Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 00:21:27 Player: ToasterKoishi Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8406) 8406 TOTAL SCORE: 15536 Bonus ------- Pacifist 7906 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 159/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Terrain Scan Processor System Shield Enhanced Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Terrain Scan Processor Heavy Gauss Cannon Chainsword Enhanced Force Lance [Rating: 26] Favorites ----------- Power None Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Enhanced Optical Array Processor Enhanced Optical Array Hackware System Shield Weapon Chainsword Ballistic Cannon Heavy Gauss Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . 1 . . 1 . 1 1 Utility 12 | . . 1 1 2 2 . 1 . . 1 2 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 16 | . . . . 4 . 1 2 1 . 3 2 . 3 Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 10 | . . . . 4 . . 2 1 . 1 2 . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 10 | . . . . 4 . . 2 1 . 1 2 . . Utility 3 | . . . . . . 1 . . . 2 . . . Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor 2 | . . . . . . 1 . . . 1 . . . Hackware 1 | . . . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 3 | . . . . . . . . . . . . . 3 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . . Parts Lost 12 | . . . . . . 1 3 2 . . 1 2 3 Power . | . . . . . . . . . . . . . . Propulsion 7 | . . . . . . 1 2 2 . . 1 1 . Utility 3 | . . . . . . . 1 . . . . 1 1 Weapon 2 | . . . . . . . . . . . . . 2 Highest Loss Streak 3 | . . . . . . 1 2 2 . . 1 2 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 8 | . . . . 7 20 19 12 4 . 5 14 8 4 Flight 4 | . . . . 7 20 15 8 4 . 2 4 2 . Processor 2 | . . . . . . 4 3 . . 2 4 4 3 Peak Build Rating 26 | . . . . 13 13 18 15 6 . 15 25 26 18 Average Rating 9 | . . . . 4 13 13 11 3 . 6 21 17 7 On Entrance 5 | . . . . . 13 13 9 4 . . 9 25 7 Naked Turns 327 | . 47 37 32 80 . . . 10 35 50 . . 36 Heaviest Build 15 | . . . . . . . . . . . . . 15 Greatest Support 16 | 3 3 3 3 11 11 11 11 7 3 7 16 16 3 Greatest Overweight (x) 4 | . . . . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . . 1 3 2 1 2 3 4 5 Average Carried 1 | . . . . . . . 2 1 1 1 1 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . . . . . 1 2 1 1 2 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Acc Matter Collected 264 | 101 . . . . . . 163 . . . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 504 | . 3 5 . 33 . 12 79 30 3 62 58 66 153 Missed 241 | . . 2 . 19 . 8 50 15 1 32 27 17 70 Damage Taken 5604 | . 34 32 . 170 . 164 489 278 84 528 543 1347 1935 Core 4826 | . 34 32 . 147 . 158 344 207 84 528 409 1264 1619 Absorbed by Shields 62 | . . . . . . 16 46 . . . . . . Core Remaining (%) 70 | 100 86 92 100 79 . 81 . . 36 54 68 12 . Volleys Fired 1 | . . . . . . . . . . . . . 1 Largest 1 | . . . . . . . . . . . . . 1 Hottest 61 | . . . . . . . . . . . . . 61 Shots Fired 1 | . . . . . . . . . . . . . 1 Gun . | . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22 | . . . . . . . . . 10 1 3 . 8 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 22 | . . . . . . . . . 10 1 3 . 8 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . . . 1 . . 1 Average Corruption 1 | . . . . . . 2 . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . Matter Fused 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . . . . . . 5 . 1 . 74 Shots 1 | . . . . . . . . . . . . . 1 Rammed 5 | . . . . . . . . . 2 1 1 . 1 Targets Rammed 5 | . . . . . . . . . 2 1 1 . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 719 | . . . . . . . . . . . 12 719 . Average Temperature 426 | . . . . . . . . . . . 12 456 . Received Heat Transfer 1474 | . 18 . . 87 . . 94 . 9 30 181 1001 54 Effects 4 | . . . . . . . . . . . . 4 . Matter Decay 2 | . . . . . . . . . . . . 2 . Damage (major) 1 | . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Acc Peak Influence 511 | . 15 80 33 148 77 58 344 . . 178 353 313 511 Initial 198 | . . 5 33 14 72 53 30 . . 107 93 198 187 Average 143 | . 3 18 33 71 72 55 131 . . 123 165 231 282 Maximum Alert Level 2 | . . . . . . . 1 . . . 1 1 2 Low Security (%) 65 | 100 100 100 100 100 100 100 66 . . 100 58 22 11 Level 1 30 | . . . . . . . 33 . . . 41 77 65 Level 2 4 | . . . . . . . . . . . . . 23 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . 2 . 1 3 . . 2 . 3 4 Investigation 7 | . . . . . . . 3 . . 2 . . 2 Extermination . | . . . . . . . . . . . . . . Reinforcement 9 | . 1 . . 2 . 1 . . . . . 3 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Acc Distress Signals 6 | . . . . 1 . . 2 . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 129 | . 3 5 . 8 . 4 21 3 3 18 17 17 30 Peak Tracking Total 18 | . 2 5 . 3 . 4 11 3 3 12 12 9 18 Tactical Retreats 20 | . . 1 . 2 . . 6 1 . . 5 2 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Acc Traps Triggered 6 | . . . . 1 . 1 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Acc Machines Accessed 13 | . . . . 2 2 . 3 . . 2 2 . 2 Terminals 12 | . . . . 1 2 . 3 . . 2 2 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 32 | . . . . 4 5 . 6 . . 7 4 . 6 Successful 6 | . . . . 2 1 . 1 . . 2 . . . Failed 26 | . . . . 2 4 . 5 . . 5 4 . 6 Catastrophic 8 | . . . . 1 1 . 3 . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . Terminals 30 | . . . . 2 5 . 6 . . 7 4 . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . Terminal Hacks 5 | . . . . 1 1 . 1 . . 2 . . . Open DSF 1 | . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . . . . 1 2 . 2 . . 2 2 . 2 Full Trace Events 6 | . . . . . . . 2 . . 2 . . 2 Feedback Events 1 | . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Acc Turns Passed 1295 | 9 47 37 32 173 38 31 265 88 35 102 137 102 199 Spaces Moved 2808 | 19 94 73 63 407 110 79 645 210 66 212 304 211 315 Core 1061 | 19 94 73 63 158 . . 41 19 66 111 5 97 315 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1747 | . . . . 249 110 79 604 191 . 101 299 114 . Fastest Speed 32 | 50 50 50 50 34 34 34 32 40 50 40 40 45 50 Average Speed 42 | 50 50 50 50 40 34 36 36 41 50 45 43 47 52 Slowest Speed 250 | 50 50 50 50 50 34 40 50 50 50 50 50 50 250 Overloaded Moves 13 | . . . . . . . 13 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 25 | . . . . 2 . . 5 1 . 2 13 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 39 12 11 15 3 91 28 49 18 13 18 9 14 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . . 3 Terrain Destroyed 27 | . . . . . . . . . . . . . 27 Melee 3 | . . . . . . . . . . . . . 3 Projectile 1 | . . . . . . . . . . . . . 1 AOE 23 | . . . . . . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Res Res Acc Total 2850 | 18 93 72 62 408 109 80 670 209 67 215 295 210 342 Wait 3 | . . . . . . . 3 . . . . . . Move 2750 | 18 93 72 62 402 109 78 634 207 66 207 281 206 315 Hop 22 | . . . . 2 . . 5 1 . 2 10 2 . Pick Up 10 | . . . . . . . 3 . . 1 2 2 2 Fast Attach 7 | . . . . 4 . 1 . . . 2 . . . Attach 9 | . . . . . . . 2 1 . 1 2 . 3 Detach 3 | . . . . . . 1 . . . 1 . . 1 Swap . | . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . 1 Melee 4 | . . . . . . . . . . . . . 4 Ram 3 | . . . . . . . . . 1 1 . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . 23 . . . . . 15 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 15) 50 | -10/Materials | Discovered new exit (range 16) 57 | -10/Materials | Entered another Materials area 57 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 91 | -9/Materials | Discovered new exit (range 7) 94 | -9/Materials | Entered another Materials area 94 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 121 | -8/Materials | Discovered new exit (range 11) 126 | -8/Materials | Entered Factory 126 | -7/Factory | Evolved 2 slots: Utility x2 295 | -7/Factory | Discovered new exit (range 11) 299 | -7/Factory | Entered another Factory area 299 | -6/Factory | Evolved 2 slots: Utility x2 314 | -6/Factory | Build established: Mutant 336 | -6/Factory | Identified exit to DSF 337 | -6/Factory | Entered DSF 361 | -6/DSF | Additional patrols routed to DSF 362 | -6/DSF | Discovered new exit (range 16) 368 | -6/DSF | Entered Factory 368 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 627 | -5/Factory | Discovered new exit (range 15) 633 | -5/Factory | Entered Upper Caves 672 | -5/Upper Caves | Learned location of Armory (-3) 715 | -5/Upper Caves | Core integrity fell below 50% 718 | -5/Upper Caves | Discovered new exit (range 7) 721 | -5/Upper Caves | Entered another Upper Caves area 751 | -5/Upper Caves | Discovered new exit (range 7) 756 | -5/Upper Caves | Entered Factory 756 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 805 | -4/Factory | Spotted B-86 Titan 839 | -4/Factory | Identified exit to Research 858 | -4/Factory | Entered Research 858 | -3/Research | Evolved 2 slots: Utility x2 985 | -3/Research | Discovered new exit (range 17) 995 | -3/Research | Entered another Research area 995 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1012 | -2/Research | Spotted B-90 Cyclops 1043 | -2/Research | Spotted B-90 Cyclops 1073 | -2/Research | Spotted B-90 Cyclops 1083 | -2/Research | Discovered new exit (range 16) 1085 | -2/Research | Core integrity fell below 50% 1096 | -2/Research | Core integrity fell below 20% 1097 | -2/Research | Entered Access 1097 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1219 | -1/Access | Energy Cycler disabled 1264 | -1/Access | Core integrity fell below 50% 1271 | -1/Access | Core integrity fell below 20% 1291 | -1/Access | Lost 3 parts (1u2w) 1296 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01249_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01249_ Penetrated by Slug. 01249_ Slug penetrates Wall. 01257_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 01260_ Enh. Optical Array destroyed. 01260_ Chainsword destroyed. 01263_ Slug penetrates Wall. 01266_ Slammed into S-43 Plague. 01266_ Penetrated by Slug. 01268_ Slug penetrates H-88 Terminator. 01268_ Penetrated by Slug. 01270_ Slug penetrates Wall. 01270_ Penetrated by Slug. 01271_ Slug penetrates Wall. 01280_ Penetrated by Slug. 01280_ Slug penetrates S-43 Plague. 01285_ W-44 Eye sends out distress signal. 01295_ C-30 ARC bursts open, deploying its payload. 01295_ S-43 Plague unfolds itself. 01295_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? s ??????????????? | | ??????????????????????????? s%s #??????????????? | | ??????????????????????????? s #??????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????# #??????????????? | | ???????????????????########A #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????+ @ +??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# A ########??????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# == #?????????????????????? | | ???????????????????# |%* #?????????????????????? | | ???????????????????# !! #?????????????????????? | | ???????????????????# k ##############????????? | | ????????????######## # #????????? | | ????????????# k # #????????? | | ????????????# # #????????? | | ????????????# s# #????????? | | ????????????# / #????????? | | ????????????# # #????????? | | ????????????# # ########+# | | ???????????? ^ # / | | ????????????####+########### # | | ???????????????????????????# # | | ???????????????????????????# ! / | | ???????????????????????????# ##### | | ???????????????????????????##############???# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 63 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdLauncherPropulsion Manual? 0 Play Time 00:28:25 Cumulative 98.0 hours Start 2024.10.20 @ 23:57:42 End 2024.10.21 @ 00:21:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 36 Gallery% 48 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30b3eca7-11ab-4596-bd47-8f833649c964