Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.21 @ 01:05:57 Player: queen's_gambit Result: Destroyed by as-81410 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (34) 34 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 474 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (20) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Heat Sink High-capacity Matter Pod (151) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Wheel High-capacity Matter Pod Particle Gun Particle Gun [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 2 6 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 94 90 Engine 9 | . 14 7 Core 4 | . . 5 Treads 20 | . 28 17 Leg 7 | . . 10 Storage 14 | . 14 14 Processor 12 | . 8 14 Energy Gun 9 | . 14 8 Ballistic Gun 12 | . 14 12 Naked Turns . | . . . Heaviest Build 15 | 13 15 15 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 5 | 2 7 5 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 429 | 256 . 173 Remotely . | . . . Salvage Created 87 | . . 87 Parts 5 | . . 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 5 | . . 5 Guns 5 | . . 5 Classes Destroyed 2 | . . 2 Grunt 1 | . . 1 Assembled 4 | . . 4 Best Kill Streak 2 | . . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1159 | . 9 1150 Core 252 | . 9 243 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 13 | . . 13 Largest 2 | . . 2 Hottest 85 | . . 85 Shots Fired 19 | . . 19 Gun 19 | . . 19 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 12 | . . 12 Thermal 6 | . . 6 Explosive . | . . . Electromagnetic 1 | . . 1 Robot Hit Streak 3 | . . 3 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 10 | . . 10 Core Hits 10 | . . 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 124 | . . 124 Guns 99 | . . 99 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 25 | . . 25 Kinetic 57 | . . 57 Thermal 27 | . . 27 Explosive . | . . . Electromagnetic 15 | . . 15 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 13 | . 1 12 Kicked 12 | . . 12 Crushed . | . . . Highest Temperature 266 | . . 266 Average Temperature 105 | . . 105 Received Heat Transfer 611 | . . 611 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 74 | . . 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 57 | . . 57 Initial . | . . . Average 12 | . . 21 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 3 14 Peak Tracking Total 9 | . 3 9 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders 2 | . . 2 FOLLOW 1 | . . 1 AID 1 | . . 1 Ally Attacks 10 | . . 10 Total Damage 147 | . . 147 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 443 | 74 105 264 Spaces Moved 241 | 39 59 143 Core 2 | 2 . . Treads 184 | 37 59 88 Legs 55 | . . 55 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 150 | 154 160 145 Slowest Speed 190 | 160 160 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 13 53 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 302 | 50 70 182 Wait . | . . . Move 239 | 38 58 143 Hop . | . . . Pick Up 15 | 6 5 4 Fast Attach 7 | 6 1 . Attach 6 | . . 6 Detach . | . . . Swap 1 | . 1 . Drop 8 | . 4 4 Fire 13 | . . 13 Melee . | . . . Ram . | . . . Kick 12 | . . 12 Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 11) 180 | -10/Materials | Entered Mines 200 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 280 | -10/Mines | Assembled infested the area 331 | -10/Mines | Build established: Mutant 348 | -10/Mines | Core integrity fell below 50% 357 | -10/Mines | Core integrity fell below 20% 380 | -10/Mines | Lost 6 parts (1p2n3w) 444 | -10/Mines | Destroyed by as-81410 with Assembled F-torch Last Messages --------------- Acquired 14 matter. Acquired Lgt. Assault Rifle. Kicked S-10 Pest out of the way. as-86794 destroyed. Kicked S-10 Pest. Kicked S-10 Pest out of the way. K-01 Serf collects debris. S-10 Pest system corrupted by crushing effect. S-10 Pest destroyed. K-01 Serf collects debris. as-35617 sneak attacks. R-06 Scavenger system corrupted by crushing effect. R-06 Scavenger system terminally corrupted. Knocked back. as-35617 destroyed. Acquired 14 matter. Kicked as-81410 out of the way. Kicked as-81410. Kicked as-81410 out of the way. Kicked as-81410. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????# ########?????????????????????? | | ???????????""" a@ #?????????????????????? | | ???????????""" ###### #?????????????????????? | | ?????????? """ ????????# #?????????????????????? | | ????????? ???????# #?????????????????????? | | ????????? #??????# #?????????????????????? | | ????????# #?????# #?????????????????????? | | ???????? ##???# #?????????????????????? | | ???????? ##?# #?????????????????????? | | ????????? ### #####?????????????????? | | ??????????????# #?????????????????? | | ???????????????# #?????????????????? | | ???????????????## #### #?#####???????????? | | ????????????????## ## ##??? ## ???????????? | | ?????????????????# ??# #???? # ????????????? | | ?????????????????# ??# #???? ??????????????? | | ?????????????????# ?# #???# #???????????????? | | ?????????????????# ## #??# ##???????????????? | | ?????????????????# # ### ##???????????????? | | ?????????????????# ##??????????????? | | ?????????????????### ###????????????? | | ???????????????????## ##???????????? | | ????????????????????##%! #???????????? | | ?????????????????????# ##??????????? | | ?????????????????????## #??????????? | | ??????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed CargoWeaponReconfigurator Manual? 0 Play Time 00:13:22 Cumulative 9.9 hours Start 2022.06.21 @ 00:55:56 End 2022.06.21 @ 01:05:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c45c8c33-c59e-4fa3-b640-0b44f8b26f0f