Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 18:05:24 Player: Shiba Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (95) 475 Value Destroyed (3229) 3229 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 6450 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 105 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Sensor Array Weapon Cycler Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector Medium Storage Unit > --- WEAPON ----------- Gatling Laser Gatling Laser Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Coolant Injector Improved Sensor Array Weapon Cycler Improved Light Armor Plating Field Laser Gatling Laser Ion Cannon Grenade Launcher [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Protection Light Armor Plating Weapon Ion Cannon Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility 1 | . . 1 . . . Weapon 2 | . . 1 . 1 . Parts Attached 84 | 6 1 19 1 13 44 Power 12 | 1 . 3 . 1 7 Engine 7 | 1 . 3 . . 3 Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 27 | 2 . 6 1 5 13 Treads 8 | 2 . 4 1 1 . Leg 19 | . . 2 . 4 13 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 1 4 . 3 9 Device 12 | . 1 1 . 1 9 Storage 2 | 1 . . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 3 . 1 . Artifact . | . . . . . . Weapon 27 | 2 . 6 . 4 15 Energy Gun 11 | . . 2 . 2 7 Energy Cannon 8 | . . 1 . 1 6 Ballistic Gun 6 | 2 . 3 . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 21 | . . 2 . 6 13 Power 4 | . . . . 1 3 Propulsion 5 | . . 1 . 2 2 Utility 5 | . . . . 1 4 Weapon 7 | . . 1 . 2 4 Highest Loss Streak 8 | . . 2 . 5 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 97 100 93 97 Engine 9 | . 14 11 11 2 9 Core 2 | . . . . 4 4 Treads 10 | . 28 16 22 12 . Leg 15 | . . 2 . 13 29 Device 12 | . 11 11 11 9 13 Storage 9 | . 14 11 11 9 6 Protection 3 | . . 10 11 8 . Energy Gun 8 | . . 2 . 12 15 Energy Cannon 9 | . . 8 11 8 13 Ballistic Gun 12 | . 28 21 22 12 . Naked Turns 37 | . . . . . 37 Heaviest Build 51 | 12 13 32 32 40 51 Greatest Support 74 | 40 40 40 40 60 74 Greatest Overweight (x) 9 | . . 1 . 9 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 9 | 6 8 8 8 9 9 Most Carried 10 | 6 8 8 8 10 10 Average Carried 8 | 3 7 7 8 7 9 Final Capacity 10 | 8 8 8 8 10 5 Final Carried 10 | 6 8 8 8 10 4 Class Distribution -------------------- 27% | Tank 20% | Mutant 20% | Gunner 16% | Scavenger-Gunner 8% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1553 | 196 172 503 18 233 431 Remotely . | . . . . . . Salvage Created 3726 | . 287 1016 89 548 1786 Parts 207 | . 19 79 4 29 76 Haulers Intercepted 3 | . . 2 . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 74 | . 5 20 2 10 37 Guns 42 | . 5 15 1 6 15 Cannons 27 | . . 5 . 4 18 AOE 4 | . . . 1 . 3 Classes Destroyed 14 | . 2 7 . 1 4 Worker 6 | . . 3 . . 3 Builder 1 | . . 1 . . . Hauler 3 | . . 2 . . 1 Recycler 3 | . . 1 . . 2 Watcher 8 | . 3 3 . 1 1 Swarmer 16 | . . 7 . . 9 Cutter 1 | . . . . . 1 Grunt 35 | . 5 8 2 7 13 Brawler 2 | . . . . 1 1 Duelist 3 | . . 1 . . 2 Sentry 9 | . . 4 . 2 3 Demolisher 1 | . . . . . 1 Hunter 4 | . . . . . 4 Programmer 3 | . . . . . 3 Best Kill Streak 10 | . 3 10 2 5 5 Combat Bots Only 6 | . 3 6 2 5 4 Max Kills in Single Turn 3 | . 1 3 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 556 | . 33 95 4 66 358 Missed 200 | . 5 27 . 18 150 Damage Taken 5007 | . 353 757 104 741 3052 Core 964 | . 56 107 . 90 711 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 189 | . . . . . 189 Core Remaining (%) 83 | 100 77 . 73 83 . Volleys Fired 178 | . 17 59 3 33 66 Largest 4 | . 2 3 3 4 4 Hottest 285 | . 40 106 106 169 285 Shots Fired 536 | . 34 171 9 69 253 Gun 352 | . 34 136 6 48 128 Cannon 183 | . . 35 3 21 124 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 194 | . 34 112 6 41 1 Thermal 341 | . . 59 3 28 251 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 9 21 6 17 21 Robot Miss Streak 7 | . 2 7 2 2 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 351 | . 26 102 5 54 164 Core Hits 170 | . 13 42 3 24 88 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 6 | . 1 3 . . 2 Burn 4 | . . 2 . . 2 Destroy 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7359 | . 391 1878 142 993 3955 Guns 3999 | . 391 1127 49 577 1855 Cannons 2666 | . . 580 44 416 1626 Explosions 682 | . . 170 49 . 463 Melee . | . . . . . . Ramming 12 | . . 1 . . 11 Kinetic 1929 | . 391 1015 49 457 17 Thermal 4827 | . . 734 93 536 3464 Explosive 463 | . . . . . 463 Electromagnetic 128 | . . 128 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 2 2 . 7 Average Corruption 1 | . . 2 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . 2 . . 13 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Heat Flow Errors 4 | . . 1 . . 3 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . 1 . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 40 | . . 6 . . 34 Projectiles 29 | . . 6 . . 23 Explosions 11 | . . . . . 11 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 115 | . . 33 39 . 43 Shots 4 | . . 2 1 . 1 Rammed 4 | . 1 1 . . 2 Targets Rammed 4 | . 1 1 . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 532 | . 11 363 137 532 247 Average Temperature 116 | . 4 124 75 131 112 Received Heat Transfer 1491 | . 195 255 36 405 600 Effects 8 | . . 2 . 6 . Shutdowns 3 | . . 2 . 1 . Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . 3 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 18 | . . 2 . . 16 Heat Transferred 9149 | . . 1456 124 925 6644 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 544 | . 92 382 179 344 544 Initial 105 | . . 38 105 69 72 Average 136 | . 24 134 174 181 176 Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 75 | 100 100 68 100 58 71 Level 1 18 | . . 31 . 41 15 Level 2 5 | . . . . . 12 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 1 2 . 2 13 Investigation 3 | . 1 . . . 2 Extermination 3 | . . . . . 3 Reinforcement 8 | . . 2 . 2 4 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . . 2 . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 9 29 1 21 67 Peak Tracking Total 12 | . 3 7 1 10 12 Tactical Retreats 6 | . . 1 . 2 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 8 | . 1 1 . . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 12 | . . 6 1 . 5 Max in Single Turn 4 | . . 4 1 . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 16 | . 1 4 . . 11 Terminals 10 | . 1 4 . . 5 Fabricators 3 | . . . . . 3 Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 29 | . 2 9 . . 18 Successful 14 | . 1 2 . . 11 Failed 15 | . 1 7 . . 7 Catastrophic 4 | . 1 . . . 3 Database Lockouts . | . . . . . . Manual 11 | . 1 5 . . 5 Terminals 18 | . 2 9 . . 7 Fabricators 3 | . . . . . 3 Repair Stations 7 | . . . . . 7 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 6 | . 1 2 . . 3 Open DSF 1 | . . . . . 1 Unreport Threat 2 | . . 1 . . 1 Locate Traps 1 | . . . . . 1 Zone Layout 2 | . 1 1 . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 6 | . . . . . 6 Scan Component 3 | . . . . . 3 Repair 3 | . . . . . 3 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 1 4 . . 9 Full Trace Events 1 | . . . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 120 | . . . . . 120 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 93 | . . . . . 93 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 25 | . . . . . 25 Total Damage 416 | . . . . . 416 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 5488 | 136 937 1282 108 490 2535 Spaces Moved 2757 | 77 426 552 60 236 1406 Core 72 | 1 . . . 1 70 Treads 1149 | 76 426 494 60 93 . Legs 1536 | . . 58 . 142 1336 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 50 Average Speed 146 | 158 160 170 160 155 131 Slowest Speed 500 | 160 160 240 160 500 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 6 43 50 19 19 44 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 35 | . . 6 9 1 19 Melee . | . . . . . . Projectile 11 | . . 4 . 1 6 AOE 24 | . . 2 9 . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3803 | 88 647 767 65 296 1940 Wait 688 | . 197 112 . 10 369 Move 2752 | 76 425 551 59 235 1406 Hop . | . . . . . . Pick Up 35 | 6 4 10 1 3 11 Fast Attach 23 | 6 1 2 . 6 8 Attach 17 | . . 4 . 3 10 Detach 2 | . . 1 . . 1 Swap 44 | . . 13 1 4 26 Drop 48 | . 2 14 1 2 29 Fire 178 | . 17 59 3 33 66 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 2 | . 1 1 . . . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 13) 532 | -10/Materials | Discovered new exit (range 8) 1006 | -10/Materials | Discovered new exit (range 9) 1074 | -10/Materials | Entered another Materials area 1074 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1092 | -9/Materials | Discovered new exit (range 16) 1486 | -9/Materials | Build established: Tank 2135 | -9/Materials | Discovered new exit (range 6) 2195 | -9/Materials | Discovered new exit (range 12) 2356 | -9/Materials | Entered Mines 2393 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2448 | -9/Mines | Discovered new exit (range 10) 2457 | -9/Mines | Assembled infested the area 2464 | -9/Mines | Entered Materials 2464 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2695 | -8/Materials | Lost 5 parts (1p2n1u1w) 2945 | -8/Materials | Discovered new exit (range 8) 2954 | -8/Materials | Entered Factory 2954 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2996 | -7/Factory | Build established: Scavenger-Tank 3261 | -7/Factory | Repaired Ion Cannon 3300 | -7/Factory | Repaired Pulse Rifle 3713 | -7/Factory | Build established: Scavenger-Gunner 4223 | -7/Factory | Build established: Gunner 4536 | -7/Factory | Build established: Scavenger-Gunner 4663 | -7/Factory | Repaired Coolant Injector? 4884 | -7/Factory | Build established: Gunner 5120 | -7/Factory | Allied Derelicts emerged from ambush trap array 5142 | -7/Factory | Garrison activated, responded to threat 5354 | -7/Factory | First assault squad dispatched 5443 | -7/Factory | Core integrity fell below 50% 5449 | -7/Factory | Released all parts (3) 5460 | -7/Factory | Discovered new exit (range 9) 5462 | -7/Factory | Core integrity fell below 20% 5478 | -7/Factory | Lost 8 parts (1p2n2u3w) 5489 | -7/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 05442_ Acquired Grenade Launcher. 05443_ Ion Cannon severed. 05446_ Gatling Laser destroyed. 05446_ Imp. Titanium Leg severed. 05446_ R-06 Scavenger collects Microactuators. 05447_ Grenade Launcher destroyed. 05447_ Destroyed Grenade Launcher. 05447_ C-17 Slicer destroyed. 05449_ Released Titanium Leg. 05449_ Released Med. Storage Unit. 05449_ Released Coolant Injector. 05450_ R-06 Scavenger collects Imp. Heat Sink. 05452_ Acquired 20 matter. 05453_ Slammed into R-06 Scavenger. 05455_ U-05 Engineer lays Concrete. 05460_ EXIT=FOUND 05460_ R-06 Scavenger destroyed. 05463_ K-01 Serf collects debris. 05478_ System corrupted: Matter fused (-10). 05479_ Ion Cannon severed. 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