Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 20:45:32 Player: harambe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (1052) 1052 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 2904 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Heat Sink Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Beam Rifle High-powered Field Laser > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Treads Improved Aluminum Leg Improved Aluminum Leg Medium Storage Unit Improved Terrain Scan Processor ECM Suite Particle Gun Rocket Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 48 | 7 5 10 26 Power 5 | . 1 2 2 Engine 5 | . 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 15 | 4 . 4 7 Treads 1 | . . . 1 Leg 12 | 2 . 4 6 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 2 2 8 Device 5 | . 1 2 2 Storage 5 | 1 1 . 3 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 15 | 2 2 2 9 Energy Gun 9 | . 1 1 7 Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . . . 16 Power 1 | . . . 1 Propulsion 7 | . . . 7 Utility 3 | . . . 3 Weapon 5 | . . . 5 Highest Loss Streak 14 | . . . 14 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 92 100 96 Engine 9 | . 11 11 8 Leg 27 | . 28 33 25 Device 14 | . 9 11 17 Storage 11 | . 14 11 10 Protection 4 | . . . 7 Energy Gun 9 | . 4 6 12 Energy Cannon 7 | . 6 11 6 Ballistic Gun 9 | . 18 15 5 Naked Turns . | . . . . Heaviest Build 37 | 9 19 24 37 Greatest Support 41 | 26 20 39 41 Greatest Overweight (x) 10 | . . . 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 8 10 10 10 Average Carried 9 | 5 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 2 Class Distribution -------------------- 30% | Tank 29% | Gunner 21% | Mutant 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 854 | 263 105 138 348 Remotely . | . . . . Salvage Created 1086 | . 76 289 721 Parts 64 | . 7 18 39 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 2 8 21 Guns 18 | . 2 5 11 Cannons 5 | . . 3 2 AOE 6 | . . . 6 Classes Destroyed 8 | . 1 3 4 Worker 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 10 | . . 3 7 Grunt 14 | . 2 5 7 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Specialist 2 | . . . 2 Best Kill Streak 6 | . 2 5 6 Combat Bots Only 6 | . 2 3 6 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 242 | . 12 23 207 Missed 71 | . 5 7 59 Damage Taken 2856 | . 93 158 2605 Core 575 | . 17 7 551 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 93 98 . Volleys Fired 73 | . 8 16 49 Largest 3 | . 2 3 3 Hottest 166 | . 40 136 166 Shots Fired 203 | . 16 48 139 Gun 148 | . 16 32 100 Cannon 43 | . . 16 27 Launcher 12 | . . . 12 Special . | . . . . Kinetic 59 | . 16 16 27 Thermal 126 | . . 32 94 Explosive 12 | . . . 12 Electromagnetic 6 | . . . 6 Robot Hit Streak 13 | . 4 10 13 Robot Miss Streak 5 | . 1 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 126 | . 12 26 88 Core Hits 55 | . 5 13 37 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . . 5 Burn 4 | . . . 4 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2418 | . 146 417 1855 Guns 1322 | . 146 260 916 Cannons 525 | . . 157 368 Explosions 571 | . . . 571 Melee . | . . . . Ramming . | . . . . Kinetic 444 | . 146 99 199 Thermal 1340 | . . 318 1022 Explosive 571 | . . . 571 Electromagnetic 63 | . . . 63 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . . 15 12 Projectiles 15 | . . 15 . Explosions 12 | . . . 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . . . 26 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 368 | . 3 147 368 Average Temperature 65 | . 3 56 69 Received Heat Transfer 927 | . 51 57 819 Effects 4 | . . . 4 Interference 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 5 | . . . 5 Heat Transferred 3367 | . . 740 2627 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 537 | . 70 282 537 Initial 118 | . . 29 118 Average 166 | . 53 109 224 Maximum Alert Level 2 | . . 1 2 Low Security (%) 66 | 100 100 81 51 Level 1 29 | . . 18 41 Level 2 4 | . . . 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . . 2 8 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 3 11 28 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 1 2 6 Terminals 7 | . 1 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 14 | . 3 3 8 Successful 9 | . 1 2 6 Failed 5 | . 2 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 3 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access 2 | . . . 2 Terminal Hacks 6 | . 1 2 3 Record 1 | . . 1 . Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . . 1 . Maintenance Status 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1484 | 77 207 286 914 Spaces Moved 852 | 50 139 113 550 Core 8 | 4 . . 4 Treads 9 | . . . 9 Legs 822 | 33 139 113 537 Wheels 13 | 13 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 106 120 120 123 Slowest Speed 550 | 120 120 120 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 30 14 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . . . 50 Melee . | . . . . Projectile . | . . . . AOE 50 | . . . 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1145 | 73 163 232 677 Wait 110 | 3 3 77 27 Move 849 | 49 138 112 550 Hop . | . . . . Pick Up 38 | 13 6 7 12 Fast Attach 2 | . 1 . 1 Attach 20 | 5 1 2 12 Detach . | . . . . Swap 26 | 2 3 8 13 Drop 27 | 1 3 10 13 Fire 73 | . 8 16 49 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 13) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 561 | -9/Materials | Discovered new exit (range 10) 571 | -9/Materials | Entered another Materials area 571 | -8/Materials | Evolved 2 slots: Utility x2 606 | -8/Materials | Build established: Gunner 1018 | -8/Materials | Build established: Tank 1138 | -8/Materials | Garrison activated, responded to threat 1423 | -8/Materials | Discovered new exit (range 16) 1433 | -8/Materials | Core integrity fell below 50% 1460 | -8/Materials | Core integrity fell below 20% 1485 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01444_ Beam Rifle destroyed. 01444_ G-47 Trooper destroyed. 01445_ The unstable cave ceiling collapses. 01445_ 5 Matter crushed. 01448_ Atomic Centrifuge disabled. 01448_ Acquired 7 matter. 01450_ G-47 Trooper suffers critical hit (Burn). 01457_ Penetrated by Slug. 01457_ Imp. Aluminum Leg destroyed. 01463_ Acquired 14 matter. 01465_ Lgt. Treads destroyed. 01468_ Heat Sink destroyed. 01468_ Acquired 47 matter. 01473_ Hpw. Field Laser destroyed. 01474_ Triggered Blade Trap. 01474_ Massive razor-sharp blades shoot up from within the floor. 01474_ Hpw. Field Laser severed. 01474_ Lgt. Deuterium Engine severed. 01474_ Imp. Terrain Scan Processor severed. 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