Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.23 @ 23:35:34 // Winter2022/Polymind Player: Terminus Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1631) 1631 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2928) 2928 TOTAL SCORE: 5354 Bonus ------- Polymind Skill 2780 High Alert Combat Kills 148 Cogmind --------- Core Integrity 0/400 Matter 94/100 Energy 215/215 System Corruption 9% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Heat Sink > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Melee Analysis Suite Core Shielding > --- WEAPON ----------- Katana > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Processor Melee Analysis Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached . | . . . . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 2 . 14 Power 3 | . 1 . 2 Propulsion 3 | . . . 3 Utility 6 | . . . 6 Weapon 4 | . 1 . 3 Highest Loss Streak 8 | . 1 . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 90 100 92 Engine 11 | . 13 20 11 Treads 19 | . . . 22 Leg 6 | . 35 40 1 Device 22 | . 17 20 22 Protection 7 | . . . 8 Energy Gun 12 | . 17 20 11 Ballistic Gun 9 | . 1 . 11 Naked Turns 37 | . 31 . 6 Heaviest Build 18 | . 7 7 18 Greatest Support 40 | 3 20 20 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | . 1 1 1 Average Capacity . | . . 1 . Most Carried . | . . . . Average Carried . | . . . . Final Capacity 1 | . 1 1 1 Final Carried . | . . . . Class Distribution -------------------- 81% | Sentry 15% | Grunt Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Sentry | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 281 | . . . 281 Remotely . | . . . . Salvage Created 1776 | . 323 68 1385 Parts 119 | . 28 1 90 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 47 | . 13 1 33 Melee 3 | . . . 3 Guns 44 | . 13 1 30 Classes Destroyed 9 | . 5 . 4 Worker 1 | . 1 . . Builder 2 | . . . 2 Hauler 2 | . 1 . 1 Watcher 5 | . 1 . 4 Swarmer 11 | . 6 . 5 Grunt 22 | . 7 1 14 Brawler 4 | . . . 4 Duelist 3 | . . . 3 Sentry 7 | . . . 7 Best Kill Streak 5 | . 5 1 5 Combat Bots Only 5 | . 3 1 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2908 | . 651 . 2257 Core 656 | . 232 . 424 Absorbed by Shields . | . . . . Redirected to Shielding 9 | . . . 9 Core Remaining (%) 53 | 100 . 7 . Volleys Fired 211 | . 102 5 104 Largest 2 | . 1 1 2 Hottest 79 | . 40 40 79 Shots Fired 307 | . 102 5 200 Gun 307 | . 102 5 200 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 123 | . 26 . 97 Thermal 184 | . 76 5 103 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 29 | . 10 4 29 Robot Miss Streak 8 | . 8 1 3 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 224 | . 64 4 156 Core Hits 91 | . 28 1 62 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 8 | . . . 8 Burn 7 | . . . 7 Destroy 1 | . . . 1 Melee Attacks 11 | . . . 11 Impact . | . . . . Slashing 11 | . . . 11 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3232 | . 701 46 2485 Guns 2977 | . 693 46 2238 Cannons . | . . . . Explosions . | . . . . Melee 238 | . . . 238 Ramming 17 | . 8 . 9 Kinetic 1196 | . 125 . 1071 Thermal 1781 | . 568 46 1167 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 238 | . . . 238 Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 5 | . 2 . 3 Kicked 2 | . 2 . . Crushed 1 | . . . 1 Highest Temperature 282 | . 83 . 282 Average Temperature 52 | . 28 . 68 Received Heat Transfer 726 | . 270 . 456 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 3 1 5 Heat Transferred 4619 | . 1200 100 3319 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 635 | . 264 132 635 Initial 102 | . . 102 51 Average 252 | . 149 111 270 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 44 | 100 68 100 39 Level 1 23 | . 31 . 22 Level 2 32 | . . . 38 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 4 1 6 Investigation 5 | . 2 1 2 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault 3 | . . . 3 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | . 32 1 58 Peak Tracking Total 10 | . 6 1 10 Tactical Retreats 7 | . 4 . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 11 | . 3 1 7 Terminals 10 | . 3 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 11 1 24 Successful 18 | . 5 1 12 Failed 18 | . 6 . 12 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 38 | . 15 . 23 Terminals 35 | . 11 . 24 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 1 6 Robot Analysis 2 | . 1 . 1 Open Door 1 | . . 1 . Terminal Index 2 | . 1 . 1 Alert Level 1 | . . . 1 Zone Layout 3 | . . . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 3 . 6 Terminals 9 | . 3 . 6 Track 1 | . . . 1 Botnet 6 | . 2 . 4 Disrupt 1 | . 1 . . Search 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 . 5 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 7 | . 3 . 4 Non-combat . | . . . . Combat 7 | . 3 . 4 Robot Hacks Applied 7 | . 3 . 4 find_shortcuts 7 | . 3 . 4 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 5 | . 3 . 2 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 6261 | 12 720 173 5356 Spaces Moved 1295 | 21 440 125 709 Core 86 | 21 59 . 6 Treads 521 | . . . 521 Legs 677 | . 370 125 182 Wheels . | . . . . Hover . | . . . . Flight 11 | . 11 . . Fastest Speed 37 | 50 37 120 50 Average Speed 130 | 50 108 120 148 Slowest Speed 160 | 50 120 120 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . 2 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 3 78 38 59 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 5539 | 21 583 143 4792 Wait 4022 | 1 42 14 3965 Move 1288 | 20 435 124 709 Hop 2 | . 2 . . Pick Up . | . . . . Fast Attach . | . . . . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 211 | . 102 5 104 Melee 11 | . . . 11 Ram . | . . . . Kick 2 | . 2 . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 15) 240 | -10/Materials | Core integrity fell below 50% 371 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Discovered new exit (range 8) 481 | -10/Materials | Core integrity fell below 20% 733 | -10/Materials | Entered Mines 788 | -10/Mines | Met a Derelict shopkeep closing up shop 793 | -10/Mines | Learned Materials security intel 889 | -10/Mines | Discovered new exit (range 15) 906 | -10/Mines | Entered Materials 2358 | -9/Materials | Discovered new exit (range 13) 4906 | -9/Materials | First assault squad dispatched 5932 | -9/Materials | Discovered new exit (range 5) 6044 | -9/Materials | Core integrity fell below 50% 6080 | -9/Materials | Lost 8 parts (1p2n3u2w) 6107 | -9/Materials | Core integrity fell below 20% 6262 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 06163_ Released control of L-31 Rogue. 06166_ Took control of Y-45 Defender. 06166_ G-34 Mercenary destroyed. 06174_ Acquired 9 matter. 06207_ B-36 Bruiser destroyed. 06208_ C-30 ARC bursts open, deploying its payload. 06208_ G-47 Trooper unfolds itself. 06208_ L-31 Rogue unfolds itself. 06208_ B-36 Bruiser unfolds itself. 06208_ L-31 Rogue unfolds itself. 06208_ I-25 Savior unfolds itself. 06226_ L-31 Rogue suffers critical hit (Burn). 06227_ System corrupted: Matter fused (-10). 06233_ Lgt. Armor Plating destroyed. 06235_ L-31 Rogue suffers critical hit (Burn). 06238_ Katana melted. 06238_ L-31 Rogue destroyed. 06241_ Acquired 44 matter. 06243_ System corrupted: Heat flow error (+227). 06248_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????#??????##???????????????? | | ????????????????????????? ????? ???????????????? | | ????????????????????????? ???? ????????????????? | | ????????????????????????? ???? ?????????????????? | | ????????????????????????? ??? ??????????????????? | | ???????????????????????##;###+####???????????????? | | ??????????????????????## ????????????????? | | ?????????????????? ??+m ??????????????????? | | ?????????????????? ???# = ????????????????????? | | ?????????????????? ???# !k#?????????????????????? | | ?????????????????? ??## %##????????????????????? | | ?????????????????? ??# w #????????????????????? | | #######??????#+###+#### #????????????????????? | | #??????# =%Y #????????????????????? | | < #??????# ### !l #????????????????????? | | #??????+ #?# #????????????????????? | | ### #??????# #?###*###????+???????????????? | | # #??????# #???#!#??????????????????????? | | !#= #??????# #???#%#??????????????????????? | | %+% #??#####+## #???#=#??????????????????????? | | =#= #??#! !!# #???#b#######+???????????????? | | *# #??# /]%# #???#/## ????????????????? | | " # #??# =%=# #??? # ""???????????????? | | " # #??# "" *%/ #??? # """ #????????????? | | # #??# """"*# #??? # """ #????????????? | | # #??# """" # #??? # / #????????##### | | ### ########### #??? # """ #????????# """ | | ??# #??? # """ #?""" ## """ | | ??# %+" # """ #?""" ## """ | | ??# # # #? ## | | ??# ###+####### # #####+####? ## | | ??# #?????????# #? ????# ##+######## | | ??# #?????????# #?? ???# #????####+ | | ??# #?????????# #?? #?# ###### | | ??# #?????????# #??? #?# | | ??# #?????????# #????###?# ########### | | ??# #?????????#" #????????## ##?????????# # | | ### #?????????#%" ########### #???######## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 36 Energy Generation 17 Energy Capacity 215 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Resistance: S 25 Resistance: P 25 Core Shielding 20 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Robots Controlled 7 | . 3 . 4 Combat Hostiles 7 | . 3 . 4 Allies . | . . . . Classes Controlled 4 | . 2 . 2 Average Host Suspicion 70 | . 100 47 67 Unsuspicious Activity 3798 | . . . 3798 Returns to Shadow 6 | . . . 6 Fuzzy Dispatches 2 | . . . 2 Protomatter Created 258 | . 82 . 176 Used 134 | . 36 . 98 Decayed 38 | . 5 . 33 Highest Spend 29 | . 15 . 29 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 19) G-34 Mercenary (-10/Materials: 8) Y-45 Defender (-9/Materials: 7) G-34 Mercenary (-10/Materials: 4) S-10 Pest (-10/Materials: 3) Game ------ Seed AngularShieldKit Manual? 0 Play Time 00:21:37 Cumulative 1642.3 hours Start 2022.12.23 @ 23:10:21 End 2022.12.23 @ 23:35:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 579 Rogue 579 Adventurer 0 Explorer 0 Win Type - Total 122 Types 26/13/51/7/1/2/20/1/1 Lore% 98 Gallery% 97 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32609045-db4b-47b4-89c6-b1b535cdc34b