . | . . . . . . . . Legs 2948 | 84 228 573 405 246 367 291 754 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 123 123 123 50 Average Speed 177 | 107 120 136 134 152 186 147 246 Slowest Speed 500 | 120 120 190 200 195 195 195 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 9 30 32 31 6 97 4 16 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 42 | . . . . 42 . . . Terrain Destroyed 139 | . . 8 33 67 30 . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 138 | . . 8 33 67 30 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 3782 | 123 228 645 540 298 397 359 1192 Wait 64 | . . 12 . . . 26 26 Move 3269 | 102 227 572 404 246 366 290 1062 Hop . | . . . . . . . . Pick Up 85 | 10 . 9 14 13 10 9 20 Fast Attach 2 | 2 . . . . . . . Attach 52 | 5 . 7 10 8 7 2 13 Detach 5 | . . . 2 . 3 . . Swap 33 | 1 . 3 8 4 2 8 7 Drop 38 | 1 . 1 7 2 8 9 10 Fire 230 | 2 1 41 91 25 1 15 54 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . 4 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Identified exit to Materials 80 | -11/Scrapyard | Discovered exit to Materials (range 8) 136 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Evolved 1 slot: Power x1 137 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Build established: Hacker-Mutant 349 | -10/Materials | Identified exit to Materials 349 | -10/Materials | Discovered exit to Materials (range 10) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1143 | -9/Materials | Identified exit to Materials 1143 | -9/Materials | Discovered exit to Materials (range 17) 1346 | -9/Materials | Entered another Materials area 1346 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1351 | -8/Materials | Build established: Scavenger-Tank 1475 | -8/Materials | Garrison activated, responded to threat 1985 | -8/Materials | Lost 5 parts (1p1u3w) 2174 | -8/Materials | Identified exit to Factory 2174 | -8/Materials | Discovered exit to Factory (range 16) 2209 | -8/Materials | Entered Factory 2209 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2372 | -7/Factory | Build established: Scavenger-Gunner 2399 | -7/Factory | Garrison activated, responded to threat 2678 | -7/Factory | Sucked down chute 2678 | -7/Factory | Entered Waste 2679 | -7/Waste | Met a frightened Derelict 2712 | -7/Waste | Spotted C-40 Crusher 2716 | -7/Waste | Spotted C-40 Crusher 2732 | -7/Waste | Allies destroyed C-40 Crusher 2746 | -7/Waste | Destroyed C-40 Crusher 2761 | -7/Waste | Spotted C-40 Crusher 2766 | -7/Waste | Spotted C-40 Crusher 2771 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2793 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2801 | -7/Waste | Warlord forces began an assault 2803 | -7/Waste | Allies destroyed C-40 Crusher 2803 | -7/Waste | Allies destroyed C-40 Crusher 2808 | -7/Waste | Allies destroyed C-40 Crusher 2831 | -7/Waste | Lost 3 parts (1n2w) 2992 | -7/Waste | Spotted C-40 Crusher 2994 | -7/Waste | Allies destroyed C-40 Crusher 3149 | -7/Waste | Build established: Hacker-Gunner 3360 | -7/Waste | Identified exit to Factory 3360 | -7/Waste | Discovered exit to Factory (range 13) 3388 | -7/Waste | Entered Factory 3388 | -7/Factory | Accompanied by 13 allies 3551 | -7/Factory | Lost 7 allies 3558 | -7/Factory | Garrison activated, responded to threat 3737 | -7/Factory | Core integrity fell below 50% 3885 | -7/Factory | Build established: Scavenger-Tank 3915 | -7/Factory | Identified exit to Factory 3915 | -7/Factory | Discovered exit to Factory (range 5) 3923 | -7/Factory | Entered another Factory area 3923 | -6/Factory | Accompanied by 2 allies 3923 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4217 | -6/Factory | Build established: Hacker-Tank 4702 | -6/Factory | Lost 7 parts (2p1n1u3w) 4707 | -6/Factory | Core integrity fell below 50% 4739 | -6/Factory | Lost 3 parts (1p2u) 4934 | -6/Factory | Build established: Hacker-Mutant 5419 | -6/Factory | Build established: Hacker-Skirmisher 5454 | -6/Factory | Cargo convoy interrupted 6116 | -6/Factory | Build established: Hacker-Tank 6764 | -6/Factory | Core integrity fell below 20% 6766 | -6/Factory | Core destroyed Last Messages --------------- ally. Shock Rifle melted. P-60 Hacker destroyed. Slug penetrates Wall. K-01 Serf suffers critical hit (Burn). K-01 Serf destroyed. Power failure, Angular Momentum Engine shutdown. K-01 Serf collects debris. Overheating: Core damaged (-85). K-01 Serf collects debris. Y-54 Guardian suffers critical hit (Burn). Power failure, Lgt. Fission Core shutdown. Power failure, Angular Momentum Engine shutdown. Y-54 Guardian heat short circuits Gatling Laser. Overheating: Core damaged (-93). Y-54 Guardian heat damages Imp. Deuterium Engine, Imp. Light Armor Plating, Imp. Heat Sink, Imp. Heat Sink. Overheating: Core damaged (-136). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? ?# | | ?????????????????????????????????????????????""" # | | ????????????????????????????????????????????"""" # | | ????????????????????????????????????????????"""" + | | ????????????????????????????????????????????"""" # | | ????????????????????????????????????????????""""?# | | ?????????????????????????????????????????????""??# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????? #######+#############+########## | | ???????????????? | | ???????????????? | | ??????????????? | | ??????????????? | | ??????????????? | | ???????????????????????#########+######+########## | | ???????????????????????????# !%= # ## | | ???????????????????????????# !* #""" ## " | | ??????????????# t ######## #""" ## " | | ??????????????# Y @ + #""" ## " | | ??????????????# t######## # ## " | | ???????????????????????????# """ """ #""" ## " | | ???????????????????????????# """ """ #""" ## " | | ???????????????????????????# """ """ #""" ## " | | ???????????????????????????###########??? ## " | | ?????????????????????????????????????????? "## " | | ??????????????????????????????????????????? "## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 39 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Maybe Next Time I'll Detach My Launcher Serviceable Loadout The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed TransmissionNodeRailgun Manual? 0 Play Time 01:26:42 Cumulative 2.7 hours Start 2025.06.28 @ 10:35:31 End 2025.06.29 @ 03:13:20 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 7% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c622c7bc-9524-4018-bc04-a3bae98a72ea